gecko/services/aitc/modules/storage.js
Kyle Huey 45adfbf2c8 Bug 798491: Add an option to stick all chrome JSMs/JS components in the same compartment. r=mrbkap,philikon
--HG--
extra : rebase_source : 98337b6a8c07d05e8c961a452dd05a7d75c3c60b
2012-10-31 09:13:28 -07:00

451 lines
13 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
this.EXPORTED_SYMBOLS = ["AitcStorage", "AitcQueue"];
const {classes: Cc, interfaces: Ci, utils: Cu, results: Cr} = Components;
Cu.import("resource://gre/modules/NetUtil.jsm");
Cu.import("resource://gre/modules/Webapps.jsm");
Cu.import("resource://gre/modules/FileUtils.jsm");
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
Cu.import("resource://services-common/log4moz.js");
Cu.import("resource://services-common/preferences.js");
Cu.import("resource://services-common/rest.js");
Cu.import("resource://services-common/utils.js");
/**
* Provides a file-backed queue. Currently used by manager.js as persistent
* storage to manage pending installs and uninstalls.
*
* @param filename
* (String) The file backing this queue will be named as this string.
*
* @param cb
* (Function) This function will be called when the queue is ready to
* use. *DO NOT* call any methods on this object until the
* callback is invoked, if you do so, none of your operations
* will be persisted on disk.
*
*/
this.AitcQueue = function AitcQueue(filename, cb) {
if (!cb) {
throw new Error("AitcQueue constructor called without callback");
}
this._log = Log4Moz.repository.getLogger("Service.AITC.Storage.Queue");
this._log.level = Log4Moz.Level[Preferences.get(
"services.aitc.storage.log.level"
)];
this._queue = [];
this._writeLock = false;
this._filePath = "webapps/" + filename;
this._log.info("AitcQueue instance loading");
CommonUtils.jsonLoad(this._filePath, this, function jsonLoaded(data) {
if (data && Array.isArray(data)) {
this._queue = data;
}
this._log.info("AitcQueue instance created");
cb(true);
});
}
AitcQueue.prototype = {
/**
* Add an object to the queue, and data is saved to disk.
*/
enqueue: function enqueue(obj, cb) {
this._log.info("Adding to queue " + obj);
if (!cb) {
throw new Error("enqueue called without callback");
}
let self = this;
this._queue.push(obj);
try {
this._putFile(this._queue, function _enqueuePutFile(err) {
if (err) {
// Write unsuccessful, don't add to queue.
self._queue.pop();
cb(err, false);
return;
}
// Successful write.
cb(null, true);
return;
});
} catch (e) {
self._queue.pop();
cb(e, false);
}
},
/**
* Remove the object at the head of the queue, and data is saved to disk.
*/
dequeue: function dequeue(cb) {
this._log.info("Removing head of queue");
if (!cb) {
throw new Error("dequeue called without callback");
}
if (!this._queue.length) {
throw new Error("Queue is empty");
}
let self = this;
let obj = this._queue.shift();
try {
this._putFile(this._queue, function _dequeuePutFile(err) {
if (!err) {
// Successful write.
cb(null, true);
return;
}
// Unsuccessful write, put back in queue.
self._queue.unshift(obj);
cb(err, false);
});
} catch (e) {
self._queue.unshift(obj);
cb(e, false);
}
},
/**
* Return the object at the front of the queue without removing it.
*/
peek: function peek() {
this._log.info("Peek called when length " + this._queue.length);
if (!this._queue.length) {
throw new Error("Queue is empty");
}
return this._queue[0];
},
/**
* Find out the length of the queue.
*/
get length() {
return this._queue.length;
},
/**
* Put an array into the cache file. Will throw an exception if there is
* an error while trying to write to the file.
*/
_putFile: function _putFile(value, cb) {
if (this._writeLock) {
throw new Error("_putFile already in progress");
}
this._writeLock = true;
this._log.info("Writing queue to disk");
CommonUtils.jsonSave(this._filePath, this, value, function jsonSaved(err) {
if (err) {
let msg = new Error("_putFile failed with " + err);
this._writeLock = false;
cb(msg);
return;
}
this._log.info("_putFile succeeded");
this._writeLock = false;
cb(null);
});
},
};
/**
* An interface to DOMApplicationRegistry, used by manager.js to process
* remote changes received and apply them to the local registry.
*/
function AitcStorageImpl() {
this._log = Log4Moz.repository.getLogger("Service.AITC.Storage");
this._log.level = Log4Moz.Level[Preferences.get(
"services.aitc.storage.log.level"
)];
this._log.info("Loading AitC storage module");
}
AitcStorageImpl.prototype = {
/**
* Determines what changes are to be made locally, given a list of
* remote apps.
*
* @param remoteApps
* (Array) An array of app records fetched from the AITC server.
*
* @param callback
* (function) A callback to be invoked when processing is finished.
*/
processApps: function processApps(remoteApps, callback) {
let self = this;
this._log.info("Server check got " + remoteApps.length + " apps");
// Get the set of local apps, and then pass to _processApps.
// _processApps will check for the validity of remoteApps.
DOMApplicationRegistry.getAllWithoutManifests(
function _processAppsGotLocalApps(localApps) {
let changes = self._determineLocalChanges(localApps, remoteApps);
self._processChanges(changes, callback);
}
);
},
/**
* Determine the set of changes needed to reconcile local with remote data.
*
* The return value is a mapping describing the actions that need to be
* performed. It has the following keys:
*
* deleteIDs
* (Array) String app IDs of applications that need to be uninstalled.
* installs
* (Object) Maps app ID to the remote app record. The app ID may exist
* locally. If the app did not exist previously, a new ID will be
* generated and used here.
*
* @param localApps
* (Object) Mapping of App ID to minimal application record (from
* DOMApplicationRegistry.getAllWithoutManifests()).
* @param remoteApps
* (Array) Application records from the server.
*/
_determineLocalChanges: function _determineChanges(localApps, remoteApps) {
let changes = new Map();
changes.deleteIDs = [];
changes.installs = {};
// If there are no remote apps, do nothing.
//
// Arguably, the correct thing to do is to delete all local apps. The
// server is the authoritative source, after all. But, we play it safe.
if (!Object.keys(remoteApps).length) {
this._log.warn("Empty set of remote apps. Not taking any action.");
return changes;
}
// This is all to avoid potential duplicates. Once JS Sets are iterable, we
// should switch everything to use them.
let deletes = {};
let remoteOrigins = {};
let localOrigins = {};
for (let [id, app] in Iterator(localApps)) {
localOrigins[app.origin] = id;
}
for (let remoteApp of remoteApps) {
let origin = remoteApp.origin;
remoteOrigins[origin] = true;
// If the app is hidden on the remote server, that translates to a local
// delete/uninstall, but only if the app is present locally.
if (remoteApp.hidden) {
if (origin in localOrigins) {
deletes[localOrigins[origin]] = true;
}
continue;
}
// If the remote app isn't present locally, we install it under a
// newly-generated ID.
if (!localApps[origin]) {
changes.installs[DOMApplicationRegistry.makeAppId()] = remoteApp;
continue;
}
// If the remote app is newer, we force a re-install using the existing
// ID.
if (localApps[origin].installTime < remoteApp.installTime) {
changes.installs[localApps[origin]] = remoteApp;
continue;
}
}
// If we have local apps not on the server, we need to delete them, as the
// server is authoritative.
for (let [id, app] in Iterator(localApps)) {
if (!(app.origin in remoteOrigins)) {
deletes[id] = true;
}
}
changes.deleteIDs = Object.keys(deletes);
return changes;
},
/**
* Process changes so local client is in sync with server.
*
* This takes the output from _determineLocalChanges() and applies it.
*
* The supplied callback is invoked with no arguments when all operations
* have completed.
*/
_processChanges: function _processChanges(changes, cb) {
if (!changes.deleteIDs.length && !Object.keys(changes.installs).length) {
this._log.info("No changes to be applied.");
cb();
return;
}
// First, we assemble all the changes in the right format.
let installs = [];
for (let [id, record] in Iterator(changes.installs)) {
installs.push({id: id, value: record});
}
let uninstalls = [];
for (let id of changes.deleteIDs) {
this._log.info("Uninstalling app: " + id);
uninstalls.push({id: id, hidden: true});
}
// Now we need to perform actions.
//
// We want to perform all the uninstalls followed by all the installs.
// However, this is somewhat complicated because uninstalls are
// asynchronous and there may not even be any uninstalls. So, we simply
// define a clojure to invoke installation and we call it whenever we're
// ready.
let doInstalls = function doInstalls() {
if (!installs.length) {
if (cb) {
try {
cb();
} catch (ex) {
this._log.warn("Exception when invoking callback: " +
CommonUtils.exceptionStr(ex));
} finally {
cb = null;
}
}
return;
}
this._applyInstalls(installs, cb);
// Prevent double invoke, just in case.
installs = [];
cb = null;
}.bind(this);
if (uninstalls.length) {
DOMApplicationRegistry.updateApps(uninstalls, function onComplete() {
doInstalls();
return;
});
} else {
doInstalls();
}
},
/**
* Apply a set of installs to the local registry. Fetch each app's manifest
* in parallel (don't retry on failure) and insert into registry.
*/
_applyInstalls: function _applyInstalls(toInstall, callback) {
let done = 0;
let total = toInstall.length;
this._log.info("Applying " + total + " installs to registry");
/**
* The purpose of _checkIfDone is to invoke the callback after all the
* installs have been applied. They all fire in parallel, and each will
* check-in when it is done.
*/
let self = this;
function _checkIfDone() {
done += 1;
self._log.debug(done + "/" + total + " apps processed");
if (done == total) {
callback();
}
}
function _makeManifestCallback(appObj) {
return function(err, manifest) {
if (err) {
self._log.warn("Could not fetch manifest for " + appObj.name);
_checkIfDone();
return;
}
appObj.value.manifest = manifest;
DOMApplicationRegistry.updateApps([appObj], _checkIfDone);
}
}
/**
* Now we get a manifest for each record, and add it to the local registry
* when we receive it. If a manifest GET times out, we will not add
* the app to the registry but count as "success" anyway. The app will
* be added on the next GET poll, hopefully the manifest will be
* available then.
*/
for each (let app in toInstall) {
let url = app.value.manifestURL;
if (url[0] == "/") {
url = app.value.origin + app.value.manifestURL;
}
this._getManifest(url, _makeManifestCallback(app));
}
},
/**
* Fetch a manifest from given URL. No retries are made on failure. We'll
* timeout after 20 seconds.
*/
_getManifest: function _getManifest(url, callback) {
let req = new RESTRequest(url);
req.timeout = 20;
let self = this;
req.get(function(error) {
if (error) {
callback(error, null);
return;
}
if (!req.response.success) {
callback(new Error("Non-200 while fetching manifest"), null);
return;
}
let err = null;
let manifest = null;
try {
manifest = JSON.parse(req.response.body);
if (!manifest.name) {
self._log.warn(
"_getManifest got invalid manifest: " + req.response.body
);
err = new Error("Invalid manifest fetched");
}
} catch (e) {
self._log.warn(
"_getManifest got invalid JSON response: " + req.response.body
);
err = new Error("Invalid manifest fetched");
}
callback(err, manifest);
});
},
};
XPCOMUtils.defineLazyGetter(this, "AitcStorage", function() {
return new AitcStorageImpl();
});