gecko/gfx/layers
2010-10-12 17:01:59 -04:00
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basic Bug 600908 Always retain shadowable layers r=cjones a=2.0b2+ 2010-10-11 11:36:20 -07:00
d3d9 Bug 601928: Check result of create texture for tmpTexture. r=jrmuizel a=blocking-beta8 2010-10-08 18:02:53 +02:00
d3d10 Bug 601785: Use true pointer size for x64 builds. r=vlad a=approval2.0 2010-10-08 18:02:41 +02:00
ipc Bug 599359, part 2: When we allocate a new front/back buffer pair, pre-fill the new front buffer with what we painted into the back buffer to stabilize the first Swap(). r=vlad a=blocking-fennec 2010-09-28 17:05:30 -05:00
opengl Bug 602659 - move some mutex locking - r=roc 2010-10-12 17:01:59 -04:00
ImageLayers.h backout dbbb9575aae1 due to build issues in some configurations b=577743 2010-08-23 16:27:49 +12:00
Layers.cpp Bug 576437 - CreateOffscreenSurface should not silently translate ImageFormat24 into ImageFormat16_565. r=joe a=blocking2.0 2010-09-16 14:34:53 -07:00
Layers.h Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
Makefile.in Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
ThebesLayerBuffer.cpp Bug 598531 - pixman hitting slow path. disable scaling. r=roc a=blocking-fennec 2010-09-23 16:06:27 -07:00
ThebesLayerBuffer.h Bug 570625, part 1: Only use back/front buffers for BasicThebesLayer and update back->front in the compositor process. r=roc sr=shaver 2010-09-14 00:23:08 -05:00