gecko/dom/cache/CacheChild.cpp
Nathan Froyd e4e2da55c9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
2015-10-18 01:24:48 -04:00

186 lines
4.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/cache/CacheChild.h"
#include "mozilla/unused.h"
#include "mozilla/dom/cache/ActorUtils.h"
#include "mozilla/dom/cache/Cache.h"
#include "mozilla/dom/cache/CacheOpChild.h"
#include "mozilla/dom/cache/CachePushStreamChild.h"
namespace mozilla {
namespace dom {
namespace cache {
// Declared in ActorUtils.h
PCacheChild*
AllocPCacheChild()
{
return new CacheChild();
}
// Declared in ActorUtils.h
void
DeallocPCacheChild(PCacheChild* aActor)
{
delete aActor;
}
CacheChild::CacheChild()
: mListener(nullptr)
, mNumChildActors(0)
, mDelayedDestroy(false)
{
MOZ_COUNT_CTOR(cache::CacheChild);
}
CacheChild::~CacheChild()
{
MOZ_COUNT_DTOR(cache::CacheChild);
NS_ASSERT_OWNINGTHREAD(CacheChild);
MOZ_ASSERT(!mListener);
MOZ_ASSERT(!mNumChildActors);
}
void
CacheChild::SetListener(Cache* aListener)
{
NS_ASSERT_OWNINGTHREAD(CacheChild);
MOZ_ASSERT(!mListener);
mListener = aListener;
MOZ_ASSERT(mListener);
}
void
CacheChild::ClearListener()
{
NS_ASSERT_OWNINGTHREAD(CacheChild);
MOZ_ASSERT(mListener);
mListener = nullptr;
}
void
CacheChild::ExecuteOp(nsIGlobalObject* aGlobal, Promise* aPromise,
nsISupports* aParent, const CacheOpArgs& aArgs)
{
mNumChildActors += 1;
MOZ_ALWAYS_TRUE(SendPCacheOpConstructor(
new CacheOpChild(GetFeature(), aGlobal, aParent, aPromise), aArgs));
}
CachePushStreamChild*
CacheChild::CreatePushStream(nsISupports* aParent, nsIAsyncInputStream* aStream)
{
mNumChildActors += 1;
auto actor = SendPCachePushStreamConstructor(
new CachePushStreamChild(GetFeature(), aParent, aStream));
MOZ_ASSERT(actor);
return static_cast<CachePushStreamChild*>(actor);
}
void
CacheChild::StartDestroyFromListener()
{
NS_ASSERT_OWNINGTHREAD(CacheChild);
// The listener should be held alive by any async operations, so if it
// is going away then there must not be any child actors. This in turn
// ensures that StartDestroy() will not trigger the delayed path.
MOZ_ASSERT(!mNumChildActors);
StartDestroy();
}
void
CacheChild::StartDestroy()
{
NS_ASSERT_OWNINGTHREAD(CacheChild);
// If we have outstanding child actors, then don't destroy ourself yet.
// The child actors should be short lived and we should allow them to complete
// if possible. NoteDeletedActor() will call back into this Shutdown()
// method when the last child actor is gone.
if (mNumChildActors) {
mDelayedDestroy = true;
return;
}
RefPtr<Cache> listener = mListener;
// StartDestroy() can get called from either Cache or the Feature.
// Theoretically we can get double called if the right race happens. Handle
// that by just ignoring the second StartDestroy() call.
if (!listener) {
return;
}
listener->DestroyInternal(this);
// Cache listener should call ClearListener() in DestroyInternal()
MOZ_ASSERT(!mListener);
// Start actor destruction from parent process
unused << SendTeardown();
}
void
CacheChild::ActorDestroy(ActorDestroyReason aReason)
{
NS_ASSERT_OWNINGTHREAD(CacheChild);
RefPtr<Cache> listener = mListener;
if (listener) {
listener->DestroyInternal(this);
// Cache listener should call ClearListener() in DestroyInternal()
MOZ_ASSERT(!mListener);
}
RemoveFeature();
}
PCacheOpChild*
CacheChild::AllocPCacheOpChild(const CacheOpArgs& aOpArgs)
{
MOZ_CRASH("CacheOpChild should be manually constructed.");
return nullptr;
}
bool
CacheChild::DeallocPCacheOpChild(PCacheOpChild* aActor)
{
delete aActor;
NoteDeletedActor();
return true;
}
PCachePushStreamChild*
CacheChild::AllocPCachePushStreamChild()
{
MOZ_CRASH("CachePushStreamChild should be manually constructed.");
return nullptr;
}
bool
CacheChild::DeallocPCachePushStreamChild(PCachePushStreamChild* aActor)
{
delete aActor;
NoteDeletedActor();
return true;
}
void
CacheChild::NoteDeletedActor()
{
mNumChildActors -= 1;
if (!mNumChildActors && mDelayedDestroy) {
StartDestroy();
}
}
} // namespace cache
} // namespace dom
} // namespace mozilla