gecko/content/canvas/src
2010-06-17 23:51:54 -07:00
..
CanvasUtils.cpp b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
CanvasUtils.h b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
CustomQS_Canvas2D.h Browser builds 2010-06-17 23:51:54 -07:00
CustomQS_WebGL.h Bug 572042: get tracing+fat values to build in the browser. As part of this I disabled the quickstub traceable natives. According to Andreas, we don't necessarily need them for good perf now that we can call the standard quickstub from trace. This build works on simple JS, but there are still bugs (e.g., Google Maps asserts). 2010-06-15 15:43:41 -07:00
Makefile.in b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
NativeJSContext.cpp Firefox builds 2010-06-07 18:21:51 -07:00
NativeJSContext.h Merge with TraceMonkey 2010-06-09 21:59:18 -07:00
nsCanvasRenderingContext2D.cpp b=568526 (related); add env var for switching 2d canvas to image surfaces; r=bz 2010-05-28 21:13:08 -07:00
WebGLContext.cpp b=569985; don't allow webgl objects from other contexts to be used; r=bjacob 2010-06-04 12:03:37 -07:00
WebGLContext.h b=569985; don't allow webgl objects from other contexts to be used; r=bjacob 2010-06-04 12:03:37 -07:00
WebGLContextGL.cpp b=569985; don't allow webgl objects from other contexts to be used; r=bjacob 2010-06-04 12:03:37 -07:00
WebGLContextNotSupported.cpp bustage fix for webgl-disabled builds 2010-06-02 14:05:24 -07:00
WebGLContextUtils.cpp b=569984; [webgl] verify shader attachment/detachment and program completeness; r=bjacob 2010-06-04 12:03:33 -07:00
WebGLContextValidate.cpp b=569985; don't allow webgl objects from other contexts to be used; r=bjacob 2010-06-04 12:03:37 -07:00