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133 lines
3.8 KiB
C#
133 lines
3.8 KiB
C#
// LzInWindow.cs
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using System;
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namespace SevenZip.Compression.LZ
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{
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public class InWindow
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{
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public Byte[] _bufferBase = null; // pointer to buffer with data
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System.IO.Stream _stream;
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UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done
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bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream
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UInt32 _pointerToLastSafePosition;
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public UInt32 _bufferOffset;
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public UInt32 _blockSize; // Size of Allocated memory block
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public UInt32 _pos; // offset (from _buffer) of curent byte
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UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer before _pos
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UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer after _pos
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public UInt32 _streamPos; // offset (from _buffer) of first not read byte from Stream
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public void MoveBlock()
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{
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UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSizeBefore;
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// we need one additional byte, since MovePos moves on 1 byte.
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if (offset > 0)
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offset--;
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UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos - offset;
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// check negative offset ????
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for (UInt32 i = 0; i < numBytes; i++)
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_bufferBase[i] = _bufferBase[offset + i];
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_bufferOffset -= offset;
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}
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public virtual void ReadBlock()
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{
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if (_streamEndWasReached)
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return;
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while (true)
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{
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int size = (int)((0 - _bufferOffset) + _blockSize - _streamPos);
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if (size == 0)
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return;
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int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size);
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if (numReadBytes == 0)
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{
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_posLimit = _streamPos;
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UInt32 pointerToPostion = _bufferOffset + _posLimit;
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if (pointerToPostion > _pointerToLastSafePosition)
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_posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset);
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_streamEndWasReached = true;
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return;
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}
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_streamPos += (UInt32)numReadBytes;
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if (_streamPos >= _pos + _keepSizeAfter)
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_posLimit = _streamPos - _keepSizeAfter;
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}
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}
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void Free() { _bufferBase = null; }
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public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv)
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{
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_keepSizeBefore = keepSizeBefore;
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_keepSizeAfter = keepSizeAfter;
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UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
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if (_bufferBase == null || _blockSize != blockSize)
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{
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Free();
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_blockSize = blockSize;
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_bufferBase = new Byte[_blockSize];
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}
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_pointerToLastSafePosition = _blockSize - keepSizeAfter;
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}
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public void SetStream(System.IO.Stream stream) { _stream = stream; }
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public void ReleaseStream() { _stream = null; }
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public void Init()
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{
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_bufferOffset = 0;
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_pos = 0;
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_streamPos = 0;
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_streamEndWasReached = false;
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ReadBlock();
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}
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public void MovePos()
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{
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_pos++;
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if (_pos > _posLimit)
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{
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UInt32 pointerToPostion = _bufferOffset + _pos;
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if (pointerToPostion > _pointerToLastSafePosition)
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MoveBlock();
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ReadBlock();
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}
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}
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public Byte GetIndexByte(Int32 index) { return _bufferBase[_bufferOffset + _pos + index]; }
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// index + limit have not to exceed _keepSizeAfter;
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public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
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{
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if (_streamEndWasReached)
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if ((_pos + index) + limit > _streamPos)
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limit = _streamPos - (UInt32)(_pos + index);
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distance++;
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// Byte *pby = _buffer + (size_t)_pos + index;
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UInt32 pby = _bufferOffset + _pos + (UInt32)index;
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UInt32 i;
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for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++);
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return i;
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}
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public UInt32 GetNumAvailableBytes() { return _streamPos - _pos; }
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public void ReduceOffsets(Int32 subValue)
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{
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_bufferOffset += (UInt32)subValue;
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_posLimit -= (UInt32)subValue;
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_pos -= (UInt32)subValue;
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_streamPos -= (UInt32)subValue;
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}
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}
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}
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