gecko/browser/components/sessionstore/SessionStore.jsm
2015-03-02 12:41:37 -08:00

3731 lines
127 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
this.EXPORTED_SYMBOLS = ["SessionStore"];
const Cu = Components.utils;
const Cc = Components.classes;
const Ci = Components.interfaces;
const Cr = Components.results;
const TAB_STATE_NEEDS_RESTORE = 1;
const TAB_STATE_RESTORING = 2;
const NOTIFY_WINDOWS_RESTORED = "sessionstore-windows-restored";
const NOTIFY_BROWSER_STATE_RESTORED = "sessionstore-browser-state-restored";
const NOTIFY_LAST_SESSION_CLEARED = "sessionstore-last-session-cleared";
const NOTIFY_TAB_RESTORED = "sessionstore-debug-tab-restored"; // WARNING: debug-only
// Maximum number of tabs to restore simultaneously. Previously controlled by
// the browser.sessionstore.max_concurrent_tabs pref.
const MAX_CONCURRENT_TAB_RESTORES = 3;
// global notifications observed
const OBSERVING = [
"browser-window-before-show", "domwindowclosed",
"quit-application-requested", "browser-lastwindow-close-granted",
"quit-application", "browser:purge-session-history",
"browser:purge-domain-data",
"gather-telemetry",
"idle-daily",
];
// XUL Window properties to (re)store
// Restored in restoreDimensions()
const WINDOW_ATTRIBUTES = ["width", "height", "screenX", "screenY", "sizemode"];
// Hideable window features to (re)store
// Restored in restoreWindowFeatures()
const WINDOW_HIDEABLE_FEATURES = [
"menubar", "toolbar", "locationbar", "personalbar", "statusbar", "scrollbars"
];
// Messages that will be received via the Frame Message Manager.
const FMM_MESSAGES = [
// The content script gives us a reference to an object that performs
// synchronous collection of session data.
"SessionStore:setupSyncHandler",
// The content script sends us data that has been invalidated and needs to
// be saved to disk.
"SessionStore:update",
// The restoreHistory code has run. This is a good time to run SSTabRestoring.
"SessionStore:restoreHistoryComplete",
// The load for the restoring tab has begun. We update the URL bar at this
// time; if we did it before, the load would overwrite it.
"SessionStore:restoreTabContentStarted",
// All network loads for a restoring tab are done, so we should
// consider restoring another tab in the queue. The document has
// been restored, and forms have been filled. We trigger
// SSTabRestored at this time.
"SessionStore:restoreTabContentComplete",
// A tab that is being restored was reloaded. We call restoreTabContent to
// finish restoring it right away.
"SessionStore:reloadPendingTab",
];
// The list of messages we accept from <xul:browser>s that have no tab
// assigned. Those are for example the ones that preload about:newtab pages.
const FMM_NOTAB_MESSAGES = new Set([
// For a description see above.
"SessionStore:setupSyncHandler",
// For a description see above.
"SessionStore:update",
]);
// Messages that will be received via the Parent Process Message Manager.
const PPMM_MESSAGES = [
// A tab is being revived from the crashed state. The sender of this
// message should actually be running in the parent process, since this
// will be the crashed tab interface. We use the Child and Parent Process
// Message Managers because the message is sent during framescript unload
// when the Frame Message Manager is not available.
"SessionStore:RemoteTabRevived",
];
// These are tab events that we listen to.
const TAB_EVENTS = [
"TabOpen", "TabClose", "TabSelect", "TabShow", "TabHide", "TabPinned",
"TabUnpinned"
];
// The number of milliseconds in a day
const MS_PER_DAY = 1000.0 * 60.0 * 60.0 * 24.0;
Cu.import("resource://gre/modules/Services.jsm", this);
Cu.import("resource://gre/modules/XPCOMUtils.jsm", this);
Cu.import("resource://gre/modules/TelemetryTimestamps.jsm", this);
Cu.import("resource://gre/modules/TelemetryStopwatch.jsm", this);
Cu.import("resource://gre/modules/osfile.jsm", this);
Cu.import("resource://gre/modules/PrivateBrowsingUtils.jsm", this);
Cu.import("resource://gre/modules/Promise.jsm", this);
Cu.import("resource://gre/modules/Task.jsm", this);
XPCOMUtils.defineLazyServiceGetter(this, "gSessionStartup",
"@mozilla.org/browser/sessionstartup;1", "nsISessionStartup");
XPCOMUtils.defineLazyServiceGetter(this, "gScreenManager",
"@mozilla.org/gfx/screenmanager;1", "nsIScreenManager");
XPCOMUtils.defineLazyServiceGetter(this, "Telemetry",
"@mozilla.org/base/telemetry;1", "nsITelemetry");
XPCOMUtils.defineLazyServiceGetter(this, "ppmm",
"@mozilla.org/parentprocessmessagemanager;1",
"nsIMessageListenerManager");
XPCOMUtils.defineLazyModuleGetter(this, "console",
"resource://gre/modules/devtools/Console.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "RecentWindow",
"resource:///modules/RecentWindow.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "GlobalState",
"resource:///modules/sessionstore/GlobalState.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "PrivacyFilter",
"resource:///modules/sessionstore/PrivacyFilter.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "RunState",
"resource:///modules/sessionstore/RunState.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "ScratchpadManager",
"resource:///modules/devtools/scratchpad-manager.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "SessionSaver",
"resource:///modules/sessionstore/SessionSaver.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "SessionCookies",
"resource:///modules/sessionstore/SessionCookies.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "SessionFile",
"resource:///modules/sessionstore/SessionFile.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "TabAttributes",
"resource:///modules/sessionstore/TabAttributes.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "TabState",
"resource:///modules/sessionstore/TabState.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "TabStateCache",
"resource:///modules/sessionstore/TabStateCache.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "Utils",
"resource:///modules/sessionstore/Utils.jsm");
/**
* |true| if we are in debug mode, |false| otherwise.
* Debug mode is controlled by preference browser.sessionstore.debug
*/
let gDebuggingEnabled = false;
function debug(aMsg) {
if (gDebuggingEnabled) {
aMsg = ("SessionStore: " + aMsg).replace(/\S{80}/g, "$&\n");
Services.console.logStringMessage(aMsg);
}
}
this.SessionStore = {
get promiseInitialized() {
return SessionStoreInternal.promiseInitialized;
},
get canRestoreLastSession() {
return SessionStoreInternal.canRestoreLastSession;
},
set canRestoreLastSession(val) {
SessionStoreInternal.canRestoreLastSession = val;
},
init: function ss_init() {
SessionStoreInternal.init();
},
getBrowserState: function ss_getBrowserState() {
return SessionStoreInternal.getBrowserState();
},
setBrowserState: function ss_setBrowserState(aState) {
SessionStoreInternal.setBrowserState(aState);
},
getWindowState: function ss_getWindowState(aWindow) {
return SessionStoreInternal.getWindowState(aWindow);
},
setWindowState: function ss_setWindowState(aWindow, aState, aOverwrite) {
SessionStoreInternal.setWindowState(aWindow, aState, aOverwrite);
},
getTabState: function ss_getTabState(aTab) {
return SessionStoreInternal.getTabState(aTab);
},
setTabState: function ss_setTabState(aTab, aState) {
SessionStoreInternal.setTabState(aTab, aState);
},
// This should not be used by external code, the intention is to remove it
// once a better fix is in place for process switching in e10s.
// See bug 1075658 for context.
_restoreTabAndLoad: function ss_restoreTabAndLoad(aTab, aState, aLoadArguments) {
SessionStoreInternal.setTabState(aTab, aState, {
restoreImmediately: true,
loadArguments: aLoadArguments
});
},
duplicateTab: function ss_duplicateTab(aWindow, aTab, aDelta = 0) {
return SessionStoreInternal.duplicateTab(aWindow, aTab, aDelta);
},
getClosedTabCount: function ss_getClosedTabCount(aWindow) {
return SessionStoreInternal.getClosedTabCount(aWindow);
},
getClosedTabData: function ss_getClosedTabDataAt(aWindow) {
return SessionStoreInternal.getClosedTabData(aWindow);
},
undoCloseTab: function ss_undoCloseTab(aWindow, aIndex) {
return SessionStoreInternal.undoCloseTab(aWindow, aIndex);
},
forgetClosedTab: function ss_forgetClosedTab(aWindow, aIndex) {
return SessionStoreInternal.forgetClosedTab(aWindow, aIndex);
},
getClosedWindowCount: function ss_getClosedWindowCount() {
return SessionStoreInternal.getClosedWindowCount();
},
getClosedWindowData: function ss_getClosedWindowData() {
return SessionStoreInternal.getClosedWindowData();
},
undoCloseWindow: function ss_undoCloseWindow(aIndex) {
return SessionStoreInternal.undoCloseWindow(aIndex);
},
forgetClosedWindow: function ss_forgetClosedWindow(aIndex) {
return SessionStoreInternal.forgetClosedWindow(aIndex);
},
getWindowValue: function ss_getWindowValue(aWindow, aKey) {
return SessionStoreInternal.getWindowValue(aWindow, aKey);
},
setWindowValue: function ss_setWindowValue(aWindow, aKey, aStringValue) {
SessionStoreInternal.setWindowValue(aWindow, aKey, aStringValue);
},
deleteWindowValue: function ss_deleteWindowValue(aWindow, aKey) {
SessionStoreInternal.deleteWindowValue(aWindow, aKey);
},
getTabValue: function ss_getTabValue(aTab, aKey) {
return SessionStoreInternal.getTabValue(aTab, aKey);
},
setTabValue: function ss_setTabValue(aTab, aKey, aStringValue) {
SessionStoreInternal.setTabValue(aTab, aKey, aStringValue);
},
deleteTabValue: function ss_deleteTabValue(aTab, aKey) {
SessionStoreInternal.deleteTabValue(aTab, aKey);
},
getGlobalValue: function ss_getGlobalValue(aKey) {
return SessionStoreInternal.getGlobalValue(aKey);
},
setGlobalValue: function ss_setGlobalValue(aKey, aStringValue) {
SessionStoreInternal.setGlobalValue(aKey, aStringValue);
},
deleteGlobalValue: function ss_deleteGlobalValue(aKey) {
SessionStoreInternal.deleteGlobalValue(aKey);
},
persistTabAttribute: function ss_persistTabAttribute(aName) {
SessionStoreInternal.persistTabAttribute(aName);
},
restoreLastSession: function ss_restoreLastSession() {
SessionStoreInternal.restoreLastSession();
},
getCurrentState: function (aUpdateAll) {
return SessionStoreInternal.getCurrentState(aUpdateAll);
},
reviveCrashedTab(aTab) {
return SessionStoreInternal.reviveCrashedTab(aTab);
},
/**
* Backstage pass to implementation details, used for testing purpose.
* Controlled by preference "browser.sessionstore.testmode".
*/
get _internal() {
if (Services.prefs.getBoolPref("browser.sessionstore.debug")) {
return SessionStoreInternal;
}
return undefined;
},
};
// Freeze the SessionStore object. We don't want anyone to modify it.
Object.freeze(SessionStore);
let SessionStoreInternal = {
QueryInterface: XPCOMUtils.generateQI([
Ci.nsIDOMEventListener,
Ci.nsIObserver,
Ci.nsISupportsWeakReference
]),
_globalState: new GlobalState(),
// During the initial restore and setBrowserState calls tracks the number of
// windows yet to be restored
_restoreCount: -1,
// This number gets incremented each time we start to restore a tab.
_nextRestoreEpoch: 1,
// For each <browser> element being restored, records the current epoch.
_browserEpochs: new WeakMap(),
// Any browsers that fires the oop-browser-crashed event gets stored in
// here - that way we know which browsers to ignore messages from (until
// they get restored).
_crashedBrowsers: new WeakSet(),
// whether a setBrowserState call is in progress
_browserSetState: false,
// time in milliseconds when the session was started (saved across sessions),
// defaults to now if no session was restored or timestamp doesn't exist
_sessionStartTime: Date.now(),
// states for all currently opened windows
_windows: {},
// counter for creating unique window IDs
_nextWindowID: 0,
// states for all recently closed windows
_closedWindows: [],
// collection of session states yet to be restored
_statesToRestore: {},
// counts the number of crashes since the last clean start
_recentCrashes: 0,
// whether the last window was closed and should be restored
_restoreLastWindow: false,
// number of tabs currently restoring
_tabsRestoringCount: 0,
// When starting Firefox with a single private window, this is the place
// where we keep the session we actually wanted to restore in case the user
// decides to later open a non-private window as well.
_deferredInitialState: null,
// A promise resolved once initialization is complete
_deferredInitialized: (function () {
let deferred = {};
deferred.promise = new Promise((resolve, reject) => {
deferred.resolve = resolve;
deferred.reject = reject;
});
return deferred;
})(),
// Whether session has been initialized
_sessionInitialized: false,
// Promise that is resolved when we're ready to initialize
// and restore the session.
_promiseReadyForInitialization: null,
// Keep busy state counters per window.
_windowBusyStates: new WeakMap(),
/**
* A promise fulfilled once initialization is complete.
*/
get promiseInitialized() {
return this._deferredInitialized.promise;
},
get canRestoreLastSession() {
return LastSession.canRestore;
},
set canRestoreLastSession(val) {
// Cheat a bit; only allow false.
if (!val) {
LastSession.clear();
}
},
/**
* Initialize the sessionstore service.
*/
init: function () {
if (this._initialized) {
throw new Error("SessionStore.init() must only be called once!");
}
TelemetryTimestamps.add("sessionRestoreInitialized");
OBSERVING.forEach(function(aTopic) {
Services.obs.addObserver(this, aTopic, true);
}, this);
PPMM_MESSAGES.forEach(msg => ppmm.addMessageListener(msg, this));
this._initPrefs();
this._initialized = true;
},
/**
* Initialize the session using the state provided by SessionStartup
*/
initSession: function () {
TelemetryStopwatch.start("FX_SESSION_RESTORE_STARTUP_INIT_SESSION_MS");
let state;
let ss = gSessionStartup;
if (ss.doRestore() ||
ss.sessionType == Ci.nsISessionStartup.DEFER_SESSION) {
state = ss.state;
}
if (state) {
try {
// If we're doing a DEFERRED session, then we want to pull pinned tabs
// out so they can be restored.
if (ss.sessionType == Ci.nsISessionStartup.DEFER_SESSION) {
let [iniState, remainingState] = this._prepDataForDeferredRestore(state);
// If we have a iniState with windows, that means that we have windows
// with app tabs to restore.
if (iniState.windows.length)
state = iniState;
else
state = null;
if (remainingState.windows.length) {
LastSession.setState(remainingState);
}
}
else {
// Get the last deferred session in case the user still wants to
// restore it
LastSession.setState(state.lastSessionState);
if (ss.previousSessionCrashed) {
this._recentCrashes = (state.session &&
state.session.recentCrashes || 0) + 1;
if (this._needsRestorePage(state, this._recentCrashes)) {
// replace the crashed session with a restore-page-only session
let pageData = {
url: "about:sessionrestore",
formdata: {
id: { "sessionData": state },
xpath: {}
}
};
state = { windows: [{ tabs: [{ entries: [pageData] }] }] };
} else if (this._hasSingleTabWithURL(state.windows,
"about:welcomeback")) {
// On a single about:welcomeback URL that crashed, replace about:welcomeback
// with about:sessionrestore, to make clear to the user that we crashed.
state.windows[0].tabs[0].entries[0].url = "about:sessionrestore";
}
}
// Update the session start time using the restored session state.
this._updateSessionStartTime(state);
// make sure that at least the first window doesn't have anything hidden
delete state.windows[0].hidden;
// Since nothing is hidden in the first window, it cannot be a popup
delete state.windows[0].isPopup;
// We don't want to minimize and then open a window at startup.
if (state.windows[0].sizemode == "minimized")
state.windows[0].sizemode = "normal";
// clear any lastSessionWindowID attributes since those don't matter
// during normal restore
state.windows.forEach(function(aWindow) {
delete aWindow.__lastSessionWindowID;
});
}
}
catch (ex) { debug("The session file is invalid: " + ex); }
}
// at this point, we've as good as resumed the session, so we can
// clear the resume_session_once flag, if it's set
if (!RunState.isQuitting &&
this._prefBranch.getBoolPref("sessionstore.resume_session_once"))
this._prefBranch.setBoolPref("sessionstore.resume_session_once", false);
TelemetryStopwatch.finish("FX_SESSION_RESTORE_STARTUP_INIT_SESSION_MS");
return state;
},
_initPrefs : function() {
this._prefBranch = Services.prefs.getBranch("browser.");
gDebuggingEnabled = this._prefBranch.getBoolPref("sessionstore.debug");
Services.prefs.addObserver("browser.sessionstore.debug", () => {
gDebuggingEnabled = this._prefBranch.getBoolPref("sessionstore.debug");
}, false);
this._max_tabs_undo = this._prefBranch.getIntPref("sessionstore.max_tabs_undo");
this._prefBranch.addObserver("sessionstore.max_tabs_undo", this, true);
this._max_windows_undo = this._prefBranch.getIntPref("sessionstore.max_windows_undo");
this._prefBranch.addObserver("sessionstore.max_windows_undo", this, true);
},
/**
* Called on application shutdown, after notifications:
* quit-application-granted, quit-application
*/
_uninit: function ssi_uninit() {
if (!this._initialized) {
throw new Error("SessionStore is not initialized.");
}
// Prepare to close the session file and write the last state.
RunState.setClosing();
// save all data for session resuming
if (this._sessionInitialized) {
SessionSaver.run();
}
// clear out priority queue in case it's still holding refs
TabRestoreQueue.reset();
// Make sure to cancel pending saves.
SessionSaver.cancel();
PPMM_MESSAGES.forEach(msg => ppmm.removeMessageListener(msg, this));
},
/**
* Handle notifications
*/
observe: function ssi_observe(aSubject, aTopic, aData) {
switch (aTopic) {
case "browser-window-before-show": // catch new windows
this.onBeforeBrowserWindowShown(aSubject);
break;
case "domwindowclosed": // catch closed windows
this.onClose(aSubject);
break;
case "quit-application-requested":
this.onQuitApplicationRequested();
break;
case "browser-lastwindow-close-granted":
this.onLastWindowCloseGranted();
break;
case "quit-application":
this.onQuitApplication(aData);
break;
case "browser:purge-session-history": // catch sanitization
this.onPurgeSessionHistory();
break;
case "browser:purge-domain-data":
this.onPurgeDomainData(aData);
break;
case "nsPref:changed": // catch pref changes
this.onPrefChange(aData);
break;
case "gather-telemetry":
this.onGatherTelemetry();
break;
case "idle-daily":
this.onIdleDaily();
break;
}
},
/**
* This method handles incoming messages sent by the session store content
* script via the Frame Message Manager or Parent Process Message Manager,
* and thus enables communication with OOP tabs.
*/
receiveMessage(aMessage) {
// We'll deal with any Parent Process Message Manager messages first...
if (aMessage.name == "SessionStore:RemoteTabRevived") {
this._crashedBrowsers.delete(aMessage.objects.browser.permanentKey);
return;
}
// If we got here, that means we're dealing with a frame message
// manager message, so the target will be a <xul:browser>.
var browser = aMessage.target;
var win = browser.ownerDocument.defaultView;
let tab = win.gBrowser.getTabForBrowser(browser);
// Ensure we receive only specific messages from <xul:browser>s that
// have no tab assigned, e.g. the ones that preload about:newtab pages.
if (!tab && !FMM_NOTAB_MESSAGES.has(aMessage.name)) {
throw new Error(`received unexpected message '${aMessage.name}' ` +
`from a browser that has no tab`);
}
switch (aMessage.name) {
case "SessionStore:setupSyncHandler":
TabState.setSyncHandler(browser, aMessage.objects.handler);
break;
case "SessionStore:update":
if (this._crashedBrowsers.has(browser.permanentKey)) {
// Ignore messages from <browser> elements that have crashed
// and not yet been revived.
return;
}
this.recordTelemetry(aMessage.data.telemetry);
TabState.update(browser, aMessage.data);
this.saveStateDelayed(win);
break;
case "SessionStore:restoreHistoryComplete":
if (this.isCurrentEpoch(browser, aMessage.data.epoch)) {
// Notify the tabbrowser that the tab chrome has been restored.
let tabData = browser.__SS_data;
// wall-paper fix for bug 439675: make sure that the URL to be loaded
// is always visible in the address bar
let activePageData = tabData.entries[tabData.index - 1] || null;
let uri = activePageData ? activePageData.url || null : null;
browser.userTypedValue = uri;
// If the page has a title, set it.
if (activePageData) {
if (activePageData.title) {
tab.label = activePageData.title;
tab.crop = "end";
} else if (activePageData.url != "about:blank") {
tab.label = activePageData.url;
tab.crop = "center";
}
}
// Restore the tab icon.
if ("image" in tabData) {
win.gBrowser.setIcon(tab, tabData.image);
}
let event = win.document.createEvent("Events");
event.initEvent("SSTabRestoring", true, false);
tab.dispatchEvent(event);
}
break;
case "SessionStore:restoreTabContentStarted":
if (this.isCurrentEpoch(browser, aMessage.data.epoch)) {
if (browser.__SS_restoreState == TAB_STATE_NEEDS_RESTORE) {
// If a load not initiated by sessionstore was started in a
// previously pending tab. Mark the tab as no longer pending.
this.markTabAsRestoring(tab);
} else {
// If the user was typing into the URL bar when we crashed, but hadn't hit
// enter yet, then we just need to write that value to the URL bar without
// loading anything. This must happen after the load, since it will clear
// userTypedValue.
let tabData = browser.__SS_data;
if (tabData.userTypedValue && !tabData.userTypedClear) {
browser.userTypedValue = tabData.userTypedValue;
win.URLBarSetURI();
}
}
}
break;
case "SessionStore:restoreTabContentComplete":
if (this.isCurrentEpoch(browser, aMessage.data.epoch)) {
// This callback is used exclusively by tests that want to
// monitor the progress of network loads.
if (gDebuggingEnabled) {
Services.obs.notifyObservers(browser, NOTIFY_TAB_RESTORED, null);
}
delete browser.__SS_data;
SessionStoreInternal._resetLocalTabRestoringState(tab);
SessionStoreInternal.restoreNextTab();
this._sendTabRestoredNotification(tab);
}
break;
case "SessionStore:reloadPendingTab":
if (this.isCurrentEpoch(browser, aMessage.data.epoch)) {
if (browser.__SS_restoreState == TAB_STATE_NEEDS_RESTORE) {
this.restoreTabContent(tab);
}
}
break;
default:
throw new Error(`received unknown message '${aMessage.name}'`);
break;
}
},
/**
* Record telemetry measurements stored in an object.
* @param telemetry
* {histogramID: value, ...} An object mapping histogramIDs to the
* value to be recorded for that ID,
*/
recordTelemetry: function (telemetry) {
for (let histogramId in telemetry){
Telemetry.getHistogramById(histogramId).add(telemetry[histogramId]);
}
},
/* ........ Window Event Handlers .............. */
/**
* Implement nsIDOMEventListener for handling various window and tab events
*/
handleEvent: function ssi_handleEvent(aEvent) {
var win = aEvent.currentTarget.ownerDocument.defaultView;
switch (aEvent.type) {
case "TabOpen":
this.onTabAdd(win, aEvent.originalTarget);
break;
case "TabClose":
// aEvent.detail determines if the tab was closed by moving to a different window
if (!aEvent.detail)
this.onTabClose(win, aEvent.originalTarget);
this.onTabRemove(win, aEvent.originalTarget);
break;
case "TabSelect":
this.onTabSelect(win);
break;
case "TabShow":
this.onTabShow(win, aEvent.originalTarget);
break;
case "TabHide":
this.onTabHide(win, aEvent.originalTarget);
break;
case "TabPinned":
case "TabUnpinned":
case "SwapDocShells":
this.saveStateDelayed(win);
break;
case "oop-browser-crashed":
this.onBrowserCrashed(win, aEvent.originalTarget);
break;
}
this._clearRestoringWindows();
},
/**
* Generate a unique window identifier
* @return string
* A unique string to identify a window
*/
_generateWindowID: function ssi_generateWindowID() {
return "window" + (this._nextWindowID++);
},
/**
* If it's the first window load since app start...
* - determine if we're reloading after a crash or a forced-restart
* - restore window state
* - restart downloads
* Set up event listeners for this window's tabs
* @param aWindow
* Window reference
* @param aInitialState
* The initial state to be loaded after startup (optional)
*/
onLoad: function ssi_onLoad(aWindow, aInitialState = null) {
// return if window has already been initialized
if (aWindow && aWindow.__SSi && this._windows[aWindow.__SSi])
return;
// ignore windows opened while shutting down
if (RunState.isQuitting)
return;
// Assign the window a unique identifier we can use to reference
// internal data about the window.
aWindow.__SSi = this._generateWindowID();
let mm = aWindow.getGroupMessageManager("browsers");
FMM_MESSAGES.forEach(msg => mm.addMessageListener(msg, this));
// Load the frame script after registering listeners.
mm.loadFrameScript("chrome://browser/content/content-sessionStore.js", true);
// and create its data object
this._windows[aWindow.__SSi] = { tabs: [], selected: 0, _closedTabs: [], busy: false };
let isPrivateWindow = false;
if (PrivateBrowsingUtils.isWindowPrivate(aWindow))
this._windows[aWindow.__SSi].isPrivate = isPrivateWindow = true;
if (!this._isWindowLoaded(aWindow))
this._windows[aWindow.__SSi]._restoring = true;
if (!aWindow.toolbar.visible)
this._windows[aWindow.__SSi].isPopup = true;
// perform additional initialization when the first window is loading
if (RunState.isStopped) {
RunState.setRunning();
SessionSaver.updateLastSaveTime();
// restore a crashed session resp. resume the last session if requested
if (aInitialState) {
if (isPrivateWindow) {
// We're starting with a single private window. Save the state we
// actually wanted to restore so that we can do it later in case
// the user opens another, non-private window.
this._deferredInitialState = gSessionStartup.state;
// Nothing to restore now, notify observers things are complete.
Services.obs.notifyObservers(null, NOTIFY_WINDOWS_RESTORED, "");
} else {
TelemetryTimestamps.add("sessionRestoreRestoring");
this._restoreCount = aInitialState.windows ? aInitialState.windows.length : 0;
// global data must be restored before restoreWindow is called so that
// it happens before observers are notified
this._globalState.setFromState(aInitialState);
let overwrite = this._isCmdLineEmpty(aWindow, aInitialState);
let options = {firstWindow: true, overwriteTabs: overwrite};
this.restoreWindow(aWindow, aInitialState, options);
}
}
else {
// Nothing to restore, notify observers things are complete.
Services.obs.notifyObservers(null, NOTIFY_WINDOWS_RESTORED, "");
// The next delayed save request should execute immediately.
SessionSaver.clearLastSaveTime();
}
}
// this window was opened by _openWindowWithState
else if (!this._isWindowLoaded(aWindow)) {
let state = this._statesToRestore[aWindow.__SS_restoreID];
let options = {overwriteTabs: true, isFollowUp: state.windows.length == 1};
this.restoreWindow(aWindow, state, options);
}
// The user opened another, non-private window after starting up with
// a single private one. Let's restore the session we actually wanted to
// restore at startup.
else if (this._deferredInitialState && !isPrivateWindow &&
aWindow.toolbar.visible) {
// global data must be restored before restoreWindow is called so that
// it happens before observers are notified
this._globalState.setFromState(this._deferredInitialState);
this._restoreCount = this._deferredInitialState.windows ?
this._deferredInitialState.windows.length : 0;
this.restoreWindow(aWindow, this._deferredInitialState, {firstWindow: true});
this._deferredInitialState = null;
}
else if (this._restoreLastWindow && aWindow.toolbar.visible &&
this._closedWindows.length && !isPrivateWindow) {
// default to the most-recently closed window
// don't use popup windows
let closedWindowState = null;
let closedWindowIndex;
for (let i = 0; i < this._closedWindows.length; i++) {
// Take the first non-popup, point our object at it, and break out.
if (!this._closedWindows[i].isPopup) {
closedWindowState = this._closedWindows[i];
closedWindowIndex = i;
break;
}
}
if (closedWindowState) {
let newWindowState;
#ifndef XP_MACOSX
if (!this._doResumeSession()) {
#endif
// We want to split the window up into pinned tabs and unpinned tabs.
// Pinned tabs should be restored. If there are any remaining tabs,
// they should be added back to _closedWindows.
// We'll cheat a little bit and reuse _prepDataForDeferredRestore
// even though it wasn't built exactly for this.
let [appTabsState, normalTabsState] =
this._prepDataForDeferredRestore({ windows: [closedWindowState] });
// These are our pinned tabs, which we should restore
if (appTabsState.windows.length) {
newWindowState = appTabsState.windows[0];
delete newWindowState.__lastSessionWindowID;
}
// In case there were no unpinned tabs, remove the window from _closedWindows
if (!normalTabsState.windows.length) {
this._closedWindows.splice(closedWindowIndex, 1);
}
// Or update _closedWindows with the modified state
else {
delete normalTabsState.windows[0].__lastSessionWindowID;
this._closedWindows[closedWindowIndex] = normalTabsState.windows[0];
}
#ifndef XP_MACOSX
}
else {
// If we're just restoring the window, make sure it gets removed from
// _closedWindows.
this._closedWindows.splice(closedWindowIndex, 1);
newWindowState = closedWindowState;
delete newWindowState.hidden;
}
#endif
if (newWindowState) {
// Ensure that the window state isn't hidden
this._restoreCount = 1;
let state = { windows: [newWindowState] };
let options = {overwriteTabs: this._isCmdLineEmpty(aWindow, state)};
this.restoreWindow(aWindow, state, options);
}
}
// we actually restored the session just now.
this._prefBranch.setBoolPref("sessionstore.resume_session_once", false);
}
if (this._restoreLastWindow && aWindow.toolbar.visible) {
// always reset (if not a popup window)
// we don't want to restore a window directly after, for example,
// undoCloseWindow was executed.
this._restoreLastWindow = false;
}
var tabbrowser = aWindow.gBrowser;
// add tab change listeners to all already existing tabs
for (let i = 0; i < tabbrowser.tabs.length; i++) {
this.onTabAdd(aWindow, tabbrowser.tabs[i], true);
}
// notification of tab add/remove/selection/show/hide
TAB_EVENTS.forEach(function(aEvent) {
tabbrowser.tabContainer.addEventListener(aEvent, this, true);
}, this);
},
/**
* Called right before a new browser window is shown.
* @param aWindow
* Window reference
*/
onBeforeBrowserWindowShown: function (aWindow) {
// Just call onLoad() directly if we're initialized already.
if (this._sessionInitialized) {
this.onLoad(aWindow);
return;
}
// The very first window that is opened creates a promise that is then
// re-used by all subsequent windows. The promise will be used to tell
// when we're ready for initialization.
if (!this._promiseReadyForInitialization) {
// Wait for the given window's delayed startup to be finished.
let promise = new Promise(resolve => {
Services.obs.addObserver(function obs(subject, topic) {
if (aWindow == subject) {
Services.obs.removeObserver(obs, topic);
resolve();
}
}, "browser-delayed-startup-finished", false);
});
// We are ready for initialization as soon as the session file has been
// read from disk and the initial window's delayed startup has finished.
this._promiseReadyForInitialization =
Promise.all([promise, gSessionStartup.onceInitialized]);
}
// We can't call this.onLoad since initialization
// hasn't completed, so we'll wait until it is done.
// Even if additional windows are opened and wait
// for initialization as well, the first opened
// window should execute first, and this.onLoad
// will be called with the initialState.
this._promiseReadyForInitialization.then(() => {
if (aWindow.closed) {
return;
}
if (this._sessionInitialized) {
this.onLoad(aWindow);
} else {
let initialState = this.initSession();
this._sessionInitialized = true;
TelemetryStopwatch.start("FX_SESSION_RESTORE_STARTUP_ONLOAD_INITIAL_WINDOW_MS");
this.onLoad(aWindow, initialState);
TelemetryStopwatch.finish("FX_SESSION_RESTORE_STARTUP_ONLOAD_INITIAL_WINDOW_MS");
// Let everyone know we're done.
this._deferredInitialized.resolve();
}
}, console.error);
},
/**
* On window close...
* - remove event listeners from tabs
* - save all window data
* @param aWindow
* Window reference
*/
onClose: function ssi_onClose(aWindow) {
// this window was about to be restored - conserve its original data, if any
let isFullyLoaded = this._isWindowLoaded(aWindow);
if (!isFullyLoaded) {
if (!aWindow.__SSi) {
aWindow.__SSi = this._generateWindowID();
}
this._windows[aWindow.__SSi] = this._statesToRestore[aWindow.__SS_restoreID];
delete this._statesToRestore[aWindow.__SS_restoreID];
delete aWindow.__SS_restoreID;
}
// ignore windows not tracked by SessionStore
if (!aWindow.__SSi || !this._windows[aWindow.__SSi]) {
return;
}
// notify that the session store will stop tracking this window so that
// extensions can store any data about this window in session store before
// that's not possible anymore
let event = aWindow.document.createEvent("Events");
event.initEvent("SSWindowClosing", true, false);
aWindow.dispatchEvent(event);
if (this.windowToFocus && this.windowToFocus == aWindow) {
delete this.windowToFocus;
}
var tabbrowser = aWindow.gBrowser;
TAB_EVENTS.forEach(function(aEvent) {
tabbrowser.tabContainer.removeEventListener(aEvent, this, true);
}, this);
let winData = this._windows[aWindow.__SSi];
// Collect window data only when *not* closed during shutdown.
if (RunState.isRunning) {
// Flush all data queued in the content script before the window is gone.
TabState.flushWindow(aWindow);
// update all window data for a last time
this._collectWindowData(aWindow);
if (isFullyLoaded) {
winData.title = tabbrowser.selectedBrowser.contentTitle || tabbrowser.selectedTab.label;
winData.title = this._replaceLoadingTitle(winData.title, tabbrowser,
tabbrowser.selectedTab);
SessionCookies.update([winData]);
}
#ifndef XP_MACOSX
// Until we decide otherwise elsewhere, this window is part of a series
// of closing windows to quit.
winData._shouldRestore = true;
#endif
// Store the window's close date to figure out when each individual tab
// was closed. This timestamp should allow re-arranging data based on how
// recently something was closed.
winData.closedAt = Date.now();
// Save non-private windows if they have at
// least one saveable tab or are the last window.
if (!winData.isPrivate) {
// Remove any open private tabs the window may contain.
PrivacyFilter.filterPrivateTabs(winData);
// Determine whether the window has any tabs worth saving.
let hasSaveableTabs = winData.tabs.some(this._shouldSaveTabState);
// When closing windows one after the other until Firefox quits, we
// will move those closed in series back to the "open windows" bucket
// before writing to disk. If however there is only a single window
// with tabs we deem not worth saving then we might end up with a
// random closed or even a pop-up window re-opened. To prevent that
// we explicitly allow saving an "empty" window state.
let isLastWindow =
Object.keys(this._windows).length == 1 &&
!this._closedWindows.some(win => win._shouldRestore || false);
if (hasSaveableTabs || isLastWindow) {
// we don't want to save the busy state
delete winData.busy;
this._closedWindows.unshift(winData);
this._capClosedWindows();
}
}
// clear this window from the list
delete this._windows[aWindow.__SSi];
// save the state without this window to disk
this.saveStateDelayed();
}
for (let i = 0; i < tabbrowser.tabs.length; i++) {
this.onTabRemove(aWindow, tabbrowser.tabs[i], true);
}
// Cache the window state until it is completely gone.
DyingWindowCache.set(aWindow, winData);
let mm = aWindow.getGroupMessageManager("browsers");
FMM_MESSAGES.forEach(msg => mm.removeMessageListener(msg, this));
delete aWindow.__SSi;
},
/**
* On quit application requested
*/
onQuitApplicationRequested: function ssi_onQuitApplicationRequested() {
// get a current snapshot of all windows
this._forEachBrowserWindow(function(aWindow) {
// Flush all data queued in the content script to not lose it when
// shutting down.
TabState.flushWindow(aWindow);
this._collectWindowData(aWindow);
});
// we must cache this because _getMostRecentBrowserWindow will always
// return null by the time quit-application occurs
var activeWindow = this._getMostRecentBrowserWindow();
if (activeWindow)
this.activeWindowSSiCache = activeWindow.__SSi || "";
DirtyWindows.clear();
},
/**
* On last browser window close
*/
onLastWindowCloseGranted: function ssi_onLastWindowCloseGranted() {
// last browser window is quitting.
// remember to restore the last window when another browser window is opened
// do not account for pref(resume_session_once) at this point, as it might be
// set by another observer getting this notice after us
this._restoreLastWindow = true;
},
/**
* On quitting application
* @param aData
* String type of quitting
*/
onQuitApplication: function ssi_onQuitApplication(aData) {
if (aData == "restart") {
this._prefBranch.setBoolPref("sessionstore.resume_session_once", true);
// The browser:purge-session-history notification fires after the
// quit-application notification so unregister the
// browser:purge-session-history notification to prevent clearing
// session data on disk on a restart. It is also unnecessary to
// perform any other sanitization processing on a restart as the
// browser is about to exit anyway.
Services.obs.removeObserver(this, "browser:purge-session-history");
}
if (aData != "restart") {
// Throw away the previous session on shutdown
LastSession.clear();
}
this._uninit();
},
/**
* On purge of session history
*/
onPurgeSessionHistory: function ssi_onPurgeSessionHistory() {
SessionFile.wipe();
// If the browser is shutting down, simply return after clearing the
// session data on disk as this notification fires after the
// quit-application notification so the browser is about to exit.
if (RunState.isQuitting)
return;
LastSession.clear();
let openWindows = {};
this._forEachBrowserWindow(function(aWindow) {
Array.forEach(aWindow.gBrowser.tabs, function(aTab) {
delete aTab.linkedBrowser.__SS_data;
if (aTab.linkedBrowser.__SS_restoreState)
this._resetTabRestoringState(aTab);
}, this);
openWindows[aWindow.__SSi] = true;
});
// also clear all data about closed tabs and windows
for (let ix in this._windows) {
if (ix in openWindows) {
this._windows[ix]._closedTabs = [];
} else {
delete this._windows[ix];
}
}
// also clear all data about closed windows
this._closedWindows = [];
// give the tabbrowsers a chance to clear their histories first
var win = this._getMostRecentBrowserWindow();
if (win) {
win.setTimeout(() => SessionSaver.run(), 0);
} else if (RunState.isRunning) {
SessionSaver.run();
}
this._clearRestoringWindows();
},
/**
* On purge of domain data
* @param aData
* String domain data
*/
onPurgeDomainData: function ssi_onPurgeDomainData(aData) {
// does a session history entry contain a url for the given domain?
function containsDomain(aEntry) {
if (Utils.hasRootDomain(aEntry.url, aData)) {
return true;
}
return aEntry.children && aEntry.children.some(containsDomain, this);
}
// remove all closed tabs containing a reference to the given domain
for (let ix in this._windows) {
let closedTabs = this._windows[ix]._closedTabs;
for (let i = closedTabs.length - 1; i >= 0; i--) {
if (closedTabs[i].state.entries.some(containsDomain, this))
closedTabs.splice(i, 1);
}
}
// remove all open & closed tabs containing a reference to the given
// domain in closed windows
for (let ix = this._closedWindows.length - 1; ix >= 0; ix--) {
let closedTabs = this._closedWindows[ix]._closedTabs;
let openTabs = this._closedWindows[ix].tabs;
let openTabCount = openTabs.length;
for (let i = closedTabs.length - 1; i >= 0; i--)
if (closedTabs[i].state.entries.some(containsDomain, this))
closedTabs.splice(i, 1);
for (let j = openTabs.length - 1; j >= 0; j--) {
if (openTabs[j].entries.some(containsDomain, this)) {
openTabs.splice(j, 1);
if (this._closedWindows[ix].selected > j)
this._closedWindows[ix].selected--;
}
}
if (openTabs.length == 0) {
this._closedWindows.splice(ix, 1);
}
else if (openTabs.length != openTabCount) {
// Adjust the window's title if we removed an open tab
let selectedTab = openTabs[this._closedWindows[ix].selected - 1];
// some duplication from restoreHistory - make sure we get the correct title
let activeIndex = (selectedTab.index || selectedTab.entries.length) - 1;
if (activeIndex >= selectedTab.entries.length)
activeIndex = selectedTab.entries.length - 1;
this._closedWindows[ix].title = selectedTab.entries[activeIndex].title;
}
}
if (RunState.isRunning) {
SessionSaver.run();
}
this._clearRestoringWindows();
},
/**
* On preference change
* @param aData
* String preference changed
*/
onPrefChange: function ssi_onPrefChange(aData) {
switch (aData) {
// if the user decreases the max number of closed tabs they want
// preserved update our internal states to match that max
case "sessionstore.max_tabs_undo":
this._max_tabs_undo = this._prefBranch.getIntPref("sessionstore.max_tabs_undo");
for (let ix in this._windows) {
this._windows[ix]._closedTabs.splice(this._max_tabs_undo, this._windows[ix]._closedTabs.length);
}
break;
case "sessionstore.max_windows_undo":
this._max_windows_undo = this._prefBranch.getIntPref("sessionstore.max_windows_undo");
this._capClosedWindows();
break;
}
},
/**
* set up listeners for a new tab
* @param aWindow
* Window reference
* @param aTab
* Tab reference
* @param aNoNotification
* bool Do not save state if we're updating an existing tab
*/
onTabAdd: function ssi_onTabAdd(aWindow, aTab, aNoNotification) {
let browser = aTab.linkedBrowser;
browser.addEventListener("SwapDocShells", this);
browser.addEventListener("oop-browser-crashed", this);
if (!aNoNotification) {
this.saveStateDelayed(aWindow);
}
},
/**
* remove listeners for a tab
* @param aWindow
* Window reference
* @param aTab
* Tab reference
* @param aNoNotification
* bool Do not save state if we're updating an existing tab
*/
onTabRemove: function ssi_onTabRemove(aWindow, aTab, aNoNotification) {
let browser = aTab.linkedBrowser;
delete browser.__SS_data;
browser.removeEventListener("SwapDocShells", this);
browser.removeEventListener("oop-browser-crashed", this);
// If this tab was in the middle of restoring or still needs to be restored,
// we need to reset that state. If the tab was restoring, we will attempt to
// restore the next tab.
let previousState = browser.__SS_restoreState;
if (previousState) {
this._resetTabRestoringState(aTab);
if (previousState == TAB_STATE_RESTORING)
this.restoreNextTab();
}
if (!aNoNotification) {
this.saveStateDelayed(aWindow);
}
},
/**
* When a tab closes, collect its properties
* @param aWindow
* Window reference
* @param aTab
* Tab reference
*/
onTabClose: function ssi_onTabClose(aWindow, aTab) {
// notify the tabbrowser that the tab state will be retrieved for the last time
// (so that extension authors can easily set data on soon-to-be-closed tabs)
var event = aWindow.document.createEvent("Events");
event.initEvent("SSTabClosing", true, false);
aTab.dispatchEvent(event);
// don't update our internal state if we don't have to
if (this._max_tabs_undo == 0) {
return;
}
// Flush all data queued in the content script before the tab is gone.
TabState.flush(aTab.linkedBrowser);
// Get the latest data for this tab (generally, from the cache)
let tabState = TabState.collect(aTab);
// Don't save private tabs
let isPrivateWindow = PrivateBrowsingUtils.isWindowPrivate(aWindow);
if (!isPrivateWindow && tabState.isPrivate) {
return;
}
// store closed-tab data for undo
if (this._shouldSaveTabState(tabState)) {
let tabTitle = aTab.label;
let tabbrowser = aWindow.gBrowser;
tabTitle = this._replaceLoadingTitle(tabTitle, tabbrowser, aTab);
this._windows[aWindow.__SSi]._closedTabs.unshift({
state: tabState,
title: tabTitle,
image: tabbrowser.getIcon(aTab),
pos: aTab._tPos,
closedAt: Date.now()
});
var length = this._windows[aWindow.__SSi]._closedTabs.length;
if (length > this._max_tabs_undo)
this._windows[aWindow.__SSi]._closedTabs.splice(this._max_tabs_undo, length - this._max_tabs_undo);
}
},
/**
* When a tab is selected, save session data
* @param aWindow
* Window reference
*/
onTabSelect: function ssi_onTabSelect(aWindow) {
if (RunState.isRunning) {
this._windows[aWindow.__SSi].selected = aWindow.gBrowser.tabContainer.selectedIndex;
let tab = aWindow.gBrowser.selectedTab;
// If __SS_restoreState is still on the browser and it is
// TAB_STATE_NEEDS_RESTORE, then then we haven't restored
// this tab yet. Explicitly call restoreTabContent to kick off the restore.
if (tab.linkedBrowser.__SS_restoreState &&
tab.linkedBrowser.__SS_restoreState == TAB_STATE_NEEDS_RESTORE)
this.restoreTabContent(tab);
}
},
onTabShow: function ssi_onTabShow(aWindow, aTab) {
// If the tab hasn't been restored yet, move it into the right bucket
if (aTab.linkedBrowser.__SS_restoreState &&
aTab.linkedBrowser.__SS_restoreState == TAB_STATE_NEEDS_RESTORE) {
TabRestoreQueue.hiddenToVisible(aTab);
// let's kick off tab restoration again to ensure this tab gets restored
// with "restore_hidden_tabs" == false (now that it has become visible)
this.restoreNextTab();
}
// Default delay of 2 seconds gives enough time to catch multiple TabShow
// events due to changing groups in Panorama.
this.saveStateDelayed(aWindow);
},
onTabHide: function ssi_onTabHide(aWindow, aTab) {
// If the tab hasn't been restored yet, move it into the right bucket
if (aTab.linkedBrowser.__SS_restoreState &&
aTab.linkedBrowser.__SS_restoreState == TAB_STATE_NEEDS_RESTORE) {
TabRestoreQueue.visibleToHidden(aTab);
}
// Default delay of 2 seconds gives enough time to catch multiple TabHide
// events due to changing groups in Panorama.
this.saveStateDelayed(aWindow);
},
/**
* Handler for the event that is fired when a <xul:browser> crashes.
*
* @param aWindow
* The window that the crashed browser belongs to.
* @param aBrowser
* The <xul:browser> that is now in the crashed state.
*/
onBrowserCrashed: function(aWindow, aBrowser) {
this._crashedBrowsers.add(aBrowser.permanentKey);
// If we never got around to restoring this tab, clear its state so
// that we don't try restoring if the user switches to it before
// reviving the crashed browser. This is throwing away the information
// that the tab was in a pending state when the browser crashed, which
// is an explicit choice. For now, when restoring all crashed tabs, based
// on a user preference we'll either restore all of them at once, or only
// restore the selected tab and lazily restore the rest. We'll make no
// efforts at this time to be smart and restore all of the tabs that had
// been in a restored state at the time of the crash.
let tab = aWindow.gBrowser.getTabForBrowser(aBrowser);
this._resetLocalTabRestoringState(tab);
},
onGatherTelemetry: function() {
// On the first gather-telemetry notification of the session,
// gather telemetry data.
Services.obs.removeObserver(this, "gather-telemetry");
let stateString = SessionStore.getBrowserState();
return SessionFile.gatherTelemetry(stateString);
},
// Clean up data that has been closed a long time ago.
// Do not reschedule a save. This will wait for the next regular
// save.
onIdleDaily: function() {
// Remove old closed windows
this._cleanupOldData([this._closedWindows]);
// Remove closed tabs of closed windows
this._cleanupOldData([winData._closedTabs for (winData of this._closedWindows)]);
// Remove closed tabs of open windows
this._cleanupOldData([this._windows[key]._closedTabs for (key of Object.keys(this._windows))]);
},
// Remove "old" data from an array
_cleanupOldData: function(targets) {
const TIME_TO_LIVE = this._prefBranch.getIntPref("sessionstore.cleanup.forget_closed_after");
const now = Date.now();
for (let array of targets) {
for (let i = array.length - 1; i >= 0; --i) {
let data = array[i];
// Make sure that we have a timestamp to tell us when the target
// has been closed. If we don't have a timestamp, default to a
// safe timestamp: just now.
data.closedAt = data.closedAt || now;
if (now - data.closedAt > TIME_TO_LIVE) {
array.splice(i, 1);
}
}
}
},
/* ........ nsISessionStore API .............. */
getBrowserState: function ssi_getBrowserState() {
let state = this.getCurrentState();
// Don't include the last session state in getBrowserState().
delete state.lastSessionState;
// Don't include any deferred initial state.
delete state.deferredInitialState;
return this._toJSONString(state);
},
setBrowserState: function ssi_setBrowserState(aState) {
this._handleClosedWindows();
try {
var state = JSON.parse(aState);
}
catch (ex) { /* invalid state object - don't restore anything */ }
if (!state) {
throw Components.Exception("Invalid state string: not JSON", Cr.NS_ERROR_INVALID_ARG);
}
if (!state.windows) {
throw Components.Exception("No windows", Cr.NS_ERROR_INVALID_ARG);
}
this._browserSetState = true;
// Make sure the priority queue is emptied out
this._resetRestoringState();
var window = this._getMostRecentBrowserWindow();
if (!window) {
this._restoreCount = 1;
this._openWindowWithState(state);
return;
}
// close all other browser windows
this._forEachBrowserWindow(function(aWindow) {
if (aWindow != window) {
aWindow.close();
this.onClose(aWindow);
}
});
// make sure closed window data isn't kept
this._closedWindows = [];
// determine how many windows are meant to be restored
this._restoreCount = state.windows ? state.windows.length : 0;
// global data must be restored before restoreWindow is called so that
// it happens before observers are notified
this._globalState.setFromState(state);
// restore to the given state
this.restoreWindow(window, state, {overwriteTabs: true});
},
getWindowState: function ssi_getWindowState(aWindow) {
if ("__SSi" in aWindow) {
return this._toJSONString(this._getWindowState(aWindow));
}
if (DyingWindowCache.has(aWindow)) {
let data = DyingWindowCache.get(aWindow);
return this._toJSONString({ windows: [data] });
}
throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
},
setWindowState: function ssi_setWindowState(aWindow, aState, aOverwrite) {
if (!aWindow.__SSi) {
throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
}
this.restoreWindow(aWindow, aState, {overwriteTabs: aOverwrite});
},
getTabState: function ssi_getTabState(aTab) {
if (!aTab.ownerDocument.defaultView.__SSi) {
throw Components.Exception("Default view is not tracked", Cr.NS_ERROR_INVALID_ARG);
}
let tabState = TabState.collect(aTab);
return this._toJSONString(tabState);
},
setTabState: function ssi_setTabState(aTab, aState, aOptions) {
// Remove the tab state from the cache.
// Note that we cannot simply replace the contents of the cache
// as |aState| can be an incomplete state that will be completed
// by |restoreTabs|.
let tabState = JSON.parse(aState);
if (!tabState) {
throw Components.Exception("Invalid state string: not JSON", Cr.NS_ERROR_INVALID_ARG);
}
if (typeof tabState != "object") {
throw Components.Exception("Not an object", Cr.NS_ERROR_INVALID_ARG);
}
if (!("entries" in tabState)) {
throw Components.Exception("Invalid state object: no entries", Cr.NS_ERROR_INVALID_ARG);
}
let window = aTab.ownerDocument.defaultView;
if (!("__SSi" in window)) {
throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
}
if (aTab.linkedBrowser.__SS_restoreState) {
this._resetTabRestoringState(aTab);
}
this.restoreTab(aTab, tabState, aOptions);
},
duplicateTab: function ssi_duplicateTab(aWindow, aTab, aDelta = 0) {
if (!aTab.ownerDocument.defaultView.__SSi) {
throw Components.Exception("Default view is not tracked", Cr.NS_ERROR_INVALID_ARG);
}
if (!aWindow.getBrowser) {
throw Components.Exception("Invalid window object: no getBrowser", Cr.NS_ERROR_INVALID_ARG);
}
// Flush all data queued in the content script because we will need that
// state to properly duplicate the given tab.
TabState.flush(aTab.linkedBrowser);
// Duplicate the tab state
let tabState = TabState.clone(aTab);
tabState.index += aDelta;
tabState.index = Math.max(1, Math.min(tabState.index, tabState.entries.length));
tabState.pinned = false;
let newTab = aTab == aWindow.gBrowser.selectedTab ?
aWindow.gBrowser.addTab(null, {relatedToCurrent: true, ownerTab: aTab}) :
aWindow.gBrowser.addTab();
this.restoreTab(newTab, tabState, {
restoreImmediately: true /* Load this tab right away. */
});
return newTab;
},
getClosedTabCount: function ssi_getClosedTabCount(aWindow) {
if ("__SSi" in aWindow) {
return this._windows[aWindow.__SSi]._closedTabs.length;
}
if (!DyingWindowCache.has(aWindow)) {
throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
}
return DyingWindowCache.get(aWindow)._closedTabs.length;
},
getClosedTabData: function ssi_getClosedTabDataAt(aWindow) {
if ("__SSi" in aWindow) {
return this._toJSONString(this._windows[aWindow.__SSi]._closedTabs);
}
if (!DyingWindowCache.has(aWindow)) {
throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
}
let data = DyingWindowCache.get(aWindow);
return this._toJSONString(data._closedTabs);
},
undoCloseTab: function ssi_undoCloseTab(aWindow, aIndex) {
if (!aWindow.__SSi) {
throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
}
var closedTabs = this._windows[aWindow.__SSi]._closedTabs;
// default to the most-recently closed tab
aIndex = aIndex || 0;
if (!(aIndex in closedTabs)) {
throw Components.Exception("Invalid index: not in the closed tabs", Cr.NS_ERROR_INVALID_ARG);
}
// fetch the data of closed tab, while removing it from the array
let closedTab = closedTabs.splice(aIndex, 1).shift();
let closedTabState = closedTab.state;
// create a new tab
let tabbrowser = aWindow.gBrowser;
let tab = tabbrowser.selectedTab = tabbrowser.addTab();
// restore tab content
this.restoreTab(tab, closedTabState);
// restore the tab's position
tabbrowser.moveTabTo(tab, closedTab.pos);
// focus the tab's content area (bug 342432)
tab.linkedBrowser.focus();
return tab;
},
forgetClosedTab: function ssi_forgetClosedTab(aWindow, aIndex) {
if (!aWindow.__SSi) {
throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
}
var closedTabs = this._windows[aWindow.__SSi]._closedTabs;
// default to the most-recently closed tab
aIndex = aIndex || 0;
if (!(aIndex in closedTabs)) {
throw Components.Exception("Invalid index: not in the closed tabs", Cr.NS_ERROR_INVALID_ARG);
}
// remove closed tab from the array
closedTabs.splice(aIndex, 1);
},
getClosedWindowCount: function ssi_getClosedWindowCount() {
return this._closedWindows.length;
},
getClosedWindowData: function ssi_getClosedWindowData() {
return this._toJSONString(this._closedWindows);
},
undoCloseWindow: function ssi_undoCloseWindow(aIndex) {
if (!(aIndex in this._closedWindows)) {
throw Components.Exception("Invalid index: not in the closed windows", Cr.NS_ERROR_INVALID_ARG);
}
// reopen the window
let state = { windows: this._closedWindows.splice(aIndex, 1) };
delete state.windows[0].closedAt; // Window is now open.
let window = this._openWindowWithState(state);
this.windowToFocus = window;
return window;
},
forgetClosedWindow: function ssi_forgetClosedWindow(aIndex) {
// default to the most-recently closed window
aIndex = aIndex || 0;
if (!(aIndex in this._closedWindows)) {
throw Components.Exception("Invalid index: not in the closed windows", Cr.NS_ERROR_INVALID_ARG);
}
// remove closed window from the array
this._closedWindows.splice(aIndex, 1);
},
getWindowValue: function ssi_getWindowValue(aWindow, aKey) {
if ("__SSi" in aWindow) {
var data = this._windows[aWindow.__SSi].extData || {};
return data[aKey] || "";
}
if (DyingWindowCache.has(aWindow)) {
let data = DyingWindowCache.get(aWindow).extData || {};
return data[aKey] || "";
}
throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
},
setWindowValue: function ssi_setWindowValue(aWindow, aKey, aStringValue) {
if (typeof aStringValue != "string") {
throw new TypeError("setWindowValue only accepts string values");
}
if (!("__SSi" in aWindow)) {
throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
}
if (!this._windows[aWindow.__SSi].extData) {
this._windows[aWindow.__SSi].extData = {};
}
this._windows[aWindow.__SSi].extData[aKey] = aStringValue;
this.saveStateDelayed(aWindow);
},
deleteWindowValue: function ssi_deleteWindowValue(aWindow, aKey) {
if (aWindow.__SSi && this._windows[aWindow.__SSi].extData &&
this._windows[aWindow.__SSi].extData[aKey])
delete this._windows[aWindow.__SSi].extData[aKey];
this.saveStateDelayed(aWindow);
},
getTabValue: function ssi_getTabValue(aTab, aKey) {
let data = {};
if (aTab.__SS_extdata) {
data = aTab.__SS_extdata;
}
else if (aTab.linkedBrowser.__SS_data && aTab.linkedBrowser.__SS_data.extData) {
// If the tab hasn't been fully restored, get the data from the to-be-restored data
data = aTab.linkedBrowser.__SS_data.extData;
}
return data[aKey] || "";
},
setTabValue: function ssi_setTabValue(aTab, aKey, aStringValue) {
if (typeof aStringValue != "string") {
throw new TypeError("setTabValue only accepts string values");
}
// If the tab hasn't been restored, then set the data there, otherwise we
// could lose newly added data.
let saveTo;
if (aTab.__SS_extdata) {
saveTo = aTab.__SS_extdata;
}
else if (aTab.linkedBrowser.__SS_data && aTab.linkedBrowser.__SS_data.extData) {
saveTo = aTab.linkedBrowser.__SS_data.extData;
}
else {
aTab.__SS_extdata = {};
saveTo = aTab.__SS_extdata;
}
saveTo[aKey] = aStringValue;
this.saveStateDelayed(aTab.ownerDocument.defaultView);
},
deleteTabValue: function ssi_deleteTabValue(aTab, aKey) {
// We want to make sure that if data is accessed early, we attempt to delete
// that data from __SS_data as well. Otherwise we'll throw in cases where
// data can be set or read.
let deleteFrom;
if (aTab.__SS_extdata) {
deleteFrom = aTab.__SS_extdata;
}
else if (aTab.linkedBrowser.__SS_data && aTab.linkedBrowser.__SS_data.extData) {
deleteFrom = aTab.linkedBrowser.__SS_data.extData;
}
if (deleteFrom && aKey in deleteFrom) {
delete deleteFrom[aKey];
this.saveStateDelayed(aTab.ownerDocument.defaultView);
}
},
getGlobalValue: function ssi_getGlobalValue(aKey) {
return this._globalState.get(aKey);
},
setGlobalValue: function ssi_setGlobalValue(aKey, aStringValue) {
if (typeof aStringValue != "string") {
throw new TypeError("setGlobalValue only accepts string values");
}
this._globalState.set(aKey, aStringValue);
this.saveStateDelayed();
},
deleteGlobalValue: function ssi_deleteGlobalValue(aKey) {
this._globalState.delete(aKey);
this.saveStateDelayed();
},
persistTabAttribute: function ssi_persistTabAttribute(aName) {
if (TabAttributes.persist(aName)) {
this.saveStateDelayed();
}
},
/**
* Restores the session state stored in LastSession. This will attempt
* to merge data into the current session. If a window was opened at startup
* with pinned tab(s), then the remaining data from the previous session for
* that window will be opened into that winddow. Otherwise new windows will
* be opened.
*/
restoreLastSession: function ssi_restoreLastSession() {
// Use the public getter since it also checks PB mode
if (!this.canRestoreLastSession) {
throw Components.Exception("Last session can not be restored");
}
// First collect each window with its id...
let windows = {};
this._forEachBrowserWindow(function(aWindow) {
if (aWindow.__SS_lastSessionWindowID)
windows[aWindow.__SS_lastSessionWindowID] = aWindow;
});
let lastSessionState = LastSession.getState();
// This shouldn't ever be the case...
if (!lastSessionState.windows.length) {
throw Components.Exception("lastSessionState has no windows", Cr.NS_ERROR_UNEXPECTED);
}
// We're technically doing a restore, so set things up so we send the
// notification when we're done. We want to send "sessionstore-browser-state-restored".
this._restoreCount = lastSessionState.windows.length;
this._browserSetState = true;
// We want to re-use the last opened window instead of opening a new one in
// the case where it's "empty" and not associated with a window in the session.
// We will do more processing via _prepWindowToRestoreInto if we need to use
// the lastWindow.
let lastWindow = this._getMostRecentBrowserWindow();
let canUseLastWindow = lastWindow &&
!lastWindow.__SS_lastSessionWindowID;
// global data must be restored before restoreWindow is called so that
// it happens before observers are notified
this._globalState.setFromState(lastSessionState);
// Restore into windows or open new ones as needed.
for (let i = 0; i < lastSessionState.windows.length; i++) {
let winState = lastSessionState.windows[i];
let lastSessionWindowID = winState.__lastSessionWindowID;
// delete lastSessionWindowID so we don't add that to the window again
delete winState.__lastSessionWindowID;
// See if we can use an open window. First try one that is associated with
// the state we're trying to restore and then fallback to the last selected
// window.
let windowToUse = windows[lastSessionWindowID];
if (!windowToUse && canUseLastWindow) {
windowToUse = lastWindow;
canUseLastWindow = false;
}
let [canUseWindow, canOverwriteTabs] = this._prepWindowToRestoreInto(windowToUse);
// If there's a window already open that we can restore into, use that
if (canUseWindow) {
// Since we're not overwriting existing tabs, we want to merge _closedTabs,
// putting existing ones first. Then make sure we're respecting the max pref.
if (winState._closedTabs && winState._closedTabs.length) {
let curWinState = this._windows[windowToUse.__SSi];
curWinState._closedTabs = curWinState._closedTabs.concat(winState._closedTabs);
curWinState._closedTabs.splice(this._max_tabs_undo, curWinState._closedTabs.length);
}
// Restore into that window - pretend it's a followup since we'll already
// have a focused window.
//XXXzpao This is going to merge extData together (taking what was in
// winState over what is in the window already. The hack we have
// in _preWindowToRestoreInto will prevent most (all?) Panorama
// weirdness but we will still merge other extData.
// Bug 588217 should make this go away by merging the group data.
let options = {overwriteTabs: canOverwriteTabs, isFollowUp: true};
this.restoreWindow(windowToUse, { windows: [winState] }, options);
}
else {
this._openWindowWithState({ windows: [winState] });
}
}
// Merge closed windows from this session with ones from last session
if (lastSessionState._closedWindows) {
this._closedWindows = this._closedWindows.concat(lastSessionState._closedWindows);
this._capClosedWindows();
}
if (lastSessionState.scratchpads) {
ScratchpadManager.restoreSession(lastSessionState.scratchpads);
}
// Set data that persists between sessions
this._recentCrashes = lastSessionState.session &&
lastSessionState.session.recentCrashes || 0;
// Update the session start time using the restored session state.
this._updateSessionStartTime(lastSessionState);
LastSession.clear();
},
/**
* Revive a crashed tab and restore its state from before it crashed.
*
* @param aTab
* A <xul:tab> linked to a crashed browser. This is a no-op if the
* browser hasn't actually crashed, or is not associated with a tab.
* This function will also throw if the browser happens to be remote.
*/
reviveCrashedTab(aTab) {
if (!aTab) {
throw new Error("SessionStore.reviveCrashedTab expected a tab, but got null.");
}
let browser = aTab.linkedBrowser;
if (!this._crashedBrowsers.has(browser.permanentKey)) {
return;
}
// Sanity check - the browser to be revived should not be remote
// at this point.
if (browser.isRemoteBrowser) {
throw new Error("SessionStore.reviveCrashedTab: " +
"Somehow a crashed browser is still remote.")
}
let data = TabState.collect(aTab);
this.restoreTab(aTab, data);
},
/**
* See if aWindow is usable for use when restoring a previous session via
* restoreLastSession. If usable, prepare it for use.
*
* @param aWindow
* the window to inspect & prepare
* @returns [canUseWindow, canOverwriteTabs]
* canUseWindow: can the window be used to restore into
* canOverwriteTabs: all of the current tabs are home pages and we
* can overwrite them
*/
_prepWindowToRestoreInto: function ssi_prepWindowToRestoreInto(aWindow) {
if (!aWindow)
return [false, false];
// We might be able to overwrite the existing tabs instead of just adding
// the previous session's tabs to the end. This will be set if possible.
let canOverwriteTabs = false;
// Step 1 of processing:
// Inspect extData for Panorama identifiers. If found, then we want to
// inspect further. If there is a single group, then we can use this
// window. If there are multiple groups then we won't use this window.
let groupsData = this.getWindowValue(aWindow, "tabview-groups");
if (groupsData) {
groupsData = JSON.parse(groupsData);
// If there are multiple groups, we don't want to use this window.
if (groupsData.totalNumber > 1)
return [false, false];
}
// Step 2 of processing:
// If we're still here, then the window is usable. Look at the open tabs in
// comparison to home pages. If all the tabs are home pages then we'll end
// up overwriting all of them. Otherwise we'll just close the tabs that
// match home pages. Tabs with the about:blank URI will always be
// overwritten.
let homePages = ["about:blank"];
let removableTabs = [];
let tabbrowser = aWindow.gBrowser;
let normalTabsLen = tabbrowser.tabs.length - tabbrowser._numPinnedTabs;
let startupPref = this._prefBranch.getIntPref("startup.page");
if (startupPref == 1)
homePages = homePages.concat(aWindow.gHomeButton.getHomePage().split("|"));
for (let i = tabbrowser._numPinnedTabs; i < tabbrowser.tabs.length; i++) {
let tab = tabbrowser.tabs[i];
if (homePages.indexOf(tab.linkedBrowser.currentURI.spec) != -1) {
removableTabs.push(tab);
}
}
if (tabbrowser.tabs.length == removableTabs.length) {
canOverwriteTabs = true;
}
else {
// If we're not overwriting all of the tabs, then close the home tabs.
for (let i = removableTabs.length - 1; i >= 0; i--) {
tabbrowser.removeTab(removableTabs.pop(), { animate: false });
}
}
return [true, canOverwriteTabs];
},
/* ........ Saving Functionality .............. */
/**
* Store window dimensions, visibility, sidebar
* @param aWindow
* Window reference
*/
_updateWindowFeatures: function ssi_updateWindowFeatures(aWindow) {
var winData = this._windows[aWindow.__SSi];
WINDOW_ATTRIBUTES.forEach(function(aAttr) {
winData[aAttr] = this._getWindowDimension(aWindow, aAttr);
}, this);
var hidden = WINDOW_HIDEABLE_FEATURES.filter(function(aItem) {
return aWindow[aItem] && !aWindow[aItem].visible;
});
if (hidden.length != 0)
winData.hidden = hidden.join(",");
else if (winData.hidden)
delete winData.hidden;
var sidebar = aWindow.document.getElementById("sidebar-box").getAttribute("sidebarcommand");
if (sidebar)
winData.sidebar = sidebar;
else if (winData.sidebar)
delete winData.sidebar;
},
/**
* gather session data as object
* @param aUpdateAll
* Bool update all windows
* @returns object
*/
getCurrentState: function (aUpdateAll) {
this._handleClosedWindows();
var activeWindow = this._getMostRecentBrowserWindow();
TelemetryStopwatch.start("FX_SESSION_RESTORE_COLLECT_ALL_WINDOWS_DATA_MS");
if (RunState.isRunning) {
// update the data for all windows with activities since the last save operation
this._forEachBrowserWindow(function(aWindow) {
if (!this._isWindowLoaded(aWindow)) // window data is still in _statesToRestore
return;
if (aUpdateAll || DirtyWindows.has(aWindow) || aWindow == activeWindow) {
this._collectWindowData(aWindow);
}
else { // always update the window features (whose change alone never triggers a save operation)
this._updateWindowFeatures(aWindow);
}
});
DirtyWindows.clear();
}
TelemetryStopwatch.finish("FX_SESSION_RESTORE_COLLECT_ALL_WINDOWS_DATA_MS");
// An array that at the end will hold all current window data.
var total = [];
// The ids of all windows contained in 'total' in the same order.
var ids = [];
// The number of window that are _not_ popups.
var nonPopupCount = 0;
var ix;
// collect the data for all windows
for (ix in this._windows) {
if (this._windows[ix]._restoring) // window data is still in _statesToRestore
continue;
total.push(this._windows[ix]);
ids.push(ix);
if (!this._windows[ix].isPopup)
nonPopupCount++;
}
TelemetryStopwatch.start("FX_SESSION_RESTORE_COLLECT_COOKIES_MS");
SessionCookies.update(total);
TelemetryStopwatch.finish("FX_SESSION_RESTORE_COLLECT_COOKIES_MS");
// collect the data for all windows yet to be restored
for (ix in this._statesToRestore) {
for each (let winData in this._statesToRestore[ix].windows) {
total.push(winData);
if (!winData.isPopup)
nonPopupCount++;
}
}
// shallow copy this._closedWindows to preserve current state
let lastClosedWindowsCopy = this._closedWindows.slice();
#ifndef XP_MACOSX
// If no non-popup browser window remains open, return the state of the last
// closed window(s). We only want to do this when we're actually "ending"
// the session.
//XXXzpao We should do this for _restoreLastWindow == true, but that has
// its own check for popups. c.f. bug 597619
if (nonPopupCount == 0 && lastClosedWindowsCopy.length > 0 &&
RunState.isQuitting) {
// prepend the last non-popup browser window, so that if the user loads more tabs
// at startup we don't accidentally add them to a popup window
do {
total.unshift(lastClosedWindowsCopy.shift())
} while (total[0].isPopup && lastClosedWindowsCopy.length > 0)
}
#endif
if (activeWindow) {
this.activeWindowSSiCache = activeWindow.__SSi || "";
}
ix = ids.indexOf(this.activeWindowSSiCache);
// We don't want to restore focus to a minimized window or a window which had all its
// tabs stripped out (doesn't exist).
if (ix != -1 && total[ix] && total[ix].sizemode == "minimized")
ix = -1;
let session = {
lastUpdate: Date.now(),
startTime: this._sessionStartTime,
recentCrashes: this._recentCrashes
};
let state = {
windows: total,
selectedWindow: ix + 1,
_closedWindows: lastClosedWindowsCopy,
session: session,
global: this._globalState.getState()
};
if (Cu.isModuleLoaded("resource:///modules/devtools/scratchpad-manager.jsm")) {
// get open Scratchpad window states too
let scratchpads = ScratchpadManager.getSessionState();
if (scratchpads && scratchpads.length) {
state.scratchpads = scratchpads;
}
}
// Persist the last session if we deferred restoring it
if (LastSession.canRestore) {
state.lastSessionState = LastSession.getState();
}
// If we were called by the SessionSaver and started with only a private
// window we want to pass the deferred initial state to not lose the
// previous session.
if (this._deferredInitialState) {
state.deferredInitialState = this._deferredInitialState;
}
return state;
},
/**
* serialize session data for a window
* @param aWindow
* Window reference
* @returns string
*/
_getWindowState: function ssi_getWindowState(aWindow) {
if (!this._isWindowLoaded(aWindow))
return this._statesToRestore[aWindow.__SS_restoreID];
if (RunState.isRunning) {
this._collectWindowData(aWindow);
}
let windows = [this._windows[aWindow.__SSi]];
SessionCookies.update(windows);
return { windows: windows };
},
_collectWindowData: function ssi_collectWindowData(aWindow) {
if (!this._isWindowLoaded(aWindow))
return;
TelemetryStopwatch.start("FX_SESSION_RESTORE_COLLECT_SINGLE_WINDOW_DATA_MS");
let tabbrowser = aWindow.gBrowser;
let tabs = tabbrowser.tabs;
let winData = this._windows[aWindow.__SSi];
let tabsData = winData.tabs = [];
// update the internal state data for this window
for (let tab of tabs) {
tabsData.push(TabState.collect(tab));
}
winData.selected = tabbrowser.mTabBox.selectedIndex + 1;
this._updateWindowFeatures(aWindow);
// Make sure we keep __SS_lastSessionWindowID around for cases like entering
// or leaving PB mode.
if (aWindow.__SS_lastSessionWindowID)
this._windows[aWindow.__SSi].__lastSessionWindowID =
aWindow.__SS_lastSessionWindowID;
DirtyWindows.remove(aWindow);
TelemetryStopwatch.finish("FX_SESSION_RESTORE_COLLECT_SINGLE_WINDOW_DATA_MS");
},
/* ........ Restoring Functionality .............. */
/**
* restore features to a single window
* @param aWindow
* Window reference
* @param aState
* JS object or its eval'able source
* @param aOptions
* {overwriteTabs: true} to overwrite existing tabs w/ new ones
* {isFollowUp: true} if this is not the restoration of the 1st window
* {firstWindow: true} if this is the first non-private window we're
* restoring in this session, that might open an
* external link as well
*/
restoreWindow: function ssi_restoreWindow(aWindow, aState, aOptions = {}) {
let overwriteTabs = aOptions && aOptions.overwriteTabs;
let isFollowUp = aOptions && aOptions.isFollowUp;
let firstWindow = aOptions && aOptions.firstWindow;
if (isFollowUp) {
this.windowToFocus = aWindow;
}
// initialize window if necessary
if (aWindow && (!aWindow.__SSi || !this._windows[aWindow.__SSi]))
this.onLoad(aWindow);
let root;
try {
root = (typeof aState == "string") ? JSON.parse(aState) : aState;
}
catch (ex) { // invalid state object - don't restore anything
debug(ex);
this._sendRestoreCompletedNotifications();
return;
}
// Restore closed windows if any.
if (root._closedWindows) {
this._closedWindows = root._closedWindows;
}
// We're done here if there are no windows.
if (!root.windows || !root.windows.length) {
this._sendRestoreCompletedNotifications();
return;
}
TelemetryStopwatch.start("FX_SESSION_RESTORE_RESTORE_WINDOW_MS");
// We're not returning from this before we end up calling restoreTabs
// for this window, so make sure we send the SSWindowStateBusy event.
this._setWindowStateBusy(aWindow);
var winData;
if (!root.selectedWindow || root.selectedWindow > root.windows.length) {
root.selectedWindow = 0;
}
// open new windows for all further window entries of a multi-window session
// (unless they don't contain any tab data)
for (var w = 1; w < root.windows.length; w++) {
winData = root.windows[w];
if (winData && winData.tabs && winData.tabs[0]) {
var window = this._openWindowWithState({ windows: [winData] });
if (w == root.selectedWindow - 1) {
this.windowToFocus = window;
}
}
}
winData = root.windows[0];
if (!winData.tabs) {
winData.tabs = [];
}
// don't restore a single blank tab when we've had an external
// URL passed in for loading at startup (cf. bug 357419)
else if (firstWindow && !overwriteTabs && winData.tabs.length == 1 &&
(!winData.tabs[0].entries || winData.tabs[0].entries.length == 0)) {
winData.tabs = [];
}
var tabbrowser = aWindow.gBrowser;
var openTabCount = overwriteTabs ? tabbrowser.browsers.length : -1;
var newTabCount = winData.tabs.length;
var tabs = [];
// disable smooth scrolling while adding, moving, removing and selecting tabs
var tabstrip = tabbrowser.tabContainer.mTabstrip;
var smoothScroll = tabstrip.smoothScroll;
tabstrip.smoothScroll = false;
// unpin all tabs to ensure they are not reordered in the next loop
if (overwriteTabs) {
for (let t = tabbrowser._numPinnedTabs - 1; t > -1; t--)
tabbrowser.unpinTab(tabbrowser.tabs[t]);
}
// We need to keep track of the initially open tabs so that they
// can be moved to the end of the restored tabs.
let initialTabs = [];
if (!overwriteTabs && firstWindow) {
initialTabs = Array.slice(tabbrowser.tabs);
}
// make sure that the selected tab won't be closed in order to
// prevent unnecessary flickering
if (overwriteTabs && tabbrowser.selectedTab._tPos >= newTabCount)
tabbrowser.moveTabTo(tabbrowser.selectedTab, newTabCount - 1);
let numVisibleTabs = 0;
for (var t = 0; t < newTabCount; t++) {
tabs.push(t < openTabCount ?
tabbrowser.tabs[t] :
tabbrowser.addTab("about:blank", {skipAnimation: true}));
if (winData.tabs[t].pinned)
tabbrowser.pinTab(tabs[t]);
if (winData.tabs[t].hidden) {
tabbrowser.hideTab(tabs[t]);
}
else {
tabbrowser.showTab(tabs[t]);
numVisibleTabs++;
}
}
if (!overwriteTabs && firstWindow) {
// Move the originally open tabs to the end
let endPosition = tabbrowser.tabs.length - 1;
for (let i = 0; i < initialTabs.length; i++) {
tabbrowser.moveTabTo(initialTabs[i], endPosition);
}
}
// if all tabs to be restored are hidden, make the first one visible
if (!numVisibleTabs && winData.tabs.length) {
winData.tabs[0].hidden = false;
tabbrowser.showTab(tabs[0]);
}
// If overwriting tabs, we want to reset each tab's "restoring" state. Since
// we're overwriting those tabs, they should no longer be restoring. The
// tabs will be rebuilt and marked if they need to be restored after loading
// state (in restoreTabs).
if (overwriteTabs) {
for (let i = 0; i < tabbrowser.tabs.length; i++) {
let tab = tabbrowser.tabs[i];
if (tabbrowser.browsers[i].__SS_restoreState)
this._resetTabRestoringState(tab);
}
}
// We want to correlate the window with data from the last session, so
// assign another id if we have one. Otherwise clear so we don't do
// anything with it.
delete aWindow.__SS_lastSessionWindowID;
if (winData.__lastSessionWindowID)
aWindow.__SS_lastSessionWindowID = winData.__lastSessionWindowID;
// when overwriting tabs, remove all superflous ones
if (overwriteTabs && newTabCount < openTabCount) {
Array.slice(tabbrowser.tabs, newTabCount, openTabCount)
.forEach(tabbrowser.removeTab, tabbrowser);
}
if (overwriteTabs) {
this.restoreWindowFeatures(aWindow, winData);
delete this._windows[aWindow.__SSi].extData;
}
if (winData.cookies) {
this.restoreCookies(winData.cookies);
}
if (winData.extData) {
if (!this._windows[aWindow.__SSi].extData) {
this._windows[aWindow.__SSi].extData = {};
}
for (var key in winData.extData) {
this._windows[aWindow.__SSi].extData[key] = winData.extData[key];
}
}
let newClosedTabsData = winData._closedTabs || [];
if (overwriteTabs || firstWindow) {
// Overwrite existing closed tabs data when overwriteTabs=true
// or we're the first window to be restored.
this._windows[aWindow.__SSi]._closedTabs = newClosedTabsData;
} else if (this._max_tabs_undo > 0) {
// If we merge tabs, we also want to merge closed tabs data. We'll assume
// the restored tabs were closed more recently and append the current list
// of closed tabs to the new one...
newClosedTabsData =
newClosedTabsData.concat(this._windows[aWindow.__SSi]._closedTabs);
// ... and make sure that we don't exceed the max number of closed tabs
// we can restore.
this._windows[aWindow.__SSi]._closedTabs =
newClosedTabsData.slice(0, this._max_tabs_undo);
}
// Restore tabs, if any.
if (winData.tabs.length) {
this.restoreTabs(aWindow, tabs, winData.tabs,
(overwriteTabs ? (parseInt(winData.selected || "1")) : 0));
}
if (aState.scratchpads) {
ScratchpadManager.restoreSession(aState.scratchpads);
}
// set smoothScroll back to the original value
tabstrip.smoothScroll = smoothScroll;
TelemetryStopwatch.finish("FX_SESSION_RESTORE_RESTORE_WINDOW_MS");
this._setWindowStateReady(aWindow);
this._sendRestoreCompletedNotifications();
},
/**
* Manage history restoration for a window
* @param aWindow
* Window to restore the tabs into
* @param aTabs
* Array of tab references
* @param aTabData
* Array of tab data
* @param aSelectTab
* Index of the tab to select. This is a 1-based index where "1"
* indicates the first tab should be selected, and "0" indicates that
* the currently selected tab will not be changed.
*/
restoreTabs(aWindow, aTabs, aTabData, aSelectTab) {
var tabbrowser = aWindow.gBrowser;
if (!this._isWindowLoaded(aWindow)) {
// from now on, the data will come from the actual window
delete this._statesToRestore[aWindow.__SS_restoreID];
delete aWindow.__SS_restoreID;
delete this._windows[aWindow.__SSi]._restoring;
}
let numTabsToRestore = aTabs.length;
let numTabsInWindow = tabbrowser.tabs.length;
let tabsDataArray = this._windows[aWindow.__SSi].tabs;
// Update the window state in case we shut down without being notified.
// Individual tab states will be taken care of by restoreTab() below.
if (numTabsInWindow == numTabsToRestore) {
// Remove all previous tab data.
tabsDataArray.length = 0;
} else {
// Remove all previous tab data except tabs that should not be overriden.
tabsDataArray.splice(numTabsInWindow - numTabsToRestore);
}
// Let the tab data array have the right number of slots.
tabsDataArray.length = numTabsInWindow;
// If provided, set the selected tab.
if (aSelectTab > 0 && aSelectTab <= aTabs.length) {
tabbrowser.selectedTab = aTabs[aSelectTab - 1];
// Update the window state in case we shut down without being notified.
this._windows[aWindow.__SSi].selected = aSelectTab;
}
// Restore all tabs.
for (let t = 0; t < aTabs.length; t++) {
this.restoreTab(aTabs[t], aTabData[t]);
}
},
// Restores the given tab state for a given tab.
restoreTab(tab, tabData, options = {}) {
let restoreImmediately = options.restoreImmediately;
let loadArguments = options.loadArguments;
let browser = tab.linkedBrowser;
let window = tab.ownerDocument.defaultView;
let tabbrowser = window.gBrowser;
// Increase the busy state counter before modifying the tab.
this._setWindowStateBusy(window);
// It's important to set the window state to dirty so that
// we collect their data for the first time when saving state.
DirtyWindows.add(window);
// Update the tab state in case we shut down without being notified.
this._windows[window.__SSi].tabs[tab._tPos] = tabData;
// Prepare the tab so that it can be properly restored. We'll pin/unpin
// and show/hide tabs as necessary. We'll also attach a copy of the tab's
// data in case we close it before it's been restored.
if (tabData.pinned) {
tabbrowser.pinTab(tab);
} else {
tabbrowser.unpinTab(tab);
}
if (tabData.hidden) {
tabbrowser.hideTab(tab);
} else {
tabbrowser.showTab(tab);
}
if (tabData.lastAccessed) {
tab.lastAccessed = tabData.lastAccessed;
}
if ("attributes" in tabData) {
// Ensure that we persist tab attributes restored from previous sessions.
Object.keys(tabData.attributes).forEach(a => TabAttributes.persist(a));
}
if (!tabData.entries) {
tabData.entries = [];
}
if (tabData.extData) {
tab.__SS_extdata = Cu.cloneInto(tabData.extData, {});
} else {
delete tab.__SS_extdata;
}
// Tab is now open.
delete tabData.closedAt;
// Flush all data from the content script synchronously. This is done so
// that all async messages that are still on their way to chrome will
// be ignored and don't override any tab data set when restoring.
TabState.flush(browser);
// Ensure the index is in bounds.
let activeIndex = (tabData.index || tabData.entries.length) - 1;
activeIndex = Math.min(activeIndex, tabData.entries.length - 1);
activeIndex = Math.max(activeIndex, 0);
// Save the index in case we updated it above.
tabData.index = activeIndex + 1;
// In electrolysis, we may need to change the browser's remote
// attribute so that it runs in a content process.
let activePageData = tabData.entries[activeIndex] || null;
let uri = activePageData ? activePageData.url || null : null;
if (loadArguments) {
uri = loadArguments.uri;
}
tabbrowser.updateBrowserRemotenessByURL(browser, uri);
// Start a new epoch and include the epoch in the restoreHistory
// message. If a message is received that relates to a previous epoch, we
// discard it.
let epoch = this._nextRestoreEpoch++;
this._browserEpochs.set(browser.permanentKey, epoch);
// keep the data around to prevent dataloss in case
// a tab gets closed before it's been properly restored
browser.__SS_data = tabData;
browser.__SS_restoreState = TAB_STATE_NEEDS_RESTORE;
browser.setAttribute("pending", "true");
tab.setAttribute("pending", "true");
// Update the persistent tab state cache with |tabData| information.
TabStateCache.update(browser, {
history: {entries: tabData.entries, index: tabData.index},
scroll: tabData.scroll || null,
storage: tabData.storage || null,
formdata: tabData.formdata || null,
disallow: tabData.disallow || null,
pageStyle: tabData.pageStyle || null
});
browser.messageManager.sendAsyncMessage("SessionStore:restoreHistory",
{tabData: tabData, epoch: epoch});
// Restore tab attributes.
if ("attributes" in tabData) {
TabAttributes.set(tab, tabData.attributes);
}
// This could cause us to ignore MAX_CONCURRENT_TAB_RESTORES a bit, but
// it ensures each window will have its selected tab loaded.
if (restoreImmediately || tabbrowser.selectedBrowser == browser || loadArguments) {
this.restoreTabContent(tab, loadArguments);
} else {
TabRestoreQueue.add(tab);
this.restoreNextTab();
}
// Decrease the busy state counter after we're done.
this._setWindowStateReady(window);
},
/**
* Kicks off restoring the given tab.
*
* @param aTab
* the tab to restore
* @param aLoadArguments
* optional load arguments used for loadURI()
*/
restoreTabContent: function (aTab, aLoadArguments = null) {
this.markTabAsRestoring(aTab);
let browser = aTab.linkedBrowser;
browser.messageManager.sendAsyncMessage("SessionStore:restoreTabContent",
{loadArguments: aLoadArguments});
},
/**
* Marks a given pending tab as restoring.
*
* @param aTab
* the pending tab to mark as restoring
*/
markTabAsRestoring(aTab) {
let browser = aTab.linkedBrowser;
if (browser.__SS_restoreState != TAB_STATE_NEEDS_RESTORE) {
throw new Error("Given tab is not pending.");
}
// Make sure that this tab is removed from the priority queue.
TabRestoreQueue.remove(aTab);
// Increase our internal count.
this._tabsRestoringCount++;
// Set this tab's state to restoring
browser.__SS_restoreState = TAB_STATE_RESTORING;
browser.removeAttribute("pending");
aTab.removeAttribute("pending");
},
/**
* This _attempts_ to restore the next available tab. If the restore fails,
* then we will attempt the next one.
* There are conditions where this won't do anything:
* if we're in the process of quitting
* if there are no tabs to restore
* if we have already reached the limit for number of tabs to restore
*/
restoreNextTab: function ssi_restoreNextTab() {
// If we call in here while quitting, we don't actually want to do anything
if (RunState.isQuitting)
return;
// Don't exceed the maximum number of concurrent tab restores.
if (this._tabsRestoringCount >= MAX_CONCURRENT_TAB_RESTORES)
return;
let tab = TabRestoreQueue.shift();
if (tab) {
this.restoreTabContent(tab);
}
},
/**
* Restore visibility and dimension features to a window
* @param aWindow
* Window reference
* @param aWinData
* Object containing session data for the window
*/
restoreWindowFeatures: function ssi_restoreWindowFeatures(aWindow, aWinData) {
var hidden = (aWinData.hidden)?aWinData.hidden.split(","):[];
WINDOW_HIDEABLE_FEATURES.forEach(function(aItem) {
aWindow[aItem].visible = hidden.indexOf(aItem) == -1;
});
if (aWinData.isPopup) {
this._windows[aWindow.__SSi].isPopup = true;
if (aWindow.gURLBar) {
aWindow.gURLBar.readOnly = true;
aWindow.gURLBar.setAttribute("enablehistory", "false");
}
}
else {
delete this._windows[aWindow.__SSi].isPopup;
if (aWindow.gURLBar) {
aWindow.gURLBar.readOnly = false;
aWindow.gURLBar.setAttribute("enablehistory", "true");
}
}
var _this = this;
aWindow.setTimeout(function() {
_this.restoreDimensions.apply(_this, [aWindow,
+(aWinData.width || 0),
+(aWinData.height || 0),
"screenX" in aWinData ? +aWinData.screenX : NaN,
"screenY" in aWinData ? +aWinData.screenY : NaN,
aWinData.sizemode || "", aWinData.sidebar || ""]);
}, 0);
},
/**
* Restore a window's dimensions
* @param aWidth
* Window width
* @param aHeight
* Window height
* @param aLeft
* Window left
* @param aTop
* Window top
* @param aSizeMode
* Window size mode (eg: maximized)
* @param aSidebar
* Sidebar command
*/
restoreDimensions: function ssi_restoreDimensions(aWindow, aWidth, aHeight, aLeft, aTop, aSizeMode, aSidebar) {
var win = aWindow;
var _this = this;
function win_(aName) { return _this._getWindowDimension(win, aName); }
// find available space on the screen where this window is being placed
let screen = gScreenManager.screenForRect(aLeft, aTop, aWidth, aHeight);
if (screen) {
let screenLeft = {}, screenTop = {}, screenWidth = {}, screenHeight = {};
screen.GetAvailRectDisplayPix(screenLeft, screenTop, screenWidth, screenHeight);
// constrain the dimensions to the actual space available
if (aWidth > screenWidth.value) {
aWidth = screenWidth.value;
}
if (aHeight > screenHeight.value) {
aHeight = screenHeight.value;
}
// and then pull the window within the screen's bounds
if (aLeft < screenLeft.value) {
aLeft = screenLeft.value;
} else if (aLeft + aWidth > screenLeft.value + screenWidth.value) {
aLeft = screenLeft.value + screenWidth.value - aWidth;
}
if (aTop < screenTop.value) {
aTop = screenTop.value;
} else if (aTop + aHeight > screenTop.value + screenHeight.value) {
aTop = screenTop.value + screenHeight.value - aHeight;
}
}
// only modify those aspects which aren't correct yet
if (aWidth && aHeight && (aWidth != win_("width") || aHeight != win_("height"))) {
// Don't resize the window if it's currently maximized and we would
// maximize it again shortly after.
if (aSizeMode != "maximized" || win_("sizemode") != "maximized") {
aWindow.resizeTo(aWidth, aHeight);
}
}
if (!isNaN(aLeft) && !isNaN(aTop) && (aLeft != win_("screenX") || aTop != win_("screenY"))) {
aWindow.moveTo(aLeft, aTop);
}
if (aSizeMode && win_("sizemode") != aSizeMode)
{
switch (aSizeMode)
{
case "maximized":
aWindow.maximize();
break;
case "minimized":
aWindow.minimize();
break;
case "normal":
aWindow.restore();
break;
}
}
var sidebar = aWindow.document.getElementById("sidebar-box");
if (sidebar.getAttribute("sidebarcommand") != aSidebar) {
aWindow.SidebarUI.show(aSidebar);
}
// since resizing/moving a window brings it to the foreground,
// we might want to re-focus the last focused window
if (this.windowToFocus) {
this.windowToFocus.focus();
}
},
/**
* Restores cookies
* @param aCookies
* Array of cookie objects
*/
restoreCookies: function ssi_restoreCookies(aCookies) {
// MAX_EXPIRY should be 2^63-1, but JavaScript can't handle that precision
var MAX_EXPIRY = Math.pow(2, 62);
for (let i = 0; i < aCookies.length; i++) {
var cookie = aCookies[i];
try {
Services.cookies.add(cookie.host, cookie.path || "", cookie.name || "",
cookie.value, !!cookie.secure, !!cookie.httponly, true,
"expiry" in cookie ? cookie.expiry : MAX_EXPIRY);
}
catch (ex) { console.error(ex); } // don't let a single cookie stop recovering
}
},
/* ........ Disk Access .............. */
/**
* Save the current session state to disk, after a delay.
*
* @param aWindow (optional)
* Will mark the given window as dirty so that we will recollect its
* data before we start writing.
*/
saveStateDelayed: function (aWindow = null) {
if (aWindow) {
DirtyWindows.add(aWindow);
}
SessionSaver.runDelayed();
},
/* ........ Auxiliary Functions .............. */
/**
* Update the session start time and send a telemetry measurement
* for the number of days elapsed since the session was started.
*
* @param state
* The session state.
*/
_updateSessionStartTime: function ssi_updateSessionStartTime(state) {
// Attempt to load the session start time from the session state
if (state.session && state.session.startTime) {
this._sessionStartTime = state.session.startTime;
// ms to days
let sessionLength = (Date.now() - this._sessionStartTime) / MS_PER_DAY;
if (sessionLength > 0) {
// Submit the session length telemetry measurement
Services.telemetry.getHistogramById("FX_SESSION_RESTORE_SESSION_LENGTH").add(sessionLength);
}
}
},
/**
* call a callback for all currently opened browser windows
* (might miss the most recent one)
* @param aFunc
* Callback each window is passed to
*/
_forEachBrowserWindow: function ssi_forEachBrowserWindow(aFunc) {
var windowsEnum = Services.wm.getEnumerator("navigator:browser");
while (windowsEnum.hasMoreElements()) {
var window = windowsEnum.getNext();
if (window.__SSi && !window.closed) {
aFunc.call(this, window);
}
}
},
/**
* Returns most recent window
* @returns Window reference
*/
_getMostRecentBrowserWindow: function ssi_getMostRecentBrowserWindow() {
return RecentWindow.getMostRecentBrowserWindow({ allowPopups: true });
},
/**
* Calls onClose for windows that are determined to be closed but aren't
* destroyed yet, which would otherwise cause getBrowserState and
* setBrowserState to treat them as open windows.
*/
_handleClosedWindows: function ssi_handleClosedWindows() {
var windowsEnum = Services.wm.getEnumerator("navigator:browser");
while (windowsEnum.hasMoreElements()) {
var window = windowsEnum.getNext();
if (window.closed) {
this.onClose(window);
}
}
},
/**
* open a new browser window for a given session state
* called when restoring a multi-window session
* @param aState
* Object containing session data
*/
_openWindowWithState: function ssi_openWindowWithState(aState) {
var argString = Cc["@mozilla.org/supports-string;1"].
createInstance(Ci.nsISupportsString);
argString.data = "";
// Build feature string
let features = "chrome,dialog=no,macsuppressanimation,all";
let winState = aState.windows[0];
WINDOW_ATTRIBUTES.forEach(function(aFeature) {
// Use !isNaN as an easy way to ignore sizemode and check for numbers
if (aFeature in winState && !isNaN(winState[aFeature]))
features += "," + aFeature + "=" + winState[aFeature];
});
if (winState.isPrivate) {
features += ",private";
}
var window =
Services.ww.openWindow(null, this._prefBranch.getCharPref("chromeURL"),
"_blank", features, argString);
do {
var ID = "window" + Math.random();
} while (ID in this._statesToRestore);
this._statesToRestore[(window.__SS_restoreID = ID)] = aState;
return window;
},
/**
* Whether or not to resume session, if not recovering from a crash.
* @returns bool
*/
_doResumeSession: function ssi_doResumeSession() {
return this._prefBranch.getIntPref("startup.page") == 3 ||
this._prefBranch.getBoolPref("sessionstore.resume_session_once");
},
/**
* whether the user wants to load any other page at startup
* (except the homepage) - needed for determining whether to overwrite the current tabs
* C.f.: nsBrowserContentHandler's defaultArgs implementation.
* @returns bool
*/
_isCmdLineEmpty: function ssi_isCmdLineEmpty(aWindow, aState) {
var pinnedOnly = aState.windows &&
aState.windows.every(function (win)
win.tabs.every(function (tab) tab.pinned));
let hasFirstArgument = aWindow.arguments && aWindow.arguments[0];
if (!pinnedOnly) {
let defaultArgs = Cc["@mozilla.org/browser/clh;1"].
getService(Ci.nsIBrowserHandler).defaultArgs;
if (aWindow.arguments &&
aWindow.arguments[0] &&
aWindow.arguments[0] == defaultArgs)
hasFirstArgument = false;
}
return !hasFirstArgument;
},
/**
* on popup windows, the XULWindow's attributes seem not to be set correctly
* we use thus JSDOMWindow attributes for sizemode and normal window attributes
* (and hope for reasonable values when maximized/minimized - since then
* outerWidth/outerHeight aren't the dimensions of the restored window)
* @param aWindow
* Window reference
* @param aAttribute
* String sizemode | width | height | other window attribute
* @returns string
*/
_getWindowDimension: function ssi_getWindowDimension(aWindow, aAttribute) {
if (aAttribute == "sizemode") {
switch (aWindow.windowState) {
case aWindow.STATE_FULLSCREEN:
case aWindow.STATE_MAXIMIZED:
return "maximized";
case aWindow.STATE_MINIMIZED:
return "minimized";
default:
return "normal";
}
}
var dimension;
switch (aAttribute) {
case "width":
dimension = aWindow.outerWidth;
break;
case "height":
dimension = aWindow.outerHeight;
break;
default:
dimension = aAttribute in aWindow ? aWindow[aAttribute] : "";
break;
}
if (aWindow.windowState == aWindow.STATE_NORMAL) {
return dimension;
}
return aWindow.document.documentElement.getAttribute(aAttribute) || dimension;
},
/**
* Get nsIURI from string
* @param string
* @returns nsIURI
*/
_getURIFromString: function ssi_getURIFromString(aString) {
return Services.io.newURI(aString, null, null);
},
/**
* @param aState is a session state
* @param aRecentCrashes is the number of consecutive crashes
* @returns whether a restore page will be needed for the session state
*/
_needsRestorePage: function ssi_needsRestorePage(aState, aRecentCrashes) {
const SIX_HOURS_IN_MS = 6 * 60 * 60 * 1000;
// don't display the page when there's nothing to restore
let winData = aState.windows || null;
if (!winData || winData.length == 0)
return false;
// don't wrap a single about:sessionrestore page
if (this._hasSingleTabWithURL(winData, "about:sessionrestore") ||
this._hasSingleTabWithURL(winData, "about:welcomeback")) {
return false;
}
// don't automatically restore in Safe Mode
if (Services.appinfo.inSafeMode)
return true;
let max_resumed_crashes =
this._prefBranch.getIntPref("sessionstore.max_resumed_crashes");
let sessionAge = aState.session && aState.session.lastUpdate &&
(Date.now() - aState.session.lastUpdate);
return max_resumed_crashes != -1 &&
(aRecentCrashes > max_resumed_crashes ||
sessionAge && sessionAge >= SIX_HOURS_IN_MS);
},
/**
* @param aWinData is the set of windows in session state
* @param aURL is the single URL we're looking for
* @returns whether the window data contains only the single URL passed
*/
_hasSingleTabWithURL: function(aWinData, aURL) {
if (aWinData &&
aWinData.length == 1 &&
aWinData[0].tabs &&
aWinData[0].tabs.length == 1 &&
aWinData[0].tabs[0].entries &&
aWinData[0].tabs[0].entries.length == 1) {
return aURL == aWinData[0].tabs[0].entries[0].url;
}
return false;
},
/**
* Determine if the tab state we're passed is something we should save. This
* is used when closing a tab or closing a window with a single tab
*
* @param aTabState
* The current tab state
* @returns boolean
*/
_shouldSaveTabState: function ssi_shouldSaveTabState(aTabState) {
// If the tab has only a transient about: history entry, no other
// session history, and no userTypedValue, then we don't actually want to
// store this tab's data.
return aTabState.entries.length &&
!(aTabState.entries.length == 1 &&
(aTabState.entries[0].url == "about:blank" ||
aTabState.entries[0].url == "about:newtab" ||
aTabState.entries[0].url == "about:privatebrowsing") &&
!aTabState.userTypedValue);
},
/**
* This is going to take a state as provided at startup (via
* nsISessionStartup.state) and split it into 2 parts. The first part
* (defaultState) will be a state that should still be restored at startup,
* while the second part (state) is a state that should be saved for later.
* defaultState will be comprised of windows with only pinned tabs, extracted
* from state. It will contain the cookies that go along with the history
* entries in those tabs. It will also contain window position information.
*
* defaultState will be restored at startup. state will be passed into
* LastSession and will be kept in case the user explicitly wants
* to restore the previous session (publicly exposed as restoreLastSession).
*
* @param state
* The state, presumably from nsISessionStartup.state
* @returns [defaultState, state]
*/
_prepDataForDeferredRestore: function ssi_prepDataForDeferredRestore(state) {
// Make sure that we don't modify the global state as provided by
// nsSessionStartup.state.
state = Cu.cloneInto(state, {});
let defaultState = { windows: [], selectedWindow: 1 };
state.selectedWindow = state.selectedWindow || 1;
// Look at each window, remove pinned tabs, adjust selectedindex,
// remove window if necessary.
for (let wIndex = 0; wIndex < state.windows.length;) {
let window = state.windows[wIndex];
window.selected = window.selected || 1;
// We're going to put the state of the window into this object
let pinnedWindowState = { tabs: [], cookies: []};
for (let tIndex = 0; tIndex < window.tabs.length;) {
if (window.tabs[tIndex].pinned) {
// Adjust window.selected
if (tIndex + 1 < window.selected)
window.selected -= 1;
else if (tIndex + 1 == window.selected)
pinnedWindowState.selected = pinnedWindowState.tabs.length + 2;
// + 2 because the tab isn't actually in the array yet
// Now add the pinned tab to our window
pinnedWindowState.tabs =
pinnedWindowState.tabs.concat(window.tabs.splice(tIndex, 1));
// We don't want to increment tIndex here.
continue;
}
tIndex++;
}
// At this point the window in the state object has been modified (or not)
// We want to build the rest of this new window object if we have pinnedTabs.
if (pinnedWindowState.tabs.length) {
// First get the other attributes off the window
WINDOW_ATTRIBUTES.forEach(function(attr) {
if (attr in window) {
pinnedWindowState[attr] = window[attr];
delete window[attr];
}
});
// We're just copying position data into the pinned window.
// Not copying over:
// - _closedTabs
// - extData
// - isPopup
// - hidden
// Assign a unique ID to correlate the window to be opened with the
// remaining data
window.__lastSessionWindowID = pinnedWindowState.__lastSessionWindowID
= "" + Date.now() + Math.random();
// Extract the cookies that belong with each pinned tab
this._splitCookiesFromWindow(window, pinnedWindowState);
// Actually add this window to our defaultState
defaultState.windows.push(pinnedWindowState);
// Remove the window from the state if it doesn't have any tabs
if (!window.tabs.length) {
if (wIndex + 1 <= state.selectedWindow)
state.selectedWindow -= 1;
else if (wIndex + 1 == state.selectedWindow)
defaultState.selectedIndex = defaultState.windows.length + 1;
state.windows.splice(wIndex, 1);
// We don't want to increment wIndex here.
continue;
}
}
wIndex++;
}
return [defaultState, state];
},
/**
* Splits out the cookies from aWinState into aTargetWinState based on the
* tabs that are in aTargetWinState.
* This alters the state of aWinState and aTargetWinState.
*/
_splitCookiesFromWindow:
function ssi_splitCookiesFromWindow(aWinState, aTargetWinState) {
if (!aWinState.cookies || !aWinState.cookies.length)
return;
// Get the hosts for history entries in aTargetWinState
let cookieHosts = SessionCookies.getHostsForWindow(aTargetWinState);
// By creating a regex we reduce overhead and there is only one loop pass
// through either array (cookieHosts and aWinState.cookies).
let hosts = Object.keys(cookieHosts).join("|").replace(/\./g, "\\.");
// If we don't actually have any hosts, then we don't want to do anything.
if (!hosts.length)
return;
let cookieRegex = new RegExp(".*(" + hosts + ")");
for (let cIndex = 0; cIndex < aWinState.cookies.length;) {
if (cookieRegex.test(aWinState.cookies[cIndex].host)) {
aTargetWinState.cookies =
aTargetWinState.cookies.concat(aWinState.cookies.splice(cIndex, 1));
continue;
}
cIndex++;
}
},
/**
* Converts a JavaScript object into a JSON string
* (see http://www.json.org/ for more information).
*
* The inverse operation consists of JSON.parse(JSON_string).
*
* @param aJSObject is the object to be converted
* @returns the object's JSON representation
*/
_toJSONString: function ssi_toJSONString(aJSObject) {
return JSON.stringify(aJSObject);
},
_sendRestoreCompletedNotifications: function ssi_sendRestoreCompletedNotifications() {
// not all windows restored, yet
if (this._restoreCount > 1) {
this._restoreCount--;
return;
}
// observers were already notified
if (this._restoreCount == -1)
return;
// This was the last window restored at startup, notify observers.
Services.obs.notifyObservers(null,
this._browserSetState ? NOTIFY_BROWSER_STATE_RESTORED : NOTIFY_WINDOWS_RESTORED,
"");
this._browserSetState = false;
this._restoreCount = -1;
},
/**
* Set the given window's busy state
* @param aWindow the window
* @param aValue the window's busy state
*/
_setWindowStateBusyValue:
function ssi_changeWindowStateBusyValue(aWindow, aValue) {
this._windows[aWindow.__SSi].busy = aValue;
// Keep the to-be-restored state in sync because that is returned by
// getWindowState() as long as the window isn't loaded, yet.
if (!this._isWindowLoaded(aWindow)) {
let stateToRestore = this._statesToRestore[aWindow.__SS_restoreID].windows[0];
stateToRestore.busy = aValue;
}
},
/**
* Set the given window's state to 'not busy'.
* @param aWindow the window
*/
_setWindowStateReady: function ssi_setWindowStateReady(aWindow) {
let newCount = (this._windowBusyStates.get(aWindow) || 0) - 1;
if (newCount < 0) {
throw new Error("Invalid window busy state (less than zero).");
}
this._windowBusyStates.set(aWindow, newCount);
if (newCount == 0) {
this._setWindowStateBusyValue(aWindow, false);
this._sendWindowStateEvent(aWindow, "Ready");
}
},
/**
* Set the given window's state to 'busy'.
* @param aWindow the window
*/
_setWindowStateBusy: function ssi_setWindowStateBusy(aWindow) {
let newCount = (this._windowBusyStates.get(aWindow) || 0) + 1;
this._windowBusyStates.set(aWindow, newCount);
if (newCount == 1) {
this._setWindowStateBusyValue(aWindow, true);
this._sendWindowStateEvent(aWindow, "Busy");
}
},
/**
* Dispatch an SSWindowState_____ event for the given window.
* @param aWindow the window
* @param aType the type of event, SSWindowState will be prepended to this string
*/
_sendWindowStateEvent: function ssi_sendWindowStateEvent(aWindow, aType) {
let event = aWindow.document.createEvent("Events");
event.initEvent("SSWindowState" + aType, true, false);
aWindow.dispatchEvent(event);
},
/**
* Dispatch the SSTabRestored event for the given tab.
* @param aTab the which has been restored
*/
_sendTabRestoredNotification: function ssi_sendTabRestoredNotification(aTab) {
let event = aTab.ownerDocument.createEvent("Events");
event.initEvent("SSTabRestored", true, false);
aTab.dispatchEvent(event);
},
/**
* @param aWindow
* Window reference
* @returns whether this window's data is still cached in _statesToRestore
* because it's not fully loaded yet
*/
_isWindowLoaded: function ssi_isWindowLoaded(aWindow) {
return !aWindow.__SS_restoreID;
},
/**
* Replace "Loading..." with the tab label (with minimal side-effects)
* @param aString is the string the title is stored in
* @param aTabbrowser is a tabbrowser object, containing aTab
* @param aTab is the tab whose title we're updating & using
*
* @returns aString that has been updated with the new title
*/
_replaceLoadingTitle : function ssi_replaceLoadingTitle(aString, aTabbrowser, aTab) {
if (aString == aTabbrowser.mStringBundle.getString("tabs.connecting")) {
aTabbrowser.setTabTitle(aTab);
[aString, aTab.label] = [aTab.label, aString];
}
return aString;
},
/**
* Resize this._closedWindows to the value of the pref, except in the case
* where we don't have any non-popup windows on Windows and Linux. Then we must
* resize such that we have at least one non-popup window.
*/
_capClosedWindows : function ssi_capClosedWindows() {
if (this._closedWindows.length <= this._max_windows_undo)
return;
let spliceTo = this._max_windows_undo;
#ifndef XP_MACOSX
let normalWindowIndex = 0;
// try to find a non-popup window in this._closedWindows
while (normalWindowIndex < this._closedWindows.length &&
!!this._closedWindows[normalWindowIndex].isPopup)
normalWindowIndex++;
if (normalWindowIndex >= this._max_windows_undo)
spliceTo = normalWindowIndex + 1;
#endif
this._closedWindows.splice(spliceTo, this._closedWindows.length);
},
/**
* Clears the set of windows that are "resurrected" before writing to disk to
* make closing windows one after the other until shutdown work as expected.
*
* This function should only be called when we are sure that there has been
* a user action that indicates the browser is actively being used and all
* windows that have been closed before are not part of a series of closing
* windows.
*/
_clearRestoringWindows: function ssi_clearRestoringWindows() {
for (let i = 0; i < this._closedWindows.length; i++) {
delete this._closedWindows[i]._shouldRestore;
}
},
/**
* Reset state to prepare for a new session state to be restored.
*/
_resetRestoringState: function ssi_initRestoringState() {
TabRestoreQueue.reset();
this._tabsRestoringCount = 0;
},
/**
* Reset the restoring state for a particular tab. This will be called when
* removing a tab or when a tab needs to be reset (it's being overwritten).
*
* @param aTab
* The tab that will be "reset"
*/
_resetLocalTabRestoringState: function (aTab) {
let window = aTab.ownerDocument.defaultView;
let browser = aTab.linkedBrowser;
// Keep the tab's previous state for later in this method
let previousState = browser.__SS_restoreState;
// The browser is no longer in any sort of restoring state.
delete browser.__SS_restoreState;
this._browserEpochs.delete(browser.permanentKey);
aTab.removeAttribute("pending");
browser.removeAttribute("pending");
if (previousState == TAB_STATE_RESTORING) {
if (this._tabsRestoringCount)
this._tabsRestoringCount--;
} else if (previousState == TAB_STATE_NEEDS_RESTORE) {
// Make sure that the tab is removed from the list of tabs to restore.
// Again, this is normally done in restoreTabContent, but that isn't being called
// for this tab.
TabRestoreQueue.remove(aTab);
}
},
_resetTabRestoringState: function (tab) {
let browser = tab.linkedBrowser;
if (browser.__SS_restoreState) {
browser.messageManager.sendAsyncMessage("SessionStore:resetRestore", {});
}
this._resetLocalTabRestoringState(tab);
},
/**
* Each time a <browser> element is restored, we increment its "epoch". To
* check if a message from content-sessionStore.js is out of date, we can
* compare the epoch received with the message to the <browser> element's
* epoch. This function does that, and returns true if |epoch| is up-to-date
* with respect to |browser|.
*/
isCurrentEpoch: function (browser, epoch) {
return (this._browserEpochs.get(browser.permanentKey) || 0) == epoch;
},
};
/**
* Priority queue that keeps track of a list of tabs to restore and returns
* the tab we should restore next, based on priority rules. We decide between
* pinned, visible and hidden tabs in that and FIFO order. Hidden tabs are only
* restored with restore_hidden_tabs=true.
*/
let TabRestoreQueue = {
// The separate buckets used to store tabs.
tabs: {priority: [], visible: [], hidden: []},
// Preferences used by the TabRestoreQueue to determine which tabs
// are restored automatically and which tabs will be on-demand.
prefs: {
// Lazy getter that returns whether tabs are restored on demand.
get restoreOnDemand() {
let updateValue = () => {
let value = Services.prefs.getBoolPref(PREF);
let definition = {value: value, configurable: true};
Object.defineProperty(this, "restoreOnDemand", definition);
return value;
}
const PREF = "browser.sessionstore.restore_on_demand";
Services.prefs.addObserver(PREF, updateValue, false);
return updateValue();
},
// Lazy getter that returns whether pinned tabs are restored on demand.
get restorePinnedTabsOnDemand() {
let updateValue = () => {
let value = Services.prefs.getBoolPref(PREF);
let definition = {value: value, configurable: true};
Object.defineProperty(this, "restorePinnedTabsOnDemand", definition);
return value;
}
const PREF = "browser.sessionstore.restore_pinned_tabs_on_demand";
Services.prefs.addObserver(PREF, updateValue, false);
return updateValue();
},
// Lazy getter that returns whether we should restore hidden tabs.
get restoreHiddenTabs() {
let updateValue = () => {
let value = Services.prefs.getBoolPref(PREF);
let definition = {value: value, configurable: true};
Object.defineProperty(this, "restoreHiddenTabs", definition);
return value;
}
const PREF = "browser.sessionstore.restore_hidden_tabs";
Services.prefs.addObserver(PREF, updateValue, false);
return updateValue();
}
},
// Resets the queue and removes all tabs.
reset: function () {
this.tabs = {priority: [], visible: [], hidden: []};
},
// Adds a tab to the queue and determines its priority bucket.
add: function (tab) {
let {priority, hidden, visible} = this.tabs;
if (tab.pinned) {
priority.push(tab);
} else if (tab.hidden) {
hidden.push(tab);
} else {
visible.push(tab);
}
},
// Removes a given tab from the queue, if it's in there.
remove: function (tab) {
let {priority, hidden, visible} = this.tabs;
// We'll always check priority first since we don't
// have an indicator if a tab will be there or not.
let set = priority;
let index = set.indexOf(tab);
if (index == -1) {
set = tab.hidden ? hidden : visible;
index = set.indexOf(tab);
}
if (index > -1) {
set.splice(index, 1);
}
},
// Returns and removes the tab with the highest priority.
shift: function () {
let set;
let {priority, hidden, visible} = this.tabs;
let {restoreOnDemand, restorePinnedTabsOnDemand} = this.prefs;
let restorePinned = !(restoreOnDemand && restorePinnedTabsOnDemand);
if (restorePinned && priority.length) {
set = priority;
} else if (!restoreOnDemand) {
if (visible.length) {
set = visible;
} else if (this.prefs.restoreHiddenTabs && hidden.length) {
set = hidden;
}
}
return set && set.shift();
},
// Moves a given tab from the 'hidden' to the 'visible' bucket.
hiddenToVisible: function (tab) {
let {hidden, visible} = this.tabs;
let index = hidden.indexOf(tab);
if (index > -1) {
hidden.splice(index, 1);
visible.push(tab);
} else {
throw new Error("restore queue: hidden tab not found");
}
},
// Moves a given tab from the 'visible' to the 'hidden' bucket.
visibleToHidden: function (tab) {
let {visible, hidden} = this.tabs;
let index = visible.indexOf(tab);
if (index > -1) {
visible.splice(index, 1);
hidden.push(tab);
} else {
throw new Error("restore queue: visible tab not found");
}
}
};
// A map storing a closed window's state data until it goes aways (is GC'ed).
// This ensures that API clients can still read (but not write) states of
// windows they still hold a reference to but we don't.
let DyingWindowCache = {
_data: new WeakMap(),
has: function (window) {
return this._data.has(window);
},
get: function (window) {
return this._data.get(window);
},
set: function (window, data) {
this._data.set(window, data);
},
remove: function (window) {
this._data.delete(window);
}
};
// A weak set of dirty windows. We use it to determine which windows we need to
// recollect data for when getCurrentState() is called.
let DirtyWindows = {
_data: new WeakMap(),
has: function (window) {
return this._data.has(window);
},
add: function (window) {
return this._data.set(window, true);
},
remove: function (window) {
this._data.delete(window);
},
clear: function (window) {
this._data.clear();
}
};
// The state from the previous session (after restoring pinned tabs). This
// state is persisted and passed through to the next session during an app
// restart to make the third party add-on warning not trash the deferred
// session
let LastSession = {
_state: null,
get canRestore() {
return !!this._state;
},
getState: function () {
return this._state;
},
setState: function (state) {
this._state = state;
},
clear: function () {
if (this._state) {
this._state = null;
Services.obs.notifyObservers(null, NOTIFY_LAST_SESSION_CLEARED, null);
}
}
};