gecko/netwerk/base/src/nsUDPSocket.h
Shih-Chiang Chien a3ff2ad0ac Bug 869869 - Part 1, change nsUDPServerSocket to nsUDPSocket, r=mcmanus.
--HG--
rename : netwerk/base/public/nsIUDPServerSocket.idl => netwerk/base/public/nsIUDPSocket.idl
rename : netwerk/base/src/nsUDPServerSocket.cpp => netwerk/base/src/nsUDPSocket.cpp
rename : netwerk/base/src/nsUDPServerSocket.h => netwerk/base/src/nsUDPSocket.h
2013-05-10 20:00:22 +08:00

101 lines
2.6 KiB
C++

/* vim:set ts=2 sw=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsUDPSocket_h__
#define nsUDPSocket_h__
#include "nsIUDPSocket.h"
#include "mozilla/Mutex.h"
#include "nsIOutputStream.h"
#include "nsAutoPtr.h"
//-----------------------------------------------------------------------------
class nsUDPSocket : public nsASocketHandler
, public nsIUDPSocket
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIUDPSOCKET
// nsASocketHandler methods:
virtual void OnSocketReady(PRFileDesc* fd, int16_t outFlags);
virtual void OnSocketDetached(PRFileDesc* fd);
virtual void IsLocal(bool* aIsLocal);
uint64_t ByteCountSent() { return mByteWriteCount; }
uint64_t ByteCountReceived() { return mByteReadCount; }
void AddOutputBytes(uint64_t aBytes);
nsUDPSocket();
// This must be public to support older compilers (xlC_r on AIX)
virtual ~nsUDPSocket();
private:
void OnMsgClose();
void OnMsgAttach();
// try attaching our socket (mFD) to the STS's poll list.
nsresult TryAttach();
// lock protects access to mListener;
// so mListener is not cleared while being used/locked.
mozilla::Mutex mLock;
PRFileDesc *mFD;
mozilla::net::NetAddr mAddr;
nsCOMPtr<nsIUDPSocketListener> mListener;
nsCOMPtr<nsIEventTarget> mListenerTarget;
bool mAttached;
nsRefPtr<nsSocketTransportService> mSts;
uint64_t mByteReadCount;
uint64_t mByteWriteCount;
};
//-----------------------------------------------------------------------------
class nsUDPMessage : public nsIUDPMessage
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIUDPMESSAGE
nsUDPMessage(PRNetAddr* aAddr,
nsIOutputStream* aOutputStream,
const nsACString& aData);
private:
virtual ~nsUDPMessage();
PRNetAddr mAddr;
nsCOMPtr<nsIOutputStream> mOutputStream;
nsCString mData;
};
//-----------------------------------------------------------------------------
class nsUDPOutputStream : public nsIOutputStream
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIOUTPUTSTREAM
nsUDPOutputStream(nsUDPSocket* aSocket,
PRFileDesc* aFD,
PRNetAddr& aPrClientAddr);
virtual ~nsUDPOutputStream();
private:
nsRefPtr<nsUDPSocket> mSocket;
PRFileDesc *mFD;
PRNetAddr mPrClientAddr;
bool mIsClosed;
};
#endif // nsUDPSocket_h__