gecko/hal
Nathan Froyd cabc180073 Bug 918651 - part 8 - remove redundant includes from IPDL files; r=ehsan
These include statements have been made redundant by all the qualifications
to the using statements.
2013-10-18 13:34:08 -04:00
..
android Backed out changeset 0904d8d19947 (bug 913985) 2013-09-30 11:05:35 +01:00
cocoa Bug 914826 - part 4 - fix source files that were bootlegging XPCOM do_* functions via generated ipdl headers; r=ehsan 2013-09-10 16:56:05 -04:00
fallback Bug 920160 - Add prefs for SkiaGL cache size r=snorp 2013-10-22 14:15:24 -05:00
gonk Bug 926777 - B2G system time: |time.timezone| should save the UTC value with the correct sign. r=gene 2013-10-15 16:43:53 +08:00
linux Bug 920160 - Add prefs for SkiaGL cache size r=snorp 2013-10-22 14:15:24 -05:00
sandbox Bug 918651 - part 8 - remove redundant includes from IPDL files; r=ehsan 2013-10-18 13:34:08 -04:00
tests Bug 922268 - Remove empty makefiles; r=gps 2013-10-03 09:10:00 +02:00
windows bug 921565 - look for WM_DEVICECHANGE in Windows gamepad backend and rescan for devices. r=jimm 2013-10-24 15:06:19 -04:00
Hal.cpp Bug 920160 - Add prefs for SkiaGL cache size r=snorp 2013-10-22 14:15:24 -05:00
Hal.h Bug 932421. Stop including windows.h (via Hal.h) in Screen.h, so we don't screw up our bindings code. r=smaug 2013-10-31 22:07:10 -04:00
HalImpl.h
HalInternal.h Bug 837856 - Rename hal_sandbox::IsHalChildLive() to HalChildDestroyed(). r=mounir 2013-02-11 23:09:25 -05:00
HalSandbox.h
HalScreenConfiguration.h Bug 932421. Stop including windows.h (via Hal.h) in Screen.h, so we don't screw up our bindings code. r=smaug 2013-10-31 22:07:10 -04:00
HalSensor.h
HalTypes.h Bug 914541 - Assign higher priority for mozapptype=inputmethod. r=fabrice 2013-09-24 16:10:20 +08:00
HalWakeLock.cpp Bug 910989. Remove nsTHashtable::Init, fallible allocation, and MT hashtables. r=ehsan,bsmedberg 2013-09-02 20:41:57 +12:00
HalWakeLock.h
Makefile.in Bug 928709 - Convert chromium-config.mk to mozbuild, r=mshal 2013-10-02 13:17:55 -04:00
moz.build Bug 932421. Stop including windows.h (via Hal.h) in Screen.h, so we don't screw up our bindings code. r=smaug 2013-10-31 22:07:10 -04:00
WindowIdentifier.cpp
WindowIdentifier.h