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https://gitlab.winehq.org/wine/wine-gecko.git
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a3ff2ad0ac
--HG-- rename : netwerk/base/public/nsIUDPServerSocket.idl => netwerk/base/public/nsIUDPSocket.idl rename : netwerk/base/src/nsUDPServerSocket.cpp => netwerk/base/src/nsUDPSocket.cpp rename : netwerk/base/src/nsUDPServerSocket.h => netwerk/base/src/nsUDPSocket.h
101 lines
2.6 KiB
C++
101 lines
2.6 KiB
C++
/* vim:set ts=2 sw=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsUDPSocket_h__
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#define nsUDPSocket_h__
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#include "nsIUDPSocket.h"
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#include "mozilla/Mutex.h"
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#include "nsIOutputStream.h"
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#include "nsAutoPtr.h"
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//-----------------------------------------------------------------------------
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class nsUDPSocket : public nsASocketHandler
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, public nsIUDPSocket
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{
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIUDPSOCKET
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// nsASocketHandler methods:
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virtual void OnSocketReady(PRFileDesc* fd, int16_t outFlags);
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virtual void OnSocketDetached(PRFileDesc* fd);
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virtual void IsLocal(bool* aIsLocal);
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uint64_t ByteCountSent() { return mByteWriteCount; }
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uint64_t ByteCountReceived() { return mByteReadCount; }
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void AddOutputBytes(uint64_t aBytes);
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nsUDPSocket();
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// This must be public to support older compilers (xlC_r on AIX)
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virtual ~nsUDPSocket();
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private:
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void OnMsgClose();
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void OnMsgAttach();
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// try attaching our socket (mFD) to the STS's poll list.
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nsresult TryAttach();
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// lock protects access to mListener;
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// so mListener is not cleared while being used/locked.
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mozilla::Mutex mLock;
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PRFileDesc *mFD;
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mozilla::net::NetAddr mAddr;
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nsCOMPtr<nsIUDPSocketListener> mListener;
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nsCOMPtr<nsIEventTarget> mListenerTarget;
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bool mAttached;
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nsRefPtr<nsSocketTransportService> mSts;
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uint64_t mByteReadCount;
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uint64_t mByteWriteCount;
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};
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//-----------------------------------------------------------------------------
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class nsUDPMessage : public nsIUDPMessage
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{
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIUDPMESSAGE
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nsUDPMessage(PRNetAddr* aAddr,
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nsIOutputStream* aOutputStream,
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const nsACString& aData);
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private:
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virtual ~nsUDPMessage();
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PRNetAddr mAddr;
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nsCOMPtr<nsIOutputStream> mOutputStream;
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nsCString mData;
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};
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//-----------------------------------------------------------------------------
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class nsUDPOutputStream : public nsIOutputStream
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{
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIOUTPUTSTREAM
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nsUDPOutputStream(nsUDPSocket* aSocket,
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PRFileDesc* aFD,
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PRNetAddr& aPrClientAddr);
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virtual ~nsUDPOutputStream();
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private:
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nsRefPtr<nsUDPSocket> mSocket;
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PRFileDesc *mFD;
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PRNetAddr mPrClientAddr;
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bool mIsClosed;
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};
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#endif // nsUDPSocket_h__
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