mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
416 lines
12 KiB
C++
416 lines
12 KiB
C++
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "Decoder.h"
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#include "nsIConsoleService.h"
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#include "nsIScriptError.h"
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#include "GeckoProfiler.h"
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#include "nsServiceManagerUtils.h"
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#include "nsComponentManagerUtils.h"
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namespace mozilla {
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namespace image {
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Decoder::Decoder(RasterImage &aImage)
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: mImage(aImage)
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, mCurrentFrame(nullptr)
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, mProgress(NoProgress)
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, mImageData(nullptr)
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, mColormap(nullptr)
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, mChunkCount(0)
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, mDecodeFlags(0)
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, mBytesDecoded(0)
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, mDecodeDone(false)
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, mDataError(false)
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, mFrameCount(0)
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, mFailCode(NS_OK)
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, mNeedsNewFrame(false)
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, mInitialized(false)
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, mSizeDecode(false)
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, mInFrame(false)
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, mIsAnimated(false)
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{ }
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Decoder::~Decoder()
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{
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MOZ_ASSERT(mProgress == NoProgress,
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"Destroying Decoder without taking all its progress changes");
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MOZ_ASSERT(mInvalidRect.IsEmpty(),
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"Destroying Decoder without taking all its invalidations");
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mInitialized = false;
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}
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/*
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* Common implementation of the decoder interface.
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*/
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void
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Decoder::Init()
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{
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// No re-initializing
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NS_ABORT_IF_FALSE(!mInitialized, "Can't re-initialize a decoder!");
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// Fire OnStartDecode at init time to support bug 512435.
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if (!IsSizeDecode()) {
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mProgress |= FLAG_DECODE_STARTED | FLAG_ONLOAD_BLOCKED;
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}
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// Implementation-specific initialization
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InitInternal();
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mInitialized = true;
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}
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// Initializes a decoder whose image and observer is already being used by a
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// parent decoder
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void
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Decoder::InitSharedDecoder(uint8_t* imageData, uint32_t imageDataLength,
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uint32_t* colormap, uint32_t colormapSize,
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imgFrame* currentFrame)
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{
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// No re-initializing
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NS_ABORT_IF_FALSE(!mInitialized, "Can't re-initialize a decoder!");
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mImageData = imageData;
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mImageDataLength = imageDataLength;
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mColormap = colormap;
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mColormapSize = colormapSize;
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mCurrentFrame = currentFrame;
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// We have all the frame data, so we've started the frame.
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if (!IsSizeDecode()) {
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PostFrameStart();
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}
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// Implementation-specific initialization
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InitInternal();
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mInitialized = true;
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}
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void
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Decoder::Write(const char* aBuffer, uint32_t aCount, DecodeStrategy aStrategy)
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{
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PROFILER_LABEL("ImageDecoder", "Write",
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js::ProfileEntry::Category::GRAPHICS);
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MOZ_ASSERT(NS_IsMainThread() || aStrategy == DECODE_ASYNC);
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// We're strict about decoder errors
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MOZ_ASSERT(!HasDecoderError(),
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"Not allowed to make more decoder calls after error!");
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// Begin recording telemetry data.
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TimeStamp start = TimeStamp::Now();
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mChunkCount++;
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// Keep track of the total number of bytes written.
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mBytesDecoded += aCount;
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// If a data error occured, just ignore future data.
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if (HasDataError())
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return;
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if (IsSizeDecode() && HasSize()) {
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// More data came in since we found the size. We have nothing to do here.
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return;
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}
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// Pass the data along to the implementation
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WriteInternal(aBuffer, aCount, aStrategy);
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// If we're a synchronous decoder and we need a new frame to proceed, let's
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// create one and call it again.
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while (aStrategy == DECODE_SYNC && NeedsNewFrame() && !HasDataError()) {
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nsresult rv = AllocateFrame();
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if (NS_SUCCEEDED(rv)) {
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// Tell the decoder to use the data it saved when it asked for a new frame.
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WriteInternal(nullptr, 0, aStrategy);
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}
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}
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// Finish telemetry.
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mDecodeTime += (TimeStamp::Now() - start);
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}
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void
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Decoder::Finish(RasterImage::eShutdownIntent aShutdownIntent)
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{
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MOZ_ASSERT(NS_IsMainThread());
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// Implementation-specific finalization
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if (!HasError())
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FinishInternal();
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// If the implementation left us mid-frame, finish that up.
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if (mInFrame && !HasError())
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PostFrameStop();
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// If PostDecodeDone() has not been called, we need to sent teardown
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// notifications.
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if (!IsSizeDecode() && !mDecodeDone) {
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// Log data errors to the error console
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nsCOMPtr<nsIConsoleService> consoleService =
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do_GetService(NS_CONSOLESERVICE_CONTRACTID);
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nsCOMPtr<nsIScriptError> errorObject =
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do_CreateInstance(NS_SCRIPTERROR_CONTRACTID);
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if (consoleService && errorObject && !HasDecoderError()) {
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nsAutoString msg(NS_LITERAL_STRING("Image corrupt or truncated: ") +
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NS_ConvertUTF8toUTF16(mImage.GetURIString()));
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if (NS_SUCCEEDED(errorObject->InitWithWindowID(
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msg,
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NS_ConvertUTF8toUTF16(mImage.GetURIString()),
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EmptyString(), 0, 0, nsIScriptError::errorFlag,
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"Image", mImage.InnerWindowID()
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))) {
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consoleService->LogMessage(errorObject);
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}
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}
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bool usable = !HasDecoderError();
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if (aShutdownIntent != RasterImage::eShutdownIntent_NotNeeded && !HasDecoderError()) {
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// If we only have a data error, we're usable if we have at least one complete frame.
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if (GetCompleteFrameCount() == 0) {
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usable = false;
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}
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}
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// If we're usable, do exactly what we should have when the decoder
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// completed.
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if (usable) {
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if (mInFrame) {
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PostFrameStop();
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}
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PostDecodeDone();
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} else {
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if (!IsSizeDecode()) {
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mProgress |= FLAG_DECODE_COMPLETE | FLAG_ONLOAD_UNBLOCKED;
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}
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mProgress |= FLAG_HAS_ERROR;
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}
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}
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// Set image metadata before calling DecodingComplete, because DecodingComplete calls Optimize().
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mImageMetadata.SetOnImage(&mImage);
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if (mDecodeDone) {
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mImage.DecodingComplete();
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}
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}
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void
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Decoder::FinishSharedDecoder()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!HasError()) {
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FinishInternal();
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}
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}
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nsresult
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Decoder::AllocateFrame()
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{
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MOZ_ASSERT(mNeedsNewFrame);
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MOZ_ASSERT(NS_IsMainThread());
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nsresult rv;
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nsRefPtr<imgFrame> frame;
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if (mNewFrameData.mPaletteDepth) {
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rv = mImage.EnsureFrame(mNewFrameData.mFrameNum, mNewFrameData.mOffsetX,
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mNewFrameData.mOffsetY, mNewFrameData.mWidth,
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mNewFrameData.mHeight, mNewFrameData.mFormat,
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mNewFrameData.mPaletteDepth,
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&mImageData, &mImageDataLength,
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&mColormap, &mColormapSize,
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getter_AddRefs(frame));
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} else {
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rv = mImage.EnsureFrame(mNewFrameData.mFrameNum, mNewFrameData.mOffsetX,
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mNewFrameData.mOffsetY, mNewFrameData.mWidth,
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mNewFrameData.mHeight, mNewFrameData.mFormat,
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&mImageData, &mImageDataLength,
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getter_AddRefs(frame));
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}
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if (NS_SUCCEEDED(rv)) {
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mCurrentFrame = frame;
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} else {
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mCurrentFrame = nullptr;
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}
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// Notify if appropriate
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if (NS_SUCCEEDED(rv) && mNewFrameData.mFrameNum == mFrameCount) {
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PostFrameStart();
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} else if (NS_FAILED(rv)) {
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PostDataError();
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}
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// Mark ourselves as not needing another frame before talking to anyone else
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// so they can tell us if they need yet another.
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mNeedsNewFrame = false;
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return rv;
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}
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void
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Decoder::SetSizeOnImage()
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{
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MOZ_ASSERT(mImageMetadata.HasSize(), "Should have size");
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MOZ_ASSERT(mImageMetadata.HasOrientation(), "Should have orientation");
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mImage.SetSize(mImageMetadata.GetWidth(),
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mImageMetadata.GetHeight(),
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mImageMetadata.GetOrientation());
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}
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/*
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* Hook stubs. Override these as necessary in decoder implementations.
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*/
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void Decoder::InitInternal() { }
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void Decoder::WriteInternal(const char* aBuffer, uint32_t aCount, DecodeStrategy aStrategy) { }
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void Decoder::FinishInternal() { }
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/*
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* Progress Notifications
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*/
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void
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Decoder::PostSize(int32_t aWidth,
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int32_t aHeight,
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Orientation aOrientation /* = Orientation()*/)
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{
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// Validate
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NS_ABORT_IF_FALSE(aWidth >= 0, "Width can't be negative!");
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NS_ABORT_IF_FALSE(aHeight >= 0, "Height can't be negative!");
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// Tell the image
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mImageMetadata.SetSize(aWidth, aHeight, aOrientation);
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// Record this notification.
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mProgress |= FLAG_SIZE_AVAILABLE;
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}
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void
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Decoder::PostHasTransparency()
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{
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mProgress |= FLAG_HAS_TRANSPARENCY;
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}
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void
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Decoder::PostFrameStart()
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{
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// We shouldn't already be mid-frame
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NS_ABORT_IF_FALSE(!mInFrame, "Starting new frame but not done with old one!");
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// Update our state to reflect the new frame
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mFrameCount++;
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mInFrame = true;
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// If we just became animated, record that fact.
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if (mFrameCount > 1) {
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mIsAnimated = true;
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mProgress |= FLAG_IS_ANIMATED;
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}
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// Decoder implementations should only call this method if they successfully
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// appended the frame to the image. So mFrameCount should always match that
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// reported by the Image.
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NS_ABORT_IF_FALSE(mFrameCount == mImage.GetNumFrames(),
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"Decoder frame count doesn't match image's!");
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}
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void
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Decoder::PostFrameStop(FrameBlender::FrameAlpha aFrameAlpha /* = FrameBlender::kFrameHasAlpha */,
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FrameBlender::FrameDisposalMethod aDisposalMethod /* = FrameBlender::kDisposeKeep */,
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int32_t aTimeout /* = 0 */,
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FrameBlender::FrameBlendMethod aBlendMethod /* = FrameBlender::kBlendOver */)
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{
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// We should be mid-frame
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MOZ_ASSERT(!IsSizeDecode(), "Stopping frame during a size decode");
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MOZ_ASSERT(mInFrame, "Stopping frame when we didn't start one");
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MOZ_ASSERT(mCurrentFrame, "Stopping frame when we don't have one");
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// Update our state
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mInFrame = false;
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if (aFrameAlpha == FrameBlender::kFrameOpaque) {
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mCurrentFrame->SetHasNoAlpha();
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}
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mCurrentFrame->SetFrameDisposalMethod(aDisposalMethod);
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mCurrentFrame->SetRawTimeout(aTimeout);
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mCurrentFrame->SetBlendMethod(aBlendMethod);
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mCurrentFrame->ImageUpdated(mCurrentFrame->GetRect());
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mProgress |= FLAG_FRAME_COMPLETE | FLAG_ONLOAD_UNBLOCKED;
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}
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void
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Decoder::PostInvalidation(nsIntRect& aRect)
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{
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// We should be mid-frame
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NS_ABORT_IF_FALSE(mInFrame, "Can't invalidate when not mid-frame!");
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NS_ABORT_IF_FALSE(mCurrentFrame, "Can't invalidate when not mid-frame!");
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// Account for the new region
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mInvalidRect.UnionRect(mInvalidRect, aRect);
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mCurrentFrame->ImageUpdated(aRect);
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}
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void
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Decoder::PostDecodeDone(int32_t aLoopCount /* = 0 */)
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{
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NS_ABORT_IF_FALSE(!IsSizeDecode(), "Can't be done with decoding with size decode!");
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NS_ABORT_IF_FALSE(!mInFrame, "Can't be done decoding if we're mid-frame!");
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NS_ABORT_IF_FALSE(!mDecodeDone, "Decode already done!");
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mDecodeDone = true;
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mImageMetadata.SetLoopCount(aLoopCount);
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mImageMetadata.SetIsNonPremultiplied(GetDecodeFlags() & DECODER_NO_PREMULTIPLY_ALPHA);
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mProgress |= FLAG_DECODE_COMPLETE;
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}
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void
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Decoder::PostDataError()
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{
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mDataError = true;
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}
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void
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Decoder::PostDecoderError(nsresult aFailureCode)
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{
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NS_ABORT_IF_FALSE(NS_FAILED(aFailureCode), "Not a failure code!");
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mFailCode = aFailureCode;
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// XXXbholley - we should report the image URI here, but imgContainer
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// needs to know its URI first
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NS_WARNING("Image decoding error - This is probably a bug!");
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}
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void
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Decoder::NeedNewFrame(uint32_t framenum, uint32_t x_offset, uint32_t y_offset,
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uint32_t width, uint32_t height,
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gfx::SurfaceFormat format,
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uint8_t palette_depth /* = 0 */)
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{
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// Decoders should never call NeedNewFrame without yielding back to Write().
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MOZ_ASSERT(!mNeedsNewFrame);
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// We don't want images going back in time or skipping frames.
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MOZ_ASSERT(framenum == mFrameCount || framenum == (mFrameCount - 1));
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mNewFrameData = NewFrameData(framenum, x_offset, y_offset, width, height, format, palette_depth);
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mNeedsNewFrame = true;
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}
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} // namespace image
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} // namespace mozilla
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