mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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225 lines
6.6 KiB
C++
225 lines
6.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_SVGPOINTLIST_H__
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#define MOZILLA_SVGPOINTLIST_H__
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#include "nsCOMPtr.h"
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#include "nsDebug.h"
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#include "nsIContent.h"
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#include "nsINode.h"
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#include "nsIWeakReferenceUtils.h"
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#include "nsSVGElement.h"
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#include "nsTArray.h"
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#include "SVGPoint.h"
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#include <string.h>
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namespace mozilla {
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class nsISVGPoint;
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/**
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* ATTENTION! WARNING! WATCH OUT!!
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*
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* Consumers that modify objects of this type absolutely MUST keep the DOM
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* wrappers for those lists (if any) in sync!! That's why this class is so
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* locked down.
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*
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* The DOM wrapper class for this class is DOMSVGPointList.
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*/
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class SVGPointList
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{
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friend class mozilla::nsISVGPoint;
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friend class SVGAnimatedPointList;
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friend class DOMSVGPointList;
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friend class DOMSVGPoint;
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public:
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SVGPointList(){}
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~SVGPointList(){}
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// Only methods that don't make/permit modification to this list are public.
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// Only our friend classes can access methods that may change us.
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/// This may return an incomplete string on OOM, but that's acceptable.
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void GetValueAsString(nsAString& aValue) const;
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bool IsEmpty() const {
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return mItems.IsEmpty();
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}
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uint32_t Length() const {
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return mItems.Length();
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}
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const SVGPoint& operator[](uint32_t aIndex) const {
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return mItems[aIndex];
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}
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bool operator==(const SVGPointList& rhs) const {
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// memcmp can be faster than |mItems == rhs.mItems|
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return mItems.Length() == rhs.mItems.Length() &&
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memcmp(mItems.Elements(), rhs.mItems.Elements(),
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mItems.Length() * sizeof(SVGPoint)) == 0;
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}
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bool SetCapacity(uint32_t aSize) {
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return mItems.SetCapacity(aSize, fallible);
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}
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void Compact() {
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mItems.Compact();
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}
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// Access to methods that can modify objects of this type is deliberately
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// limited. This is to reduce the chances of someone modifying objects of
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// this type without taking the necessary steps to keep DOM wrappers in sync.
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// If you need wider access to these methods, consider adding a method to
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// SVGAnimatedPointList and having that class act as an intermediary so it
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// can take care of keeping DOM wrappers in sync.
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protected:
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/**
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* This may fail on OOM if the internal capacity needs to be increased, in
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* which case the list will be left unmodified.
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*/
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nsresult CopyFrom(const SVGPointList& rhs);
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SVGPoint& operator[](uint32_t aIndex) {
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return mItems[aIndex];
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}
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/**
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* This may fail (return false) on OOM if the internal capacity is being
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* increased, in which case the list will be left unmodified.
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*/
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bool SetLength(uint32_t aNumberOfItems) {
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return mItems.SetLength(aNumberOfItems, fallible);
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}
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private:
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// Marking the following private only serves to show which methods are only
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// used by our friend classes (as opposed to our subclasses) - it doesn't
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// really provide additional safety.
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nsresult SetValueFromString(const nsAString& aValue);
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void Clear() {
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mItems.Clear();
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}
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bool InsertItem(uint32_t aIndex, const SVGPoint &aPoint) {
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if (aIndex >= mItems.Length()) {
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aIndex = mItems.Length();
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}
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return !!mItems.InsertElementAt(aIndex, aPoint, fallible);
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}
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void ReplaceItem(uint32_t aIndex, const SVGPoint &aPoint) {
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MOZ_ASSERT(aIndex < mItems.Length(),
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"DOM wrapper caller should have raised INDEX_SIZE_ERR");
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mItems[aIndex] = aPoint;
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}
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void RemoveItem(uint32_t aIndex) {
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MOZ_ASSERT(aIndex < mItems.Length(),
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"DOM wrapper caller should have raised INDEX_SIZE_ERR");
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mItems.RemoveElementAt(aIndex);
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}
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bool AppendItem(SVGPoint aPoint) {
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return !!mItems.AppendElement(aPoint, fallible);
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}
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protected:
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/* See SVGLengthList for the rationale for using FallibleTArray<SVGPoint> instead
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* of FallibleTArray<SVGPoint, 1>.
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*/
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FallibleTArray<SVGPoint> mItems;
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};
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/**
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* This SVGPointList subclass is for SVGPointListSMILType which needs a
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* mutable version of SVGPointList. Instances of this class do not have
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* DOM wrappers that need to be kept in sync, so we can safely expose any
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* protected base class methods required by the SMIL code.
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*
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* This class contains a strong reference to the element that instances of
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* this class are being used to animate. This is because the SMIL code stores
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* instances of this class in nsSMILValue objects, some of which are cached.
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* Holding a strong reference to the element here prevents the element from
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* disappearing out from under the SMIL code unexpectedly.
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*/
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class SVGPointListAndInfo : public SVGPointList
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{
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public:
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explicit SVGPointListAndInfo(nsSVGElement *aElement = nullptr)
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: mElement(do_GetWeakReference(static_cast<nsINode*>(aElement)))
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{}
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void SetInfo(nsSVGElement *aElement) {
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mElement = do_GetWeakReference(static_cast<nsINode*>(aElement));
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}
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nsSVGElement* Element() const {
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nsCOMPtr<nsIContent> e = do_QueryReferent(mElement);
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return static_cast<nsSVGElement*>(e.get());
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}
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/**
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* Returns true if this object is an "identity" value, from the perspective
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* of SMIL. In other words, returns true until the initial value set up in
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* SVGPointListSMILType::Init() has been changed with a SetInfo() call.
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*/
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bool IsIdentity() const {
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if (!mElement) {
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MOZ_ASSERT(IsEmpty(), "target element propagation failure");
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return true;
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}
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return false;
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}
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nsresult CopyFrom(const SVGPointListAndInfo& rhs) {
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mElement = rhs.mElement;
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return SVGPointList::CopyFrom(rhs);
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}
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/**
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* Exposed so that SVGPointList baseVals can be copied to
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* SVGPointListAndInfo objects. Note that callers should also call
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* SetElement() when using this method!
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*/
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nsresult CopyFrom(const SVGPointList& rhs) {
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return SVGPointList::CopyFrom(rhs);
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}
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const SVGPoint& operator[](uint32_t aIndex) const {
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return SVGPointList::operator[](aIndex);
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}
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SVGPoint& operator[](uint32_t aIndex) {
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return SVGPointList::operator[](aIndex);
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}
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bool SetLength(uint32_t aNumberOfItems) {
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return SVGPointList::SetLength(aNumberOfItems);
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}
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private:
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// We must keep a weak reference to our element because we may belong to a
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// cached baseVal nsSMILValue. See the comments starting at:
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// https://bugzilla.mozilla.org/show_bug.cgi?id=515116#c15
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// See also https://bugzilla.mozilla.org/show_bug.cgi?id=653497
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nsWeakPtr mElement;
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};
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} // namespace mozilla
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#endif // MOZILLA_SVGPOINTLIST_H__
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