mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
459 lines
12 KiB
C++
459 lines
12 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MediaManager.h"
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#include "MediaStreamGraph.h"
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#include "MediaEngineDefault.h"
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#include "nsIDOMFile.h"
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#include "nsIEventTarget.h"
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#include "nsIScriptGlobalObject.h"
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#include "nsJSUtils.h"
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#include "nsDOMFile.h"
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namespace mozilla {
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/**
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* Send an error back to content. The error is the form a string.
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* Do this only on the main thread.
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*/
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class ErrorCallbackRunnable : public nsRunnable
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{
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public:
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ErrorCallbackRunnable(nsIDOMGetUserMediaErrorCallback* aError,
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const nsString& aErrorMsg, PRUint64 aWindowID)
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: mError(aError)
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, mErrorMsg(aErrorMsg)
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, mWindowID(aWindowID) {}
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NS_IMETHOD
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Run()
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{
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// Only run if the window is still active.
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WindowTable* activeWindows = MediaManager::Get()->GetActiveWindows();
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if (activeWindows->Get(mWindowID)) {
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mError->OnError(mErrorMsg);
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}
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIDOMGetUserMediaErrorCallback> mError;
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const nsString mErrorMsg;
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PRUint64 mWindowID;
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};
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/**
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* Invoke the "onSuccess" callback in content. The callback will take a
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* DOMBlob in the case of {picture:true}, and a MediaStream in the case of
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* {audio:true} or {video:true}. There is a constructor available for each
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* form. Do this only on the main thread.
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*/
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class SuccessCallbackRunnable : public nsRunnable
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{
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public:
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SuccessCallbackRunnable(nsIDOMGetUserMediaSuccessCallback* aSuccess,
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nsIDOMFile* aFile, PRUint64 aWindowID)
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: mSuccess(aSuccess)
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, mFile(aFile)
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, mWindowID(aWindowID) {}
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SuccessCallbackRunnable(nsIDOMGetUserMediaSuccessCallback* aSuccess,
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nsIDOMMediaStream* aStream, PRUint64 aWindowID)
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: mSuccess(aSuccess)
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, mStream(aStream)
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, mWindowID(aWindowID) {}
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NS_IMETHOD
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Run()
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{
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// Only run if the window is still active.
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WindowTable* activeWindows = MediaManager::Get()->GetActiveWindows();
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if (activeWindows->Get(mWindowID)) {
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// XPConnect is a magical unicorn.
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if (mFile) {
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mSuccess->OnSuccess(mFile);
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} else if (mStream) {
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mSuccess->OnSuccess(mStream);
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}
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}
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> mSuccess;
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nsCOMPtr<nsIDOMFile> mFile;
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nsCOMPtr<nsIDOMMediaStream> mStream;
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PRUint64 mWindowID;
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};
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/**
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* This runnable creates a nsDOMMediaStream from a given MediaEngineSource
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* and returns it via a success callback. Both must be done on the main thread.
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*/
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class GetUserMediaCallbackRunnable : public nsRunnable
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{
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public:
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GetUserMediaCallbackRunnable(MediaEngineSource* aSource, TrackID aId,
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nsIDOMGetUserMediaSuccessCallback* aSuccess,
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nsIDOMGetUserMediaErrorCallback* aError,
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PRUint64 aWindowID,
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StreamListeners* aListeners)
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: mSource(aSource)
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, mId(aId)
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, mSuccess(aSuccess)
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, mError(aError)
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, mWindowID(aWindowID)
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, mListeners(aListeners) {}
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NS_IMETHOD
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Run()
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{
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/**
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* Normally we would now get the name & UUID for the device and ask the
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* user permission. We will do that when we have some UI. Currently,
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* only the Android {picture:true} backend is functional, which does not
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* need a permission prompt, as permission is implicit by user action.
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*
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* See bug 748835 for progress on the desktop UI.
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*/
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nsCOMPtr<nsDOMMediaStream> comStream = mSource->Allocate();
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if (!comStream) {
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
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mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
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));
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return NS_OK;
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}
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// Add our listener. We'll call Start() on the source when get a callback
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// that the MediaStream has started consuming. The listener is freed
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// when the page is invalidated (on navigation or close).
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GetUserMediaCallbackMediaStreamListener* listener =
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new GetUserMediaCallbackMediaStreamListener(mSource, comStream, mId);
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comStream->GetStream()->AddListener(listener);
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{
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MutexAutoLock lock(*(MediaManager::Get()->GetLock()));
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mListeners->AppendElement(listener);
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}
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// Add the listener to CallbackRunnables so it can be invalidated.
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NS_DispatchToMainThread(new SuccessCallbackRunnable(
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mSuccess, comStream.get(), mWindowID
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));
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return NS_OK;
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}
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private:
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nsCOMPtr<MediaEngineSource> mSource;
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TrackID mId;
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nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> mSuccess;
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nsCOMPtr<nsIDOMGetUserMediaErrorCallback> mError;
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PRUint64 mWindowID;
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StreamListeners* mListeners;
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};
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/**
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* This runnable creates a nsIDOMFile from a MediaEngineVideoSource and
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* passes the result back via a SuccessRunnable. Both must be done on the
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* main thread.
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*/
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class GetUserMediaSnapshotCallbackRunable : public nsRunnable
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{
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public:
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GetUserMediaSnapshotCallbackRunable(MediaEngineSource* aSource,
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PRUint32 aDuration,
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nsIDOMGetUserMediaSuccessCallback* aSuccessCallback,
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nsIDOMGetUserMediaErrorCallback* aErrorCallback,
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PRUint64 aWindowID)
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: mSource(aSource)
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, mDuration(aDuration)
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, mSuccessCallback(aSuccessCallback)
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, mErrorCallback(aErrorCallback)
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, mWindowID(aWindowID) {}
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NS_IMETHOD
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Run()
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{
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nsCOMPtr<nsDOMMediaStream> comStream = mSource->Allocate();
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if (!comStream) {
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
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mErrorCallback, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
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));
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return NS_OK;
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}
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nsCOMPtr<nsIDOMFile> file;
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mSource->Snapshot(mDuration, getter_AddRefs(file));
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mSource->Deallocate();
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NS_DispatchToMainThread(new SuccessCallbackRunnable(
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mSuccessCallback, file, mWindowID
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));
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return NS_OK;
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}
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private:
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nsCOMPtr<MediaEngineSource> mSource;
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PRUint32 mDuration;
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nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> mSuccessCallback;
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nsCOMPtr<nsIDOMGetUserMediaErrorCallback> mErrorCallback;
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PRUint64 mWindowID;
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};
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/**
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* Runs on a seperate thread and is responsible for enumerating devices.
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* Depending on whether a picture or stream was asked for, either
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* GetUserMediaCallbackRunnable or GetUserMediaSnapshotCallbackRunnable
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* will be dispatched to the main thread to return the result to DOM.
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*
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* Do not run this on the main thread.
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*/
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class GetUserMediaRunnable : public nsRunnable
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{
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public:
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GetUserMediaRunnable(bool aAudio, bool aVideo, bool aPicture,
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nsIDOMGetUserMediaSuccessCallback* aSuccess,
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nsIDOMGetUserMediaErrorCallback* aError,
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PRUint64 aWindowID, StreamListeners* aListeners)
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: mAudio(aAudio)
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, mVideo(aVideo)
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, mPicture(aPicture)
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, mSuccess(aSuccess)
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, mError(aError)
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, mWindowID(aWindowID)
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, mListeners(aListeners) {}
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~GetUserMediaRunnable() {}
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// We only support 1 audio and 1 video track for now.
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enum {
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kVideoTrack = 1,
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kAudioTrack = 2
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};
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NS_IMETHOD
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Run()
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{
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mManager = MediaManager::Get();
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if (mPicture) {
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SendPicture();
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return NS_OK;
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}
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// XXX: Implement merging two streams (See bug 758391).
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if (mAudio && mVideo) {
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
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mError, NS_LITERAL_STRING("NOT_IMPLEMENTED"), mWindowID
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));
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return NS_OK;
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}
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if (mVideo) {
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SendVideo();
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return NS_OK;
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}
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if (mAudio) {
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SendAudio();
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return NS_OK;
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}
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return NS_OK;
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}
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// {picture:true}
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void
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SendPicture()
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{
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nsTArray<nsRefPtr<MediaEngineVideoSource> > videoSources;
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mManager->GetBackend()->EnumerateVideoDevices(&videoSources);
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PRUint32 count = videoSources.Length();
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if (!count) {
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
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mError, NS_LITERAL_STRING("NO_DEVICES_FOUND"), mWindowID
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));
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return;
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}
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MediaEngineVideoSource* videoSource = videoSources[count - 1];
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NS_DispatchToMainThread(new GetUserMediaSnapshotCallbackRunable(
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videoSource, 0 /* duration */, mSuccess, mError, mWindowID
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));
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}
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// {video:true}
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void
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SendVideo()
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{
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nsTArray<nsRefPtr<MediaEngineVideoSource> > videoSources;
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mManager->GetBackend()->EnumerateVideoDevices(&videoSources);
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PRUint32 count = videoSources.Length();
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if (!count) {
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
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mError, NS_LITERAL_STRING("NO_DEVICES_FOUND"), mWindowID
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));
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return;
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}
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MediaEngineVideoSource* videoSource = videoSources[count - 1];
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NS_DispatchToMainThread(new GetUserMediaCallbackRunnable(
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videoSource, kVideoTrack, mSuccess, mError, mWindowID, mListeners
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));
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}
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// {audio:true}
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void
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SendAudio()
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{
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nsTArray<nsRefPtr<MediaEngineAudioSource> > audioSources;
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mManager->GetBackend()->EnumerateAudioDevices(&audioSources);
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PRUint32 count = audioSources.Length();
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if (!count) {
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NS_DispatchToMainThread(new ErrorCallbackRunnable(
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mError, NS_LITERAL_STRING("NO_DEVICES_FOUND"), mWindowID
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));
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return;
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}
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MediaEngineAudioSource* audioSource = audioSources[count - 1];
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NS_DispatchToMainThread(new GetUserMediaCallbackRunnable(
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audioSource, kAudioTrack, mSuccess, mError, mWindowID, mListeners
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));
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}
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private:
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bool mAudio;
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bool mVideo;
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bool mPicture;
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nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> mSuccess;
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nsCOMPtr<nsIDOMGetUserMediaErrorCallback> mError;
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PRUint64 mWindowID;
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StreamListeners* mListeners;
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MediaManager* mManager;
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};
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nsRefPtr<MediaManager> MediaManager::sSingleton;
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NS_IMPL_ISUPPORTS1(MediaManager, nsIObserver)
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/**
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* The entry point for this file. A call from Navigator::mozGetUserMedia
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* will end up here. MediaManager is a singleton that is responsible
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* for handling all incoming getUserMedia calls from every window.
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*/
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nsresult
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MediaManager::GetUserMedia(PRUint64 aWindowID, nsIMediaStreamOptions* aParams,
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nsIDOMGetUserMediaSuccessCallback* onSuccess,
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nsIDOMGetUserMediaErrorCallback* onError)
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{
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NS_ENSURE_TRUE(aParams, NS_ERROR_NULL_POINTER);
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bool audio, video, picture;
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nsresult rv = aParams->GetPicture(&picture);
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NS_ENSURE_SUCCESS(rv, rv);
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rv = aParams->GetAudio(&audio);
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NS_ENSURE_SUCCESS(rv, rv);
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rv = aParams->GetVideo(&video);
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NS_ENSURE_SUCCESS(rv, rv);
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// We only support "front" or "back". TBD: Send to GetUserMediaRunnable.
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nsString cameraType;
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rv = aParams->GetCamera(cameraType);
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NS_ENSURE_SUCCESS(rv, rv);
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// Store the WindowID in a hash table and mark as active. The entry is removed
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// when this window is closed or navigated away from.
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StreamListeners* listeners = mActiveWindows.Get(aWindowID);
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if (!listeners) {
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listeners = new StreamListeners;
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mActiveWindows.Put(aWindowID, listeners);
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}
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// Pass runanbles along to GetUserMediaRunnable so it can add the
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// MediaStreamListener to the runnable list.
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nsCOMPtr<nsIRunnable> gUMRunnable = new GetUserMediaRunnable(
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audio, video, picture, onSuccess, onError, aWindowID, listeners
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);
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// Reuse the same thread to save memory.
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if (!mMediaThread) {
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rv = NS_NewThread(getter_AddRefs(mMediaThread));
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NS_ENSURE_SUCCESS(rv, rv);
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}
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mMediaThread->Dispatch(gUMRunnable, NS_DISPATCH_NORMAL);
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return NS_OK;
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}
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MediaEngine*
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MediaManager::GetBackend()
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{
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// Plugin backends as appropriate. Only default is available for now, which
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// also includes picture support for Android.
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if (!mBackend) {
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mBackend = new MediaEngineDefault();
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}
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return mBackend;
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}
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WindowTable*
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MediaManager::GetActiveWindows()
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{
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return &mActiveWindows;
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}
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void
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MediaManager::OnNavigation(PRUint64 aWindowID)
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{
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// Invalidate this window. The runnables check this value before making
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// a call to content.
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StreamListeners* listeners = mActiveWindows.Get(aWindowID);
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if (!listeners) {
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return;
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}
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MutexAutoLock lock(*mLock);
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PRUint32 length = listeners->Length();
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for (PRUint32 i = 0; i < length; i++) {
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nsRefPtr<GetUserMediaCallbackMediaStreamListener> listener =
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listeners->ElementAt(i);
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listener->Invalidate();
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listener = nsnull;
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}
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listeners->Clear();
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mActiveWindows.Remove(aWindowID);
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}
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nsresult
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MediaManager::Observe(nsISupports* aSubject, const char* aTopic,
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const PRUnichar* aData)
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{
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if (strcmp(aTopic, "xpcom-shutdown")) {
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return NS_OK;
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}
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nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
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obs->RemoveObserver(this, "xpcom-shutdown");
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// Close off any remaining active windows.
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mActiveWindows.Clear();
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sSingleton = nsnull;
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return NS_OK;
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}
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} // namespace mozilla
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