gecko/layout/xul/base/public/nsIPopupBoxObject.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* David W. Hyatt <hyatt@netscape.com>
* Ben Goodger <ben@netscape.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsIBoxObject.idl"
interface nsIDOMElement;
interface nsIDOMNode;
interface nsIDOMEvent;
[scriptable, uuid(e4c3845b-97d2-4fdf-860e-949746d15fb9)]
interface nsIPopupBoxObject : nsISupports
{
/**
* This method is deprecated. Use openPopup or openPopupAtScreen instead.
*/
void showPopup(in nsIDOMElement srcContent, in nsIDOMElement popupContent,
in long xpos, in long ypos,
in wstring popupType, in wstring anchorAlignment,
in wstring popupAlignment);
/**
* Hide the popup if it is open.
*/
void hidePopup();
/**
* Allow the popup to automatically position itself.
*/
attribute boolean autoPosition;
/**
* If keyboard navigation is enabled, the keyboard may be used to navigate
* the menuitems on the popup. Enabling keyboard navigation is the default
* behaviour and will install capturing key event listeners on the popup
* that do not propagate key events to the contents. If you wish to place
* elements in a popup which accept key events, such as textboxes, keyboard
* navigation should be disabled.
*
* Setting ignorekeys="true" on the popup element also disables keyboard
* navigation, and is recommended over calling this method.
*/
void enableKeyboardNavigator(in boolean enableKeyboardNavigator);
/**
* Enable automatic popup dismissal. This only has effect when called
* on an open popup.
*/
void enableRollup(in boolean enableRollup);
/**
* Control whether the event that caused the popup to be automatically
* dismissed ("rolled up") should be consumed, or dispatched as a
* normal event. This should be set immediately before calling showPopup()
* if non-default behavior is desired.
*/
const PRUint32 ROLLUP_DEFAULT = 0; /* widget/platform default */
const PRUint32 ROLLUP_CONSUME = 1; /* consume the rollup event */
const PRUint32 ROLLUP_NO_CONSUME = 2; /* don't consume the rollup event */
void setConsumeRollupEvent(in PRUint32 consume);
/**
* Size the popup to the given dimensions
*/
void sizeTo(in long width, in long height);
/**
* Move the popup to a point on screen in CSS pixels.
*/
void moveTo(in long left, in long top);
/**
* Open the popup relative to a specified node at a specific location.
*
* The popup may be either anchored to another node or opened freely.
* To anchor a popup to a node, supply an anchor node and set the position
* to a string indicating the manner in which the popup should be anchored.
* Possible values for position are:
* before_start, before_end, after_start, after_end,
* start_before, start_after, end_before, end_after,
* overlap, after_pointer
*
* The anchor node does not need to be in the same document as the popup.
*
* If the attributesOverride argument is true, the popupanchor, popupalign
* and position attributes on the popup node override the position value
* argument. If attributesOverride is false, the attributes are only used
* if position is empty.
*
* For an anchored popup, the x and y arguments may be used to offset the
* popup from its anchored position by some distance, measured in CSS pixels.
* x increases to the right and y increases down. Negative values may also
* be used to move to the left and upwards respectively.
*
* Unanchored popups may be created by supplying null as the anchor node.
* An unanchored popup appears at the position specified by x and y,
* relative to the viewport of the document containing the popup node. In
* this case, position and attributesOverride are ignored.
*
* @param anchorElement the node to anchor the popup to, may be null
* @param position manner is which to anchor the popup to node
* @param x horizontal offset
* @param y vertical offset
* @param isContextMenu true for context menus, false for other popups
* @param attributesOverride true if popup node attributes override position
* @param triggerEvent the event that triggered this popup (mouse click for example)
*/
void openPopup(in nsIDOMElement anchorElement,
in AString position,
in long x, in long y,
in boolean isContextMenu,
in boolean attributesOverride,
in nsIDOMEvent triggerEvent);
/**
* Open the popup at a specific screen position specified by x and y. This
* position may be adjusted if it would cause the popup to be off of the
* screen. The x and y coordinates are measured in CSS pixels, and like all
* screen coordinates, are given relative to the top left of the primary
* screen.
*
* @param isContextMenu true for context menus, false for other popups
* @param x horizontal screen position
* @param y vertical screen position
* @param triggerEvent the event that triggered this popup (mouse click for example)
*/
void openPopupAtScreen(in long x, in long y,
in boolean isContextMenu,
in nsIDOMEvent triggerEvent);
/**
* Returns the state of the popup:
* closed - the popup is closed
* open - the popup is open
* showing - the popup is in the process of being shown
* hiding - the popup is in the process of being hidden
*/
readonly attribute AString popupState;
/**
* The node that triggered the popup. If the popup is not open, will return
* null.
*/
readonly attribute nsIDOMNode triggerNode;
};
%{C++
nsresult
NS_NewPopupBoxObject(nsIBoxObject** aResult);
%}