mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
40ea3c9972
Backed out changeset 08653d62e6c0 (bug 1167409) Backed out changeset 211b839cfcda (bug 1167409) Backed out changeset 4264d30f4b03 (bug 1167409) Backed out changeset 95a7f1251dd4 (bug 1167409) Backed out changeset b88cb51c1f77 (bug 1167409)
532 lines
16 KiB
C++
532 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* A class that handles loading and evaluation of <script> elements.
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*/
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#ifndef __nsScriptLoader_h__
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#define __nsScriptLoader_h__
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#include "nsCOMPtr.h"
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#include "nsIScriptElement.h"
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#include "nsCOMArray.h"
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#include "nsTArray.h"
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#include "nsAutoPtr.h"
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#include "nsIDocument.h"
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#include "nsIStreamLoader.h"
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#include "mozilla/CORSMode.h"
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#include "mozilla/LinkedList.h"
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#include "mozilla/net/ReferrerPolicy.h"
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class nsScriptLoadRequestList;
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class nsIURI;
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namespace JS {
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class SourceBufferHolder;
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} // namespace JS
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namespace mozilla {
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namespace dom {
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class AutoJSAPI;
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} // namespace dom
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} // namespace mozilla
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//////////////////////////////////////////////////////////////
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// Per-request data structure
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//////////////////////////////////////////////////////////////
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class nsScriptLoadRequest final : public nsISupports,
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private mozilla::LinkedListElement<nsScriptLoadRequest>
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{
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~nsScriptLoadRequest()
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{
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js_free(mScriptTextBuf);
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}
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typedef LinkedListElement<nsScriptLoadRequest> super;
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// Allow LinkedListElement<nsScriptLoadRequest> to cast us to itself as needed.
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friend class mozilla::LinkedListElement<nsScriptLoadRequest>;
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friend class nsScriptLoadRequestList;
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public:
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nsScriptLoadRequest(nsIScriptElement* aElement,
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uint32_t aVersion,
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mozilla::CORSMode aCORSMode)
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: mElement(aElement),
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mLoading(true),
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mIsInline(true),
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mHasSourceMapURL(false),
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mIsDefer(false),
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mIsAsync(false),
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mIsNonAsyncScriptInserted(false),
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mIsXSLT(false),
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mIsCanceled(false),
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mScriptTextBuf(nullptr),
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mScriptTextLength(0),
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mJSVersion(aVersion),
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mLineNo(1),
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mCORSMode(aCORSMode),
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mReferrerPolicy(mozilla::net::RP_Default)
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{
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}
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NS_DECL_THREADSAFE_ISUPPORTS
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void FireScriptAvailable(nsresult aResult)
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{
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mElement->ScriptAvailable(aResult, mElement, mIsInline, mURI, mLineNo);
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}
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void FireScriptEvaluated(nsresult aResult)
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{
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mElement->ScriptEvaluated(aResult, mElement, mIsInline);
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}
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bool IsPreload()
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{
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return mElement == nullptr;
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}
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void Cancel()
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{
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mIsCanceled = true;
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}
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bool IsCanceled() const
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{
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return mIsCanceled;
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}
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using super::getNext;
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using super::isInList;
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nsCOMPtr<nsIScriptElement> mElement;
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bool mLoading; // Are we still waiting for a load to complete?
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bool mIsInline; // Is the script inline or loaded?
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bool mHasSourceMapURL; // Does the HTTP header have a source map url?
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bool mIsDefer; // True if we live in mDeferRequests.
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bool mIsAsync; // True if we live in mLoadingAsyncRequests or mLoadedAsyncRequests.
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bool mIsNonAsyncScriptInserted; // True if we live in mNonAsyncExternalScriptInsertedRequests
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bool mIsXSLT; // True if we live in mXSLTRequests.
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bool mIsCanceled; // True if we have been explicitly canceled.
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nsString mSourceMapURL; // Holds source map url for loaded scripts
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char16_t* mScriptTextBuf; // Holds script text for non-inline scripts. Don't
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size_t mScriptTextLength; // use nsString so we can give ownership to jsapi.
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uint32_t mJSVersion;
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nsCOMPtr<nsIURI> mURI;
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nsCOMPtr<nsIPrincipal> mOriginPrincipal;
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nsAutoCString mURL; // Keep the URI's filename alive during off thread parsing.
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int32_t mLineNo;
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const mozilla::CORSMode mCORSMode;
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mozilla::net::ReferrerPolicy mReferrerPolicy;
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};
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class nsScriptLoadRequestList : private mozilla::LinkedList<nsScriptLoadRequest>
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{
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typedef mozilla::LinkedList<nsScriptLoadRequest> super;
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public:
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~nsScriptLoadRequestList();
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void Clear();
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#ifdef DEBUG
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bool Contains(nsScriptLoadRequest* aElem);
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#endif // DEBUG
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using super::getFirst;
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using super::isEmpty;
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void AppendElement(nsScriptLoadRequest* aElem)
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{
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MOZ_ASSERT(!aElem->isInList());
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NS_ADDREF(aElem);
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insertBack(aElem);
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}
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MOZ_WARN_UNUSED_RESULT
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already_AddRefed<nsScriptLoadRequest> Steal(nsScriptLoadRequest* aElem)
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{
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aElem->removeFrom(*this);
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return dont_AddRef(aElem);
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}
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MOZ_WARN_UNUSED_RESULT
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already_AddRefed<nsScriptLoadRequest> StealFirst()
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{
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MOZ_ASSERT(!isEmpty());
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return Steal(getFirst());
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}
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};
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//////////////////////////////////////////////////////////////
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// Script loader implementation
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//////////////////////////////////////////////////////////////
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class nsScriptLoader final : public nsIStreamLoaderObserver
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{
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class MOZ_STACK_CLASS AutoCurrentScriptUpdater
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{
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public:
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AutoCurrentScriptUpdater(nsScriptLoader* aScriptLoader,
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nsIScriptElement* aCurrentScript)
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: mOldScript(aScriptLoader->mCurrentScript)
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, mScriptLoader(aScriptLoader)
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{
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mScriptLoader->mCurrentScript = aCurrentScript;
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}
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~AutoCurrentScriptUpdater()
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{
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mScriptLoader->mCurrentScript.swap(mOldScript);
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}
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private:
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nsCOMPtr<nsIScriptElement> mOldScript;
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nsScriptLoader* mScriptLoader;
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};
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friend class nsScriptRequestProcessor;
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friend class AutoCurrentScriptUpdater;
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public:
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explicit nsScriptLoader(nsIDocument* aDocument);
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NS_DECL_ISUPPORTS
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NS_DECL_NSISTREAMLOADEROBSERVER
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/**
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* The loader maintains a weak reference to the document with
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* which it is initialized. This call forces the reference to
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* be dropped.
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*/
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void DropDocumentReference()
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{
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mDocument = nullptr;
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}
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/**
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* Add an observer for all scripts loaded through this loader.
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*
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* @param aObserver observer for all script processing.
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*/
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nsresult AddObserver(nsIScriptLoaderObserver* aObserver)
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{
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return mObservers.AppendObject(aObserver) ? NS_OK :
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NS_ERROR_OUT_OF_MEMORY;
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}
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/**
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* Remove an observer.
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*
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* @param aObserver observer to be removed
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*/
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void RemoveObserver(nsIScriptLoaderObserver* aObserver)
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{
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mObservers.RemoveObject(aObserver);
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}
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/**
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* Process a script element. This will include both loading the
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* source of the element if it is not inline and evaluating
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* the script itself.
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*
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* If the script is an inline script that can be executed immediately
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* (i.e. there are no other scripts pending) then ScriptAvailable
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* and ScriptEvaluated will be called before the function returns.
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*
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* If true is returned the script could not be executed immediately.
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* In this case ScriptAvailable is guaranteed to be called at a later
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* point (as well as possibly ScriptEvaluated).
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*
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* @param aElement The element representing the script to be loaded and
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* evaluated.
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*/
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bool ProcessScriptElement(nsIScriptElement* aElement);
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/**
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* Gets the currently executing script. This is useful if you want to
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* generate a unique key based on the currently executing script.
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*/
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nsIScriptElement* GetCurrentScript()
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{
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return mCurrentScript;
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}
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nsIScriptElement* GetCurrentParserInsertedScript()
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{
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return mCurrentParserInsertedScript;
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}
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/**
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* Whether the loader is enabled or not.
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* When disabled, processing of new script elements is disabled.
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* Any call to ProcessScriptElement() will return false. Note that
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* this DOES NOT disable currently loading or executing scripts.
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*/
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bool GetEnabled()
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{
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return mEnabled;
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}
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void SetEnabled(bool aEnabled)
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{
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if (!mEnabled && aEnabled) {
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ProcessPendingRequestsAsync();
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}
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mEnabled = aEnabled;
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}
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/**
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* Add/remove blocker. Blockers will stop scripts from executing, but not
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* from loading.
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*/
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void AddExecuteBlocker()
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{
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++mBlockerCount;
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}
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void RemoveExecuteBlocker()
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{
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if (!--mBlockerCount) {
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ProcessPendingRequestsAsync();
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}
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}
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/**
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* Convert the given buffer to a UTF-16 string.
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* @param aChannel Channel corresponding to the data. May be null.
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* @param aData The data to convert
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* @param aLength Length of the data
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* @param aHintCharset Hint for the character set (e.g., from a charset
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* attribute). May be the empty string.
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* @param aDocument Document which the data is loaded for. Must not be
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* null.
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* @param aBufOut [out] char16_t array allocated by ConvertToUTF16 and
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* containing data converted to unicode. Caller must
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* js_free() this data when no longer needed.
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* @param aLengthOut [out] Length of array returned in aBufOut in number
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* of char16_t code units.
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*/
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static nsresult ConvertToUTF16(nsIChannel* aChannel, const uint8_t* aData,
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uint32_t aLength,
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const nsAString& aHintCharset,
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nsIDocument* aDocument,
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char16_t*& aBufOut, size_t& aLengthOut);
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/**
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* Processes any pending requests that are ready for processing.
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*/
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void ProcessPendingRequests();
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/**
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* Check whether it's OK to load a script from aURI in
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* aDocument.
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*/
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static nsresult ShouldLoadScript(nsIDocument* aDocument,
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nsISupports* aContext,
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nsIURI* aURI,
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const nsAString &aType);
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/**
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* Starts deferring deferred scripts and puts them in the mDeferredRequests
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* queue instead.
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*/
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void BeginDeferringScripts()
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{
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mDeferEnabled = true;
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if (mDocument) {
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mDocument->BlockOnload();
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}
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}
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/**
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* Notifies the script loader that parsing is done. If aTerminated is true,
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* this will drop any pending scripts that haven't run yet. Otherwise, it
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* will stops deferring scripts and immediately processes the
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* mDeferredRequests queue.
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*
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* WARNING: This function will synchronously execute content scripts, so be
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* prepared that the world might change around you.
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*/
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void ParsingComplete(bool aTerminated);
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/**
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* Returns the number of pending scripts, deferred or not.
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*/
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uint32_t HasPendingOrCurrentScripts()
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{
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return mCurrentScript || mParserBlockingRequest;
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}
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/**
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* Adds aURI to the preload list and starts loading it.
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*
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* @param aURI The URI of the external script.
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* @param aCharset The charset parameter for the script.
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* @param aType The type parameter for the script.
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* @param aCrossOrigin The crossorigin attribute for the script.
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* Void if not present.
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* @param aScriptFromHead Whether or not the script was a child of head
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*/
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virtual void PreloadURI(nsIURI *aURI, const nsAString &aCharset,
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const nsAString &aType,
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const nsAString &aCrossOrigin,
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bool aScriptFromHead,
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const mozilla::net::ReferrerPolicy aReferrerPolicy);
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/**
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* Process a request that was deferred so that the script could be compiled
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* off thread.
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*/
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nsresult ProcessOffThreadRequest(nsScriptLoadRequest *aRequest,
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void **aOffThreadToken);
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bool AddPendingChildLoader(nsScriptLoader* aChild) {
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return mPendingChildLoaders.AppendElement(aChild) != nullptr;
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}
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private:
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virtual ~nsScriptLoader();
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/**
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* Unblocks the creator parser of the parser-blocking scripts.
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*/
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void UnblockParser(nsScriptLoadRequest* aParserBlockingRequest);
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/**
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* Asynchronously resumes the creator parser of the parser-blocking scripts.
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*/
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void ContinueParserAsync(nsScriptLoadRequest* aParserBlockingRequest);
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/**
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* Helper function to check the content policy for a given request.
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*/
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static nsresult CheckContentPolicy(nsIDocument* aDocument,
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nsISupports *aContext,
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nsIURI *aURI,
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const nsAString &aType);
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/**
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* Start a load for aRequest's URI.
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*/
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nsresult StartLoad(nsScriptLoadRequest *aRequest, const nsAString &aType,
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bool aScriptFromHead);
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/**
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* Process any pending requests asynchronously (i.e. off an event) if there
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* are any. Note that this is a no-op if there aren't any currently pending
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* requests.
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*
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* This function is virtual to allow cross-library calls to SetEnabled()
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*/
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virtual void ProcessPendingRequestsAsync();
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/**
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* If true, the loader is ready to execute scripts, and so are all its
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* ancestors. If the loader itself is ready but some ancestor is not, this
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* function will add an execute blocker and ask the ancestor to remove it
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* once it becomes ready.
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*/
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bool ReadyToExecuteScripts();
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/**
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* Return whether just this loader is ready to execute scripts.
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*/
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bool SelfReadyToExecuteScripts()
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{
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return mEnabled && !mBlockerCount;
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}
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nsresult AttemptAsyncScriptParse(nsScriptLoadRequest* aRequest);
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nsresult ProcessRequest(nsScriptLoadRequest* aRequest,
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void **aOffThreadToken = nullptr);
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void FireScriptAvailable(nsresult aResult,
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nsScriptLoadRequest* aRequest);
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void FireScriptEvaluated(nsresult aResult,
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nsScriptLoadRequest* aRequest);
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nsresult EvaluateScript(nsScriptLoadRequest* aRequest,
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JS::SourceBufferHolder& aSrcBuf,
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void **aOffThreadToken);
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already_AddRefed<nsIScriptGlobalObject> GetScriptGlobalObject();
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void FillCompileOptionsForRequest(const mozilla::dom::AutoJSAPI &jsapi,
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nsScriptLoadRequest *aRequest,
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JS::Handle<JSObject *> aScopeChain,
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JS::CompileOptions *aOptions);
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nsresult PrepareLoadedRequest(nsScriptLoadRequest* aRequest,
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nsIStreamLoader* aLoader,
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nsresult aStatus,
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uint32_t aStringLen,
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const uint8_t* aString);
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void AddDeferRequest(nsScriptLoadRequest* aRequest);
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bool MaybeRemovedDeferRequests();
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nsIDocument* mDocument; // [WEAK]
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nsCOMArray<nsIScriptLoaderObserver> mObservers;
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nsScriptLoadRequestList mNonAsyncExternalScriptInsertedRequests;
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// mLoadingAsyncRequests holds async requests while they're loading; when they
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// have been loaded they are moved to mLoadedAsyncRequests.
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nsScriptLoadRequestList mLoadingAsyncRequests;
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nsScriptLoadRequestList mLoadedAsyncRequests;
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nsScriptLoadRequestList mDeferRequests;
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nsScriptLoadRequestList mXSLTRequests;
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nsRefPtr<nsScriptLoadRequest> mParserBlockingRequest;
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// In mRequests, the additional information here is stored by the element.
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struct PreloadInfo {
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nsRefPtr<nsScriptLoadRequest> mRequest;
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nsString mCharset;
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};
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struct PreloadRequestComparator {
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bool Equals(const PreloadInfo &aPi, nsScriptLoadRequest * const &aRequest)
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const
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{
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return aRequest == aPi.mRequest;
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}
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};
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struct PreloadURIComparator {
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bool Equals(const PreloadInfo &aPi, nsIURI * const &aURI) const;
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};
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nsTArray<PreloadInfo> mPreloads;
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nsCOMPtr<nsIScriptElement> mCurrentScript;
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nsCOMPtr<nsIScriptElement> mCurrentParserInsertedScript;
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// XXXbz do we want to cycle-collect these or something? Not sure.
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nsTArray< nsRefPtr<nsScriptLoader> > mPendingChildLoaders;
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uint32_t mBlockerCount;
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bool mEnabled;
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bool mDeferEnabled;
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bool mDocumentParsingDone;
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bool mBlockingDOMContentLoaded;
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};
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class nsAutoScriptLoaderDisabler
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{
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public:
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explicit nsAutoScriptLoaderDisabler(nsIDocument* aDoc)
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{
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mLoader = aDoc->ScriptLoader();
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mWasEnabled = mLoader->GetEnabled();
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if (mWasEnabled) {
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mLoader->SetEnabled(false);
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}
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}
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~nsAutoScriptLoaderDisabler()
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{
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if (mWasEnabled) {
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mLoader->SetEnabled(true);
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}
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}
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bool mWasEnabled;
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nsRefPtr<nsScriptLoader> mLoader;
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};
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#endif //__nsScriptLoader_h__
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