gecko/layout/xul/base/src/nsMenuBarFrame.cpp

472 lines
14 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Dan Rosen <dr@netscape.com>
* Dean Tessman <dean_tessman@hotmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsMenuBarFrame.h"
#include "nsIServiceManager.h"
#include "nsIContent.h"
#include "prtypes.h"
#include "nsIAtom.h"
#include "nsPresContext.h"
#include "nsStyleContext.h"
#include "nsCSSRendering.h"
#include "nsINameSpaceManager.h"
#include "nsIDocument.h"
#include "nsIDOMEventTarget.h"
#include "nsGkAtoms.h"
#include "nsMenuFrame.h"
#include "nsMenuPopupFrame.h"
#include "nsGUIEvent.h"
#include "nsUnicharUtils.h"
#include "nsIFocusController.h"
#include "nsIDOMWindowInternal.h"
#include "nsIDOMDocument.h"
#include "nsPIDOMWindow.h"
#include "nsIInterfaceRequestorUtils.h"
#include "nsCSSFrameConstructor.h"
#ifdef XP_WIN
#include "nsISound.h"
#include "nsWidgetsCID.h"
#endif
#include "nsContentUtils.h"
#include "nsUTF8Utils.h"
//
// NS_NewMenuBarFrame
//
// Wrapper for creating a new menu Bar container
//
nsIFrame*
NS_NewMenuBarFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsMenuBarFrame (aPresShell, aContext);
}
//
// nsMenuBarFrame cntr
//
nsMenuBarFrame::nsMenuBarFrame(nsIPresShell* aShell, nsStyleContext* aContext):
nsBoxFrame(aShell, aContext),
mMenuBarListener(nsnull),
mStayActive(PR_FALSE),
mIsActive(PR_FALSE),
mCurrentMenu(nsnull),
mTarget(nsnull)
{
} // cntr
NS_IMETHODIMP
nsMenuBarFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsresult rv = nsBoxFrame::Init(aContent, aParent, aPrevInFlow);
// Create the menu bar listener.
mMenuBarListener = new nsMenuBarListener(this);
NS_IF_ADDREF(mMenuBarListener);
if (! mMenuBarListener)
return NS_ERROR_OUT_OF_MEMORY;
// Hook up the menu bar as a key listener on the whole document. It will see every
// key press that occurs, but after everyone else does.
nsCOMPtr<nsIDOMEventTarget> target = do_QueryInterface(aContent->GetDocument());
mTarget = target;
// Also hook up the listener to the window listening for focus events. This is so we can keep proper
// state as the user alt-tabs through processes.
target->AddEventListener(NS_LITERAL_STRING("keypress"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
target->AddEventListener(NS_LITERAL_STRING("keydown"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
target->AddEventListener(NS_LITERAL_STRING("keyup"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
target->AddEventListener(NS_LITERAL_STRING("mousedown"), (nsIDOMMouseListener*)mMenuBarListener, PR_FALSE);
target->AddEventListener(NS_LITERAL_STRING("blur"), (nsIDOMFocusListener*)mMenuBarListener, PR_TRUE);
return rv;
}
NS_IMETHODIMP
nsMenuBarFrame::SetActive(PRBool aActiveFlag)
{
// If the activity is not changed, there is nothing to do.
if (mIsActive == aActiveFlag)
return NS_OK;
if (!aActiveFlag) {
// Don't deactivate when switching between menus on the menubar.
if (mStayActive)
return NS_OK;
// if there is a request to deactivate the menu bar, check to see whether
// there is a menu popup open for the menu bar. In this case, don't
// deactivate the menu bar.
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm && pm->IsPopupOpenForMenuParent(this))
return NS_OK;
}
mIsActive = aActiveFlag;
if (mIsActive) {
InstallKeyboardNavigator();
}
else {
RemoveKeyboardNavigator();
}
NS_NAMED_LITERAL_STRING(active, "DOMMenuBarActive");
NS_NAMED_LITERAL_STRING(inactive, "DOMMenuBarInactive");
FireDOMEvent(mIsActive ? active : inactive, mContent);
return NS_OK;
}
nsMenuFrame*
nsMenuBarFrame::ToggleMenuActiveState()
{
if (mIsActive) {
// Deactivate the menu bar
SetActive(PR_FALSE);
if (mCurrentMenu) {
nsMenuFrame* closeframe = mCurrentMenu;
closeframe->SelectMenu(PR_FALSE);
mCurrentMenu = nsnull;
return closeframe;
}
}
else {
// if the menu bar is already selected (eg. mouseover), deselect it
if (mCurrentMenu)
mCurrentMenu->SelectMenu(PR_FALSE);
// Activate the menu bar
SetActive(PR_TRUE);
// Set the active menu to be the top left item (e.g., the File menu).
// We use an attribute called "menuactive" to track the current
// active menu.
nsMenuFrame* firstFrame = nsXULPopupManager::GetNextMenuItem(this, nsnull, PR_FALSE);
if (firstFrame) {
firstFrame->SelectMenu(PR_TRUE);
// Track this item for keyboard navigation.
mCurrentMenu = firstFrame;
}
}
return nsnull;
}
static void
GetInsertionPoint(nsIPresShell* aShell, nsIFrame* aFrame, nsIFrame* aChild,
nsIFrame** aResult)
{
nsIContent* child = nsnull;
if (aChild)
child = aChild->GetContent();
aShell->FrameConstructor()->GetInsertionPoint(aFrame, child, aResult);
}
nsMenuFrame*
nsMenuBarFrame::FindMenuWithShortcut(nsIDOMKeyEvent* aKeyEvent)
{
PRUint32 charCode;
aKeyEvent->GetCharCode(&charCode);
nsAutoTArray<PRUint32, 10> accessKeys;
nsEvent* nativeEvent = nsContentUtils::GetNativeEvent(aKeyEvent);
nsKeyEvent* nativeKeyEvent = static_cast<nsKeyEvent*>(nativeEvent);
if (nativeKeyEvent)
nsContentUtils::GetAccessKeyCandidates(nativeKeyEvent, accessKeys);
if (accessKeys.IsEmpty() && charCode)
accessKeys.AppendElement(charCode);
if (accessKeys.IsEmpty())
return nsnull; // no character was pressed so just return
// Enumerate over our list of frames.
nsIFrame* immediateParent = nsnull;
GetInsertionPoint(PresContext()->PresShell(), this, nsnull, &immediateParent);
if (!immediateParent)
immediateParent = this;
// Find a most preferred accesskey which should be returned.
nsIFrame* foundMenu = nsnull;
PRUint32 foundIndex = accessKeys.NoIndex;
nsIFrame* currFrame = immediateParent->GetFirstChild(nsnull);
while (currFrame) {
nsIContent* current = currFrame->GetContent();
// See if it's a menu item.
if (nsXULPopupManager::IsValidMenuItem(PresContext(), current, PR_FALSE)) {
// Get the shortcut attribute.
nsAutoString shortcutKey;
current->GetAttr(kNameSpaceID_None, nsGkAtoms::accesskey, shortcutKey);
if (!shortcutKey.IsEmpty()) {
ToLowerCase(shortcutKey);
const PRUnichar* start = shortcutKey.BeginReading();
const PRUnichar* end = shortcutKey.EndReading();
PRUint32 ch = UTF16CharEnumerator::NextChar(&start, end);
PRUint32 index = accessKeys.IndexOf(ch);
if (index != accessKeys.NoIndex &&
(foundIndex == accessKeys.NoIndex || index < foundIndex)) {
foundMenu = currFrame;
foundIndex = index;
}
}
}
currFrame = currFrame->GetNextSibling();
}
if (foundMenu) {
return (foundMenu->GetType() == nsGkAtoms::menuFrame) ?
static_cast<nsMenuFrame *>(foundMenu) : nsnull;
}
// didn't find a matching menu item
#ifdef XP_WIN
// behavior on Windows - this item is on the menu bar, beep and deactivate the menu bar
if (mIsActive) {
nsCOMPtr<nsISound> soundInterface = do_CreateInstance("@mozilla.org/sound;1");
if (soundInterface)
soundInterface->Beep();
}
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm) {
nsIFrame* popup = pm->GetTopPopup(ePopupTypeAny);
if (popup)
pm->HidePopup(popup->GetContent(), PR_TRUE, PR_TRUE, PR_TRUE);
}
SetCurrentMenuItem(nsnull);
SetActive(PR_FALSE);
#endif // #ifdef XP_WIN
return nsnull;
}
/* virtual */ nsMenuFrame*
nsMenuBarFrame::GetCurrentMenuItem()
{
return mCurrentMenu;
}
NS_IMETHODIMP
nsMenuBarFrame::SetCurrentMenuItem(nsMenuFrame* aMenuItem)
{
if (mCurrentMenu == aMenuItem)
return NS_OK;
if (mCurrentMenu)
mCurrentMenu->SelectMenu(PR_FALSE);
if (aMenuItem)
aMenuItem->SelectMenu(PR_TRUE);
mCurrentMenu = aMenuItem;
return NS_OK;
}
void
nsMenuBarFrame::CurrentMenuIsBeingDestroyed()
{
mCurrentMenu->SelectMenu(PR_FALSE);
mCurrentMenu = nsnull;
}
class nsMenuBarSwitchMenu : public nsRunnable
{
public:
nsMenuBarSwitchMenu(nsIContent* aMenuBar,
nsIContent *aOldMenu,
nsIContent *aNewMenu,
PRBool aSelectFirstItem)
: mMenuBar(aMenuBar), mOldMenu(aOldMenu), mNewMenu(aNewMenu),
mSelectFirstItem(aSelectFirstItem)
{
}
NS_IMETHOD Run()
{
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (!pm)
return NS_ERROR_UNEXPECTED;
// if switching from one menu to another, set a flag so that the call to
// HidePopup doesn't deactivate the menubar when the first menu closes.
nsMenuBarFrame* menubar = nsnull;
if (mOldMenu && mNewMenu) {
menubar = static_cast<nsMenuBarFrame *>
(pm->GetFrameOfTypeForContent(mMenuBar, nsGkAtoms::menuBarFrame, PR_FALSE));
if (menubar)
menubar->SetStayActive(PR_TRUE);
}
if (mOldMenu) {
nsWeakFrame weakMenuBar(menubar);
pm->HidePopup(mOldMenu, PR_FALSE, PR_FALSE, PR_FALSE);
// clear the flag again
if (mNewMenu && weakMenuBar.IsAlive())
menubar->SetStayActive(PR_FALSE);
}
if (mNewMenu)
pm->ShowMenu(mNewMenu, mSelectFirstItem, PR_FALSE);
return NS_OK;
}
private:
nsCOMPtr<nsIContent> mMenuBar;
nsCOMPtr<nsIContent> mOldMenu;
nsCOMPtr<nsIContent> mNewMenu;
PRBool mSelectFirstItem;
};
NS_IMETHODIMP
nsMenuBarFrame::ChangeMenuItem(nsMenuFrame* aMenuItem,
PRBool aSelectFirstItem)
{
if (mCurrentMenu == aMenuItem)
return NS_OK;
// check if there's an open context menu, we ignore this
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm && pm->HasContextMenu(nsnull))
return NS_OK;
nsIContent* aOldMenu = nsnull, *aNewMenu = nsnull;
// Unset the current child.
PRBool wasOpen = PR_FALSE;
if (mCurrentMenu) {
wasOpen = mCurrentMenu->IsOpen();
mCurrentMenu->SelectMenu(PR_FALSE);
if (wasOpen) {
nsMenuPopupFrame* popupFrame = mCurrentMenu->GetPopup();
if (popupFrame)
aOldMenu = popupFrame->GetContent();
}
}
// set to null first in case the IsAlive check below returns false
mCurrentMenu = nsnull;
// Set the new child.
if (aMenuItem) {
nsCOMPtr<nsIContent> content = aMenuItem->GetContent();
aMenuItem->SelectMenu(PR_TRUE);
mCurrentMenu = aMenuItem;
if (wasOpen && !aMenuItem->IsDisabled())
aNewMenu = content;
}
// use an event so that hiding and showing can be done synchronously, which
// avoids flickering
nsCOMPtr<nsIRunnable> event =
new nsMenuBarSwitchMenu(GetContent(), aOldMenu, aNewMenu, aSelectFirstItem);
return NS_DispatchToCurrentThread(event);
}
nsMenuFrame*
nsMenuBarFrame::Enter()
{
if (!mCurrentMenu)
return nsnull;
if (mCurrentMenu->IsOpen())
return mCurrentMenu->Enter();
return mCurrentMenu;
}
PRBool
nsMenuBarFrame::MenuClosed()
{
SetActive(PR_FALSE);
if (!mIsActive && mCurrentMenu) {
mCurrentMenu->SelectMenu(PR_FALSE);
mCurrentMenu = nsnull;
return PR_TRUE;
}
return PR_FALSE;
}
void
nsMenuBarFrame::InstallKeyboardNavigator()
{
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm)
pm->SetActiveMenuBar(this, PR_TRUE);
}
void
nsMenuBarFrame::RemoveKeyboardNavigator()
{
if (!mIsActive) {
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm)
pm->SetActiveMenuBar(this, PR_FALSE);
}
}
void
nsMenuBarFrame::Destroy()
{
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm)
pm->SetActiveMenuBar(this, PR_FALSE);
mTarget->RemoveEventListener(NS_LITERAL_STRING("keypress"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
mTarget->RemoveEventListener(NS_LITERAL_STRING("keydown"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
mTarget->RemoveEventListener(NS_LITERAL_STRING("keyup"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
mTarget->RemoveEventListener(NS_LITERAL_STRING("mousedown"), (nsIDOMMouseListener*)mMenuBarListener, PR_FALSE);
mTarget->RemoveEventListener(NS_LITERAL_STRING("blur"), (nsIDOMFocusListener*)mMenuBarListener, PR_TRUE);
NS_IF_RELEASE(mMenuBarListener);
nsBoxFrame::Destroy();
}