mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
1244 lines
33 KiB
C++
1244 lines
33 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _Accessible_H_
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#define _Accessible_H_
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#include "mozilla/a11y/AccTypes.h"
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#include "mozilla/a11y/RelationType.h"
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#include "mozilla/a11y/Role.h"
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#include "mozilla/a11y/States.h"
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#include "nsIContent.h"
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#include "nsString.h"
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#include "nsTArray.h"
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#include "nsRefPtrHashtable.h"
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struct nsRoleMapEntry;
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struct nsRect;
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class nsIFrame;
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class nsIAtom;
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struct nsIntRect;
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class nsIPersistentProperties;
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class nsView;
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namespace mozilla {
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namespace a11y {
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class Accessible;
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class AccEvent;
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class AccGroupInfo;
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class ApplicationAccessible;
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class DocAccessible;
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class EmbeddedObjCollector;
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class HTMLImageMapAccessible;
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class HTMLLIAccessible;
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class HyperTextAccessible;
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class ImageAccessible;
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class KeyBinding;
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class ProxyAccessible;
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class Relation;
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class RootAccessible;
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class TableAccessible;
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class TableCellAccessible;
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class TextLeafAccessible;
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class XULLabelAccessible;
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class XULTreeAccessible;
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/**
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* Name type flags.
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*/
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enum ENameValueFlag {
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/**
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* Name either
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* a) present (not empty): !name.IsEmpty()
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* b) no name (was missed): name.IsVoid()
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*/
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eNameOK,
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/**
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* Name was left empty by the author on purpose:
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* name.IsEmpty() && !name.IsVoid().
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*/
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eNoNameOnPurpose,
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/**
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* Name was computed from the subtree.
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*/
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eNameFromSubtree,
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/**
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* Tooltip was used as a name.
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*/
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eNameFromTooltip
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};
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/**
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* Group position (level, position in set and set size).
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*/
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struct GroupPos
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{
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GroupPos() : level(0), posInSet(0), setSize(0) { }
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int32_t level;
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int32_t posInSet;
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int32_t setSize;
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};
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/**
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* An index type. Assert if out of range value was attempted to be used.
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*/
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class index_t
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{
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public:
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MOZ_IMPLICIT index_t(int32_t aVal) : mVal(aVal) {}
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operator uint32_t() const
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{
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MOZ_ASSERT(mVal >= 0, "Attempt to use wrong index!");
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return mVal;
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}
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bool IsValid() const { return mVal >= 0; }
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private:
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int32_t mVal;
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};
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typedef nsRefPtrHashtable<nsPtrHashKey<const void>, Accessible>
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AccessibleHashtable;
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#define NS_ACCESSIBLE_IMPL_IID \
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{ /* 133c8bf4-4913-4355-bd50-426bd1d6e1ad */ \
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0x133c8bf4, \
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0x4913, \
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0x4355, \
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{ 0xbd, 0x50, 0x42, 0x6b, 0xd1, 0xd6, 0xe1, 0xad } \
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}
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class Accessible : public nsISupports
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{
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public:
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Accessible(nsIContent* aContent, DocAccessible* aDoc);
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NS_DECL_CYCLE_COLLECTING_ISUPPORTS
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NS_DECL_CYCLE_COLLECTION_CLASS(Accessible)
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NS_DECLARE_STATIC_IID_ACCESSOR(NS_ACCESSIBLE_IMPL_IID)
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//////////////////////////////////////////////////////////////////////////////
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// Public methods
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/**
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* Return the document accessible for this accessible.
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*/
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DocAccessible* Document() const { return mDoc; }
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/**
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* Return the root document accessible for this accessible.
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*/
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a11y::RootAccessible* RootAccessible() const;
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/**
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* Return frame for this accessible.
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*/
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virtual nsIFrame* GetFrame() const;
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/**
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* Return DOM node associated with the accessible.
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*/
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virtual nsINode* GetNode() const;
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inline already_AddRefed<nsIDOMNode> DOMNode() const
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{
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nsCOMPtr<nsIDOMNode> DOMNode = do_QueryInterface(GetNode());
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return DOMNode.forget();
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}
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nsIContent* GetContent() const { return mContent; }
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/**
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* Return node type information of DOM node associated with the accessible.
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*/
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bool IsContent() const
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{ return GetNode() && GetNode()->IsNodeOfType(nsINode::eCONTENT); }
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/**
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* Return the unique identifier of the accessible.
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*/
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void* UniqueID() { return static_cast<void*>(this); }
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/**
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* Return language associated with the accessible.
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*/
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void Language(nsAString& aLocale);
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/**
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* Get the description of this accessible.
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*/
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virtual void Description(nsString& aDescription);
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/**
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* Get the value of this accessible.
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*/
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virtual void Value(nsString& aValue);
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/**
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* Get help string for the accessible.
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*/
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void Help(nsString& aHelp) const { aHelp.Truncate(); }
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/**
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* Get the name of this accessible.
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*
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* Note: aName.IsVoid() when name was left empty by the author on purpose.
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* aName.IsEmpty() when the author missed name, AT can try to repair a name.
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*/
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virtual ENameValueFlag Name(nsString& aName);
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/**
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* Maps ARIA state attributes to state of accessible. Note the given state
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* argument should hold states for accessible before you pass it into this
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* method.
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*
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* @param [in/out] where to fill the states into.
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*/
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virtual void ApplyARIAState(uint64_t* aState) const;
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/**
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* Return enumerated accessible role (see constants in Role.h).
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*/
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mozilla::a11y::role Role();
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/**
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* Return true if ARIA role is specified on the element.
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*/
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bool HasARIARole() const { return mRoleMapEntry; }
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bool IsARIARole(nsIAtom* aARIARole) const;
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bool HasStrongARIARole() const;
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/**
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* Retrun ARIA role map if any.
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*/
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nsRoleMapEntry* ARIARoleMap() const { return mRoleMapEntry; }
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/**
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* Return accessible role specified by ARIA (see constants in
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* roles).
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*/
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mozilla::a11y::role ARIARole();
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/**
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* Return a landmark role if applied.
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*/
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virtual nsIAtom* LandmarkRole() const;
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/**
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* Returns enumerated accessible role from native markup (see constants in
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* Role.h). Doesn't take into account ARIA roles.
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*/
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virtual mozilla::a11y::role NativeRole();
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/**
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* Return all states of accessible (including ARIA states).
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*/
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virtual uint64_t State();
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/**
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* Return interactive states present on the accessible
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* (@see NativeInteractiveState).
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*/
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uint64_t InteractiveState() const
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{
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uint64_t state = NativeInteractiveState();
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ApplyARIAState(&state);
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return state;
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}
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/**
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* Return link states present on the accessible.
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*/
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uint64_t LinkState() const
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{
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uint64_t state = NativeLinkState();
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ApplyARIAState(&state);
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return state;
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}
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/**
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* Return if accessible is unavailable.
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*/
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bool Unavailable() const
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{
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uint64_t state = NativelyUnavailable() ? states::UNAVAILABLE : 0;
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ApplyARIAState(&state);
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return state & states::UNAVAILABLE;
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}
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/**
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* Return the states of accessible, not taking into account ARIA states.
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* Use State() to get complete set of states.
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*/
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virtual uint64_t NativeState();
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/**
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* Return native interactice state (unavailable, focusable or selectable).
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*/
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virtual uint64_t NativeInteractiveState() const;
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/**
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* Return native link states present on the accessible.
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*/
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virtual uint64_t NativeLinkState() const;
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/**
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* Return bit set of invisible and offscreen states.
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*/
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uint64_t VisibilityState();
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/**
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* Return true if native unavailable state present.
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*/
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virtual bool NativelyUnavailable() const;
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/**
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* Return object attributes for the accessible.
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*/
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virtual already_AddRefed<nsIPersistentProperties> Attributes();
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/**
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* Return group position (level, position in set and set size).
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*/
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virtual mozilla::a11y::GroupPos GroupPosition();
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/**
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* Used by ChildAtPoint() method to get direct or deepest child at point.
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*/
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enum EWhichChildAtPoint {
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eDirectChild,
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eDeepestChild
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};
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/**
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* Return direct or deepest child at the given point.
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*
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* @param aX [in] x coordinate relative screen
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* @param aY [in] y coordinate relative screen
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* @param aWhichChild [in] flag points if deepest or direct child
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* should be returned
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*/
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virtual Accessible* ChildAtPoint(int32_t aX, int32_t aY,
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EWhichChildAtPoint aWhichChild);
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/**
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* Return the focused child if any.
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*/
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virtual Accessible* FocusedChild();
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/**
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* Return calculated group level based on accessible hierarchy.
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*/
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virtual int32_t GetLevelInternal();
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/**
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* Calculate position in group and group size ('posinset' and 'setsize') based
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* on accessible hierarchy.
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*
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* @param aPosInSet [out] accessible position in the group
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* @param aSetSize [out] the group size
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*/
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virtual void GetPositionAndSizeInternal(int32_t *aPosInSet,
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int32_t *aSetSize);
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/**
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* Get the relation of the given type.
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*/
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virtual Relation RelationByType(RelationType aType);
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//////////////////////////////////////////////////////////////////////////////
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// Initializing methods
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/**
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* Shutdown this accessible object.
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*/
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virtual void Shutdown();
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/**
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* Set the ARIA role map entry for a new accessible.
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*/
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void SetRoleMapEntry(nsRoleMapEntry* aRoleMapEntry)
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{ mRoleMapEntry = aRoleMapEntry; }
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/**
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* Cache children if necessary.
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*/
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void EnsureChildren();
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/**
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* Set the child count to -1 (unknown) and null out cached child pointers.
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* Should be called when accessible tree is changed because document has
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* transformed. Note, if accessible cares about its parent relation chain
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* itself should override this method to do nothing.
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*/
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virtual void InvalidateChildren();
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/**
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* Append/insert/remove a child. Return true if operation was successful.
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*/
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bool AppendChild(Accessible* aChild)
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{ return InsertChildAt(mChildren.Length(), aChild); }
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virtual bool InsertChildAt(uint32_t aIndex, Accessible* aChild);
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virtual bool RemoveChild(Accessible* aChild);
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//////////////////////////////////////////////////////////////////////////////
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// Accessible tree traverse methods
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/**
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* Return parent accessible.
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*/
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Accessible* Parent() const { return mParent; }
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/**
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* Return child accessible at the given index.
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*/
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virtual Accessible* GetChildAt(uint32_t aIndex) const;
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/**
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* Return child accessible count.
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*/
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virtual uint32_t ChildCount() const;
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/**
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* Return index of the given child accessible.
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*/
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int32_t GetIndexOf(const Accessible* aChild) const
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{ return (aChild->mParent != this) ? -1 : aChild->IndexInParent(); }
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/**
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* Return index in parent accessible.
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*/
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virtual int32_t IndexInParent() const;
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/**
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* Return true if accessible has children;
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*/
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bool HasChildren() { return !!GetChildAt(0); }
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/**
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* Return first/last/next/previous sibling of the accessible.
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*/
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inline Accessible* NextSibling() const
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{ return GetSiblingAtOffset(1); }
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inline Accessible* PrevSibling() const
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{ return GetSiblingAtOffset(-1); }
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inline Accessible* FirstChild()
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{ return GetChildAt(0); }
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inline Accessible* LastChild()
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{
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uint32_t childCount = ChildCount();
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return childCount != 0 ? GetChildAt(childCount - 1) : nullptr;
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}
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/**
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* Return embedded accessible children count.
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*/
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uint32_t EmbeddedChildCount();
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/**
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* Return embedded accessible child at the given index.
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*/
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Accessible* GetEmbeddedChildAt(uint32_t aIndex);
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/**
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* Return index of the given embedded accessible child.
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*/
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int32_t GetIndexOfEmbeddedChild(Accessible* aChild);
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/**
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* Return number of content children/content child at index. The content
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* child is created from markup in contrast to it's never constructed by its
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* parent accessible (like treeitem accessibles for XUL trees).
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*/
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uint32_t ContentChildCount() const { return mChildren.Length(); }
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Accessible* ContentChildAt(uint32_t aIndex) const
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{ return mChildren.ElementAt(aIndex); }
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/**
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* Return true if children were initialized.
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*/
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inline bool AreChildrenCached() const
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{ return !IsChildrenFlag(eChildrenUninitialized); }
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/**
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* Return true if the accessible is attached to tree.
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*/
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bool IsBoundToParent() const { return !!mParent; }
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//////////////////////////////////////////////////////////////////////////////
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// Miscellaneous methods
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/**
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* Handle accessible event, i.e. process it, notifies observers and fires
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* platform specific event.
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*/
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virtual nsresult HandleAccEvent(AccEvent* aAccEvent);
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/**
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* Return true if this accessible allows accessible children from anonymous subtree.
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*/
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virtual bool CanHaveAnonChildren();
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/**
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* Return true if the accessible is an acceptable child.
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*/
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virtual bool IsAcceptableChild(Accessible* aPossibleChild) const { return true; }
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/**
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* Returns text of accessible if accessible has text role otherwise empty
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* string.
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*
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* @param aText [in] returned text of the accessible
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* @param aStartOffset [in, optional] start offset inside of the accessible,
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* if missed entire text is appended
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* @param aLength [in, optional] required length of text, if missed
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* then text form start offset till the end is appended
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*/
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virtual void AppendTextTo(nsAString& aText, uint32_t aStartOffset = 0,
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uint32_t aLength = UINT32_MAX);
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/**
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* Assert if child not in parent's cache if the cache was initialized at this
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* point.
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*/
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void TestChildCache(Accessible* aCachedChild) const;
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/**
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* Return boundaries in screen coordinates.
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*/
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virtual nsIntRect Bounds() const;
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/**
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* Return boundaries rect relative the bounding frame.
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*/
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virtual nsRect RelativeBounds(nsIFrame** aRelativeFrame) const;
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/**
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* Selects the accessible within its container if applicable.
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*/
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virtual void SetSelected(bool aSelect);
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/**
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* Extend selection to this accessible.
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*/
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void ExtendSelection() { };
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/**
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* Select the accessible within its container.
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*/
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void TakeSelection();
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/**
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* Focus the accessible.
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*/
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virtual void TakeFocus();
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/**
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* Scroll the accessible into view.
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*/
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void ScrollTo(uint32_t aHow) const;
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/**
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* Scroll the accessible to the given point.
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*/
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void ScrollToPoint(uint32_t aCoordinateType, int32_t aX, int32_t aY);
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/**
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* Get a pointer to accessibility interface for this node, which is specific
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* to the OS/accessibility toolkit we're running on.
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*/
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virtual void GetNativeInterface(void** aNativeAccessible);
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//////////////////////////////////////////////////////////////////////////////
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// Downcasting and types
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inline bool IsAbbreviation() const
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{
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return mContent->IsAnyOfHTMLElements(nsGkAtoms::abbr, nsGkAtoms::acronym);
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}
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bool IsApplication() const { return mType == eApplicationType; }
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ApplicationAccessible* AsApplication();
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bool IsAutoComplete() const { return HasGenericType(eAutoComplete); }
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bool IsAutoCompletePopup() const
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{ return HasGenericType(eAutoCompletePopup); }
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bool IsButton() const { return HasGenericType(eButton); }
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bool IsCombobox() const { return HasGenericType(eCombobox); }
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bool IsDoc() const { return HasGenericType(eDocument); }
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DocAccessible* AsDoc();
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bool IsGenericHyperText() const { return mType == eHyperTextType; }
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bool IsHyperText() const { return HasGenericType(eHyperText); }
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HyperTextAccessible* AsHyperText();
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bool IsHTMLBr() const { return mType == eHTMLBRType; }
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bool IsHTMLCombobox() const { return mType == eHTMLComboboxType; }
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bool IsHTMLFileInput() const { return mType == eHTMLFileInputType; }
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|
|
bool IsHTMLListItem() const { return mType == eHTMLLiType; }
|
|
HTMLLIAccessible* AsHTMLListItem();
|
|
|
|
bool IsHTMLOptGroup() const { return mType == eHTMLOptGroupType; }
|
|
|
|
bool IsHTMLTable() const { return mType == eHTMLTableType; }
|
|
bool IsHTMLTableRow() const { return mType == eHTMLTableRowType; }
|
|
|
|
bool IsImage() const { return mType == eImageType; }
|
|
ImageAccessible* AsImage();
|
|
|
|
bool IsImageMap() const { return mType == eImageMapType; }
|
|
HTMLImageMapAccessible* AsImageMap();
|
|
|
|
bool IsList() const { return HasGenericType(eList); }
|
|
|
|
bool IsListControl() const { return HasGenericType(eListControl); }
|
|
|
|
bool IsMenuButton() const { return HasGenericType(eMenuButton); }
|
|
|
|
bool IsMenuPopup() const { return mType == eMenuPopupType; }
|
|
|
|
bool IsProxy() const { return mType == eProxyType; }
|
|
ProxyAccessible* Proxy() const
|
|
{
|
|
MOZ_ASSERT(IsProxy());
|
|
return mBits.proxy;
|
|
}
|
|
|
|
bool IsProgress() const { return mType == eProgressType; }
|
|
|
|
bool IsRoot() const { return mType == eRootType; }
|
|
a11y::RootAccessible* AsRoot();
|
|
|
|
bool IsSearchbox() const;
|
|
|
|
bool IsSelect() const { return HasGenericType(eSelect); }
|
|
|
|
bool IsTable() const { return HasGenericType(eTable); }
|
|
virtual TableAccessible* AsTable() { return nullptr; }
|
|
|
|
bool IsTableCell() const { return HasGenericType(eTableCell); }
|
|
virtual TableCellAccessible* AsTableCell() { return nullptr; }
|
|
const TableCellAccessible* AsTableCell() const
|
|
{ return const_cast<Accessible*>(this)->AsTableCell(); }
|
|
|
|
bool IsTableRow() const { return HasGenericType(eTableRow); }
|
|
|
|
bool IsTextField() const { return mType == eHTMLTextFieldType; }
|
|
|
|
bool IsTextLeaf() const { return mType == eTextLeafType; }
|
|
TextLeafAccessible* AsTextLeaf();
|
|
|
|
bool IsXULLabel() const { return mType == eXULLabelType; }
|
|
XULLabelAccessible* AsXULLabel();
|
|
|
|
bool IsXULListItem() const { return mType == eXULListItemType; }
|
|
|
|
bool IsXULTabpanels() const { return mType == eXULTabpanelsType; }
|
|
|
|
bool IsXULTree() const { return mType == eXULTreeType; }
|
|
XULTreeAccessible* AsXULTree();
|
|
|
|
/**
|
|
* Return true if the accessible belongs to the given accessible type.
|
|
*/
|
|
bool HasGenericType(AccGenericType aType) const;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ActionAccessible
|
|
|
|
/**
|
|
* Return the number of actions that can be performed on this accessible.
|
|
*/
|
|
virtual uint8_t ActionCount();
|
|
|
|
/**
|
|
* Return action name at given index.
|
|
*/
|
|
virtual void ActionNameAt(uint8_t aIndex, nsAString& aName);
|
|
|
|
/**
|
|
* Default to localized action name.
|
|
*/
|
|
void ActionDescriptionAt(uint8_t aIndex, nsAString& aDescription)
|
|
{
|
|
nsAutoString name;
|
|
ActionNameAt(aIndex, name);
|
|
TranslateString(name, aDescription);
|
|
}
|
|
|
|
/**
|
|
* Invoke the accessible action.
|
|
*/
|
|
virtual bool DoAction(uint8_t aIndex);
|
|
|
|
/**
|
|
* Return access key, such as Alt+D.
|
|
*/
|
|
virtual KeyBinding AccessKey() const;
|
|
|
|
/**
|
|
* Return global keyboard shortcut for default action, such as Ctrl+O for
|
|
* Open file menuitem.
|
|
*/
|
|
virtual KeyBinding KeyboardShortcut() const;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// HyperLinkAccessible (any embedded object in text can implement HyperLink,
|
|
// which helps determine where it is located within containing text).
|
|
|
|
/**
|
|
* Return true if the accessible is hyper link accessible.
|
|
*/
|
|
virtual bool IsLink();
|
|
|
|
/**
|
|
* Return the start offset of the link within the parent accessible.
|
|
*/
|
|
virtual uint32_t StartOffset();
|
|
|
|
/**
|
|
* Return the end offset of the link within the parent accessible.
|
|
*/
|
|
virtual uint32_t EndOffset();
|
|
|
|
/**
|
|
* Return true if the link is valid (e. g. points to a valid URL).
|
|
*/
|
|
inline bool IsLinkValid()
|
|
{
|
|
NS_PRECONDITION(IsLink(), "IsLinkValid is called on not hyper link!");
|
|
|
|
// XXX In order to implement this we would need to follow every link
|
|
// Perhaps we can get information about invalid links from the cache
|
|
// In the mean time authors can use role="link" aria-invalid="true"
|
|
// to force it for links they internally know to be invalid
|
|
return (0 == (State() & mozilla::a11y::states::INVALID));
|
|
}
|
|
|
|
/**
|
|
* Return the number of anchors within the link.
|
|
*/
|
|
virtual uint32_t AnchorCount();
|
|
|
|
/**
|
|
* Returns an anchor accessible at the given index.
|
|
*/
|
|
virtual Accessible* AnchorAt(uint32_t aAnchorIndex);
|
|
|
|
/**
|
|
* Returns an anchor URI at the given index.
|
|
*/
|
|
virtual already_AddRefed<nsIURI> AnchorURIAt(uint32_t aAnchorIndex);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// SelectAccessible
|
|
|
|
/**
|
|
* Return an array of selected items.
|
|
*/
|
|
virtual void SelectedItems(nsTArray<Accessible*>* aItems);
|
|
|
|
/**
|
|
* Return the number of selected items.
|
|
*/
|
|
virtual uint32_t SelectedItemCount();
|
|
|
|
/**
|
|
* Return selected item at the given index.
|
|
*/
|
|
virtual Accessible* GetSelectedItem(uint32_t aIndex);
|
|
|
|
/**
|
|
* Determine if item at the given index is selected.
|
|
*/
|
|
virtual bool IsItemSelected(uint32_t aIndex);
|
|
|
|
/**
|
|
* Add item at the given index the selection. Return true if success.
|
|
*/
|
|
virtual bool AddItemToSelection(uint32_t aIndex);
|
|
|
|
/**
|
|
* Remove item at the given index from the selection. Return if success.
|
|
*/
|
|
virtual bool RemoveItemFromSelection(uint32_t aIndex);
|
|
|
|
/**
|
|
* Select all items. Return true if success.
|
|
*/
|
|
virtual bool SelectAll();
|
|
|
|
/**
|
|
* Unselect all items. Return true if success.
|
|
*/
|
|
virtual bool UnselectAll();
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Value (numeric value interface)
|
|
|
|
virtual double MaxValue() const;
|
|
virtual double MinValue() const;
|
|
virtual double CurValue() const;
|
|
virtual double Step() const;
|
|
virtual bool SetCurValue(double aValue);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Widgets
|
|
|
|
/**
|
|
* Return true if accessible is a widget, i.e. control or accessible that
|
|
* manages its items. Note, being a widget the accessible may be a part of
|
|
* composite widget.
|
|
*/
|
|
virtual bool IsWidget() const;
|
|
|
|
/**
|
|
* Return true if the widget is active, i.e. has a focus within it.
|
|
*/
|
|
virtual bool IsActiveWidget() const;
|
|
|
|
/**
|
|
* Return true if the widget has items and items are operable by user and
|
|
* can be activated.
|
|
*/
|
|
virtual bool AreItemsOperable() const;
|
|
|
|
/**
|
|
* Return the current item of the widget, i.e. an item that has or will have
|
|
* keyboard focus when widget gets active.
|
|
*/
|
|
virtual Accessible* CurrentItem();
|
|
|
|
/**
|
|
* Set the current item of the widget.
|
|
*/
|
|
virtual void SetCurrentItem(Accessible* aItem);
|
|
|
|
/**
|
|
* Return container widget this accessible belongs to.
|
|
*/
|
|
virtual Accessible* ContainerWidget() const;
|
|
|
|
/**
|
|
* Return the localized string for the given key.
|
|
*/
|
|
static void TranslateString(const nsString& aKey, nsAString& aStringOut);
|
|
|
|
/**
|
|
* Return true if the accessible is defunct.
|
|
*/
|
|
bool IsDefunct() const { return mStateFlags & eIsDefunct; }
|
|
|
|
/**
|
|
* Return true if the accessible is no longer in the document.
|
|
*/
|
|
bool IsInDocument() const { return !(mStateFlags & eIsNotInDocument); }
|
|
|
|
/**
|
|
* Return true if the accessible should be contained by document node map.
|
|
*/
|
|
bool IsNodeMapEntry() const
|
|
{ return HasOwnContent() && !(mStateFlags & eNotNodeMapEntry); }
|
|
|
|
/**
|
|
* Return true if the accessible's group info needs to be updated.
|
|
*/
|
|
inline bool HasDirtyGroupInfo() const { return mStateFlags & eGroupInfoDirty; }
|
|
|
|
/**
|
|
* Return true if the accessible has associated DOM content.
|
|
*/
|
|
bool HasOwnContent() const
|
|
{ return mContent && !(mStateFlags & eSharedNode); }
|
|
|
|
/**
|
|
* Return true if the accessible has a numeric value.
|
|
*/
|
|
bool HasNumericValue() const;
|
|
|
|
/**
|
|
* Return true if the accessible state change is processed by handling proper
|
|
* DOM UI event, if otherwise then false. For example, HTMLCheckboxAccessible
|
|
* process nsIDocumentObserver::ContentStateChanged instead
|
|
* 'CheckboxStateChange' event.
|
|
*/
|
|
bool NeedsDOMUIEvent() const
|
|
{ return !(mStateFlags & eIgnoreDOMUIEvent); }
|
|
|
|
/**
|
|
* Get/set survivingInUpdate bit on child indicating that parent recollects
|
|
* its children.
|
|
*/
|
|
bool IsSurvivingInUpdate() const { return mStateFlags & eSurvivingInUpdate; }
|
|
void SetSurvivingInUpdate(bool aIsSurviving)
|
|
{
|
|
if (aIsSurviving)
|
|
mStateFlags |= eSurvivingInUpdate;
|
|
else
|
|
mStateFlags &= ~eSurvivingInUpdate;
|
|
}
|
|
|
|
/**
|
|
* Return true if this accessible has a parent whose name depends on this
|
|
* accessible.
|
|
*/
|
|
bool HasNameDependentParent() const
|
|
{ return mContextFlags & eHasNameDependentParent; }
|
|
|
|
/**
|
|
* Return true if aria-hidden="true" is applied to the accessible or inherited
|
|
* from the parent.
|
|
*/
|
|
bool IsARIAHidden() const { return mContextFlags & eARIAHidden; }
|
|
void SetARIAHidden(bool aIsDefined);
|
|
|
|
protected:
|
|
|
|
virtual ~Accessible();
|
|
|
|
/**
|
|
* Return the accessible name provided by native markup. It doesn't take
|
|
* into account ARIA markup used to specify the name.
|
|
*/
|
|
virtual mozilla::a11y::ENameValueFlag NativeName(nsString& aName);
|
|
|
|
/**
|
|
* Return object attributes provided by native markup. It doesn't take into
|
|
* account ARIA.
|
|
*/
|
|
virtual already_AddRefed<nsIPersistentProperties> NativeAttributes();
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Initializing, cache and tree traverse methods
|
|
|
|
/**
|
|
* Destroy the object.
|
|
*/
|
|
void LastRelease();
|
|
|
|
/**
|
|
* Cache accessible children.
|
|
*/
|
|
virtual void CacheChildren();
|
|
|
|
/**
|
|
* Set accessible parent and index in parent.
|
|
*/
|
|
virtual void BindToParent(Accessible* aParent, uint32_t aIndexInParent);
|
|
virtual void UnbindFromParent();
|
|
|
|
/**
|
|
* Return sibling accessible at the given offset.
|
|
*/
|
|
virtual Accessible* GetSiblingAtOffset(int32_t aOffset,
|
|
nsresult *aError = nullptr) const;
|
|
|
|
/**
|
|
* Flags used to describe the state and type of children.
|
|
*/
|
|
enum ChildrenFlags {
|
|
eChildrenUninitialized = 0, // children aren't initialized
|
|
eMixedChildren = 1 << 0, // text leaf children are presented
|
|
eEmbeddedChildren = 1 << 1, // all children are embedded objects
|
|
|
|
eLastChildrenFlag = eEmbeddedChildren
|
|
};
|
|
|
|
/**
|
|
* Return true if the children flag is set.
|
|
*/
|
|
bool IsChildrenFlag(ChildrenFlags aFlag) const
|
|
{ return static_cast<ChildrenFlags>(mChildrenFlags) == aFlag; }
|
|
|
|
/**
|
|
* Set children flag.
|
|
*/
|
|
void SetChildrenFlag(ChildrenFlags aFlag) { mChildrenFlags = aFlag; }
|
|
|
|
/**
|
|
* Flags used to describe the state of this accessible.
|
|
* @note keep these flags in sync with ChildrenFlags
|
|
*/
|
|
enum StateFlags {
|
|
eIsDefunct = 1 << 0, // accessible is defunct
|
|
eIsNotInDocument = 1 << 1, // accessible is not in document
|
|
eSharedNode = 1 << 2, // accessible shares DOM node from another accessible
|
|
eNotNodeMapEntry = 1 << 3, // accessible shouldn't be in document node map
|
|
eHasNumericValue = 1 << 4, // accessible has a numeric value
|
|
eGroupInfoDirty = 1 << 5, // accessible needs to update group info
|
|
eSubtreeMutating = 1 << 6, // subtree is being mutated
|
|
eIgnoreDOMUIEvent = 1 << 7, // don't process DOM UI events for a11y events
|
|
eSurvivingInUpdate = 1 << 8, // parent drops children to recollect them
|
|
|
|
eLastStateFlag = eSurvivingInUpdate
|
|
};
|
|
|
|
/**
|
|
* Flags used for contextual information about the accessible.
|
|
*/
|
|
enum ContextFlags {
|
|
eHasNameDependentParent = 1 << 0, // Parent's name depends on this accessible.
|
|
eARIAHidden = 1 << 1,
|
|
|
|
eLastContextFlag = eARIAHidden
|
|
};
|
|
|
|
protected:
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Miscellaneous helpers
|
|
|
|
/**
|
|
* Return ARIA role (helper method).
|
|
*/
|
|
mozilla::a11y::role ARIATransformRole(mozilla::a11y::role aRole);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Name helpers
|
|
|
|
/**
|
|
* Returns the accessible name specified by ARIA.
|
|
*/
|
|
void ARIAName(nsString& aName);
|
|
|
|
/**
|
|
* Return the name for XUL element.
|
|
*/
|
|
static void XULElmName(DocAccessible* aDocument,
|
|
nsIContent* aElm, nsString& aName);
|
|
|
|
// helper method to verify frames
|
|
static nsresult GetFullKeyName(const nsAString& aModifierName, const nsAString& aKeyName, nsAString& aStringOut);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Action helpers
|
|
|
|
/**
|
|
* Prepares click action that will be invoked in timeout.
|
|
*
|
|
* @note DoCommand() prepares an action in timeout because when action
|
|
* command opens a modal dialog/window, it won't return until the
|
|
* dialog/window is closed. If executing action command directly in
|
|
* nsIAccessible::DoAction() method, it will block AT tools (e.g. GOK) that
|
|
* invoke action of mozilla accessibles direclty (see bug 277888 for details).
|
|
*
|
|
* @param aContent [in, optional] element to click
|
|
* @param aActionIndex [in, optional] index of accessible action
|
|
*/
|
|
void DoCommand(nsIContent *aContent = nullptr, uint32_t aActionIndex = 0);
|
|
|
|
/**
|
|
* Dispatch click event.
|
|
*/
|
|
virtual void DispatchClickEvent(nsIContent *aContent, uint32_t aActionIndex);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Helpers
|
|
|
|
/**
|
|
* Get the container node for an atomic region, defined by aria-atomic="true"
|
|
* @return the container node
|
|
*/
|
|
nsIContent* GetAtomicRegion() const;
|
|
|
|
/**
|
|
* Return numeric value of the given ARIA attribute, NaN if not applicable.
|
|
*
|
|
* @param aARIAProperty [in] the ARIA property we're using
|
|
* @return a numeric value
|
|
*/
|
|
double AttrNumericValue(nsIAtom* aARIAAttr) const;
|
|
|
|
/**
|
|
* Return the action rule based on ARIA enum constants EActionRule
|
|
* (see ARIAMap.h). Used by ActionCount() and ActionNameAt().
|
|
*/
|
|
uint32_t GetActionRule() const;
|
|
|
|
/**
|
|
* Return group info.
|
|
*/
|
|
AccGroupInfo* GetGroupInfo();
|
|
|
|
/**
|
|
* Set dirty state of the accessible's group info.
|
|
*/
|
|
inline void SetDirtyGroupInfo(bool aIsDirty)
|
|
{
|
|
if (aIsDirty)
|
|
mStateFlags |= eGroupInfoDirty;
|
|
else
|
|
mStateFlags &= ~eGroupInfoDirty;
|
|
}
|
|
|
|
/**
|
|
* Flag all children group info as needing to be updated.
|
|
*/
|
|
void InvalidateChildrenGroupInfo();
|
|
|
|
// Data Members
|
|
nsCOMPtr<nsIContent> mContent;
|
|
DocAccessible* mDoc;
|
|
|
|
nsRefPtr<Accessible> mParent;
|
|
nsTArray<nsRefPtr<Accessible> > mChildren;
|
|
int32_t mIndexInParent;
|
|
|
|
static const uint8_t kChildrenFlagsBits = 2;
|
|
static const uint8_t kStateFlagsBits = 9;
|
|
static const uint8_t kContextFlagsBits = 2;
|
|
static const uint8_t kTypeBits = 6;
|
|
static const uint8_t kGenericTypesBits = 14;
|
|
|
|
/**
|
|
* Keep in sync with ChildrenFlags, StateFlags, ContextFlags, and AccTypes.
|
|
*/
|
|
uint32_t mChildrenFlags : kChildrenFlagsBits;
|
|
uint32_t mStateFlags : kStateFlagsBits;
|
|
uint32_t mContextFlags : kContextFlagsBits;
|
|
uint32_t mType : kTypeBits;
|
|
uint32_t mGenericTypes : kGenericTypesBits;
|
|
|
|
void StaticAsserts() const;
|
|
void AssertInMutatingSubtree() const;
|
|
|
|
friend class DocAccessible;
|
|
friend class xpcAccessible;
|
|
friend class AutoTreeMutation;
|
|
|
|
nsAutoPtr<mozilla::a11y::EmbeddedObjCollector> mEmbeddedObjCollector;
|
|
int32_t mIndexOfEmbeddedChild;
|
|
friend class EmbeddedObjCollector;
|
|
|
|
union
|
|
{
|
|
AccGroupInfo* groupInfo;
|
|
ProxyAccessible* proxy;
|
|
} mBits;
|
|
friend class AccGroupInfo;
|
|
|
|
/**
|
|
* Non-null indicates author-supplied role; possibly state & value as well
|
|
*/
|
|
nsRoleMapEntry* mRoleMapEntry;
|
|
|
|
private:
|
|
Accessible() = delete;
|
|
Accessible(const Accessible&) = delete;
|
|
Accessible& operator =(const Accessible&) = delete;
|
|
|
|
};
|
|
|
|
NS_DEFINE_STATIC_IID_ACCESSOR(Accessible,
|
|
NS_ACCESSIBLE_IMPL_IID)
|
|
|
|
|
|
/**
|
|
* Represent key binding associated with accessible (such as access key and
|
|
* global keyboard shortcuts).
|
|
*/
|
|
class KeyBinding
|
|
{
|
|
public:
|
|
/**
|
|
* Modifier mask values.
|
|
*/
|
|
static const uint32_t kShift = 1;
|
|
static const uint32_t kControl = 2;
|
|
static const uint32_t kAlt = 4;
|
|
static const uint32_t kMeta = 8;
|
|
static const uint32_t kOS = 16;
|
|
|
|
static uint32_t AccelModifier();
|
|
|
|
KeyBinding() : mKey(0), mModifierMask(0) {}
|
|
KeyBinding(uint32_t aKey, uint32_t aModifierMask) :
|
|
mKey(aKey), mModifierMask(aModifierMask) {}
|
|
|
|
inline bool IsEmpty() const { return !mKey; }
|
|
inline uint32_t Key() const { return mKey; }
|
|
inline uint32_t ModifierMask() const { return mModifierMask; }
|
|
|
|
enum Format {
|
|
ePlatformFormat,
|
|
eAtkFormat
|
|
};
|
|
|
|
/**
|
|
* Return formatted string for this key binding depending on the given format.
|
|
*/
|
|
inline void ToString(nsAString& aValue,
|
|
Format aFormat = ePlatformFormat) const
|
|
{
|
|
aValue.Truncate();
|
|
AppendToString(aValue, aFormat);
|
|
}
|
|
inline void AppendToString(nsAString& aValue,
|
|
Format aFormat = ePlatformFormat) const
|
|
{
|
|
if (mKey) {
|
|
if (aFormat == ePlatformFormat)
|
|
ToPlatformFormat(aValue);
|
|
else
|
|
ToAtkFormat(aValue);
|
|
}
|
|
}
|
|
|
|
private:
|
|
void ToPlatformFormat(nsAString& aValue) const;
|
|
void ToAtkFormat(nsAString& aValue) const;
|
|
|
|
uint32_t mKey;
|
|
uint32_t mModifierMask;
|
|
};
|
|
|
|
/**
|
|
* This class makes sure required tasks are done before and after tree
|
|
* mutations. Currently this only includes group info invalidation. You must
|
|
* have an object of this class on the stack when calling methods that mutate
|
|
* the accessible tree.
|
|
*/
|
|
class AutoTreeMutation
|
|
{
|
|
public:
|
|
explicit AutoTreeMutation(Accessible* aRoot, bool aInvalidationRequired = true) :
|
|
mInvalidationRequired(aInvalidationRequired), mRoot(aRoot)
|
|
{
|
|
MOZ_ASSERT(!(mRoot->mStateFlags & Accessible::eSubtreeMutating));
|
|
mRoot->mStateFlags |= Accessible::eSubtreeMutating;
|
|
}
|
|
~AutoTreeMutation()
|
|
{
|
|
if (mInvalidationRequired)
|
|
mRoot->InvalidateChildrenGroupInfo();
|
|
|
|
MOZ_ASSERT(mRoot->mStateFlags & Accessible::eSubtreeMutating);
|
|
mRoot->mStateFlags &= ~Accessible::eSubtreeMutating;
|
|
}
|
|
|
|
bool mInvalidationRequired;
|
|
private:
|
|
Accessible* mRoot;
|
|
};
|
|
|
|
} // namespace a11y
|
|
} // namespace mozilla
|
|
|
|
#endif
|