mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
764 lines
24 KiB
C++
764 lines
24 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com>
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* Mark Steele <mwsteele@gmail.com>
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* Bas Schouten <bschouten@mozilla.com>
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* Frederic Plourde <frederic.plourde@collabora.co.uk>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#if defined(MOZ_X11)
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#ifdef MOZ_WIDGET_GTK2
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#include <gdk/gdkx.h>
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// we're using default display for now
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#define GET_NATIVE_WINDOW(aWidget) (EGLNativeWindowType)GDK_WINDOW_XID((GdkWindow *) aWidget->GetNativeData(NS_NATIVE_WINDOW))
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#elif defined(MOZ_WIDGET_QT)
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#include <QWidget>
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#include <QtOpenGL/QGLWidget>
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#define GLdouble_defined 1
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// we're using default display for now
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#define GET_NATIVE_WINDOW(aWidget) (EGLNativeWindowType)static_cast<QWidget*>(aWidget->GetNativeData(NS_NATIVE_SHELLWIDGET))->handle()
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#endif
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include "gfxXlibSurface.h"
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typedef Display *EGLNativeDisplayType;
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typedef Pixmap EGLNativePixmapType;
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typedef Window EGLNativeWindowType;
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#define EGL_LIB "/usr/lib/libEGL.so"
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#define GLES2_LIB "/usr/lib/libGLESv2.so"
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#elif defined(ANDROID)
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#include <android/log.h>
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#define ALOG(args...) __android_log_print(ANDROID_LOG_INFO, "Gecko" , ## args)
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|
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/* from widget */
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#include "AndroidBridge.h"
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typedef void *EGLNativeDisplayType;
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typedef void *EGLNativePixmapType;
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typedef void *EGLNativeWindowType;
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#define EGL_LIB "/system/lib/libEGL.so"
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#define GLES2_LIB "/system/lib/libGLESv2.so"
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|
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#else
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#error "Platform not recognized"
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#endif
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#include "gfxASurface.h"
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#include "gfxPlatform.h"
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#include "GLContextProvider.h"
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#include "nsDebug.h"
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#include "nsIWidget.h"
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namespace mozilla {
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namespace gl {
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typedef int EGLint;
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typedef unsigned int EGLBoolean;
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typedef unsigned int EGLenum;
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typedef void *EGLConfig;
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typedef void *EGLContext;
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typedef void *EGLDisplay;
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typedef void *EGLSurface;
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typedef void *EGLClientBuffer;
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typedef void *EGLCastToRelevantPtr;
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typedef void *EGLImageKHR;
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typedef void *GLeglImageOES;
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#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
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#define EGL_NO_CONTEXT ((EGLContext)0)
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#define EGL_NO_DISPLAY ((EGLDisplay)0)
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#define EGL_NO_SURFACE ((EGLSurface)0)
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GLContextProvider sGLContextProvider;
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static class EGLLibrary
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{
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public:
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EGLLibrary() : mInitialized(PR_FALSE) {}
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typedef EGLDisplay (*pfnGetDisplay)(void *display_id);
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pfnGetDisplay fGetDisplay;
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typedef EGLContext (*pfnGetCurrentContext)(void);
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pfnGetCurrentContext fGetCurrentContext;
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typedef EGLBoolean (*pfnMakeCurrent)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
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pfnMakeCurrent fMakeCurrent;
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typedef EGLBoolean (*pfnDestroyContext)(EGLDisplay dpy, EGLContext ctx);
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pfnDestroyContext fDestroyContext;
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typedef EGLContext (*pfnCreateContext)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
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pfnCreateContext fCreateContext;
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typedef EGLBoolean (*pfnDestroySurface)(EGLDisplay dpy, EGLSurface surface);
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pfnDestroySurface fDestroySurface;
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typedef EGLSurface (*pfnCreateWindowSurface)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
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pfnCreateWindowSurface fCreateWindowSurface;
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typedef EGLSurface (*pfnCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
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pfnCreatePbufferSurface fCreatePbufferSurface;
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typedef EGLSurface (*pfnCreatePixmapSurface)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
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pfnCreatePixmapSurface fCreatePixmapSurface;
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typedef EGLBoolean (*pfnBindAPI)(EGLenum api);
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pfnBindAPI fBindAPI;
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typedef EGLBoolean (*pfnInitialize)(EGLDisplay dpy, EGLint *major, EGLint *minor);
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pfnInitialize fInitialize;
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typedef EGLBoolean (*pfnChooseConfig)(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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pfnChooseConfig fChooseConfig;
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typedef EGLint (*pfnGetError)(void);
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pfnGetError fGetError;
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typedef EGLBoolean (*pfnGetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
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pfnGetConfigAttrib fGetConfigAttrib;
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typedef EGLBoolean (*pfnGetConfigs)(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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pfnGetConfigs fGetConfigs;
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typedef EGLBoolean (*pfnWaitNative)(EGLint engine);
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pfnWaitNative fWaitNative;
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typedef EGLCastToRelevantPtr (*pfnGetProcAddress)(const char *procname);
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pfnGetProcAddress fGetProcAddress;
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typedef EGLBoolean (*pfnSwapBuffers)(EGLDisplay dpy, EGLSurface surface);
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pfnSwapBuffers fSwapBuffers;
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typedef EGLBoolean (*pfnCopyBuffers)(EGLDisplay dpy, EGLSurface surface,
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EGLNativePixmapType target);
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pfnCopyBuffers fCopyBuffers;
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typedef const GLubyte* (*pfnQueryString)(EGLDisplay, EGLint name);
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pfnQueryString fQueryString;
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typedef EGLBoolean (*pfnBindTexImage)(EGLDisplay, EGLSurface surface, EGLint buffer);
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pfnBindTexImage fBindTexImage;
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typedef EGLBoolean (*pfnReleaseTexImage)(EGLDisplay, EGLSurface surface, EGLint buffer);
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pfnReleaseTexImage fReleaseTexImage;
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typedef EGLImageKHR (*pfnCreateImageKHR)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
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pfnCreateImageKHR fCreateImageKHR;
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typedef EGLBoolean (*pfnDestroyImageKHR)(EGLDisplay dpy, EGLImageKHR image);
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pfnDestroyImageKHR fDestroyImageKHR;
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// This is EGL specific GL ext symbol "glEGLImageTargetTexture2DOES"
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// Lets keep it here for now.
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typedef void (*pfnImageTargetTexture2DOES)(GLenum target, GLeglImageOES image);
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pfnImageTargetTexture2DOES fImageTargetTexture2DOES;
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PRBool EnsureInitialized()
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{
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if (mInitialized) {
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return PR_TRUE;
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}
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if (!mEGLLibrary) {
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mEGLLibrary = PR_LoadLibrary(EGL_LIB);
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if (!mEGLLibrary) {
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NS_WARNING("Couldn't load EGL LIB.");
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return PR_FALSE;
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}
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}
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#define SYMBOL(name) \
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{ (PRFuncPtr*) &f##name, { "egl" #name, NULL } }
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LibrarySymbolLoader::SymLoadStruct earlySymbols[] = {
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SYMBOL(GetDisplay),
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SYMBOL(GetCurrentContext),
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SYMBOL(MakeCurrent),
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SYMBOL(DestroyContext),
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SYMBOL(CreateContext),
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SYMBOL(DestroySurface),
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SYMBOL(CreateWindowSurface),
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SYMBOL(CreatePbufferSurface),
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SYMBOL(CreatePixmapSurface),
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SYMBOL(BindAPI),
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SYMBOL(Initialize),
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SYMBOL(ChooseConfig),
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SYMBOL(GetError),
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SYMBOL(GetConfigs),
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SYMBOL(GetConfigAttrib),
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SYMBOL(WaitNative),
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SYMBOL(GetProcAddress),
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SYMBOL(SwapBuffers),
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SYMBOL(CopyBuffers),
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SYMBOL(QueryString),
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SYMBOL(BindTexImage),
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SYMBOL(ReleaseTexImage),
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{ NULL, { NULL } }
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};
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if (!LibrarySymbolLoader::LoadSymbols(mEGLLibrary, &earlySymbols[0])) {
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NS_WARNING("Couldn't find required entry points in EGL library (early init)");
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return PR_FALSE;
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}
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LibrarySymbolLoader::SymLoadStruct khrSymbols[] = {
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{ (PRFuncPtr*) &fCreateImageKHR, { "eglCreateImageKHR", NULL } },
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{ (PRFuncPtr*) &fDestroyImageKHR, { "eglDestroyImageKHR", NULL } },
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{ (PRFuncPtr*) &fImageTargetTexture2DOES, { "glEGLImageTargetTexture2DOES", NULL } },
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{ NULL, { NULL } }
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};
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if (!LibrarySymbolLoader::LoadSymbols(mEGLLibrary, &khrSymbols[0],
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(LibrarySymbolLoader::PlatformLookupFunction)fGetProcAddress))
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{
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// just means that EGL_image_* isn't supported
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fCreateImageKHR = nsnull;
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}
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mInitialized = PR_TRUE;
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return PR_TRUE;
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}
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private:
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PRBool mInitialized;
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PRLibrary *mEGLLibrary;
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} sEGLLibrary;
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class GLContextEGL : public GLContext
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{
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friend class TextureImageEGL;
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public:
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GLContextEGL(EGLDisplay aDisplay, EGLConfig aConfig,
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EGLSurface aSurface, EGLContext aContext,
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void *aGLWidget = nsnull,
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gfxASurface *aASurface = nsnull)
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: mDisplay(aDisplay), mConfig(aConfig)
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, mSurface(aSurface), mContext(aContext)
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, mGLWidget(aGLWidget)
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, mASurface(aASurface)
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, mBound(PR_FALSE)
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{}
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~GLContextEGL()
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{
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// If mGLWidget is non-null, then we've been given it by the GL context provider,
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// and it's managed by the widget implementation. In this case, We can't destroy
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// our contexts.
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if (mGLWidget)
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return;
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sEGLLibrary.fDestroyContext(mDisplay, mContext);
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sEGLLibrary.fDestroySurface(mDisplay, mSurface);
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}
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PRBool Init()
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{
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if (!OpenLibrary(GLES2_LIB)) {
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NS_WARNING("Couldn't load EGL LIB.");
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return PR_FALSE;
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}
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MakeCurrent();
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return InitWithPrefix("gl", PR_TRUE);
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}
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PRBool BindTexImage()
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{
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if (!mSurface)
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return PR_FALSE;
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if (mBound && !ReleaseTexImage())
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return PR_FALSE;
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EGLBoolean success = sEGLLibrary.fBindTexImage(mDisplay,
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(EGLSurface)mSurface, LOCAL_EGL_BACK_BUFFER);
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if (success == LOCAL_EGL_FALSE)
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return PR_FALSE;
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mBound = PR_TRUE;
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return PR_TRUE;
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}
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PRBool ReleaseTexImage()
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{
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if (!mBound)
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return PR_TRUE;
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if (!mDisplay || !mSurface)
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return PR_FALSE;
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EGLBoolean success;
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success = sEGLLibrary.fReleaseTexImage(mDisplay, (EGLSurface)mSurface, LOCAL_EGL_BACK_BUFFER);
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if (success == LOCAL_EGL_FALSE)
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return PR_FALSE;
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mBound = PR_FALSE;
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return PR_TRUE;
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}
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PRBool MakeCurrent()
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{
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PRBool succeeded = PR_TRUE;
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// Assume that EGL has the same problem as WGL does,
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// where MakeCurrent with an already-current context is
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// still expensive.
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if (sEGLLibrary.fGetCurrentContext() != mContext) {
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if (mGLWidget) {
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#ifdef MOZ_WIDGET_QT
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static_cast<QGLWidget*>(mGLWidget)->makeCurrent();
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#else
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succeeded = PR_FALSE;
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#endif
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} else {
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succeeded = sEGLLibrary.fMakeCurrent(mDisplay, mSurface, mSurface, mContext);
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}
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NS_ASSERTION(succeeded, "Failed to make GL context current!");
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}
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return succeeded;
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}
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PRBool SetupLookupFunction()
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{
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mLookupFunc = (PlatformLookupFunction)sEGLLibrary.fGetProcAddress;
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return PR_TRUE;
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}
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void *GetNativeData(NativeDataType aType)
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|
{
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switch (aType) {
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case NativeGLContext:
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return mContext;
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case NativePBuffer:
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return mSurface;
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default:
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return nsnull;
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}
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}
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PRBool SwapBuffers()
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{
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return sEGLLibrary.fSwapBuffers(mDisplay, mSurface);
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}
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virtual already_AddRefed<TextureImage>
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CreateTextureImage(const nsIntSize& aSize,
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TextureImage::ContentType aContentType,
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GLint aWrapMode,
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PRBool aUseNearestFilter=PR_FALSE);
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private:
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EGLDisplay mDisplay;
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EGLConfig mConfig;
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EGLSurface mSurface;
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EGLContext mContext;
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void *mGLWidget;
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nsRefPtr <gfxASurface> mASurface;
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PRBool mBound;
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};
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class TextureImageEGL : public TextureImage
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{
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|
public:
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TextureImageEGL(GLuint aTexture,
|
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const nsIntSize& aSize,
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ContentType aContentType,
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GLContext* aContext,
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GLContextEGL* aImpl)
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: TextureImage(aTexture, aSize, aContentType)
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, mGLContext(aContext)
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, mImpl(aImpl)
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{ }
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virtual ~TextureImageEGL()
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|
{
|
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mGLContext->MakeCurrent();
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|
mImpl->ReleaseTexImage();
|
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mGLContext->fDeleteTextures(1, &mTexture);
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|
mImpl = NULL;
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|
}
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virtual gfxContext* BeginUpdate(nsIntRegion& aRegion)
|
|
{
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|
NS_ASSERTION(!mUpdateContext, "BeginUpdate() without EndUpdate()?");
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|
|
mUpdateContext = new gfxContext(mImpl->mASurface);
|
|
// TextureImageEGL can handle updates to disparate regions
|
|
// aRegion = aRegion;
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|
return mUpdateContext;
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|
}
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|
|
virtual PRBool EndUpdate()
|
|
{
|
|
NS_ASSERTION(mUpdateContext, "EndUpdate() without BeginUpdate()?");
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|
|
#ifdef MOZ_X11
|
|
// FIXME: do we need an XSync() or XFlush() here?
|
|
//XSync(False);
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|
#endif // MOZ_X11
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|
|
// X has already uploaded the new pixels to our Pixmap, so
|
|
// there's nothing else we need to do here
|
|
mUpdateContext = NULL;
|
|
return PR_FALSE; // texture not bound
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|
}
|
|
|
|
private:
|
|
GLContext* mGLContext;
|
|
nsRefPtr<GLContextEGL> mImpl;
|
|
nsRefPtr<gfxContext> mUpdateContext;
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|
};
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|
|
already_AddRefed<TextureImage>
|
|
GLContextEGL::CreateTextureImage(const nsIntSize& aSize,
|
|
TextureImage::ContentType aContentType,
|
|
GLint aWrapMode,
|
|
PRBool aUseNearestFilter)
|
|
{
|
|
gfxASurface::gfxImageFormat imageFormat =
|
|
(gfxASurface::CONTENT_COLOR == aContentType) ?
|
|
gfxASurface::ImageFormatRGB24 : gfxASurface::ImageFormatARGB32;
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|
|
|
nsRefPtr<gfxASurface> pixmap =
|
|
gfxPlatform::GetPlatform()->
|
|
CreateOffscreenSurface(gfxIntSize(aSize.width, aSize.height),
|
|
imageFormat);
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|
|
|
nsRefPtr<GLContext> impl =
|
|
sGLContextProvider.CreateForNativePixmapSurface(pixmap);
|
|
if (!impl)
|
|
// FIXME: should fall back on BasicTextureImage here
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|
return NULL;
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|
|
|
MakeCurrent();
|
|
|
|
GLuint texture;
|
|
fGenTextures(1, &texture);
|
|
|
|
fActiveTexture(LOCAL_GL_TEXTURE0);
|
|
fBindTexture(LOCAL_GL_TEXTURE_2D, texture);
|
|
|
|
GLint texfilter = aUseNearestFilter ? LOCAL_GL_NEAREST : LOCAL_GL_LINEAR;
|
|
fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MIN_FILTER, texfilter);
|
|
fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MAG_FILTER, texfilter);
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|
fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_S, aWrapMode);
|
|
fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_T, aWrapMode);
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|
|
impl->BindTexImage();
|
|
|
|
nsRefPtr<TextureImageEGL> teximage =
|
|
new TextureImageEGL(texture, aSize, aContentType, this,
|
|
static_cast<GLContextEGL*>(impl.get()));
|
|
return teximage.forget();
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProvider::CreateForWindow(nsIWidget *aWidget)
|
|
{
|
|
if (!sEGLLibrary.EnsureInitialized()) {
|
|
return nsnull;
|
|
}
|
|
|
|
#ifdef MOZ_WIDGET_QT
|
|
QWidget *viewport = static_cast<QWidget*>(aWidget->GetNativeData(NS_NATIVE_SHELLWIDGET));
|
|
if (!viewport)
|
|
return nsnull;
|
|
|
|
if (viewport->paintEngine()->type() == QPaintEngine::OpenGL2) {
|
|
// Qt widget viewport already have GL context created by Qt
|
|
// Create dummy GLContextEGL class
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
new GLContextEGL(NULL, NULL, NULL,
|
|
sEGLLibrary.fGetCurrentContext(),
|
|
viewport);
|
|
if (!glContext->Init())
|
|
return nsnull;
|
|
return glContext.forget().get();
|
|
} else {
|
|
// All Qt nsIWidget's have the same X-Window surface
|
|
// And EGL not allowing to create multiple GL context for the same window
|
|
// we should be able to create GL context for QGV viewport once, and reuse it for all child widgets
|
|
NS_WARNING("Need special GLContext implementation for QT widgets structure");
|
|
// Switch to software rendering here
|
|
return nsnull;
|
|
}
|
|
#endif
|
|
|
|
EGLDisplay display;
|
|
EGLConfig config;
|
|
EGLSurface surface;
|
|
EGLContext context;
|
|
|
|
display = sEGLLibrary.fGetDisplay(aWidget->GetNativeData(NS_NATIVE_DISPLAY));
|
|
if (!display) {
|
|
return nsnull;
|
|
}
|
|
|
|
if (!sEGLLibrary.fInitialize(display, NULL, NULL)) {
|
|
return nsnull;
|
|
}
|
|
|
|
EGLint attribs[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
|
|
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
|
|
LOCAL_EGL_RED_SIZE, 5,
|
|
LOCAL_EGL_GREEN_SIZE, 6,
|
|
LOCAL_EGL_BLUE_SIZE, 5,
|
|
LOCAL_EGL_ALPHA_SIZE, 0,
|
|
#endif
|
|
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
EGLint ncfg = 0;
|
|
if (!sEGLLibrary.fChooseConfig(display, attribs, &config, 1, &ncfg) ||
|
|
ncfg < 1)
|
|
{
|
|
return nsnull;
|
|
}
|
|
|
|
#ifdef ANDROID
|
|
// On Android, we have to ask Java to make the eglCreateWindowSurface
|
|
// call for us. See GLHelpers.java for a description of why.
|
|
//
|
|
// We also only have one true "window", so we just use it directly and ignore
|
|
// what was passed in.
|
|
surface = mozilla::AndroidBridge::Bridge()->
|
|
CallEglCreateWindowSurface(display, config,
|
|
mozilla::AndroidBridge::Bridge()->SurfaceView());
|
|
#else
|
|
surface = sEGLLibrary.fCreateWindowSurface(display, config, GET_NATIVE_WINDOW(aWidget), 0);
|
|
#endif
|
|
|
|
if (!surface) {
|
|
return nsnull;
|
|
}
|
|
|
|
if (!sEGLLibrary.fBindAPI(LOCAL_EGL_OPENGL_ES_API)) {
|
|
sEGLLibrary.fDestroySurface(display, surface);
|
|
return nsnull;
|
|
}
|
|
|
|
EGLint cxattribs[] = {
|
|
LOCAL_EGL_CONTEXT_CLIENT_VERSION, 2,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
context = sEGLLibrary.fCreateContext(display, config, 0, cxattribs);
|
|
if (!context) {
|
|
sEGLLibrary.fDestroySurface(display, surface);
|
|
return nsnull;
|
|
}
|
|
|
|
nsRefPtr<GLContextEGL> glContext = new GLContextEGL(display, config, surface, context);
|
|
|
|
if (!glContext->Init())
|
|
return nsnull;
|
|
|
|
return glContext.forget().get();
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProvider::CreatePBuffer(const gfxIntSize &aSize, const ContextFormat &aFormat)
|
|
{
|
|
if (!sEGLLibrary.EnsureInitialized()) {
|
|
return nsnull;
|
|
}
|
|
|
|
EGLDisplay display;
|
|
EGLConfig config;
|
|
EGLSurface surface;
|
|
EGLContext context;
|
|
|
|
display = sEGLLibrary.fGetDisplay(EGL_DEFAULT_DISPLAY);
|
|
if (!sEGLLibrary.fInitialize(display, NULL, NULL))
|
|
return nsnull;
|
|
|
|
nsTArray<int> attribs;
|
|
|
|
#define A1_(_x) do { attribs.AppendElement(_x); } while(0)
|
|
#define A2_(_x,_y) do { \
|
|
attribs.AppendElement(_x); \
|
|
attribs.AppendElement(_y); \
|
|
} while(0)
|
|
|
|
A2_(LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT);
|
|
A2_(LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_PBUFFER_BIT);
|
|
/* fix this for mobile */
|
|
A2_(LOCAL_EGL_BUFFER_SIZE, 15 /*aFormat.colorBits()*/);
|
|
A2_(LOCAL_EGL_RED_SIZE, 4 /*aFormat.red*/);
|
|
A2_(LOCAL_EGL_GREEN_SIZE, 4 /*aFormat.green*/);
|
|
A2_(LOCAL_EGL_BLUE_SIZE, 4 /*aFormat.blue*/);
|
|
A2_(LOCAL_EGL_ALPHA_SIZE, aFormat.alpha ? 4 : 0);
|
|
A2_(LOCAL_EGL_DEPTH_SIZE, aFormat.depth ? 16 : 0);
|
|
A2_(LOCAL_EGL_STENCIL_SIZE, aFormat.stencil);
|
|
A1_(LOCAL_EGL_NONE);
|
|
|
|
EGLConfig configs[32];
|
|
int numConfigs = 32;
|
|
|
|
if (!sEGLLibrary.fChooseConfig(display, attribs.Elements(),
|
|
configs, numConfigs,
|
|
&numConfigs))
|
|
return nsnull;
|
|
|
|
if (numConfigs == 0)
|
|
return nsnull;
|
|
|
|
// shrug
|
|
config = configs[0];
|
|
|
|
EGLint pbattrs[] = {
|
|
LOCAL_EGL_WIDTH, aSize.width,
|
|
LOCAL_EGL_HEIGHT, aSize.height,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
surface = sEGLLibrary.fCreatePbufferSurface(display, config, pbattrs);
|
|
if (!surface)
|
|
return nsnull;
|
|
|
|
sEGLLibrary.fBindAPI(LOCAL_EGL_OPENGL_ES_API);
|
|
|
|
EGLint cxattrs[] = {
|
|
LOCAL_EGL_CONTEXT_CLIENT_VERSION, 2,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
context = sEGLLibrary.fCreateContext(display, config, EGL_NO_CONTEXT, cxattrs);
|
|
if (!context) {
|
|
sEGLLibrary.fDestroySurface(display, surface);
|
|
return nsnull;
|
|
}
|
|
|
|
nsRefPtr<GLContextEGL> glContext = new GLContextEGL(display, config, surface, context);
|
|
|
|
if (!glContext->Init())
|
|
return nsnull;
|
|
|
|
return glContext.forget().get();
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProvider::CreateForNativePixmapSurface(gfxASurface *aSurface)
|
|
{
|
|
EGLDisplay display = nsnull;
|
|
EGLSurface surface = nsnull;
|
|
EGLContext context = nsnull;
|
|
|
|
if (!sEGLLibrary.EnsureInitialized())
|
|
return nsnull;
|
|
|
|
#ifdef MOZ_X11
|
|
if (aSurface->GetType() != gfxASurface::SurfaceTypeXlib) {
|
|
// Not implemented
|
|
return nsnull;
|
|
}
|
|
|
|
gfxXlibSurface *xsurface = static_cast<gfxXlibSurface*>(aSurface);
|
|
|
|
display = sEGLLibrary.fGetDisplay((EGLNativeDisplayType)xsurface->XDisplay());
|
|
if (!display)
|
|
return nsnull;
|
|
|
|
if (!sEGLLibrary.fInitialize(display, NULL, NULL))
|
|
return nsnull;
|
|
|
|
EGLConfig configs[32];
|
|
int numConfigs = 32;
|
|
|
|
EGLint pixmap_config[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_PIXMAP_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_DEPTH_SIZE, 0,
|
|
LOCAL_EGL_BIND_TO_TEXTURE_RGB, LOCAL_EGL_TRUE,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
EGLint pixmap_config_rgb[] = {
|
|
LOCAL_EGL_TEXTURE_TARGET, LOCAL_EGL_TEXTURE_2D,
|
|
LOCAL_EGL_TEXTURE_FORMAT, LOCAL_EGL_TEXTURE_RGB,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
EGLint pixmap_config_rgba[] = {
|
|
LOCAL_EGL_TEXTURE_TARGET, LOCAL_EGL_TEXTURE_2D,
|
|
LOCAL_EGL_TEXTURE_FORMAT, LOCAL_EGL_TEXTURE_RGBA,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
if (!sEGLLibrary.fChooseConfig(display, pixmap_config,
|
|
configs, numConfigs, &numConfigs))
|
|
return nsnull;
|
|
|
|
if (numConfigs == 0)
|
|
return nsnull;
|
|
|
|
PRBool opaque =
|
|
aSurface->GetContentType() == gfxASurface::CONTENT_COLOR;
|
|
int i = 0;
|
|
for (i = 0; i < numConfigs; ++i) {
|
|
if (opaque)
|
|
surface = sEGLLibrary.fCreatePixmapSurface(display, configs[i],
|
|
xsurface->XDrawable(),
|
|
pixmap_config_rgb);
|
|
else
|
|
surface = sEGLLibrary.fCreatePixmapSurface(display, configs[i],
|
|
xsurface->XDrawable(),
|
|
pixmap_config_rgba);
|
|
|
|
if (surface != EGL_NO_SURFACE)
|
|
break;
|
|
}
|
|
|
|
|
|
EGLint cxattribs[] = {
|
|
LOCAL_EGL_CONTEXT_CLIENT_VERSION, 2,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
context = sEGLLibrary.fCreateContext(display, configs[i], 0, cxattribs);
|
|
if (!context) {
|
|
sEGLLibrary.fDestroySurface(display, surface);
|
|
return nsnull;
|
|
}
|
|
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
new GLContextEGL(display, configs[i], surface, context, NULL, aSurface);
|
|
|
|
return glContext.forget().get();
|
|
#else
|
|
// Not implemented
|
|
return nsnull;
|
|
#endif
|
|
}
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|
|
|