gecko/toolkit/modules/PromiseUtils.jsm
2014-11-10 05:52:00 +01:00

96 lines
3.3 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict"
this.EXPORTED_SYMBOLS = ["PromiseUtils"];
Components.utils.import("resource://gre/modules/Timer.jsm");
this.PromiseUtils = {
/*
* A simple timeout mechanism.
*
* Example:
* resolveOrTimeout(myModule.shutdown(), 1000, new Error("The module took too long to shutdown"));
*
* @param {Promise} promise The Promise that should resolve/reject quickly.
* @param {number} delay A delay after which to stop waiting for `promise`, in milliseconds.
* @param {function} rejection If `promise` hasn't resolved/rejected after `delay`,
* a value used to construct the rejection.
*
* @return {Promise} A promise that behaves as `promise`, if `promise` is
* resolved/rejected within `delay` ms, or rejects with `rejection()` otherwise.
*/
resolveOrTimeout : function(promise, delay, rejection) {
// throw a TypeError if <promise> is not a Promise object
if (!(promise instanceof Promise)) {
throw new TypeError("first argument <promise> must be a Promise object");
}
// throw a TypeError if <delay> is not a number
if (typeof delay != "number" || delay < 0) {
throw new TypeError("second argument <delay> must be a positive number");
}
// throws a TypeError if <rejection> is not a function
if (rejection && typeof rejection != "function") {
throw new TypeError("third optional argument <rejection> must be a function");
}
return new Promise((resolve, reject) => {
promise.then(resolve, reject);
let id = setTimeout(() => {
try {
rejection ? reject(rejection()) : reject(new Error("Promise Timeout"));
} catch(ex) {
reject(ex);
}
clearTimeout(id);
}, delay);
});
},
/*
* Creates a new pending Promise and provide methods to resolve and reject this Promise.
*
* @return {Deferred} an object consisting of a pending Promise "promise"
* and methods "resolve" and "reject" to change its state.
*/
defer : function() {
return new Deferred();
},
}
/**
* The definition of Deferred object which is returned by PromiseUtils.defer(),
* It contains a Promise and methods to resolve/reject it.
*/
function Deferred() {
/* A method to resolve the associated Promise with the value passed.
* If the promise is already settled it does nothing.
*
* @param {anything} value : This value is used to resolve the promise
* If the value is a Promise then the associated promise assumes the state
* of Promise passed as value.
*/
this.resolve = null;
/* A method to reject the assocaited Promise with the value passed.
* If the promise is already settled it does nothing.
*
* @param {anything} reason: The reason for the rejection of the Promise.
* Generally its an Error object. If however a Promise is passed, then the Promise
* itself will be the reason for rejection no matter the state of the Promise.
*/
this.reject = null;
/* A newly created Pomise object.
* Initially in pending state.
*/
this.promise = new Promise((resolve, reject) => {
this.resolve = resolve;
this.reject = reject;
});
}