gecko/layout/svg/nsSVGMaskFrame.cpp
Alexandre Dumont d7aab8168c Bug 596753: Flatten layout/svg/base/src into layout/svg. r=dholbert
--HG--
rename : layout/svg/base/src/Makefile.in => layout/svg/Makefile.in
rename : layout/svg/base/src/SVGFEContainerFrame.cpp => layout/svg/SVGFEContainerFrame.cpp
rename : layout/svg/base/src/SVGFEImageFrame.cpp => layout/svg/SVGFEImageFrame.cpp
rename : layout/svg/base/src/SVGFELeafFrame.cpp => layout/svg/SVGFELeafFrame.cpp
rename : layout/svg/base/src/SVGFEUnstyledLeafFrame.cpp => layout/svg/SVGFEUnstyledLeafFrame.cpp
rename : layout/svg/base/src/SVGViewFrame.cpp => layout/svg/SVGViewFrame.cpp
rename : layout/svg/base/src/nsISVGChildFrame.h => layout/svg/nsISVGChildFrame.h
rename : layout/svg/base/src/nsISVGGlyphFragmentNode.h => layout/svg/nsISVGGlyphFragmentNode.h
rename : layout/svg/base/src/nsISVGSVGFrame.h => layout/svg/nsISVGSVGFrame.h
rename : layout/svg/base/src/nsSVGAFrame.cpp => layout/svg/nsSVGAFrame.cpp
rename : layout/svg/base/src/nsSVGClipPathFrame.cpp => layout/svg/nsSVGClipPathFrame.cpp
rename : layout/svg/base/src/nsSVGClipPathFrame.h => layout/svg/nsSVGClipPathFrame.h
rename : layout/svg/base/src/nsSVGContainerFrame.cpp => layout/svg/nsSVGContainerFrame.cpp
rename : layout/svg/base/src/nsSVGContainerFrame.h => layout/svg/nsSVGContainerFrame.h
rename : layout/svg/base/src/nsSVGEffects.cpp => layout/svg/nsSVGEffects.cpp
rename : layout/svg/base/src/nsSVGEffects.h => layout/svg/nsSVGEffects.h
rename : layout/svg/base/src/nsSVGFilterFrame.cpp => layout/svg/nsSVGFilterFrame.cpp
rename : layout/svg/base/src/nsSVGFilterFrame.h => layout/svg/nsSVGFilterFrame.h
rename : layout/svg/base/src/nsSVGFilterInstance.cpp => layout/svg/nsSVGFilterInstance.cpp
rename : layout/svg/base/src/nsSVGFilterInstance.h => layout/svg/nsSVGFilterInstance.h
rename : layout/svg/base/src/nsSVGFilterPaintCallback.h => layout/svg/nsSVGFilterPaintCallback.h
rename : layout/svg/base/src/nsSVGForeignObjectFrame.cpp => layout/svg/nsSVGForeignObjectFrame.cpp
rename : layout/svg/base/src/nsSVGForeignObjectFrame.h => layout/svg/nsSVGForeignObjectFrame.h
rename : layout/svg/base/src/nsSVGGFrame.cpp => layout/svg/nsSVGGFrame.cpp
rename : layout/svg/base/src/nsSVGGFrame.h => layout/svg/nsSVGGFrame.h
rename : layout/svg/base/src/nsSVGGenericContainerFrame.cpp => layout/svg/nsSVGGenericContainerFrame.cpp
rename : layout/svg/base/src/nsSVGGenericContainerFrame.h => layout/svg/nsSVGGenericContainerFrame.h
rename : layout/svg/base/src/nsSVGGeometryFrame.cpp => layout/svg/nsSVGGeometryFrame.cpp
rename : layout/svg/base/src/nsSVGGeometryFrame.h => layout/svg/nsSVGGeometryFrame.h
rename : layout/svg/base/src/nsSVGGlyphFrame.cpp => layout/svg/nsSVGGlyphFrame.cpp
rename : layout/svg/base/src/nsSVGGlyphFrame.h => layout/svg/nsSVGGlyphFrame.h
rename : layout/svg/base/src/nsSVGGradientFrame.cpp => layout/svg/nsSVGGradientFrame.cpp
rename : layout/svg/base/src/nsSVGGradientFrame.h => layout/svg/nsSVGGradientFrame.h
rename : layout/svg/base/src/nsSVGImageFrame.cpp => layout/svg/nsSVGImageFrame.cpp
rename : layout/svg/base/src/nsSVGInnerSVGFrame.cpp => layout/svg/nsSVGInnerSVGFrame.cpp
rename : layout/svg/base/src/nsSVGInnerSVGFrame.h => layout/svg/nsSVGInnerSVGFrame.h
rename : layout/svg/base/src/nsSVGIntegrationUtils.cpp => layout/svg/nsSVGIntegrationUtils.cpp
rename : layout/svg/base/src/nsSVGIntegrationUtils.h => layout/svg/nsSVGIntegrationUtils.h
rename : layout/svg/base/src/nsSVGMarkerFrame.cpp => layout/svg/nsSVGMarkerFrame.cpp
rename : layout/svg/base/src/nsSVGMarkerFrame.h => layout/svg/nsSVGMarkerFrame.h
rename : layout/svg/base/src/nsSVGMaskFrame.cpp => layout/svg/nsSVGMaskFrame.cpp
rename : layout/svg/base/src/nsSVGMaskFrame.h => layout/svg/nsSVGMaskFrame.h
rename : layout/svg/base/src/nsSVGOuterSVGFrame.cpp => layout/svg/nsSVGOuterSVGFrame.cpp
rename : layout/svg/base/src/nsSVGOuterSVGFrame.h => layout/svg/nsSVGOuterSVGFrame.h
rename : layout/svg/base/src/nsSVGPaintServerFrame.cpp => layout/svg/nsSVGPaintServerFrame.cpp
rename : layout/svg/base/src/nsSVGPaintServerFrame.h => layout/svg/nsSVGPaintServerFrame.h
rename : layout/svg/base/src/nsSVGPathGeometryFrame.cpp => layout/svg/nsSVGPathGeometryFrame.cpp
rename : layout/svg/base/src/nsSVGPathGeometryFrame.h => layout/svg/nsSVGPathGeometryFrame.h
rename : layout/svg/base/src/nsSVGPatternFrame.cpp => layout/svg/nsSVGPatternFrame.cpp
rename : layout/svg/base/src/nsSVGPatternFrame.h => layout/svg/nsSVGPatternFrame.h
rename : layout/svg/base/src/nsSVGStopFrame.cpp => layout/svg/nsSVGStopFrame.cpp
rename : layout/svg/base/src/nsSVGSwitchFrame.cpp => layout/svg/nsSVGSwitchFrame.cpp
rename : layout/svg/base/src/nsSVGTSpanFrame.cpp => layout/svg/nsSVGTSpanFrame.cpp
rename : layout/svg/base/src/nsSVGTSpanFrame.h => layout/svg/nsSVGTSpanFrame.h
rename : layout/svg/base/src/nsSVGTextContainerFrame.cpp => layout/svg/nsSVGTextContainerFrame.cpp
rename : layout/svg/base/src/nsSVGTextContainerFrame.h => layout/svg/nsSVGTextContainerFrame.h
rename : layout/svg/base/src/nsSVGTextFrame.cpp => layout/svg/nsSVGTextFrame.cpp
rename : layout/svg/base/src/nsSVGTextFrame.h => layout/svg/nsSVGTextFrame.h
rename : layout/svg/base/src/nsSVGTextPathFrame.cpp => layout/svg/nsSVGTextPathFrame.cpp
rename : layout/svg/base/src/nsSVGTextPathFrame.h => layout/svg/nsSVGTextPathFrame.h
rename : layout/svg/base/src/nsSVGUseFrame.cpp => layout/svg/nsSVGUseFrame.cpp
rename : layout/svg/base/src/nsSVGUtils.cpp => layout/svg/nsSVGUtils.cpp
rename : layout/svg/base/src/nsSVGUtils.h => layout/svg/nsSVGUtils.h
rename : layout/svg/base/src/resources/content/svgBindings.xml => layout/svg/resources/content/svgBindings.xml
rename : layout/svg/base/src/svg.css => layout/svg/svg.css
2012-09-24 23:01:21 +02:00

201 lines
6.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// Main header first:
#include "nsSVGMaskFrame.h"
// Keep others in (case-insensitive) order:
#include "gfxContext.h"
#include "gfxImageSurface.h"
#include "nsRenderingContext.h"
#include "nsSVGEffects.h"
#include "nsSVGMaskElement.h"
//----------------------------------------------------------------------
// Implementation
nsIFrame*
NS_NewSVGMaskFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsSVGMaskFrame(aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsSVGMaskFrame)
already_AddRefed<gfxPattern>
nsSVGMaskFrame::ComputeMaskAlpha(nsRenderingContext *aContext,
nsIFrame* aParent,
const gfxMatrix &aMatrix,
float aOpacity)
{
// If the flag is set when we get here, it means this mask frame
// has already been used painting the current mask, and the document
// has a mask reference loop.
if (mInUse) {
NS_WARNING("Mask loop detected!");
return nullptr;
}
AutoMaskReferencer maskRef(this);
nsSVGMaskElement *mask = static_cast<nsSVGMaskElement*>(mContent);
uint16_t units =
mask->mEnumAttributes[nsSVGMaskElement::MASKUNITS].GetAnimValue();
gfxRect bbox;
if (units == nsIDOMSVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
bbox = nsSVGUtils::GetBBox(aParent);
}
gfxRect maskArea = nsSVGUtils::GetRelativeRect(units,
&mask->mLengthAttributes[nsSVGMaskElement::X], bbox, aParent);
gfxContext *gfx = aContext->ThebesContext();
// Get the clip extents in device space:
gfx->Save();
nsSVGUtils::SetClipRect(gfx, aMatrix, maskArea);
gfx->IdentityMatrix();
gfxRect clipExtents = gfx->GetClipExtents();
clipExtents.RoundOut();
gfx->Restore();
bool resultOverflows;
gfxIntSize surfaceSize =
nsSVGUtils::ConvertToSurfaceSize(gfxSize(clipExtents.Width(),
clipExtents.Height()),
&resultOverflows);
// 0 disables mask, < 0 is an error
if (surfaceSize.width <= 0 || surfaceSize.height <= 0)
return nullptr;
if (resultOverflows)
return nullptr;
nsRefPtr<gfxImageSurface> image =
new gfxImageSurface(surfaceSize, gfxASurface::ImageFormatARGB32);
if (!image || image->CairoStatus())
return nullptr;
// We would like to use gfxImageSurface::SetDeviceOffset() to position
// 'image'. However, we need to set the same matrix on the temporary context
// and pattern that we create below as is currently set on 'gfx'.
// Unfortunately, any device offset set by SetDeviceOffset() is affected by
// the transform passed to the SetMatrix() calls, so to avoid that we account
// for the device offset in the transform rather than use SetDeviceOffset().
gfxMatrix matrix =
gfx->CurrentMatrix() * gfxMatrix().Translate(-clipExtents.TopLeft());
nsRenderingContext tmpCtx;
tmpCtx.Init(this->PresContext()->DeviceContext(), image);
tmpCtx.ThebesContext()->SetMatrix(matrix);
mMaskParent = aParent;
if (mMaskParentMatrix) {
*mMaskParentMatrix = aMatrix;
} else {
mMaskParentMatrix = new gfxMatrix(aMatrix);
}
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
// The CTM of each frame referencing us can be different
nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
if (SVGFrame) {
SVGFrame->NotifySVGChanged(nsISVGChildFrame::TRANSFORM_CHANGED);
}
nsSVGUtils::PaintFrameWithEffects(&tmpCtx, nullptr, kid);
}
uint8_t *data = image->Data();
int32_t stride = image->Stride();
nsIntRect rect(0, 0, surfaceSize.width, surfaceSize.height);
nsSVGUtils::UnPremultiplyImageDataAlpha(data, stride, rect);
if (GetStyleSVG()->mColorInterpolation ==
NS_STYLE_COLOR_INTERPOLATION_LINEARRGB) {
nsSVGUtils::ConvertImageDataToLinearRGB(data, stride, rect);
}
for (int32_t y = 0; y < surfaceSize.height; y++)
for (int32_t x = 0; x < surfaceSize.width; x++) {
uint8_t *pixel = data + stride * y + 4 * x;
/* linearRGB -> intensity */
uint8_t alpha =
static_cast<uint8_t>
((pixel[GFX_ARGB32_OFFSET_R] * 0.2125 +
pixel[GFX_ARGB32_OFFSET_G] * 0.7154 +
pixel[GFX_ARGB32_OFFSET_B] * 0.0721) *
(pixel[GFX_ARGB32_OFFSET_A] / 255.0) * aOpacity);
memset(pixel, alpha, 4);
}
gfxPattern *retval = new gfxPattern(image);
retval->SetMatrix(matrix);
NS_IF_ADDREF(retval);
return retval;
}
/* virtual */ void
nsSVGMaskFrame::DidSetStyleContext(nsStyleContext* aOldStyleContext)
{
nsSVGEffects::InvalidateDirectRenderingObservers(this);
nsSVGMaskFrameBase::DidSetStyleContext(aOldStyleContext);
}
NS_IMETHODIMP
nsSVGMaskFrame::AttributeChanged(int32_t aNameSpaceID,
nsIAtom* aAttribute,
int32_t aModType)
{
if (aNameSpaceID == kNameSpaceID_None &&
(aAttribute == nsGkAtoms::x ||
aAttribute == nsGkAtoms::y ||
aAttribute == nsGkAtoms::width ||
aAttribute == nsGkAtoms::height||
aAttribute == nsGkAtoms::maskUnits ||
aAttribute == nsGkAtoms::maskContentUnits)) {
nsSVGEffects::InvalidateDirectRenderingObservers(this);
}
return nsSVGMaskFrameBase::AttributeChanged(aNameSpaceID,
aAttribute, aModType);
}
#ifdef DEBUG
NS_IMETHODIMP
nsSVGMaskFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsCOMPtr<nsIDOMSVGMaskElement> mask = do_QueryInterface(aContent);
NS_ASSERTION(mask, "Content is not an SVG mask");
return nsSVGMaskFrameBase::Init(aContent, aParent, aPrevInFlow);
}
#endif /* DEBUG */
nsIAtom *
nsSVGMaskFrame::GetType() const
{
return nsGkAtoms::svgMaskFrame;
}
gfxMatrix
nsSVGMaskFrame::GetCanvasTM(uint32_t aFor)
{
NS_ASSERTION(mMaskParentMatrix, "null parent matrix");
nsSVGMaskElement *mask = static_cast<nsSVGMaskElement*>(mContent);
return nsSVGUtils::AdjustMatrixForUnits(
mMaskParentMatrix ? *mMaskParentMatrix : gfxMatrix(),
&mask->mEnumAttributes[nsSVGMaskElement::MASKCONTENTUNITS],
mMaskParent);
}