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055434264a
The current limits are: #ifdef MOZ_GFX_OPTIMIZE_MOBILE // some mobile devices can't have more than 8 GL contexts overall const size_t kMaxWebGLContextsPerPrincipal = 2; const size_t kMaxWebGLContexts = 4; #else const size_t kMaxWebGLContextsPerPrincipal = 8; const size_t kMaxWebGLContexts = 16; #endif |
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.. | ||
base | ||
canvas | ||
events | ||
html | ||
mathml/content | ||
media | ||
smil | ||
svg | ||
test | ||
xbl | ||
xml | ||
xslt | ||
xtf | ||
xul | ||
Makefile.in |