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136 lines
5.2 KiB
JavaScript
136 lines
5.2 KiB
JavaScript
/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 sw=2 sts=2 et: */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla SMIL Test Code.
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*
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* The Initial Developer of the Original Code is the Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Daniel Holbert <dholbert@mozilla.com> (original author)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/* Javascript library for dynamically generating a simple SVG/SMIL reftest
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* with several copies of the same animation, each seeked to a different time.
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*/
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// Global variables
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const START_TIMES = [ "4.0s", "3.0s", "2.7s",
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"2.25s", "2.01s", "1.5s",
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"1.4s", "1.0s", "0.5s" ];
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const X_POSNS = [ "20px", "70px", "120px",
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"20px", "70px", "120px",
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"20px", "70px", "120px" ];
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const Y_POSNS = [ "20px", "20px", "20px",
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"70px", "70px", "70px",
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"120px", "120px", "120px" ];
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const DURATION = "2s";
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const SNAPSHOT_TIME ="3";
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const SVGNS = "http://www.w3.org/2000/svg";
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// Convenience wrapper using testAnimatedGrid to make 15pt-by-15pt rects
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function testAnimatedRectGrid(animationTagName, animationAttrHashList) {
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var targetTagName = "rect";
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var targetAttrHash = {"width" : "15px",
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"height" : "15px" };
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testAnimatedGrid(targetTagName, targetAttrHash,
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animationTagName, animationAttrHashList);
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}
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// Convenience wrapper using testAnimatedGrid to make grid of text
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function testAnimatedTextGrid(animationTagName, animationAttrHashList) {
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var targetTagName = "text";
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var targetAttrHash = { };
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testAnimatedGrid(targetTagName, targetAttrHash,
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animationTagName, animationAttrHashList);
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}
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// Generates a visual grid of elements of type "targetTagName", with the
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// attribute values given in targetAttrHash. Each generated element has
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// exactly one child -- an animation element of type "animationTagName", with
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// the attribute values given in animationAttrHash.
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function testAnimatedGrid(targetTagName, targetAttrHash,
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animationTagName, animationAttrHashList) {
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// SANITY CHECK
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const numElementsToMake = START_TIMES.length;
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if (X_POSNS.length != numElementsToMake ||
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Y_POSNS.length != numElementsToMake) {
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return;
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}
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for (var i = 0; i < animationAttrHashList.length; i++) {
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var animationAttrHash = animationAttrHashList[i];
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// Default to fill="freeze" so we can test the final value of the animation
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if (!animationAttrHash["fill"]) {
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animationAttrHash["fill"] = "freeze";
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}
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}
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// Build the grid!
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var svg = document.documentElement;
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for (var i = 0; i < numElementsToMake; i++) {
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// Build target & animation elements
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var targetElem = buildElement(targetTagName, targetAttrHash);
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for (var j = 0; j < animationAttrHashList.length; j++) {
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var animationAttrHash = animationAttrHashList[j];
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var animElem = buildElement(animationTagName, animationAttrHash);
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// Customize them using global constant values
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targetElem.setAttribute("x", X_POSNS[i]);
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targetElem.setAttribute("y", Y_POSNS[i]);
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animElem.setAttribute("begin", START_TIMES[i]);
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animElem.setAttribute("dur", DURATION);
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// Append to target
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targetElem.appendChild(animElem);
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}
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// Insert target into DOM
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svg.appendChild(targetElem);
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}
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// Take snapshot
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setTimeAndSnapshot(SNAPSHOT_TIME, true);
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}
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function buildElement(tagName, attrHash) {
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var elem = document.createElementNS(SVGNS, tagName);
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for (var attrName in attrHash) {
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var attrValue = attrHash[attrName];
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elem.setAttribute(attrName, attrValue);
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}
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// If we're creating a text node, populate it with some text.
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if (tagName == "text") {
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elem.appendChild(document.createTextNode("abc"));
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}
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return elem;
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}
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