gecko/dom/media/MediaManager.cpp

459 lines
12 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaManager.h"
#include "MediaStreamGraph.h"
#include "MediaEngineDefault.h"
#include "nsIDOMFile.h"
#include "nsIEventTarget.h"
#include "nsIScriptGlobalObject.h"
#include "nsJSUtils.h"
#include "nsDOMFile.h"
namespace mozilla {
/**
* Send an error back to content. The error is the form a string.
* Do this only on the main thread.
*/
class ErrorCallbackRunnable : public nsRunnable
{
public:
ErrorCallbackRunnable(nsIDOMGetUserMediaErrorCallback* aError,
const nsString& aErrorMsg, PRUint64 aWindowID)
: mError(aError)
, mErrorMsg(aErrorMsg)
, mWindowID(aWindowID) {}
NS_IMETHOD
Run()
{
// Only run if the window is still active.
WindowTable* activeWindows = MediaManager::Get()->GetActiveWindows();
if (activeWindows->Get(mWindowID)) {
mError->OnError(mErrorMsg);
}
return NS_OK;
}
private:
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> mError;
const nsString mErrorMsg;
PRUint64 mWindowID;
};
/**
* Invoke the "onSuccess" callback in content. The callback will take a
* DOMBlob in the case of {picture:true}, and a MediaStream in the case of
* {audio:true} or {video:true}. There is a constructor available for each
* form. Do this only on the main thread.
*/
class SuccessCallbackRunnable : public nsRunnable
{
public:
SuccessCallbackRunnable(nsIDOMGetUserMediaSuccessCallback* aSuccess,
nsIDOMFile* aFile, PRUint64 aWindowID)
: mSuccess(aSuccess)
, mFile(aFile)
, mWindowID(aWindowID) {}
SuccessCallbackRunnable(nsIDOMGetUserMediaSuccessCallback* aSuccess,
nsIDOMMediaStream* aStream, PRUint64 aWindowID)
: mSuccess(aSuccess)
, mStream(aStream)
, mWindowID(aWindowID) {}
NS_IMETHOD
Run()
{
// Only run if the window is still active.
WindowTable* activeWindows = MediaManager::Get()->GetActiveWindows();
if (activeWindows->Get(mWindowID)) {
// XPConnect is a magical unicorn.
if (mFile) {
mSuccess->OnSuccess(mFile);
} else if (mStream) {
mSuccess->OnSuccess(mStream);
}
}
return NS_OK;
}
private:
nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> mSuccess;
nsCOMPtr<nsIDOMFile> mFile;
nsCOMPtr<nsIDOMMediaStream> mStream;
PRUint64 mWindowID;
};
/**
* This runnable creates a nsDOMMediaStream from a given MediaEngineSource
* and returns it via a success callback. Both must be done on the main thread.
*/
class GetUserMediaCallbackRunnable : public nsRunnable
{
public:
GetUserMediaCallbackRunnable(MediaEngineSource* aSource, TrackID aId,
nsIDOMGetUserMediaSuccessCallback* aSuccess,
nsIDOMGetUserMediaErrorCallback* aError,
PRUint64 aWindowID,
StreamListeners* aListeners)
: mSource(aSource)
, mId(aId)
, mSuccess(aSuccess)
, mError(aError)
, mWindowID(aWindowID)
, mListeners(aListeners) {}
NS_IMETHOD
Run()
{
/**
* Normally we would now get the name & UUID for the device and ask the
* user permission. We will do that when we have some UI. Currently,
* only the Android {picture:true} backend is functional, which does not
* need a permission prompt, as permission is implicit by user action.
*
* See bug 748835 for progress on the desktop UI.
*/
nsCOMPtr<nsDOMMediaStream> comStream = mSource->Allocate();
if (!comStream) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
));
return NS_OK;
}
// Add our listener. We'll call Start() on the source when get a callback
// that the MediaStream has started consuming. The listener is freed
// when the page is invalidated (on navigation or close).
GetUserMediaCallbackMediaStreamListener* listener =
new GetUserMediaCallbackMediaStreamListener(mSource, comStream, mId);
comStream->GetStream()->AddListener(listener);
{
MutexAutoLock lock(*(MediaManager::Get()->GetLock()));
mListeners->AppendElement(listener);
}
// Add the listener to CallbackRunnables so it can be invalidated.
NS_DispatchToMainThread(new SuccessCallbackRunnable(
mSuccess, comStream.get(), mWindowID
));
return NS_OK;
}
private:
nsCOMPtr<MediaEngineSource> mSource;
TrackID mId;
nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> mSuccess;
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> mError;
PRUint64 mWindowID;
StreamListeners* mListeners;
};
/**
* This runnable creates a nsIDOMFile from a MediaEngineVideoSource and
* passes the result back via a SuccessRunnable. Both must be done on the
* main thread.
*/
class GetUserMediaSnapshotCallbackRunable : public nsRunnable
{
public:
GetUserMediaSnapshotCallbackRunable(MediaEngineSource* aSource,
PRUint32 aDuration,
nsIDOMGetUserMediaSuccessCallback* aSuccessCallback,
nsIDOMGetUserMediaErrorCallback* aErrorCallback,
PRUint64 aWindowID)
: mSource(aSource)
, mDuration(aDuration)
, mSuccessCallback(aSuccessCallback)
, mErrorCallback(aErrorCallback)
, mWindowID(aWindowID) {}
NS_IMETHOD
Run()
{
nsCOMPtr<nsDOMMediaStream> comStream = mSource->Allocate();
if (!comStream) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mErrorCallback, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
));
return NS_OK;
}
nsCOMPtr<nsIDOMFile> file;
mSource->Snapshot(mDuration, getter_AddRefs(file));
mSource->Deallocate();
NS_DispatchToMainThread(new SuccessCallbackRunnable(
mSuccessCallback, file, mWindowID
));
return NS_OK;
}
private:
nsCOMPtr<MediaEngineSource> mSource;
PRUint32 mDuration;
nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> mSuccessCallback;
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> mErrorCallback;
PRUint64 mWindowID;
};
/**
* Runs on a seperate thread and is responsible for enumerating devices.
* Depending on whether a picture or stream was asked for, either
* GetUserMediaCallbackRunnable or GetUserMediaSnapshotCallbackRunnable
* will be dispatched to the main thread to return the result to DOM.
*
* Do not run this on the main thread.
*/
class GetUserMediaRunnable : public nsRunnable
{
public:
GetUserMediaRunnable(bool aAudio, bool aVideo, bool aPicture,
nsIDOMGetUserMediaSuccessCallback* aSuccess,
nsIDOMGetUserMediaErrorCallback* aError,
PRUint64 aWindowID, StreamListeners* aListeners)
: mAudio(aAudio)
, mVideo(aVideo)
, mPicture(aPicture)
, mSuccess(aSuccess)
, mError(aError)
, mWindowID(aWindowID)
, mListeners(aListeners) {}
~GetUserMediaRunnable() {}
// We only support 1 audio and 1 video track for now.
enum {
kVideoTrack = 1,
kAudioTrack = 2
};
NS_IMETHOD
Run()
{
mManager = MediaManager::Get();
if (mPicture) {
SendPicture();
return NS_OK;
}
// XXX: Implement merging two streams (See bug 758391).
if (mAudio && mVideo) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mError, NS_LITERAL_STRING("NOT_IMPLEMENTED"), mWindowID
));
return NS_OK;
}
if (mVideo) {
SendVideo();
return NS_OK;
}
if (mAudio) {
SendAudio();
return NS_OK;
}
return NS_OK;
}
// {picture:true}
void
SendPicture()
{
nsTArray<nsRefPtr<MediaEngineVideoSource> > videoSources;
mManager->GetBackend()->EnumerateVideoDevices(&videoSources);
PRUint32 count = videoSources.Length();
if (!count) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mError, NS_LITERAL_STRING("NO_DEVICES_FOUND"), mWindowID
));
return;
}
MediaEngineVideoSource* videoSource = videoSources[count - 1];
NS_DispatchToMainThread(new GetUserMediaSnapshotCallbackRunable(
videoSource, 0 /* duration */, mSuccess, mError, mWindowID
));
}
// {video:true}
void
SendVideo()
{
nsTArray<nsRefPtr<MediaEngineVideoSource> > videoSources;
mManager->GetBackend()->EnumerateVideoDevices(&videoSources);
PRUint32 count = videoSources.Length();
if (!count) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mError, NS_LITERAL_STRING("NO_DEVICES_FOUND"), mWindowID
));
return;
}
MediaEngineVideoSource* videoSource = videoSources[count - 1];
NS_DispatchToMainThread(new GetUserMediaCallbackRunnable(
videoSource, kVideoTrack, mSuccess, mError, mWindowID, mListeners
));
}
// {audio:true}
void
SendAudio()
{
nsTArray<nsRefPtr<MediaEngineAudioSource> > audioSources;
mManager->GetBackend()->EnumerateAudioDevices(&audioSources);
PRUint32 count = audioSources.Length();
if (!count) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mError, NS_LITERAL_STRING("NO_DEVICES_FOUND"), mWindowID
));
return;
}
MediaEngineAudioSource* audioSource = audioSources[count - 1];
NS_DispatchToMainThread(new GetUserMediaCallbackRunnable(
audioSource, kAudioTrack, mSuccess, mError, mWindowID, mListeners
));
}
private:
bool mAudio;
bool mVideo;
bool mPicture;
nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> mSuccess;
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> mError;
PRUint64 mWindowID;
StreamListeners* mListeners;
MediaManager* mManager;
};
nsRefPtr<MediaManager> MediaManager::sSingleton;
NS_IMPL_ISUPPORTS1(MediaManager, nsIObserver)
/**
* The entry point for this file. A call from Navigator::mozGetUserMedia
* will end up here. MediaManager is a singleton that is responsible
* for handling all incoming getUserMedia calls from every window.
*/
nsresult
MediaManager::GetUserMedia(PRUint64 aWindowID, nsIMediaStreamOptions* aParams,
nsIDOMGetUserMediaSuccessCallback* onSuccess,
nsIDOMGetUserMediaErrorCallback* onError)
{
NS_ENSURE_TRUE(aParams, NS_ERROR_NULL_POINTER);
bool audio, video, picture;
nsresult rv = aParams->GetPicture(&picture);
NS_ENSURE_SUCCESS(rv, rv);
rv = aParams->GetAudio(&audio);
NS_ENSURE_SUCCESS(rv, rv);
rv = aParams->GetVideo(&video);
NS_ENSURE_SUCCESS(rv, rv);
// We only support "front" or "back". TBD: Send to GetUserMediaRunnable.
nsString cameraType;
rv = aParams->GetCamera(cameraType);
NS_ENSURE_SUCCESS(rv, rv);
// Store the WindowID in a hash table and mark as active. The entry is removed
// when this window is closed or navigated away from.
StreamListeners* listeners = mActiveWindows.Get(aWindowID);
if (!listeners) {
listeners = new StreamListeners;
mActiveWindows.Put(aWindowID, listeners);
}
// Pass runanbles along to GetUserMediaRunnable so it can add the
// MediaStreamListener to the runnable list.
nsCOMPtr<nsIRunnable> gUMRunnable = new GetUserMediaRunnable(
audio, video, picture, onSuccess, onError, aWindowID, listeners
);
// Reuse the same thread to save memory.
if (!mMediaThread) {
rv = NS_NewThread(getter_AddRefs(mMediaThread));
NS_ENSURE_SUCCESS(rv, rv);
}
mMediaThread->Dispatch(gUMRunnable, NS_DISPATCH_NORMAL);
return NS_OK;
}
MediaEngine*
MediaManager::GetBackend()
{
// Plugin backends as appropriate. Only default is available for now, which
// also includes picture support for Android.
if (!mBackend) {
mBackend = new MediaEngineDefault();
}
return mBackend;
}
WindowTable*
MediaManager::GetActiveWindows()
{
return &mActiveWindows;
}
void
MediaManager::OnNavigation(PRUint64 aWindowID)
{
// Invalidate this window. The runnables check this value before making
// a call to content.
StreamListeners* listeners = mActiveWindows.Get(aWindowID);
if (!listeners) {
return;
}
MutexAutoLock lock(*mLock);
PRUint32 length = listeners->Length();
for (PRUint32 i = 0; i < length; i++) {
nsRefPtr<GetUserMediaCallbackMediaStreamListener> listener =
listeners->ElementAt(i);
listener->Invalidate();
listener = nsnull;
}
listeners->Clear();
mActiveWindows.Remove(aWindowID);
}
nsresult
MediaManager::Observe(nsISupports* aSubject, const char* aTopic,
const PRUnichar* aData)
{
if (strcmp(aTopic, "xpcom-shutdown")) {
return NS_OK;
}
nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
obs->RemoveObserver(this, "xpcom-shutdown");
// Close off any remaining active windows.
mActiveWindows.Clear();
sSingleton = nsnull;
return NS_OK;
}
} // namespace mozilla