gecko/gfx/layers/d3d9/TextureD3D9.h

339 lines
10 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_TEXTURED3D9_H
#define MOZILLA_GFX_TEXTURED3D9_H
#include "mozilla/layers/Compositor.h"
#include "mozilla/layers/TextureClient.h"
#include "mozilla/layers/TextureHost.h"
#include "mozilla/GfxMessageUtils.h"
#include "gfxWindowsPlatform.h"
#include "d3d9.h"
#include <vector>
namespace mozilla {
namespace layers {
class CompositorD3D9;
class TextureSourceD3D9
{
public:
virtual IDirect3DTexture9* GetD3D9Texture() { return mTextures[0]; }
virtual bool IsYCbCrSource() const { return false; }
struct YCbCrTextures
{
IDirect3DTexture9 *mY;
IDirect3DTexture9 *mCb;
IDirect3DTexture9 *mCr;
StereoMode mStereoMode;
};
virtual YCbCrTextures GetYCbCrTextures() {
YCbCrTextures textures = { mTextures[0],
mTextures[1],
mTextures[2],
mStereoMode };
return textures;
}
protected:
virtual gfx::IntSize GetSize() const { return mSize; }
void SetSize(const gfx::IntSize& aSize) { mSize = aSize; }
gfx::IntSize mSize;
StereoMode mStereoMode;
RefPtr<IDirect3DTexture9> mTextures[3];
};
class CompositingRenderTargetD3D9 : public CompositingRenderTarget,
public TextureSourceD3D9
{
public:
CompositingRenderTargetD3D9(IDirect3DTexture9* aTexture,
SurfaceInitMode aInit,
const gfx::IntRect& aRect);
// use for rendering to the main window, cannot be rendered as a texture
CompositingRenderTargetD3D9(IDirect3DSurface9* aSurface,
SurfaceInitMode aInit,
const gfx::IntRect& aRect);
~CompositingRenderTargetD3D9();
virtual TextureSourceD3D9* AsSourceD3D9() MOZ_OVERRIDE
{
MOZ_ASSERT(mTextures[0],
"No texture, can't be indirectly rendered. Is this the screen backbuffer?");
return this;
}
virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
void BindRenderTarget(IDirect3DDevice9* aDevice);
IDirect3DSurface9* GetD3D9Surface() const { return mSurface; }
private:
friend class CompositorD3D9;
nsRefPtr<IDirect3DSurface9> mSurface;
SurfaceInitMode mInitMode;
bool mInitialized;
};
// Shared functionality for non-YCbCr texture hosts
class DeprecatedTextureHostD3D9 : public DeprecatedTextureHost
, public TextureSourceD3D9
, public TileIterator
{
public:
DeprecatedTextureHostD3D9();
virtual ~DeprecatedTextureHostD3D9();
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
virtual TextureSourceD3D9* AsSourceD3D9() MOZ_OVERRIDE { return this; }
virtual IDirect3DTexture9 *GetD3D9Texture() MOZ_OVERRIDE {
return mIsTiled ? mTileTextures[mCurrentTile].get()
: TextureSourceD3D9::GetD3D9Texture();
}
virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
virtual LayerRenderState GetRenderState() { return LayerRenderState(); }
virtual bool Lock() MOZ_OVERRIDE { return true; }
virtual already_AddRefed<gfxImageSurface> GetAsSurface() MOZ_OVERRIDE
{
return nullptr; // TODO: cf bug 872568
}
virtual void BeginTileIteration() MOZ_OVERRIDE
{
mIterating = true;
mCurrentTile = 0;
}
virtual void EndTileIteration() MOZ_OVERRIDE
{
mIterating = false;
}
virtual nsIntRect GetTileRect() MOZ_OVERRIDE;
virtual size_t GetTileCount() MOZ_OVERRIDE { return mTileTextures.size(); }
virtual bool NextTile() MOZ_OVERRIDE
{
return (++mCurrentTile < mTileTextures.size());
}
virtual TileIterator* AsTileIterator() MOZ_OVERRIDE
{
return mIsTiled ? this : nullptr;
}
protected:
gfx::IntRect GetTileRect(uint32_t aID) const;
RefPtr<IDirect3DDevice9> mDevice;
RefPtr<CompositorD3D9> mCompositor;
bool mIsTiled;
std::vector< RefPtr<IDirect3DTexture9> > mTileTextures;
uint32_t mCurrentTile;
bool mIterating;
};
class DeprecatedTextureHostShmemD3D9 : public DeprecatedTextureHostD3D9
{
public:
#ifdef MOZ_LAYERS_HAVE_LOG
virtual const char* Name() { return "DeprecatedTextureHostShmemD3D9"; }
#endif
protected:
virtual void UpdateImpl(const SurfaceDescriptor& aSurface,
nsIntRegion* aRegion,
nsIntPoint *aOffset = nullptr) MOZ_OVERRIDE;
};
class DeprecatedTextureHostSystemMemD3D9 : public DeprecatedTextureHostD3D9
{
public:
#ifdef MOZ_LAYERS_HAVE_LOG
virtual const char* Name() { return "DeprecatedTextureHostSystemMemD3D9"; }
#endif
protected:
virtual void UpdateImpl(const SurfaceDescriptor& aSurface,
nsIntRegion* aRegion,
nsIntPoint *aOffset = nullptr) MOZ_OVERRIDE;
};
class DeprecatedTextureHostYCbCrD3D9 : public DeprecatedTextureHost
, public TextureSourceD3D9
{
public:
DeprecatedTextureHostYCbCrD3D9()
: mDevice(nullptr)
{
mFormat = gfx::FORMAT_YUV;
}
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
virtual TextureSourceD3D9* AsSourceD3D9() MOZ_OVERRIDE { return this; }
virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
virtual bool IsYCbCrSource() const MOZ_OVERRIDE { return true; }
virtual already_AddRefed<gfxImageSurface> GetAsSurface() MOZ_OVERRIDE
{
return nullptr; // TODO: cf bug 872568
}
#ifdef MOZ_LAYERS_HAVE_LOG
virtual const char* Name() MOZ_OVERRIDE
{
return "TextureImageDeprecatedTextureHostD3D11";
}
#endif
protected:
virtual void UpdateImpl(const SurfaceDescriptor& aSurface,
nsIntRegion* aRegion,
nsIntPoint* aOffset = nullptr) MOZ_OVERRIDE;
private:
RefPtr<IDirect3DDevice9> mDevice;
};
class DeprecatedTextureHostDIB : public DeprecatedTextureHostD3D9
{
public:
#ifdef MOZ_LAYERS_HAVE_LOG
virtual const char* Name() { return "DeprecatedTextureHostDIB"; }
#endif
virtual void SetBuffer(SurfaceDescriptor* aBuffer, ISurfaceAllocator* aAllocator) MOZ_OVERRIDE
{
MOZ_ASSERT(aBuffer->type() == SurfaceDescriptor::TSurfaceDescriptorDIB);
// We are responsible for keeping the surface alive. But the client will have AddRefed it
// for transport to the host. So we don't need to AddRef here.
mSurface = dont_AddRef(reinterpret_cast<gfxWindowsSurface*>(aBuffer->get_SurfaceDescriptorDIB().surface()));
DeprecatedTextureHost::SetBuffer(aBuffer, aAllocator);
}
virtual SurfaceDescriptor* LockSurfaceDescriptor() const MOZ_OVERRIDE
{
NS_ASSERTION(!mBuffer ||
(mBuffer->type() == SurfaceDescriptor::TSurfaceDescriptorDIB &&
mSurface == reinterpret_cast<gfxWindowsSurface*>(mBuffer->get_SurfaceDescriptorDIB().surface())),
"SurfaceDescriptor is not up to date");
// We are either going to pass the surface descriptor to the content thread
// or we are going to give the our surface descriptor to a compositable host,
// pretending that it is from the client thread. In either case it is going to
// get released, so we need to AddRef here.
if (mBuffer) {
mSurface->AddRef();
}
return DeprecatedTextureHost::LockSurfaceDescriptor();
}
protected:
virtual void UpdateImpl(const SurfaceDescriptor& aSurface,
nsIntRegion* aRegion,
nsIntPoint *aOffset = nullptr) MOZ_OVERRIDE;
// Used to keep the surface alive if the host has responsibility for the
// lifetime of the surface.
nsRefPtr<gfxWindowsSurface> mSurface;
};
// If we want to use d3d9 textures for transport, use this class.
// If we are using shmem, then use DeprecatedTextureClientShmem with DeprecatedTextureHostShmemD3D9
// Since we pass a raw pointer, you should not use this texture client for
// multi-process compositing.
class DeprecatedTextureClientD3D9 : public DeprecatedTextureClient
{
public:
DeprecatedTextureClientD3D9(CompositableForwarder* aCompositableForwarder,
const TextureInfo& aTextureInfo);
virtual ~DeprecatedTextureClientD3D9();
virtual bool SupportsType(DeprecatedTextureClientType aType) MOZ_OVERRIDE
{
return aType == TEXTURE_CONTENT;
}
virtual bool EnsureAllocated(gfx::IntSize aSize,
gfxContentType aType) MOZ_OVERRIDE;
virtual gfxASurface* LockSurface() MOZ_OVERRIDE;
virtual gfx::DrawTarget* LockDrawTarget() MOZ_OVERRIDE;
virtual gfx::BackendType BackendType() MOZ_OVERRIDE
{
return gfx::BACKEND_CAIRO;
}
virtual void Unlock() MOZ_OVERRIDE;
virtual void SetDescriptor(const SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE;
virtual gfxContentType GetContentType() MOZ_OVERRIDE
{
return mContentType;
}
private:
nsRefPtr<IDirect3DTexture9> mTexture;
nsRefPtr<gfxASurface> mSurface;
nsRefPtr<IDirect3DSurface9> mD3D9Surface;
RefPtr<gfx::DrawTarget> mDrawTarget;
gfx::IntSize mSize;
gfxContentType mContentType;
};
// Retains a DIB and uses it for transport.
// Used where we can't efficently use a gfxWindowsSurface wrapped around
// a DC from a IDirect3DSurface9, which is for surfaces with alpha.
class DeprecatedTextureClientDIB : public DeprecatedTextureClient
{
public:
DeprecatedTextureClientDIB(CompositableForwarder* aCompositableForwarder,
const TextureInfo& aTextureInfo);
virtual ~DeprecatedTextureClientDIB();
virtual bool SupportsType(DeprecatedTextureClientType aType) MOZ_OVERRIDE
{
return aType == TEXTURE_CONTENT;
}
virtual bool EnsureAllocated(gfx::IntSize aSize,
gfxContentType aType) MOZ_OVERRIDE;
virtual gfxASurface* LockSurface() MOZ_OVERRIDE;
virtual gfx::DrawTarget* LockDrawTarget() MOZ_OVERRIDE;
virtual gfx::BackendType BackendType() MOZ_OVERRIDE
{
return gfx::BACKEND_CAIRO;
}
virtual void Unlock() MOZ_OVERRIDE;
virtual SurfaceDescriptor* LockSurfaceDescriptor() MOZ_OVERRIDE;
virtual void SetDescriptor(const SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE;
virtual gfxContentType GetContentType() MOZ_OVERRIDE
{
return mContentType;
}
private:
nsRefPtr<gfxWindowsSurface> mSurface;
RefPtr<gfx::DrawTarget> mDrawTarget;
gfx::IntSize mSize;
gfxContentType mContentType;
};
}
}
#endif /* MOZILLA_GFX_TEXTURED3D9_H */