gecko/gfx/layers/CopyableCanvasLayer.cpp

196 lines
6.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BasicLayersImpl.h" // for FillWithMask, etc
#include "CopyableCanvasLayer.h"
#include "GLContext.h" // for GLContext
#include "GLScreenBuffer.h" // for GLScreenBuffer
#include "SharedSurface.h" // for SharedSurface
#include "SharedSurfaceGL.h" // for SharedSurface_GL, etc
#include "SurfaceTypes.h" // for APITypeT, APITypeT::OpenGL, etc
#include "gfxImageSurface.h" // for gfxImageSurface
#include "gfxMatrix.h" // for gfxMatrix
#include "gfxPattern.h" // for gfxPattern, etc
#include "gfxPlatform.h" // for gfxPlatform, gfxImageFormat
#include "gfxRect.h" // for gfxRect
#include "gfxUtils.h" // for gfxUtils
#include "gfx2DGlue.h" // for thebes --> moz2d transition
#include "mozilla/gfx/BaseSize.h" // for BaseSize
#include "nsDebug.h" // for NS_ASSERTION, NS_WARNING, etc
#include "nsISupportsImpl.h" // for gfxContext::AddRef, etc
#include "nsRect.h" // for nsIntRect
#include "nsSize.h" // for nsIntSize
#include "LayerUtils.h"
using namespace mozilla::gfx;
using namespace mozilla::gl;
namespace mozilla {
namespace layers {
CopyableCanvasLayer::CopyableCanvasLayer(LayerManager* aLayerManager, void *aImplData) :
CanvasLayer(aLayerManager, aImplData)
, mStream(nullptr)
{
MOZ_COUNT_CTOR(CopyableCanvasLayer);
}
CopyableCanvasLayer::~CopyableCanvasLayer()
{
MOZ_COUNT_DTOR(CopyableCanvasLayer);
}
void
CopyableCanvasLayer::Initialize(const Data& aData)
{
NS_ASSERTION(mSurface == nullptr, "BasicCanvasLayer::Initialize called twice!");
if (aData.mGLContext) {
mGLContext = aData.mGLContext;
mStream = aData.mStream;
mIsGLAlphaPremult = aData.mIsGLAlphaPremult;
mNeedsYFlip = true;
MOZ_ASSERT(mGLContext->IsOffscreen(), "canvas gl context isn't offscreen");
// [Basic Layers, non-OMTC] WebGL layer init.
// `GLScreenBuffer::Morph`ing is only needed in BasicShadowableCanvasLayer.
} else if (aData.mDrawTarget) {
mDrawTarget = aData.mDrawTarget;
mSurface = mDrawTarget->Snapshot();
mNeedsYFlip = false;
} else {
NS_ERROR("CanvasLayer created without mSurface, mDrawTarget or mGLContext?");
}
mBounds.SetRect(0, 0, aData.mSize.width, aData.mSize.height);
}
bool
CopyableCanvasLayer::IsDataValid(const Data& aData)
{
return mGLContext == aData.mGLContext && mStream == aData.mStream;
}
void
CopyableCanvasLayer::UpdateTarget(DrawTarget* aDestTarget)
{
if (!IsDirty())
return;
Painted();
if (mDrawTarget) {
mDrawTarget->Flush();
mSurface = mDrawTarget->Snapshot();
}
if (!mGLContext && aDestTarget) {
NS_ASSERTION(mSurface, "Must have surface to draw!");
if (mSurface) {
aDestTarget->CopySurface(mSurface,
IntRect(0, 0, mBounds.width, mBounds.height),
IntPoint(0, 0));
}
return;
}
if (mGLContext) {
RefPtr<DataSourceSurface> readSurf;
RefPtr<SourceSurface> resultSurf;
SharedSurface_GL* sharedSurf = mGLContext->RequestFrame();
if (!sharedSurf) {
NS_WARNING("Null frame received.");
return;
}
IntSize readSize(sharedSurf->Size());
SurfaceFormat format = (GetContentFlags() & CONTENT_OPAQUE)
? SurfaceFormat::B8G8R8X8
: SurfaceFormat::B8G8R8A8;
if (aDestTarget) {
resultSurf = aDestTarget->Snapshot();
if (!resultSurf) {
resultSurf = GetTempSurface(readSize, format);
}
} else {
resultSurf = GetTempSurface(readSize, format);
}
MOZ_ASSERT(resultSurf);
MOZ_ASSERT(sharedSurf->APIType() == APITypeT::OpenGL);
SharedSurface_GL* surfGL = SharedSurface_GL::Cast(sharedSurf);
if (surfGL->Type() == SharedSurfaceType::Basic) {
// sharedSurf_Basic->mData must outlive readSurf. Alas, readSurf may not
// leave the scope it was declared in.
SharedSurface_Basic* sharedSurf_Basic = SharedSurface_Basic::Cast(surfGL);
readSurf = sharedSurf_Basic->GetData();
} else {
if (resultSurf->GetSize() != readSize ||
!(readSurf = resultSurf->GetDataSurface()) ||
readSurf->GetFormat() != format)
{
readSurf = GetTempSurface(readSize, format);
}
// Readback handles Flush/MarkDirty.
mGLContext->Screen()->Readback(surfGL, readSurf);
}
MOZ_ASSERT(readSurf);
bool needsPremult = surfGL->HasAlpha() && !mIsGLAlphaPremult;
if (needsPremult) {
PremultiplySurface(readSurf);
}
if (readSurf != resultSurf) {
RefPtr<DataSourceSurface> resultDataSurface =
resultSurf->GetDataSurface();
RefPtr<DrawTarget> dt =
Factory::CreateDrawTargetForData(BackendType::CAIRO,
resultDataSurface->GetData(),
resultDataSurface->GetSize(),
resultDataSurface->Stride(),
resultDataSurface->GetFormat());
IntSize readSize = readSurf->GetSize();
dt->CopySurface(readSurf,
IntRect(0, 0, readSize.width, readSize.height),
IntPoint(0, 0));
}
// If !aDestSurface then we will end up painting using mSurface, so
// stick our surface into mSurface, so that the Paint() path is the same.
if (!aDestTarget) {
mSurface = resultSurf;
}
}
}
DataSourceSurface*
CopyableCanvasLayer::GetTempSurface(const IntSize& aSize,
const SurfaceFormat aFormat)
{
if (!mCachedTempSurface ||
aSize.width != mCachedSize.width ||
aSize.height != mCachedSize.height ||
aFormat != mCachedFormat)
{
mCachedTempSurface = Factory::CreateDataSourceSurface(aSize, aFormat);
mCachedSize = aSize;
mCachedFormat = aFormat;
}
return mCachedTempSurface;
}
void
CopyableCanvasLayer::DiscardTempSurface()
{
mCachedTempSurface = nullptr;
}
}
}