mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
837 lines
32 KiB
C++
837 lines
32 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Michael Ventnor <m.ventnor@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/* base class #2 for rendering objects that have child lists */
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#include "nsHTMLContainerFrame.h"
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#include "nsFirstLetterFrame.h"
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#include "nsIRenderingContext.h"
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#include "nsPresContext.h"
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#include "nsIPresShell.h"
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#include "nsStyleContext.h"
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#include "nsStyleConsts.h"
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#include "nsIContent.h"
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#include "nsGkAtoms.h"
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#include "nsLayoutUtils.h"
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#include "nsCSSAnonBoxes.h"
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#include "nsILinkHandler.h"
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#include "nsGUIEvent.h"
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#include "nsIDocument.h"
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#include "nsIURL.h"
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#include "nsPlaceholderFrame.h"
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#include "nsHTMLParts.h"
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#include "nsIView.h"
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#include "nsIViewManager.h"
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#include "nsIDOMEvent.h"
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#include "nsWidgetsCID.h"
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#include "nsCOMPtr.h"
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#include "nsIDeviceContext.h"
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#include "nsIFontMetrics.h"
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#include "nsIThebesFontMetrics.h"
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#include "gfxFont.h"
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#include "nsCSSFrameConstructor.h"
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#include "nsDisplayList.h"
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#include "nsBlockFrame.h"
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#include "nsLineBox.h"
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#include "nsDisplayList.h"
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#include "nsCSSRendering.h"
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class nsDisplayTextDecoration : public nsDisplayItem {
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public:
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nsDisplayTextDecoration(nsDisplayListBuilder* aBuilder,
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nsHTMLContainerFrame* aFrame, PRUint8 aDecoration,
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nscolor aColor, nsLineBox* aLine)
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: nsDisplayItem(aBuilder, aFrame), mLine(aLine), mColor(aColor),
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mDecoration(aDecoration) {
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MOZ_COUNT_CTOR(nsDisplayTextDecoration);
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}
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#ifdef NS_BUILD_REFCNT_LOGGING
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virtual ~nsDisplayTextDecoration() {
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MOZ_COUNT_DTOR(nsDisplayTextDecoration);
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}
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#endif
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virtual void Paint(nsDisplayListBuilder* aBuilder,
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nsIRenderingContext* aCtx);
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virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder);
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NS_DISPLAY_DECL_NAME("TextDecoration", TYPE_TEXT_DECORATION)
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virtual PRUint32 GetPerFrameKey()
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{
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return TYPE_TEXT_DECORATION | (mDecoration << TYPE_BITS);
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}
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private:
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nsLineBox* mLine;
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nscolor mColor;
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PRUint8 mDecoration;
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};
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void
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nsDisplayTextDecoration::Paint(nsDisplayListBuilder* aBuilder,
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nsIRenderingContext* aCtx)
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{
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nsCOMPtr<nsIFontMetrics> fm;
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nsLayoutUtils::GetFontMetricsForFrame(mFrame, getter_AddRefs(fm));
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nsIThebesFontMetrics* tfm = static_cast<nsIThebesFontMetrics*>(fm.get());
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gfxFontGroup* fontGroup = tfm->GetThebesFontGroup();
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gfxFont* firstFont = fontGroup->GetFontAt(0);
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if (!firstFont)
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return; // OOM
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const gfxFont::Metrics& metrics = firstFont->GetMetrics();
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gfxFloat ascent;
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// The ascent of first-letter frame's text may not be the same as the ascent
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// of the font metrics. Because that may use the tight box of the actual
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// glyph.
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if (mFrame->GetType() == nsGkAtoms::letterFrame) {
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// Note that nsFirstLetterFrame::GetFirstLetterBaseline() returns
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// |border-top + padding-top + ascent|. But we only need the ascent value.
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// Because they will be added in PaintTextDecorationLine.
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nsFirstLetterFrame* letterFrame = static_cast<nsFirstLetterFrame*>(mFrame);
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nscoord tmp = letterFrame->GetFirstLetterBaseline();
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tmp -= letterFrame->GetUsedBorderAndPadding().top;
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ascent = letterFrame->PresContext()->AppUnitsToGfxUnits(tmp);
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} else {
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ascent = metrics.maxAscent;
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}
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nsPoint pt = ToReferenceFrame();
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nsHTMLContainerFrame* f = static_cast<nsHTMLContainerFrame*>(mFrame);
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if (mDecoration == NS_STYLE_TEXT_DECORATION_UNDERLINE) {
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gfxFloat underlineOffset = fontGroup->GetUnderlineOffset();
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f->PaintTextDecorationLine(aCtx->ThebesContext(), pt, mLine, mColor,
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underlineOffset, ascent,
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metrics.underlineSize, mDecoration);
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} else if (mDecoration == NS_STYLE_TEXT_DECORATION_OVERLINE) {
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f->PaintTextDecorationLine(aCtx->ThebesContext(), pt, mLine, mColor,
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metrics.maxAscent, ascent,
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metrics.underlineSize, mDecoration);
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} else {
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f->PaintTextDecorationLine(aCtx->ThebesContext(), pt, mLine, mColor,
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metrics.strikeoutOffset, ascent,
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metrics.strikeoutSize, mDecoration);
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}
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}
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nsRect
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nsDisplayTextDecoration::GetBounds(nsDisplayListBuilder* aBuilder)
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{
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return mFrame->GetVisualOverflowRect() + ToReferenceFrame();
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}
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class nsDisplayTextShadow : public nsDisplayItem {
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public:
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nsDisplayTextShadow(nsDisplayListBuilder* aBuilder,
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nsHTMLContainerFrame* aFrame,
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const PRUint8 aDecoration,
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nsLineBox* aLine)
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: nsDisplayItem(aBuilder, aFrame), mLine(aLine),
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mDecorationFlags(aDecoration) {
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MOZ_COUNT_CTOR(nsDisplayTextShadow);
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}
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virtual ~nsDisplayTextShadow() {
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MOZ_COUNT_DTOR(nsDisplayTextShadow);
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}
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virtual void Paint(nsDisplayListBuilder* aBuilder,
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nsIRenderingContext* aCtx);
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virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder);
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NS_DISPLAY_DECL_NAME("TextShadowContainer", TYPE_TEXT_SHADOW)
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private:
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nsLineBox* mLine;
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PRUint8 mDecorationFlags;
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};
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void
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nsDisplayTextShadow::Paint(nsDisplayListBuilder* aBuilder,
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nsIRenderingContext* aCtx)
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{
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nsCOMPtr<nsIFontMetrics> fm;
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nsLayoutUtils::GetFontMetricsForFrame(mFrame, getter_AddRefs(fm));
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nsIThebesFontMetrics* tfm = static_cast<nsIThebesFontMetrics*>(fm.get());
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gfxFontGroup* fontGroup = tfm->GetThebesFontGroup();
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gfxFont* firstFont = fontGroup->GetFontAt(0);
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if (!firstFont)
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return; // OOM
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const gfxFont::Metrics& metrics = firstFont->GetMetrics();
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gfxFloat underlineOffset = fontGroup->GetUnderlineOffset();
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nsHTMLContainerFrame* f = static_cast<nsHTMLContainerFrame*>(mFrame);
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nsPresContext* presContext = mFrame->PresContext();
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gfxContext* thebesCtx = aCtx->ThebesContext();
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gfxFloat ascent;
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gfxFloat lineWidth;
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nscoord start;
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if (mLine) {
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// Block frames give us an nsLineBox, so we must use that
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nscoord width = mLine->mBounds.width;
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start = mLine->mBounds.x;
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f->AdjustForTextIndent(mLine, start, width);
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if (width <= 0)
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return;
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lineWidth = presContext->AppUnitsToGfxUnits(width);
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ascent = presContext->AppUnitsToGfxUnits(mLine->GetAscent());
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} else {
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// For inline frames, we must use the frame's geometry
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lineWidth = presContext->AppUnitsToGfxUnits(mFrame->GetContentRect().width);
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// The ascent of :first-letter frame's text may not be the same as the ascent
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// of the font metrics, because it may use the tight box of the actual
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// glyph.
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if (mFrame->GetType() == nsGkAtoms::letterFrame) {
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// Note that nsFirstLetterFrame::GetFirstLetterBaseline() returns
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// |border-top + padding-top + ascent|. But we only need the ascent value,
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// because those will be added in PaintTextDecorationLine.
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nsFirstLetterFrame* letterFrame = static_cast<nsFirstLetterFrame*>(mFrame);
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nscoord tmp = letterFrame->GetFirstLetterBaseline();
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tmp -= letterFrame->GetUsedBorderAndPadding().top;
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ascent = presContext->AppUnitsToGfxUnits(tmp);
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} else {
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ascent = metrics.maxAscent;
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}
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}
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nsCSSShadowArray* shadowList = mFrame->GetStyleText()->mTextShadow;
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NS_ABORT_IF_FALSE(shadowList,
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"Why did we make a display list item if we have no shadows?");
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// Get the rects for each text decoration line, so we know how big we
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// can make each shadow's surface
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nsRect underlineRect;
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nsRect overlineRect;
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nsRect lineThroughRect;
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if (mDecorationFlags & NS_STYLE_TEXT_DECORATION_UNDERLINE) {
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gfxSize size(lineWidth, metrics.underlineSize);
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underlineRect = nsCSSRendering::GetTextDecorationRect(presContext, size,
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ascent, underlineOffset,
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NS_STYLE_TEXT_DECORATION_UNDERLINE,
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nsCSSRendering::DECORATION_STYLE_SOLID);
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}
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if (mDecorationFlags & NS_STYLE_TEXT_DECORATION_OVERLINE) {
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gfxSize size(lineWidth, metrics.underlineSize);
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overlineRect = nsCSSRendering::GetTextDecorationRect(presContext, size,
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ascent, metrics.maxAscent,
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NS_STYLE_TEXT_DECORATION_OVERLINE,
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nsCSSRendering::DECORATION_STYLE_SOLID);
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}
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if (mDecorationFlags & NS_STYLE_TEXT_DECORATION_LINE_THROUGH) {
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gfxSize size(lineWidth, metrics.strikeoutSize);
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lineThroughRect = nsCSSRendering::GetTextDecorationRect(presContext, size,
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ascent, metrics.strikeoutOffset,
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NS_STYLE_TEXT_DECORATION_LINE_THROUGH,
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nsCSSRendering::DECORATION_STYLE_SOLID);
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}
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for (PRUint32 i = shadowList->Length(); i > 0; --i) {
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nsCSSShadowItem* shadow = shadowList->ShadowAt(i - 1);
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nscolor shadowColor =
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shadow->mHasColor ? shadow->mColor : mFrame->GetStyleColor()->mColor;
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nsPoint pt = ToReferenceFrame() +
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nsPoint(shadow->mXOffset, shadow->mYOffset);
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nsPoint linePt;
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if (mLine) {
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linePt = nsPoint(start + pt.x, mLine->mBounds.y + pt.y);
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} else {
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linePt = mFrame->GetContentRect().TopLeft() - mFrame->GetPosition() + pt;
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}
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nsRect shadowRect(0, 0, 0, 0);
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if (mDecorationFlags & NS_STYLE_TEXT_DECORATION_UNDERLINE) {
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shadowRect.UnionRect(shadowRect, underlineRect + linePt);
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}
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if (mDecorationFlags & NS_STYLE_TEXT_DECORATION_OVERLINE) {
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shadowRect.UnionRect(shadowRect, overlineRect + linePt);
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}
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if (mDecorationFlags & NS_STYLE_TEXT_DECORATION_LINE_THROUGH) {
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shadowRect.UnionRect(shadowRect, lineThroughRect + linePt);
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}
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gfxContextAutoSaveRestore save(thebesCtx);
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thebesCtx->NewPath();
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thebesCtx->SetColor(gfxRGBA(shadowColor));
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// Create our shadow surface, then paint the text decorations onto it
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nsContextBoxBlur contextBoxBlur;
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gfxContext* shadowCtx = contextBoxBlur.Init(shadowRect, 0, shadow->mRadius,
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presContext->AppUnitsPerDevPixel(),
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thebesCtx, mVisibleRect, nsnull);
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if (!shadowCtx) {
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continue;
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}
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if (mDecorationFlags & NS_STYLE_TEXT_DECORATION_UNDERLINE) {
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f->PaintTextDecorationLine(shadowCtx, pt, mLine, shadowColor,
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underlineOffset, ascent,
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metrics.underlineSize, NS_STYLE_TEXT_DECORATION_UNDERLINE);
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}
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if (mDecorationFlags & NS_STYLE_TEXT_DECORATION_OVERLINE) {
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f->PaintTextDecorationLine(shadowCtx, pt, mLine, shadowColor,
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metrics.maxAscent, ascent,
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metrics.underlineSize, NS_STYLE_TEXT_DECORATION_OVERLINE);
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}
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if (mDecorationFlags & NS_STYLE_TEXT_DECORATION_LINE_THROUGH) {
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f->PaintTextDecorationLine(shadowCtx, pt, mLine, shadowColor,
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metrics.strikeoutOffset, ascent,
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metrics.strikeoutSize, NS_STYLE_TEXT_DECORATION_LINE_THROUGH);
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}
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contextBoxBlur.DoPaint();
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}
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}
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nsRect
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nsDisplayTextShadow::GetBounds(nsDisplayListBuilder* aBuilder)
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{
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// Shadows are always painted in the overflow rect
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return mFrame->GetVisualOverflowRect() + ToReferenceFrame();
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}
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nsresult
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nsHTMLContainerFrame::DisplayTextDecorations(nsDisplayListBuilder* aBuilder,
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nsDisplayList* aBelowTextDecorations,
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nsDisplayList* aAboveTextDecorations,
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nsLineBox* aLine)
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{
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if (eCompatibility_NavQuirks == PresContext()->CompatibilityMode())
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return NS_OK;
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if (!IsVisibleForPainting(aBuilder))
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return NS_OK;
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// Do standards mode painting of 'text-decoration's: under+overline
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// behind children, line-through in front. For Quirks mode, see
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// nsTextFrame::PaintTextDecorations. (See bug 1777.)
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nscolor underColor, overColor, strikeColor;
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PRUint8 decorations = NS_STYLE_TEXT_DECORATION_NONE;
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GetTextDecorations(PresContext(), aLine != nsnull, decorations, underColor,
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overColor, strikeColor);
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if (decorations == NS_STYLE_TEXT_DECORATION_NONE)
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return NS_OK;
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// The text-shadow spec says that any text decorations must also have a
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// shadow applied to them. So draw the shadows as part of the display
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// list, underneath the text and all decorations.
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if (GetStyleText()->mTextShadow) {
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nsresult rv = aBelowTextDecorations->AppendNewToTop(new (aBuilder)
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nsDisplayTextShadow(aBuilder, this, decorations, aLine));
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NS_ENSURE_SUCCESS(rv, rv);
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}
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if (decorations & NS_STYLE_TEXT_DECORATION_UNDERLINE) {
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nsresult rv = aBelowTextDecorations->AppendNewToTop(new (aBuilder)
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nsDisplayTextDecoration(aBuilder, this, NS_STYLE_TEXT_DECORATION_UNDERLINE,
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underColor, aLine));
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NS_ENSURE_SUCCESS(rv, rv);
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}
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if (decorations & NS_STYLE_TEXT_DECORATION_OVERLINE) {
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nsresult rv = aBelowTextDecorations->AppendNewToTop(new (aBuilder)
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nsDisplayTextDecoration(aBuilder, this, NS_STYLE_TEXT_DECORATION_OVERLINE,
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overColor, aLine));
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NS_ENSURE_SUCCESS(rv, rv);
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}
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if (decorations & NS_STYLE_TEXT_DECORATION_LINE_THROUGH) {
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nsresult rv = aAboveTextDecorations->AppendNewToTop(new (aBuilder)
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nsDisplayTextDecoration(aBuilder, this, NS_STYLE_TEXT_DECORATION_LINE_THROUGH,
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strikeColor, aLine));
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NS_ENSURE_SUCCESS(rv, rv);
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}
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return NS_OK;
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}
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nsresult
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nsHTMLContainerFrame::DisplayTextDecorationsAndChildren(
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nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect,
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const nsDisplayListSet& aLists)
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{
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nsDisplayList aboveChildrenDecorations;
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nsresult rv = DisplayTextDecorations(aBuilder, aLists.Content(),
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&aboveChildrenDecorations, nsnull);
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NS_ENSURE_SUCCESS(rv, rv);
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rv = BuildDisplayListForNonBlockChildren(aBuilder, aDirtyRect, aLists,
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DISPLAY_CHILD_INLINE);
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NS_ENSURE_SUCCESS(rv, rv);
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aLists.Content()->AppendToTop(&aboveChildrenDecorations);
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return NS_OK;
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}
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NS_IMETHODIMP
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nsHTMLContainerFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsRect& aDirtyRect,
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const nsDisplayListSet& aLists) {
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nsresult rv = DisplayBorderBackgroundOutline(aBuilder, aLists);
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NS_ENSURE_SUCCESS(rv, rv);
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return DisplayTextDecorationsAndChildren(aBuilder, aDirtyRect, aLists);
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}
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static PRBool
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HasTextFrameDescendantOrInFlow(nsIFrame* aFrame);
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/*virtual*/ void
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|
nsHTMLContainerFrame::PaintTextDecorationLine(
|
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gfxContext* aCtx,
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const nsPoint& aPt,
|
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nsLineBox* aLine,
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nscolor aColor,
|
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gfxFloat aOffset,
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gfxFloat aAscent,
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gfxFloat aSize,
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const PRUint8 aDecoration)
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{
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NS_ASSERTION(!aLine, "Should not have passed a linebox to a non-block frame");
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nsMargin bp = GetUsedBorderAndPadding();
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PRIntn skip = GetSkipSides();
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NS_FOR_CSS_SIDES(side) {
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|
if (skip & (1 << side)) {
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bp.side(side) = 0;
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}
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}
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nscoord innerWidth = mRect.width - bp.left - bp.right;
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gfxPoint pt(PresContext()->AppUnitsToGfxUnits(bp.left + aPt.x),
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PresContext()->AppUnitsToGfxUnits(bp.top + aPt.y));
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gfxSize size(PresContext()->AppUnitsToGfxUnits(innerWidth), aSize);
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nsCSSRendering::PaintDecorationLine(aCtx, aColor, pt, size, aAscent, aOffset,
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aDecoration, nsCSSRendering::DECORATION_STYLE_SOLID);
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}
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/*virtual*/ void
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nsHTMLContainerFrame::AdjustForTextIndent(const nsLineBox* aLine,
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|
nscoord& start,
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nscoord& width)
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|
{
|
|
// This function is not for us.
|
|
// It allows nsBlockFrame to adjust the width/X position of its
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|
// shadowed decorations if a text-indent rule is in effect.
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|
}
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|
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void
|
|
nsHTMLContainerFrame::GetTextDecorations(nsPresContext* aPresContext,
|
|
PRBool aIsBlock,
|
|
PRUint8& aDecorations,
|
|
nscolor& aUnderColor,
|
|
nscolor& aOverColor,
|
|
nscolor& aStrikeColor)
|
|
{
|
|
aDecorations = NS_STYLE_TEXT_DECORATION_NONE;
|
|
if (!mStyleContext->HasTextDecorations()) {
|
|
// This is a necessary, but not sufficient, condition for text
|
|
// decorations.
|
|
return;
|
|
}
|
|
|
|
if (!aIsBlock) {
|
|
aDecorations = this->GetStyleTextReset()->mTextDecoration &
|
|
NS_STYLE_TEXT_DECORATION_LINES_MASK;
|
|
if (aDecorations) {
|
|
nscolor color = this->GetVisitedDependentColor(eCSSProperty_color);
|
|
aUnderColor = color;
|
|
aOverColor = color;
|
|
aStrikeColor = color;
|
|
}
|
|
}
|
|
else {
|
|
// We want to ignore a text-decoration from an ancestor frame that
|
|
// is redundant with one from a descendant frame. This isn't just
|
|
// an optimization; the descendant frame's color specification
|
|
// must win. At any point in the loop below, this variable
|
|
// indicates which decorations we are still paying attention to;
|
|
// it starts set to all possible decorations.
|
|
PRUint8 decorMask = NS_STYLE_TEXT_DECORATION_LINES_MASK;
|
|
|
|
// walk tree
|
|
for (nsIFrame* frame = this; frame; frame = frame->GetParent()) {
|
|
PRUint8 decors = frame->GetStyleTextReset()->mTextDecoration & decorMask;
|
|
if (decors) {
|
|
// A *new* text-decoration is found.
|
|
nscolor color = frame->GetVisitedDependentColor(eCSSProperty_color);
|
|
|
|
if (NS_STYLE_TEXT_DECORATION_UNDERLINE & decors) {
|
|
aUnderColor = color;
|
|
decorMask &= ~NS_STYLE_TEXT_DECORATION_UNDERLINE;
|
|
aDecorations |= NS_STYLE_TEXT_DECORATION_UNDERLINE;
|
|
}
|
|
if (NS_STYLE_TEXT_DECORATION_OVERLINE & decors) {
|
|
aOverColor = color;
|
|
decorMask &= ~NS_STYLE_TEXT_DECORATION_OVERLINE;
|
|
aDecorations |= NS_STYLE_TEXT_DECORATION_OVERLINE;
|
|
}
|
|
if (NS_STYLE_TEXT_DECORATION_LINE_THROUGH & decors) {
|
|
aStrikeColor = color;
|
|
decorMask &= ~NS_STYLE_TEXT_DECORATION_LINE_THROUGH;
|
|
aDecorations |= NS_STYLE_TEXT_DECORATION_LINE_THROUGH;
|
|
}
|
|
}
|
|
// If all possible decorations have now been specified, no
|
|
// further ancestor frames can affect the rendering.
|
|
if (!decorMask) {
|
|
break;
|
|
}
|
|
|
|
// CSS2.1 16.3.1 specifies that this property is not always
|
|
// inherited from ancestor boxes (frames in our terminology):
|
|
//
|
|
// When specified on an inline element, [the
|
|
// text-decoration property] affects all the boxes
|
|
// generated by that element; for all other elements, the
|
|
// decorations are propagated to an anonymous inline box
|
|
// that wraps all the in-flow inline children of the
|
|
// element, and to any block-level in-flow descendants. It
|
|
// is not, however, further propagated to floating and
|
|
// absolutely positioned descendants, nor to the contents
|
|
// of 'inline-table' and 'inline-block' descendants.
|
|
//
|
|
// So do not look at the ancestor frame if this frame is any of
|
|
// the above. This check is at the bottom of the loop because
|
|
// even if it's true we still want to look at decorations on the
|
|
// frame itself.
|
|
const nsStyleDisplay* styleDisplay = frame->GetStyleDisplay();
|
|
if (styleDisplay->IsFloating() ||
|
|
styleDisplay->IsAbsolutelyPositioned() ||
|
|
styleDisplay->IsInlineOutside()) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (aDecorations) {
|
|
// If this frame contains no text, we're required to ignore this property
|
|
if (!HasTextFrameDescendantOrInFlow(this)) {
|
|
aDecorations = NS_STYLE_TEXT_DECORATION_NONE;
|
|
}
|
|
}
|
|
}
|
|
|
|
static PRBool
|
|
HasTextFrameDescendant(nsIFrame* aParent)
|
|
{
|
|
for (nsIFrame* kid = aParent->GetFirstChild(nsnull); kid;
|
|
kid = kid->GetNextSibling())
|
|
{
|
|
if (kid->GetType() == nsGkAtoms::textFrame) {
|
|
// This is only a candidate. We need to determine if this text
|
|
// frame is empty, as in containing only (non-pre) whitespace.
|
|
// See bug 20163.
|
|
if (!kid->IsEmpty()) {
|
|
return PR_TRUE;
|
|
}
|
|
}
|
|
if (HasTextFrameDescendant(kid)) {
|
|
return PR_TRUE;
|
|
}
|
|
}
|
|
return PR_FALSE;
|
|
}
|
|
|
|
static PRBool
|
|
HasTextFrameDescendantOrInFlow(nsIFrame* aFrame)
|
|
{
|
|
for (nsIFrame *f = aFrame->GetFirstInFlow(); f; f = f->GetNextInFlow()) {
|
|
if (HasTextFrameDescendant(f))
|
|
return PR_TRUE;
|
|
}
|
|
return PR_FALSE;
|
|
}
|
|
|
|
/*
|
|
* Create a next-in-flow for aFrame. Will return the newly created
|
|
* frame in aNextInFlowResult <b>if and only if</b> a new frame is
|
|
* created; otherwise nsnull is returned in aNextInFlowResult.
|
|
*/
|
|
nsresult
|
|
nsHTMLContainerFrame::CreateNextInFlow(nsPresContext* aPresContext,
|
|
nsIFrame* aFrame,
|
|
nsIFrame*& aNextInFlowResult)
|
|
{
|
|
NS_PRECONDITION(GetType() != nsGkAtoms::blockFrame,
|
|
"you should have called nsBlockFrame::CreateContinuationFor instead");
|
|
NS_PRECONDITION(mFrames.ContainsFrame(aFrame), "expected an in-flow child frame");
|
|
|
|
aNextInFlowResult = nsnull;
|
|
|
|
nsIFrame* nextInFlow = aFrame->GetNextInFlow();
|
|
if (nsnull == nextInFlow) {
|
|
// Create a continuation frame for the child frame and insert it
|
|
// into our child list.
|
|
nsresult rv = aPresContext->PresShell()->FrameConstructor()->
|
|
CreateContinuingFrame(aPresContext, aFrame, this, &nextInFlow);
|
|
if (NS_FAILED(rv)) {
|
|
return rv;
|
|
}
|
|
mFrames.InsertFrame(nsnull, aFrame, nextInFlow);
|
|
|
|
NS_FRAME_LOG(NS_FRAME_TRACE_NEW_FRAMES,
|
|
("nsHTMLContainerFrame::CreateNextInFlow: frame=%p nextInFlow=%p",
|
|
aFrame, nextInFlow));
|
|
|
|
aNextInFlowResult = nextInFlow;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
static nsresult
|
|
ReparentFrameViewTo(nsIFrame* aFrame,
|
|
nsIViewManager* aViewManager,
|
|
nsIView* aNewParentView,
|
|
nsIView* aOldParentView)
|
|
{
|
|
|
|
// XXX What to do about placeholder views for "position: fixed" elements?
|
|
// They should be reparented too.
|
|
|
|
// Does aFrame have a view?
|
|
if (aFrame->HasView()) {
|
|
#ifdef MOZ_XUL
|
|
if (aFrame->GetType() == nsGkAtoms::menuPopupFrame) {
|
|
// This view must be parented by the root view, don't reparent it.
|
|
return NS_OK;
|
|
}
|
|
#endif
|
|
nsIView* view = aFrame->GetView();
|
|
// Verify that the current parent view is what we think it is
|
|
//nsIView* parentView;
|
|
//NS_ASSERTION(parentView == aOldParentView, "unexpected parent view");
|
|
|
|
aViewManager->RemoveChild(view);
|
|
|
|
// The view will remember the Z-order and other attributes that have been set on it.
|
|
nsIView* insertBefore = nsLayoutUtils::FindSiblingViewFor(aNewParentView, aFrame);
|
|
aViewManager->InsertChild(aNewParentView, view, insertBefore, insertBefore != nsnull);
|
|
} else {
|
|
PRInt32 listIndex = 0;
|
|
nsIAtom* listName = nsnull;
|
|
// This loop iterates through every child list name, and also
|
|
// executes once with listName == nsnull.
|
|
do {
|
|
// Iterate the child frames, and check each child frame to see if it has
|
|
// a view
|
|
nsIFrame* childFrame = aFrame->GetFirstChild(listName);
|
|
for (; childFrame; childFrame = childFrame->GetNextSibling()) {
|
|
ReparentFrameViewTo(childFrame, aViewManager,
|
|
aNewParentView, aOldParentView);
|
|
}
|
|
listName = aFrame->GetAdditionalChildListName(listIndex++);
|
|
} while (listName);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
nsHTMLContainerFrame::ReparentFrameView(nsPresContext* aPresContext,
|
|
nsIFrame* aChildFrame,
|
|
nsIFrame* aOldParentFrame,
|
|
nsIFrame* aNewParentFrame)
|
|
{
|
|
NS_PRECONDITION(aChildFrame, "null child frame pointer");
|
|
NS_PRECONDITION(aOldParentFrame, "null old parent frame pointer");
|
|
NS_PRECONDITION(aNewParentFrame, "null new parent frame pointer");
|
|
NS_PRECONDITION(aOldParentFrame != aNewParentFrame, "same old and new parent frame");
|
|
|
|
// See if either the old parent frame or the new parent frame have a view
|
|
while (!aOldParentFrame->HasView() && !aNewParentFrame->HasView()) {
|
|
// Walk up both the old parent frame and the new parent frame nodes
|
|
// stopping when we either find a common parent or views for one
|
|
// or both of the frames.
|
|
//
|
|
// This works well in the common case where we push/pull and the old parent
|
|
// frame and the new parent frame are part of the same flow. They will
|
|
// typically be the same distance (height wise) from the
|
|
aOldParentFrame = aOldParentFrame->GetParent();
|
|
aNewParentFrame = aNewParentFrame->GetParent();
|
|
|
|
// We should never walk all the way to the root frame without finding
|
|
// a view
|
|
NS_ASSERTION(aOldParentFrame && aNewParentFrame, "didn't find view");
|
|
|
|
// See if we reached a common ancestor
|
|
if (aOldParentFrame == aNewParentFrame) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
// See if we found a common parent frame
|
|
if (aOldParentFrame == aNewParentFrame) {
|
|
// We found a common parent and there are no views between the old parent
|
|
// and the common parent or the new parent frame and the common parent.
|
|
// Because neither the old parent frame nor the new parent frame have views,
|
|
// then any child views don't need reparenting
|
|
return NS_OK;
|
|
}
|
|
|
|
// We found views for one or both of the ancestor frames before we
|
|
// found a common ancestor.
|
|
nsIView* oldParentView = aOldParentFrame->GetClosestView();
|
|
nsIView* newParentView = aNewParentFrame->GetClosestView();
|
|
|
|
// See if the old parent frame and the new parent frame are in the
|
|
// same view sub-hierarchy. If they are then we don't have to do
|
|
// anything
|
|
if (oldParentView != newParentView) {
|
|
// They're not so we need to reparent any child views
|
|
return ReparentFrameViewTo(aChildFrame, oldParentView->GetViewManager(), newParentView,
|
|
oldParentView);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
nsHTMLContainerFrame::ReparentFrameViewList(nsPresContext* aPresContext,
|
|
const nsFrameList& aChildFrameList,
|
|
nsIFrame* aOldParentFrame,
|
|
nsIFrame* aNewParentFrame)
|
|
{
|
|
NS_PRECONDITION(aChildFrameList.NotEmpty(), "empty child frame list");
|
|
NS_PRECONDITION(aOldParentFrame, "null old parent frame pointer");
|
|
NS_PRECONDITION(aNewParentFrame, "null new parent frame pointer");
|
|
NS_PRECONDITION(aOldParentFrame != aNewParentFrame, "same old and new parent frame");
|
|
|
|
// See if either the old parent frame or the new parent frame have a view
|
|
while (!aOldParentFrame->HasView() && !aNewParentFrame->HasView()) {
|
|
// Walk up both the old parent frame and the new parent frame nodes
|
|
// stopping when we either find a common parent or views for one
|
|
// or both of the frames.
|
|
//
|
|
// This works well in the common case where we push/pull and the old parent
|
|
// frame and the new parent frame are part of the same flow. They will
|
|
// typically be the same distance (height wise) from the
|
|
aOldParentFrame = aOldParentFrame->GetParent();
|
|
aNewParentFrame = aNewParentFrame->GetParent();
|
|
|
|
// We should never walk all the way to the root frame without finding
|
|
// a view
|
|
NS_ASSERTION(aOldParentFrame && aNewParentFrame, "didn't find view");
|
|
|
|
// See if we reached a common ancestor
|
|
if (aOldParentFrame == aNewParentFrame) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
// See if we found a common parent frame
|
|
if (aOldParentFrame == aNewParentFrame) {
|
|
// We found a common parent and there are no views between the old parent
|
|
// and the common parent or the new parent frame and the common parent.
|
|
// Because neither the old parent frame nor the new parent frame have views,
|
|
// then any child views don't need reparenting
|
|
return NS_OK;
|
|
}
|
|
|
|
// We found views for one or both of the ancestor frames before we
|
|
// found a common ancestor.
|
|
nsIView* oldParentView = aOldParentFrame->GetClosestView();
|
|
nsIView* newParentView = aNewParentFrame->GetClosestView();
|
|
|
|
// See if the old parent frame and the new parent frame are in the
|
|
// same view sub-hierarchy. If they are then we don't have to do
|
|
// anything
|
|
if (oldParentView != newParentView) {
|
|
nsIViewManager* viewManager = oldParentView->GetViewManager();
|
|
|
|
// They're not so we need to reparent any child views
|
|
for (nsFrameList::Enumerator e(aChildFrameList); !e.AtEnd(); e.Next()) {
|
|
ReparentFrameViewTo(e.get(), viewManager, newParentView, oldParentView);
|
|
}
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
nsHTMLContainerFrame::CreateViewForFrame(nsIFrame* aFrame,
|
|
PRBool aForce)
|
|
{
|
|
if (aFrame->HasView()) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// If we don't yet have a view, see if we need a view
|
|
if (!aForce && !aFrame->NeedsView()) {
|
|
// don't need a view
|
|
return NS_OK;
|
|
}
|
|
|
|
nsIView* parentView = aFrame->GetParent()->GetClosestView();
|
|
NS_ASSERTION(parentView, "no parent with view");
|
|
|
|
nsIViewManager* viewManager = parentView->GetViewManager();
|
|
NS_ASSERTION(viewManager, "null view manager");
|
|
|
|
// Create a view
|
|
nsIView* view = viewManager->CreateView(aFrame->GetRect(), parentView);
|
|
if (!view)
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
|
|
SyncFrameViewProperties(aFrame->PresContext(), aFrame, nsnull, view);
|
|
|
|
nsIView* insertBefore = nsLayoutUtils::FindSiblingViewFor(parentView, aFrame);
|
|
// we insert this view 'above' the insertBefore view, unless insertBefore is null,
|
|
// in which case we want to call with aAbove == PR_FALSE to insert at the beginning
|
|
// in document order
|
|
viewManager->InsertChild(parentView, view, insertBefore, insertBefore != nsnull);
|
|
|
|
// REVIEW: Don't create a widget for fixed-pos elements anymore.
|
|
// ComputeRepaintRegionForCopy will calculate the right area to repaint
|
|
// when we scroll.
|
|
// Reparent views on any child frames (or their descendants) to this
|
|
// view. We can just call ReparentFrameViewTo on this frame because
|
|
// we know this frame has no view, so it will crawl the children. Also,
|
|
// we know that any descendants with views must have 'parentView' as their
|
|
// parent view.
|
|
ReparentFrameViewTo(aFrame, viewManager, view, parentView);
|
|
|
|
// Remember our view
|
|
aFrame->SetView(view);
|
|
|
|
NS_FRAME_LOG(NS_FRAME_TRACE_CALLS,
|
|
("nsHTMLContainerFrame::CreateViewForFrame: frame=%p view=%p",
|
|
aFrame));
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMPL_FRAMEARENA_HELPERS(nsHTMLContainerFrame)
|