gecko/content/canvas/test/test_2d.path.isPointInPath.transform.1.html

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1.1 KiB
HTML

<!DOCTYPE HTML>
<title>Canvas test: 2d.path.isPointInPath.transform.1 - bug 405300</title>
<!-- Testing: isPointInPath() handles transformations correctly -->
<script src="/MochiKit/packed.js"></script>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" href="/tests/SimpleTest/test.css">
<body>
<canvas id="c" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<script>
SimpleTest.waitForExplicitFinish();
MochiKit.DOM.addLoadEvent(function () {
var canvas = document.getElementById('c');
var ctx = canvas.getContext('2d');
ctx.translate(50, 0);
ctx.rect(0, 0, 20, 20);
ok(ctx.isPointInPath(-40, 10) === false, "ctx.isPointInPath(-40, 10) === false");
todo(ctx.isPointInPath(10, 10) === false, "ctx.isPointInPath(10, 10) === false");
ok(ctx.isPointInPath(49, 10) === false, "ctx.isPointInPath(49, 10) === false");
todo(ctx.isPointInPath(51, 10) === true, "ctx.isPointInPath(51, 10) === true");
todo(ctx.isPointInPath(69, 10) === true, "ctx.isPointInPath(69, 10) === true");
ok(ctx.isPointInPath(71, 10) === false, "ctx.isPointInPath(71, 10) === false");
SimpleTest.finish();
});
</script>