gecko/gfx/layers/opengl
James Willcox d7e45d009a Bug 894405 - fix leaks on a CLOSED TREE
--HG--
extra : rebase_source : d96236c0c9c370bdb055d3ab197707d48f8afe80
2013-07-19 00:23:07 -04:00
..
CanvasLayerOGL.cpp Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel 2013-07-18 23:05:06 -04:00
CanvasLayerOGL.h Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes. 2013-07-04 13:25:50 -04:00
ColorLayerOGL.cpp Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel 2013-07-18 23:05:06 -04:00
ColorLayerOGL.h Bug 877382 - Remove THEBES_API decorator. - r=BenWa 2013-05-29 14:59:24 -07:00
Composer2D.h Bug 877382 - Remove THEBES_API decorator. - r=BenWa 2013-05-29 14:59:24 -07:00
CompositingRenderTargetOGL.h Bug 886667 - Just assert rather than aborting when our framebuffer is invalid. r=jrmuizel 2013-07-16 15:56:10 -04:00
CompositorOGL.cpp Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel 2013-07-18 23:05:06 -04:00
CompositorOGL.h Bug 890630 - Port FrameCounter to the compositor API. r=nical 2013-07-06 12:19:52 -04:00
ContainerLayerOGL.cpp Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel 2013-07-18 23:05:06 -04:00
ContainerLayerOGL.h Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE 2013-04-10 09:20:52 +00:00
FPSCounter.h Bug 890630 - Port FrameCounter to the compositor API. r=nical 2013-07-06 12:19:52 -04:00
genshaders.py
genshaders.sh
GLManager.cpp Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes. 2013-07-04 13:25:50 -04:00
GLManager.h Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes. 2013-07-04 13:25:50 -04:00
ImageLayerOGL.cpp Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel 2013-07-18 23:05:06 -04:00
ImageLayerOGL.h Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes. 2013-07-04 13:25:50 -04:00
LayerManagerOGL.cpp Bug 890630 - Port FrameCounter to the compositor API. r=nical 2013-07-06 12:19:52 -04:00
LayerManagerOGL.h Bug 890630 - Port FrameCounter to the compositor API. r=nical 2013-07-06 12:19:52 -04:00
LayerManagerOGLProgram.cpp Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel 2013-07-18 23:05:06 -04:00
LayerManagerOGLProgram.h Bug 894891 - Follow-up to fix bustage, remove unused shader from the enum. CLOSED TREE 2013-07-19 00:10:21 -04:00
LayerManagerOGLShaders.h Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel 2013-07-18 23:05:06 -04:00
LayerManagerOGLShaders.txt Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel 2013-07-18 23:05:06 -04:00
TextureClientOGL.cpp Bug 858914 - Mark all TextureHost and TextureClient classes deprecated. r=mattwoodrow 2013-07-08 23:30:44 +02:00
TextureClientOGL.h Bug 858914 - Mark all TextureHost and TextureClient classes deprecated. r=mattwoodrow 2013-07-08 23:30:44 +02:00
TextureHostOGL.cpp Bug 894405 - fix leaks on a CLOSED TREE 2013-07-19 00:23:07 -04:00
TextureHostOGL.h Bug 894405 - fix leaks on a CLOSED TREE 2013-07-19 00:23:07 -04:00
TexturePoolOGL.cpp
TexturePoolOGL.h
ThebesLayerOGL.cpp Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel 2013-07-18 23:05:06 -04:00
ThebesLayerOGL.h Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE 2013-04-10 09:20:52 +00:00