gecko/layout/xul/tree/nsTreeBodyFrame.cpp

4642 lines
146 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/DebugOnly.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/Likely.h"
#include "nsCOMPtr.h"
#include "nsPresContext.h"
#include "nsINameSpaceManager.h"
#include "nsTreeBodyFrame.h"
#include "nsTreeSelection.h"
#include "nsTreeImageListener.h"
#include "nsGkAtoms.h"
#include "nsCSSAnonBoxes.h"
#include "nsIContent.h"
#include "nsStyleContext.h"
#include "nsIBoxObject.h"
#include "nsGUIEvent.h"
#include "nsAsyncDOMEvent.h"
#include "nsIDOMDataContainerEvent.h"
#include "nsIDOMMouseEvent.h"
#include "nsIDOMElement.h"
#include "nsIDOMNodeList.h"
#include "nsIDOMDocument.h"
#include "nsIDOMXULElement.h"
#include "nsIDocument.h"
#include "mozilla/css/StyleRule.h"
#include "nsCSSRendering.h"
#include "nsIXULTemplateBuilder.h"
#include "nsXPIDLString.h"
#include "nsContainerFrame.h"
#include "nsView.h"
#include "nsViewManager.h"
#include "nsWidgetsCID.h"
#include "nsBoxFrame.h"
#include "nsBoxObject.h"
#include "nsIURL.h"
#include "nsNetUtil.h"
#include "nsBoxLayoutState.h"
#include "nsTreeContentView.h"
#include "nsTreeUtils.h"
#include "nsChildIterator.h"
#include "nsITheme.h"
#include "imgIRequest.h"
#include "imgIContainer.h"
#include "imgILoader.h"
#include "nsINodeInfo.h"
#include "nsContentUtils.h"
#include "nsLayoutUtils.h"
#include "nsIScrollableFrame.h"
#include "nsEventDispatcher.h"
#include "nsDisplayList.h"
#include "nsTreeBoxObject.h"
#include "nsRenderingContext.h"
#include "nsIScriptableRegion.h"
#include <algorithm>
#include "ScrollbarActivity.h"
#ifdef ACCESSIBILITY
#include "nsAccessibilityService.h"
#endif
#ifdef IBMBIDI
#include "nsBidiUtils.h"
#endif
using namespace mozilla;
using namespace mozilla::layout;
// Enumeration function that cancels all the image requests in our cache
static PLDHashOperator
CancelImageRequest(const nsAString& aKey,
nsTreeImageCacheEntry aEntry, void* aData)
{
// If our imgIRequest object was registered with the refresh driver,
// then we need to deregister it.
nsTreeBodyFrame* frame = static_cast<nsTreeBodyFrame*>(aData);
nsLayoutUtils::DeregisterImageRequest(frame->PresContext(), aEntry.request,
nullptr);
aEntry.request->CancelAndForgetObserver(NS_BINDING_ABORTED);
return PL_DHASH_NEXT;
}
//
// NS_NewTreeFrame
//
// Creates a new tree frame
//
nsIFrame*
NS_NewTreeBodyFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsTreeBodyFrame(aPresShell, aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsTreeBodyFrame)
NS_QUERYFRAME_HEAD(nsTreeBodyFrame)
NS_QUERYFRAME_ENTRY(nsIScrollbarMediator)
NS_QUERYFRAME_ENTRY(nsIScrollbarOwner)
NS_QUERYFRAME_ENTRY(nsTreeBodyFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsLeafBoxFrame)
// Constructor
nsTreeBodyFrame::nsTreeBodyFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
:nsLeafBoxFrame(aPresShell, aContext),
mSlots(nullptr),
mTopRowIndex(0),
mPageLength(0),
mHorzPosition(0),
mHorzWidth(0),
mAdjustWidth(0),
mRowHeight(0),
mIndentation(0),
mStringWidth(-1),
mUpdateBatchNest(0),
mRowCount(0),
mMouseOverRow(-1),
mFocused(false),
mHasFixedRowCount(false),
mVerticalOverflow(false),
mHorizontalOverflow(false),
mReflowCallbackPosted(false)
{
mColumns = new nsTreeColumns(this);
}
// Destructor
nsTreeBodyFrame::~nsTreeBodyFrame()
{
mImageCache.EnumerateRead(CancelImageRequest, this);
DetachImageListeners();
delete mSlots;
}
static void
GetBorderPadding(nsStyleContext* aContext, nsMargin& aMargin)
{
aMargin.SizeTo(0, 0, 0, 0);
if (!aContext->StylePadding()->GetPadding(aMargin)) {
NS_NOTYETIMPLEMENTED("percentage padding");
}
aMargin += aContext->StyleBorder()->GetComputedBorder();
}
static void
AdjustForBorderPadding(nsStyleContext* aContext, nsRect& aRect)
{
nsMargin borderPadding(0, 0, 0, 0);
GetBorderPadding(aContext, borderPadding);
aRect.Deflate(borderPadding);
}
void
nsTreeBodyFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsLeafBoxFrame::Init(aContent, aParent, aPrevInFlow);
mIndentation = GetIndentation();
mRowHeight = GetRowHeight();
mCreatedListeners.Init();
mImageCache.Init(16);
EnsureBoxObject();
if (LookAndFeel::GetInt(LookAndFeel::eIntID_UseOverlayScrollbars) != 0) {
mScrollbarActivity = new ScrollbarActivity(
static_cast<nsIScrollbarOwner*>(this));
}
}
nsSize
nsTreeBodyFrame::GetMinSize(nsBoxLayoutState& aBoxLayoutState)
{
EnsureView();
nsIContent* baseElement = GetBaseElement();
nsSize min(0,0);
int32_t desiredRows;
if (MOZ_UNLIKELY(!baseElement)) {
desiredRows = 0;
}
else if (baseElement->Tag() == nsGkAtoms::select &&
baseElement->IsHTML()) {
min.width = CalcMaxRowWidth();
nsAutoString size;
baseElement->GetAttr(kNameSpaceID_None, nsGkAtoms::size, size);
if (!size.IsEmpty()) {
nsresult err;
desiredRows = size.ToInteger(&err);
mHasFixedRowCount = true;
mPageLength = desiredRows;
}
else {
desiredRows = 1;
}
}
else {
// tree
nsAutoString rows;
baseElement->GetAttr(kNameSpaceID_None, nsGkAtoms::rows, rows);
if (!rows.IsEmpty()) {
nsresult err;
desiredRows = rows.ToInteger(&err);
mPageLength = desiredRows;
}
else {
desiredRows = 0;
}
}
min.height = mRowHeight * desiredRows;
AddBorderAndPadding(min);
bool widthSet, heightSet;
nsIFrame::AddCSSMinSize(aBoxLayoutState, this, min, widthSet, heightSet);
return min;
}
nscoord
nsTreeBodyFrame::CalcMaxRowWidth()
{
if (mStringWidth != -1)
return mStringWidth;
if (!mView)
return 0;
nsStyleContext* rowContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreerow);
nsMargin rowMargin(0,0,0,0);
GetBorderPadding(rowContext, rowMargin);
nscoord rowWidth;
nsTreeColumn* col;
nsRefPtr<nsRenderingContext> rc =
PresContext()->PresShell()->GetReferenceRenderingContext();
if (!rc)
return 0;
for (int32_t row = 0; row < mRowCount; ++row) {
rowWidth = 0;
for (col = mColumns->GetFirstColumn(); col; col = col->GetNext()) {
nscoord desiredWidth, currentWidth;
nsresult rv = GetCellWidth(row, col, rc, desiredWidth, currentWidth);
if (NS_FAILED(rv)) {
NS_NOTREACHED("invalid column");
continue;
}
rowWidth += desiredWidth;
}
if (rowWidth > mStringWidth)
mStringWidth = rowWidth;
}
mStringWidth += rowMargin.left + rowMargin.right;
return mStringWidth;
}
void
nsTreeBodyFrame::DestroyFrom(nsIFrame* aDestructRoot)
{
if (mScrollbarActivity) {
mScrollbarActivity->Destroy();
mScrollbarActivity = nullptr;
}
mScrollEvent.Revoke();
// Make sure we cancel any posted callbacks.
if (mReflowCallbackPosted) {
PresContext()->PresShell()->CancelReflowCallback(this);
mReflowCallbackPosted = false;
}
if (mColumns)
mColumns->SetTree(nullptr);
// Save off our info into the box object.
nsCOMPtr<nsPIBoxObject> box(do_QueryInterface(mTreeBoxObject));
if (box) {
if (mTopRowIndex > 0) {
nsAutoString topRowStr; topRowStr.AssignLiteral("topRow");
nsAutoString topRow;
topRow.AppendInt(mTopRowIndex);
box->SetProperty(topRowStr.get(), topRow.get());
}
// Always null out the cached tree body frame.
box->ClearCachedValues();
mTreeBoxObject = nullptr; // Drop our ref here.
}
if (mView) {
nsCOMPtr<nsITreeSelection> sel;
mView->GetSelection(getter_AddRefs(sel));
if (sel)
sel->SetTree(nullptr);
mView->SetTree(nullptr);
mView = nullptr;
}
nsLeafBoxFrame::DestroyFrom(aDestructRoot);
}
void
nsTreeBodyFrame::EnsureBoxObject()
{
if (!mTreeBoxObject) {
nsIContent* parent = GetBaseElement();
if (parent) {
nsIDocument* nsDoc = parent->GetDocument();
if (!nsDoc) // there may be no document, if we're called from Destroy()
return;
ErrorResult ignored;
nsCOMPtr<nsIBoxObject> box =
nsDoc->GetBoxObjectFor(parent->AsElement(), ignored);
// Ensure that we got a native box object.
nsCOMPtr<nsPIBoxObject> pBox = do_QueryInterface(box);
if (pBox) {
nsCOMPtr<nsITreeBoxObject> realTreeBoxObject = do_QueryInterface(pBox);
if (realTreeBoxObject) {
nsTreeBodyFrame* innerTreeBoxObject =
static_cast<nsTreeBoxObject*>(realTreeBoxObject.get())
->GetCachedTreeBody();
ENSURE_TRUE(!innerTreeBoxObject || innerTreeBoxObject == this);
mTreeBoxObject = realTreeBoxObject;
}
}
}
}
}
void
nsTreeBodyFrame::EnsureView()
{
if (!mView) {
if (PresContext()->PresShell()->IsReflowLocked()) {
if (!mReflowCallbackPosted) {
mReflowCallbackPosted = true;
PresContext()->PresShell()->PostReflowCallback(this);
}
return;
}
nsCOMPtr<nsIBoxObject> box = do_QueryInterface(mTreeBoxObject);
if (box) {
nsWeakFrame weakFrame(this);
nsCOMPtr<nsITreeView> treeView;
mTreeBoxObject->GetView(getter_AddRefs(treeView));
if (treeView && weakFrame.IsAlive()) {
nsXPIDLString rowStr;
box->GetProperty(NS_LITERAL_STRING("topRow").get(),
getter_Copies(rowStr));
nsAutoString rowStr2(rowStr);
nsresult error;
int32_t rowIndex = rowStr2.ToInteger(&error);
// Set our view.
SetView(treeView);
ENSURE_TRUE(weakFrame.IsAlive());
// Scroll to the given row.
// XXX is this optimal if we haven't laid out yet?
ScrollToRow(rowIndex);
// Clear out the property info for the top row, but we always keep the
// view current.
box->RemoveProperty(NS_LITERAL_STRING("topRow").get());
}
}
}
}
void
nsTreeBodyFrame::SetBounds(nsBoxLayoutState& aBoxLayoutState, const nsRect& aRect,
bool aRemoveOverflowArea)
{
nscoord horzWidth = CalcHorzWidth(GetScrollParts());
if ((!aRect.IsEqualEdges(mRect) || mHorzWidth != horzWidth) && !mReflowCallbackPosted) {
mReflowCallbackPosted = true;
PresContext()->PresShell()->PostReflowCallback(this);
}
mHorzWidth = horzWidth;
nsLeafBoxFrame::SetBounds(aBoxLayoutState, aRect, aRemoveOverflowArea);
}
bool
nsTreeBodyFrame::ReflowFinished()
{
if (!mView) {
nsWeakFrame weakFrame(this);
EnsureView();
NS_ENSURE_TRUE(weakFrame.IsAlive(), false);
}
if (mView) {
CalcInnerBox();
ScrollParts parts = GetScrollParts();
mHorzWidth = CalcHorzWidth(parts);
if (!mHasFixedRowCount) {
mPageLength = mInnerBox.height / mRowHeight;
}
int32_t lastPageTopRow = std::max(0, mRowCount - mPageLength);
if (mTopRowIndex > lastPageTopRow)
ScrollToRowInternal(parts, lastPageTopRow);
nsIContent *treeContent = GetBaseElement();
if (treeContent &&
treeContent->AttrValueIs(kNameSpaceID_None,
nsGkAtoms::keepcurrentinview,
nsGkAtoms::_true, eCaseMatters)) {
// make sure that the current selected item is still
// visible after the tree changes size.
nsCOMPtr<nsITreeSelection> sel;
mView->GetSelection(getter_AddRefs(sel));
if (sel) {
int32_t currentIndex;
sel->GetCurrentIndex(&currentIndex);
if (currentIndex != -1)
EnsureRowIsVisibleInternal(parts, currentIndex);
}
}
if (!FullScrollbarsUpdate(false)) {
return false;
}
}
mReflowCallbackPosted = false;
return false;
}
void
nsTreeBodyFrame::ReflowCallbackCanceled()
{
mReflowCallbackPosted = false;
}
nsresult
nsTreeBodyFrame::GetView(nsITreeView * *aView)
{
*aView = nullptr;
nsWeakFrame weakFrame(this);
EnsureView();
NS_ENSURE_STATE(weakFrame.IsAlive());
NS_IF_ADDREF(*aView = mView);
return NS_OK;
}
nsresult
nsTreeBodyFrame::SetView(nsITreeView * aView)
{
// First clear out the old view.
if (mView) {
nsCOMPtr<nsITreeSelection> sel;
mView->GetSelection(getter_AddRefs(sel));
if (sel)
sel->SetTree(nullptr);
mView->SetTree(nullptr);
// Only reset the top row index and delete the columns if we had an old non-null view.
mTopRowIndex = 0;
}
// Tree, meet the view.
mView = aView;
// Changing the view causes us to refetch our data. This will
// necessarily entail a full invalidation of the tree.
Invalidate();
nsIContent *treeContent = GetBaseElement();
if (treeContent) {
#ifdef ACCESSIBILITY
nsAccessibilityService* accService = nsIPresShell::AccService();
if (accService)
accService->TreeViewChanged(PresContext()->GetPresShell(), treeContent, mView);
#endif
FireDOMEvent(NS_LITERAL_STRING("TreeViewChanged"), treeContent);
}
if (mView) {
// Give the view a new empty selection object to play with, but only if it
// doesn't have one already.
nsCOMPtr<nsITreeSelection> sel;
mView->GetSelection(getter_AddRefs(sel));
if (sel) {
sel->SetTree(mTreeBoxObject);
}
else {
NS_NewTreeSelection(mTreeBoxObject, getter_AddRefs(sel));
mView->SetSelection(sel);
}
// View, meet the tree.
nsWeakFrame weakFrame(this);
mView->SetTree(mTreeBoxObject);
NS_ENSURE_STATE(weakFrame.IsAlive());
mView->GetRowCount(&mRowCount);
if (!PresContext()->PresShell()->IsReflowLocked()) {
// The scrollbar will need to be updated.
FullScrollbarsUpdate(false);
} else if (!mReflowCallbackPosted) {
mReflowCallbackPosted = true;
PresContext()->PresShell()->PostReflowCallback(this);
}
}
return NS_OK;
}
nsresult
nsTreeBodyFrame::GetFocused(bool* aFocused)
{
*aFocused = mFocused;
return NS_OK;
}
nsresult
nsTreeBodyFrame::SetFocused(bool aFocused)
{
if (mFocused != aFocused) {
mFocused = aFocused;
if (mView) {
nsCOMPtr<nsITreeSelection> sel;
mView->GetSelection(getter_AddRefs(sel));
if (sel)
sel->InvalidateSelection();
}
}
return NS_OK;
}
nsresult
nsTreeBodyFrame::GetTreeBody(nsIDOMElement** aElement)
{
//NS_ASSERTION(mContent, "no content, see bug #104878");
if (!mContent)
return NS_ERROR_NULL_POINTER;
return mContent->QueryInterface(NS_GET_IID(nsIDOMElement), (void**)aElement);
}
nsresult
nsTreeBodyFrame::GetRowHeight(int32_t* _retval)
{
*_retval = nsPresContext::AppUnitsToIntCSSPixels(mRowHeight);
return NS_OK;
}
nsresult
nsTreeBodyFrame::GetRowWidth(int32_t *aRowWidth)
{
*aRowWidth = nsPresContext::AppUnitsToIntCSSPixels(CalcHorzWidth(GetScrollParts()));
return NS_OK;
}
nsresult
nsTreeBodyFrame::GetHorizontalPosition(int32_t *aHorizontalPosition)
{
*aHorizontalPosition = nsPresContext::AppUnitsToIntCSSPixels(mHorzPosition);
return NS_OK;
}
nsresult
nsTreeBodyFrame::GetSelectionRegion(nsIScriptableRegion **aRegion)
{
*aRegion = nullptr;
nsCOMPtr<nsITreeSelection> selection;
mView->GetSelection(getter_AddRefs(selection));
NS_ENSURE_TRUE(selection, NS_OK);
nsCOMPtr<nsIScriptableRegion> region = do_CreateInstance("@mozilla.org/gfx/region;1");
NS_ENSURE_TRUE(region, NS_ERROR_FAILURE);
region->Init();
nsRefPtr<nsPresContext> presContext = PresContext();
nsIntRect rect = mRect.ToOutsidePixels(presContext->AppUnitsPerCSSPixel());
nsIFrame* rootFrame = presContext->PresShell()->GetRootFrame();
nsPoint origin = GetOffsetTo(rootFrame);
// iterate through the visible rows and add the selected ones to the
// drag region
int32_t x = nsPresContext::AppUnitsToIntCSSPixels(origin.x);
int32_t y = nsPresContext::AppUnitsToIntCSSPixels(origin.y);
int32_t top = y;
int32_t end = LastVisibleRow();
int32_t rowHeight = nsPresContext::AppUnitsToIntCSSPixels(mRowHeight);
for (int32_t i = mTopRowIndex; i <= end; i++) {
bool isSelected;
selection->IsSelected(i, &isSelected);
if (isSelected)
region->UnionRect(x, y, rect.width, rowHeight);
y += rowHeight;
}
// clip to the tree boundary in case one row extends past it
region->IntersectRect(x, top, rect.width, rect.height);
NS_ADDREF(*aRegion = region);
return NS_OK;
}
nsresult
nsTreeBodyFrame::Invalidate()
{
if (mUpdateBatchNest)
return NS_OK;
InvalidateFrame();
return NS_OK;
}
nsresult
nsTreeBodyFrame::InvalidateColumn(nsITreeColumn* aCol)
{
if (mUpdateBatchNest)
return NS_OK;
nsRefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
if (!col)
return NS_ERROR_INVALID_ARG;
#ifdef ACCESSIBILITY
if (nsIPresShell::IsAccessibilityActive())
FireInvalidateEvent(-1, -1, aCol, aCol);
#endif
nsRect columnRect;
nsresult rv = col->GetRect(this, mInnerBox.y, mInnerBox.height, &columnRect);
NS_ENSURE_SUCCESS(rv, rv);
// When false then column is out of view
if (OffsetForHorzScroll(columnRect, true))
InvalidateFrameWithRect(columnRect);
return NS_OK;
}
nsresult
nsTreeBodyFrame::InvalidateRow(int32_t aIndex)
{
if (mUpdateBatchNest)
return NS_OK;
#ifdef ACCESSIBILITY
if (nsIPresShell::IsAccessibilityActive())
FireInvalidateEvent(aIndex, aIndex, nullptr, nullptr);
#endif
aIndex -= mTopRowIndex;
if (aIndex < 0 || aIndex > mPageLength)
return NS_OK;
nsRect rowRect(mInnerBox.x, mInnerBox.y+mRowHeight*aIndex, mInnerBox.width, mRowHeight);
InvalidateFrameWithRect(rowRect);
return NS_OK;
}
nsresult
nsTreeBodyFrame::InvalidateCell(int32_t aIndex, nsITreeColumn* aCol)
{
if (mUpdateBatchNest)
return NS_OK;
#ifdef ACCESSIBILITY
if (nsIPresShell::IsAccessibilityActive())
FireInvalidateEvent(aIndex, aIndex, aCol, aCol);
#endif
aIndex -= mTopRowIndex;
if (aIndex < 0 || aIndex > mPageLength)
return NS_OK;
nsRefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
if (!col)
return NS_ERROR_INVALID_ARG;
nsRect cellRect;
nsresult rv = col->GetRect(this, mInnerBox.y+mRowHeight*aIndex, mRowHeight,
&cellRect);
NS_ENSURE_SUCCESS(rv, rv);
if (OffsetForHorzScroll(cellRect, true))
InvalidateFrameWithRect(cellRect);
return NS_OK;
}
nsresult
nsTreeBodyFrame::InvalidateRange(int32_t aStart, int32_t aEnd)
{
if (mUpdateBatchNest)
return NS_OK;
if (aStart == aEnd)
return InvalidateRow(aStart);
int32_t last = LastVisibleRow();
if (aStart > aEnd || aEnd < mTopRowIndex || aStart > last)
return NS_OK;
if (aStart < mTopRowIndex)
aStart = mTopRowIndex;
if (aEnd > last)
aEnd = last;
#ifdef ACCESSIBILITY
if (nsIPresShell::IsAccessibilityActive()) {
int32_t end =
mRowCount > 0 ? ((mRowCount <= aEnd) ? mRowCount - 1 : aEnd) : 0;
FireInvalidateEvent(aStart, end, nullptr, nullptr);
}
#endif
nsRect rangeRect(mInnerBox.x, mInnerBox.y+mRowHeight*(aStart-mTopRowIndex), mInnerBox.width, mRowHeight*(aEnd-aStart+1));
InvalidateFrameWithRect(rangeRect);
return NS_OK;
}
nsresult
nsTreeBodyFrame::InvalidateColumnRange(int32_t aStart, int32_t aEnd, nsITreeColumn* aCol)
{
if (mUpdateBatchNest)
return NS_OK;
nsRefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
if (!col)
return NS_ERROR_INVALID_ARG;
if (aStart == aEnd)
return InvalidateCell(aStart, col);
int32_t last = LastVisibleRow();
if (aStart > aEnd || aEnd < mTopRowIndex || aStart > last)
return NS_OK;
if (aStart < mTopRowIndex)
aStart = mTopRowIndex;
if (aEnd > last)
aEnd = last;
#ifdef ACCESSIBILITY
if (nsIPresShell::IsAccessibilityActive()) {
int32_t end =
mRowCount > 0 ? ((mRowCount <= aEnd) ? mRowCount - 1 : aEnd) : 0;
FireInvalidateEvent(aStart, end, aCol, aCol);
}
#endif
nsRect rangeRect;
nsresult rv = col->GetRect(this,
mInnerBox.y+mRowHeight*(aStart-mTopRowIndex),
mRowHeight*(aEnd-aStart+1),
&rangeRect);
NS_ENSURE_SUCCESS(rv, rv);
InvalidateFrameWithRect(rangeRect);
return NS_OK;
}
static void
FindScrollParts(nsIFrame* aCurrFrame, nsTreeBodyFrame::ScrollParts* aResult)
{
if (!aResult->mColumnsScrollFrame) {
nsIScrollableFrame* f = do_QueryFrame(aCurrFrame);
if (f) {
aResult->mColumnsFrame = aCurrFrame;
aResult->mColumnsScrollFrame = f;
}
}
nsScrollbarFrame *sf = do_QueryFrame(aCurrFrame);
if (sf) {
if (!aCurrFrame->IsHorizontal()) {
if (!aResult->mVScrollbar) {
aResult->mVScrollbar = sf;
}
} else {
if (!aResult->mHScrollbar) {
aResult->mHScrollbar = sf;
}
}
// don't bother searching inside a scrollbar
return;
}
nsIFrame* child = aCurrFrame->GetFirstPrincipalChild();
while (child &&
!child->GetContent()->IsRootOfNativeAnonymousSubtree() &&
(!aResult->mVScrollbar || !aResult->mHScrollbar ||
!aResult->mColumnsScrollFrame)) {
FindScrollParts(child, aResult);
child = child->GetNextSibling();
}
}
nsTreeBodyFrame::ScrollParts nsTreeBodyFrame::GetScrollParts()
{
ScrollParts result = { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr };
nsIContent* baseElement = GetBaseElement();
nsIFrame* treeFrame =
baseElement ? baseElement->GetPrimaryFrame() : nullptr;
if (treeFrame) {
// The way we do this, searching through the entire frame subtree, is pretty
// dumb! We should know where these frames are.
FindScrollParts(treeFrame, &result);
if (result.mHScrollbar) {
result.mHScrollbar->SetScrollbarMediatorContent(GetContent());
nsIFrame* f = do_QueryFrame(result.mHScrollbar);
result.mHScrollbarContent = f->GetContent();
}
if (result.mVScrollbar) {
result.mVScrollbar->SetScrollbarMediatorContent(GetContent());
nsIFrame* f = do_QueryFrame(result.mVScrollbar);
result.mVScrollbarContent = f->GetContent();
}
}
return result;
}
void
nsTreeBodyFrame::UpdateScrollbars(const ScrollParts& aParts)
{
nscoord rowHeightAsPixels = nsPresContext::AppUnitsToIntCSSPixels(mRowHeight);
nsWeakFrame weakFrame(this);
if (aParts.mVScrollbar) {
nsAutoString curPos;
curPos.AppendInt(mTopRowIndex*rowHeightAsPixels);
aParts.mVScrollbarContent->
SetAttr(kNameSpaceID_None, nsGkAtoms::curpos, curPos, true);
}
if (aParts.mHScrollbar) {
nsAutoString curPos;
curPos.AppendInt(mHorzPosition);
aParts.mHScrollbarContent->
SetAttr(kNameSpaceID_None, nsGkAtoms::curpos, curPos, true);
// 'this' might be deleted here
}
if (weakFrame.IsAlive() && mScrollbarActivity) {
mScrollbarActivity->ActivityOccurred();
}
}
void
nsTreeBodyFrame::CheckOverflow(const ScrollParts& aParts)
{
bool verticalOverflowChanged = false;
bool horizontalOverflowChanged = false;
if (!mVerticalOverflow && mRowCount > mPageLength) {
mVerticalOverflow = true;
verticalOverflowChanged = true;
}
else if (mVerticalOverflow && mRowCount <= mPageLength) {
mVerticalOverflow = false;
verticalOverflowChanged = true;
}
if (aParts.mColumnsFrame) {
nsRect bounds = aParts.mColumnsFrame->GetRect();
if (bounds.width != 0) {
/* Ignore overflows that are less than half a pixel. Yes these happen
all over the place when flex boxes are compressed real small.
Probably a result of a rounding errors somewhere in the layout code. */
bounds.width += nsPresContext::CSSPixelsToAppUnits(0.5f);
if (!mHorizontalOverflow && bounds.width < mHorzWidth) {
mHorizontalOverflow = true;
horizontalOverflowChanged = true;
} else if (mHorizontalOverflow && bounds.width >= mHorzWidth) {
mHorizontalOverflow = false;
horizontalOverflowChanged = true;
}
}
}
nsRefPtr<nsPresContext> presContext = PresContext();
nsCOMPtr<nsIContent> content = mContent;
if (verticalOverflowChanged) {
nsScrollPortEvent event(true, mVerticalOverflow ? NS_SCROLLPORT_OVERFLOW
: NS_SCROLLPORT_UNDERFLOW, nullptr);
event.orient = nsScrollPortEvent::vertical;
nsEventDispatcher::Dispatch(content, presContext, &event);
}
if (horizontalOverflowChanged) {
nsScrollPortEvent event(true,
mHorizontalOverflow ? NS_SCROLLPORT_OVERFLOW
: NS_SCROLLPORT_UNDERFLOW, nullptr);
event.orient = nsScrollPortEvent::horizontal;
nsEventDispatcher::Dispatch(content, presContext, &event);
}
}
void
nsTreeBodyFrame::InvalidateScrollbars(const ScrollParts& aParts, nsWeakFrame& aWeakColumnsFrame)
{
if (mUpdateBatchNest || !mView)
return;
nsWeakFrame weakFrame(this);
if (aParts.mVScrollbar) {
// Do Vertical Scrollbar
nsAutoString maxposStr;
nscoord rowHeightAsPixels = nsPresContext::AppUnitsToIntCSSPixels(mRowHeight);
int32_t size = rowHeightAsPixels * (mRowCount > mPageLength ? mRowCount - mPageLength : 0);
maxposStr.AppendInt(size);
aParts.mVScrollbarContent->
SetAttr(kNameSpaceID_None, nsGkAtoms::maxpos, maxposStr, true);
ENSURE_TRUE(weakFrame.IsAlive());
// Also set our page increment and decrement.
nscoord pageincrement = mPageLength*rowHeightAsPixels;
nsAutoString pageStr;
pageStr.AppendInt(pageincrement);
aParts.mVScrollbarContent->
SetAttr(kNameSpaceID_None, nsGkAtoms::pageincrement, pageStr, true);
ENSURE_TRUE(weakFrame.IsAlive());
}
if (aParts.mHScrollbar && aParts.mColumnsFrame && aWeakColumnsFrame.IsAlive()) {
// And now Horizontal scrollbar
nsRect bounds = aParts.mColumnsFrame->GetRect();
nsAutoString maxposStr;
maxposStr.AppendInt(mHorzWidth > bounds.width ? mHorzWidth - bounds.width : 0);
aParts.mHScrollbarContent->
SetAttr(kNameSpaceID_None, nsGkAtoms::maxpos, maxposStr, true);
ENSURE_TRUE(weakFrame.IsAlive());
nsAutoString pageStr;
pageStr.AppendInt(bounds.width);
aParts.mHScrollbarContent->
SetAttr(kNameSpaceID_None, nsGkAtoms::pageincrement, pageStr, true);
ENSURE_TRUE(weakFrame.IsAlive());
pageStr.Truncate();
pageStr.AppendInt(nsPresContext::CSSPixelsToAppUnits(16));
aParts.mHScrollbarContent->
SetAttr(kNameSpaceID_None, nsGkAtoms::increment, pageStr, true);
}
if (mScrollbarActivity) {
mScrollbarActivity->ActivityOccurred();
}
}
// Takes client x/y in pixels, converts them to appunits, and converts into
// values relative to this nsTreeBodyFrame frame.
nsPoint
nsTreeBodyFrame::AdjustClientCoordsToBoxCoordSpace(int32_t aX, int32_t aY)
{
nsPoint point(nsPresContext::CSSPixelsToAppUnits(aX),
nsPresContext::CSSPixelsToAppUnits(aY));
nsPresContext* presContext = PresContext();
point -= GetOffsetTo(presContext->GetPresShell()->GetRootFrame());
// Adjust by the inner box coords, so that we're in the inner box's
// coordinate space.
point -= mInnerBox.TopLeft();
return point;
} // AdjustClientCoordsToBoxCoordSpace
nsresult
nsTreeBodyFrame::GetRowAt(int32_t aX, int32_t aY, int32_t* _retval)
{
if (!mView)
return NS_OK;
nsPoint point = AdjustClientCoordsToBoxCoordSpace(aX, aY);
// Check if the coordinates are above our visible space.
if (point.y < 0) {
*_retval = -1;
return NS_OK;
}
*_retval = GetRowAt(point.x, point.y);
return NS_OK;
}
nsresult
nsTreeBodyFrame::GetCellAt(int32_t aX, int32_t aY, int32_t* aRow, nsITreeColumn** aCol,
nsACString& aChildElt)
{
if (!mView)
return NS_OK;
nsPoint point = AdjustClientCoordsToBoxCoordSpace(aX, aY);
// Check if the coordinates are above our visible space.
if (point.y < 0) {
*aRow = -1;
return NS_OK;
}
nsTreeColumn* col;
nsIAtom* child;
GetCellAt(point.x, point.y, aRow, &col, &child);
if (col) {
NS_ADDREF(*aCol = col);
if (child == nsCSSAnonBoxes::moztreecell)
aChildElt.AssignLiteral("cell");
else if (child == nsCSSAnonBoxes::moztreetwisty)
aChildElt.AssignLiteral("twisty");
else if (child == nsCSSAnonBoxes::moztreeimage)
aChildElt.AssignLiteral("image");
else if (child == nsCSSAnonBoxes::moztreecelltext)
aChildElt.AssignLiteral("text");
}
return NS_OK;
}
//
// GetCoordsForCellItem
//
// Find the x/y location and width/height (all in PIXELS) of the given object
// in the given column.
//
// XXX IMPORTANT XXX:
// Hyatt says in the bug for this, that the following needs to be done:
// (1) You need to deal with overflow when computing cell rects. See other column
// iteration examples... if you don't deal with this, you'll mistakenly extend the
// cell into the scrollbar's rect.
//
// (2) You are adjusting the cell rect by the *row" border padding. That's
// wrong. You need to first adjust a row rect by its border/padding, and then the
// cell rect fits inside the adjusted row rect. It also can have border/padding
// as well as margins. The vertical direction isn't that important, but you need
// to get the horizontal direction right.
//
// (3) GetImageSize() does not include margins (but it does include border/padding).
// You need to make sure to add in the image's margins as well.
//
nsresult
nsTreeBodyFrame::GetCoordsForCellItem(int32_t aRow, nsITreeColumn* aCol, const nsACString& aElement,
int32_t *aX, int32_t *aY, int32_t *aWidth, int32_t *aHeight)
{
*aX = 0;
*aY = 0;
*aWidth = 0;
*aHeight = 0;
bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
nscoord currX = mInnerBox.x - mHorzPosition;
// The Rect for the requested item.
nsRect theRect;
nsPresContext* presContext = PresContext();
for (nsTreeColumn* currCol = mColumns->GetFirstColumn(); currCol; currCol = currCol->GetNext()) {
// The Rect for the current cell.
nscoord colWidth;
#ifdef DEBUG
nsresult rv =
#endif
currCol->GetWidthInTwips(this, &colWidth);
NS_ASSERTION(NS_SUCCEEDED(rv), "invalid column");
nsRect cellRect(currX, mInnerBox.y + mRowHeight * (aRow - mTopRowIndex),
colWidth, mRowHeight);
// Check the ID of the current column to see if it matches. If it doesn't
// increment the current X value and continue to the next column.
if (currCol != aCol) {
currX += cellRect.width;
continue;
}
// Now obtain the properties for our cell.
PrefillPropertyArray(aRow, currCol);
nsAutoString properties;
mView->GetCellProperties(aRow, currCol, properties);
nsTreeUtils::TokenizeProperties(properties, mScratchArray);
nsStyleContext* rowContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreerow);
// We don't want to consider any of the decorations that may be present
// on the current row, so we have to deflate the rect by the border and
// padding and offset its left and top coordinates appropriately.
AdjustForBorderPadding(rowContext, cellRect);
nsStyleContext* cellContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecell);
NS_NAMED_LITERAL_CSTRING(cell, "cell");
if (currCol->IsCycler() || cell.Equals(aElement)) {
// If the current Column is a Cycler, then the Rect is just the cell - the margins.
// Similarly, if we're just being asked for the cell rect, provide it.
theRect = cellRect;
nsMargin cellMargin;
cellContext->StyleMargin()->GetMargin(cellMargin);
theRect.Deflate(cellMargin);
break;
}
// Since we're not looking for the cell, and since the cell isn't a cycler,
// we're looking for some subcomponent, and now we need to subtract the
// borders and padding of the cell from cellRect so this does not
// interfere with our computations.
AdjustForBorderPadding(cellContext, cellRect);
nsRefPtr<nsRenderingContext> rc =
presContext->PresShell()->GetReferenceRenderingContext();
if (!rc)
return NS_ERROR_OUT_OF_MEMORY;
// Now we'll start making our way across the cell, starting at the edge of
// the cell and proceeding until we hit the right edge. |cellX| is the
// working X value that we will increment as we crawl from left to right.
nscoord cellX = cellRect.x;
nscoord remainWidth = cellRect.width;
if (currCol->IsPrimary()) {
// If the current Column is a Primary, then we need to take into account the indentation
// and possibly a twisty.
// The amount of indentation is the indentation width (|mIndentation|) by the level.
int32_t level;
mView->GetLevel(aRow, &level);
if (!isRTL)
cellX += mIndentation * level;
remainWidth -= mIndentation * level;
// Find the twisty rect by computing its size.
nsRect imageRect;
nsRect twistyRect(cellRect);
nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);
GetTwistyRect(aRow, currCol, imageRect, twistyRect, presContext,
*rc, twistyContext);
if (NS_LITERAL_CSTRING("twisty").Equals(aElement)) {
// If we're looking for the twisty Rect, just return the size
theRect = twistyRect;
break;
}
// Now we need to add in the margins of the twisty element, so that we
// can find the offset of the next element in the cell.
nsMargin twistyMargin;
twistyContext->StyleMargin()->GetMargin(twistyMargin);
twistyRect.Inflate(twistyMargin);
// Adjust our working X value with the twisty width (image size, margins,
// borders, padding.
if (!isRTL)
cellX += twistyRect.width;
}
// Cell Image
nsStyleContext* imageContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeimage);
nsRect imageSize = GetImageSize(aRow, currCol, false, imageContext);
if (NS_LITERAL_CSTRING("image").Equals(aElement)) {
theRect = imageSize;
theRect.x = cellX;
theRect.y = cellRect.y;
break;
}
// Add in the margins of the cell image.
nsMargin imageMargin;
imageContext->StyleMargin()->GetMargin(imageMargin);
imageSize.Inflate(imageMargin);
// Increment cellX by the image width
if (!isRTL)
cellX += imageSize.width;
// Cell Text
nsAutoString cellText;
mView->GetCellText(aRow, currCol, cellText);
// We're going to measure this text so we need to ensure bidi is enabled if
// necessary
CheckTextForBidi(cellText);
// Create a scratch rect to represent the text rectangle, with the current
// X and Y coords, and a guess at the width and height. The width is the
// remaining width we have left to traverse in the cell, which will be the
// widest possible value for the text rect, and the row height.
nsRect textRect(cellX, cellRect.y, remainWidth, cellRect.height);
// Measure the width of the text. If the width of the text is greater than
// the remaining width available, then we just assume that the text has
// been cropped and use the remaining rect as the text Rect. Otherwise,
// we add in borders and padding to the text dimension and give that back.
nsStyleContext* textContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecelltext);
nsRefPtr<nsFontMetrics> fm;
nsLayoutUtils::GetFontMetricsForStyleContext(textContext,
getter_AddRefs(fm));
nscoord height = fm->MaxHeight();
nsMargin textMargin;
textContext->StyleMargin()->GetMargin(textMargin);
textRect.Deflate(textMargin);
// Center the text. XXX Obey vertical-align style prop?
if (height < textRect.height) {
textRect.y += (textRect.height - height) / 2;
textRect.height = height;
}
nsMargin bp(0,0,0,0);
GetBorderPadding(textContext, bp);
textRect.height += bp.top + bp.bottom;
rc->SetFont(fm);
AdjustForCellText(cellText, aRow, currCol, *rc, textRect);
theRect = textRect;
}
if (isRTL)
theRect.x = mInnerBox.width - theRect.x - theRect.width;
*aX = nsPresContext::AppUnitsToIntCSSPixels(theRect.x);
*aY = nsPresContext::AppUnitsToIntCSSPixels(theRect.y);
*aWidth = nsPresContext::AppUnitsToIntCSSPixels(theRect.width);
*aHeight = nsPresContext::AppUnitsToIntCSSPixels(theRect.height);
return NS_OK;
}
int32_t
nsTreeBodyFrame::GetRowAt(int32_t aX, int32_t aY)
{
// Now just mod by our total inner box height and add to our top row index.
int32_t row = (aY/mRowHeight)+mTopRowIndex;
// Check if the coordinates are below our visible space (or within our visible
// space but below any row).
if (row > mTopRowIndex + mPageLength || row >= mRowCount)
return -1;
return row;
}
void
nsTreeBodyFrame::CheckTextForBidi(nsAutoString& aText)
{
// We could check to see whether the prescontext already has bidi enabled,
// but usually it won't, so it's probably faster to avoid the call to
// GetPresContext() when it's not needed.
if (HasRTLChars(aText)) {
PresContext()->SetBidiEnabled();
}
}
void
nsTreeBodyFrame::AdjustForCellText(nsAutoString& aText,
int32_t aRowIndex, nsTreeColumn* aColumn,
nsRenderingContext& aRenderingContext,
nsRect& aTextRect)
{
NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");
nscoord width =
nsLayoutUtils::GetStringWidth(this, &aRenderingContext, aText.get(), aText.Length());
nscoord maxWidth = aTextRect.width;
if (aColumn->Overflow()) {
DebugOnly<nsresult> rv;
nsTreeColumn* nextColumn = aColumn->GetNext();
while (nextColumn && width > maxWidth) {
while (nextColumn) {
nscoord width;
rv = nextColumn->GetWidthInTwips(this, &width);
NS_ASSERTION(NS_SUCCEEDED(rv), "nextColumn is invalid");
if (width != 0)
break;
nextColumn = nextColumn->GetNext();
}
if (nextColumn) {
nsAutoString nextText;
mView->GetCellText(aRowIndex, nextColumn, nextText);
// We don't measure or draw this text so no need to check it for
// bidi-ness
if (nextText.Length() == 0) {
nscoord width;
rv = nextColumn->GetWidthInTwips(this, &width);
NS_ASSERTION(NS_SUCCEEDED(rv), "nextColumn is invalid");
maxWidth += width;
nextColumn = nextColumn->GetNext();
}
else {
nextColumn = nullptr;
}
}
}
}
if (width > maxWidth) {
// See if the width is even smaller than the ellipsis
// If so, clear the text completely.
const nsDependentString& kEllipsis = nsContentUtils::GetLocalizedEllipsis();
aRenderingContext.SetTextRunRTL(false);
nscoord ellipsisWidth = aRenderingContext.GetWidth(kEllipsis);
width = maxWidth;
if (ellipsisWidth > width)
aText.SetLength(0);
else if (ellipsisWidth == width)
aText.Assign(kEllipsis);
else {
// We will be drawing an ellipsis, thank you very much.
// Subtract out the required width of the ellipsis.
// This is the total remaining width we have to play with.
width -= ellipsisWidth;
// Now we crop.
switch (aColumn->GetCropStyle()) {
default:
case 0: {
// Crop right.
nscoord cwidth;
nscoord twidth = 0;
uint32_t length = aText.Length();
uint32_t i;
for (i = 0; i < length; ++i) {
PRUnichar ch = aText[i];
// XXX this is horrible and doesn't handle clusters
cwidth = aRenderingContext.GetWidth(ch);
if (twidth + cwidth > width)
break;
twidth += cwidth;
}
aText.Truncate(i);
aText.Append(kEllipsis);
}
break;
case 2: {
// Crop left.
nscoord cwidth;
nscoord twidth = 0;
int32_t length = aText.Length();
int32_t i;
for (i=length-1; i >= 0; --i) {
PRUnichar ch = aText[i];
cwidth = aRenderingContext.GetWidth(ch);
if (twidth + cwidth > width)
break;
twidth += cwidth;
}
nsAutoString copy;
aText.Right(copy, length-1-i);
aText.Assign(kEllipsis);
aText += copy;
}
break;
case 1:
{
// Crop center.
nsAutoString leftStr, rightStr;
nscoord cwidth, twidth = 0;
int32_t length = aText.Length();
int32_t rightPos = length - 1;
for (int32_t leftPos = 0; leftPos < rightPos; ++leftPos) {
PRUnichar ch = aText[leftPos];
cwidth = aRenderingContext.GetWidth(ch);
twidth += cwidth;
if (twidth > width)
break;
leftStr.Append(ch);
ch = aText[rightPos];
cwidth = aRenderingContext.GetWidth(ch);
twidth += cwidth;
if (twidth > width)
break;
rightStr.Insert(ch, 0);
--rightPos;
}
aText = leftStr;
aText.Append(kEllipsis);
aText += rightStr;
}
break;
}
}
width = nsLayoutUtils::GetStringWidth(this, &aRenderingContext, aText.get(), aText.Length());
}
switch (aColumn->GetTextAlignment()) {
case NS_STYLE_TEXT_ALIGN_RIGHT: {
aTextRect.x += aTextRect.width - width;
}
break;
case NS_STYLE_TEXT_ALIGN_CENTER: {
aTextRect.x += (aTextRect.width - width) / 2;
}
break;
}
aTextRect.width = width;
}
nsIAtom*
nsTreeBodyFrame::GetItemWithinCellAt(nscoord aX, const nsRect& aCellRect,
int32_t aRowIndex,
nsTreeColumn* aColumn)
{
NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");
// Obtain the properties for our cell.
PrefillPropertyArray(aRowIndex, aColumn);
nsAutoString properties;
mView->GetCellProperties(aRowIndex, aColumn, properties);
nsTreeUtils::TokenizeProperties(properties, mScratchArray);
// Resolve style for the cell.
nsStyleContext* cellContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecell);
// Obtain the margins for the cell and then deflate our rect by that
// amount. The cell is assumed to be contained within the deflated rect.
nsRect cellRect(aCellRect);
nsMargin cellMargin;
cellContext->StyleMargin()->GetMargin(cellMargin);
cellRect.Deflate(cellMargin);
// Adjust the rect for its border and padding.
AdjustForBorderPadding(cellContext, cellRect);
if (aX < cellRect.x || aX >= cellRect.x + cellRect.width) {
// The user clicked within the cell's margins/borders/padding. This constitutes a click on the cell.
return nsCSSAnonBoxes::moztreecell;
}
nscoord currX = cellRect.x;
nscoord remainingWidth = cellRect.width;
// Handle right alignment hit testing.
bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
nsPresContext* presContext = PresContext();
nsRefPtr<nsRenderingContext> rc =
presContext->PresShell()->GetReferenceRenderingContext();
if (!rc)
return nsCSSAnonBoxes::moztreecell;
if (aColumn->IsPrimary()) {
// If we're the primary column, we have indentation and a twisty.
int32_t level;
mView->GetLevel(aRowIndex, &level);
if (!isRTL)
currX += mIndentation*level;
remainingWidth -= mIndentation*level;
if ((isRTL && aX > currX + remainingWidth) ||
(!isRTL && aX < currX)) {
// The user clicked within the indentation.
return nsCSSAnonBoxes::moztreecell;
}
// Always leave space for the twisty.
nsRect twistyRect(currX, cellRect.y, remainingWidth, cellRect.height);
bool hasTwisty = false;
bool isContainer = false;
mView->IsContainer(aRowIndex, &isContainer);
if (isContainer) {
bool isContainerEmpty = false;
mView->IsContainerEmpty(aRowIndex, &isContainerEmpty);
if (!isContainerEmpty)
hasTwisty = true;
}
// Resolve style for the twisty.
nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);
nsRect imageSize;
GetTwistyRect(aRowIndex, aColumn, imageSize, twistyRect, presContext,
*rc, twistyContext);
// We will treat a click as hitting the twisty if it happens on the margins, borders, padding,
// or content of the twisty object. By allowing a "slop" into the margin, we make it a little
// bit easier for a user to hit the twisty. (We don't want to be too picky here.)
nsMargin twistyMargin;
twistyContext->StyleMargin()->GetMargin(twistyMargin);
twistyRect.Inflate(twistyMargin);
if (isRTL)
twistyRect.x = currX + remainingWidth - twistyRect.width;
// Now we test to see if aX is actually within the twistyRect. If it is, and if the item should
// have a twisty, then we return "twisty". If it is within the rect but we shouldn't have a twisty,
// then we return "cell".
if (aX >= twistyRect.x && aX < twistyRect.x + twistyRect.width) {
if (hasTwisty)
return nsCSSAnonBoxes::moztreetwisty;
else
return nsCSSAnonBoxes::moztreecell;
}
if (!isRTL)
currX += twistyRect.width;
remainingWidth -= twistyRect.width;
}
// Now test to see if the user hit the icon for the cell.
nsRect iconRect(currX, cellRect.y, remainingWidth, cellRect.height);
// Resolve style for the image.
nsStyleContext* imageContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeimage);
nsRect iconSize = GetImageSize(aRowIndex, aColumn, false, imageContext);
nsMargin imageMargin;
imageContext->StyleMargin()->GetMargin(imageMargin);
iconSize.Inflate(imageMargin);
iconRect.width = iconSize.width;
if (isRTL)
iconRect.x = currX + remainingWidth - iconRect.width;
if (aX >= iconRect.x && aX < iconRect.x + iconRect.width) {
// The user clicked on the image.
return nsCSSAnonBoxes::moztreeimage;
}
if (!isRTL)
currX += iconRect.width;
remainingWidth -= iconRect.width;
nsAutoString cellText;
mView->GetCellText(aRowIndex, aColumn, cellText);
// We're going to measure this text so we need to ensure bidi is enabled if
// necessary
CheckTextForBidi(cellText);
nsRect textRect(currX, cellRect.y, remainingWidth, cellRect.height);
nsStyleContext* textContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecelltext);
nsMargin textMargin;
textContext->StyleMargin()->GetMargin(textMargin);
textRect.Deflate(textMargin);
AdjustForBorderPadding(textContext, textRect);
nsRefPtr<nsFontMetrics> fm;
nsLayoutUtils::GetFontMetricsForStyleContext(textContext,
getter_AddRefs(fm));
rc->SetFont(fm);
AdjustForCellText(cellText, aRowIndex, aColumn, *rc, textRect);
if (aX >= textRect.x && aX < textRect.x + textRect.width)
return nsCSSAnonBoxes::moztreecelltext;
else
return nsCSSAnonBoxes::moztreecell;
}
void
nsTreeBodyFrame::GetCellAt(nscoord aX, nscoord aY, int32_t* aRow,
nsTreeColumn** aCol, nsIAtom** aChildElt)
{
*aCol = nullptr;
*aChildElt = nullptr;
*aRow = GetRowAt(aX, aY);
if (*aRow < 0)
return;
// Determine the column hit.
for (nsTreeColumn* currCol = mColumns->GetFirstColumn(); currCol;
currCol = currCol->GetNext()) {
nsRect cellRect;
nsresult rv = currCol->GetRect(this,
mInnerBox.y +
mRowHeight * (*aRow - mTopRowIndex),
mRowHeight,
&cellRect);
if (NS_FAILED(rv)) {
NS_NOTREACHED("column has no frame");
continue;
}
if (!OffsetForHorzScroll(cellRect, false))
continue;
if (aX >= cellRect.x && aX < cellRect.x + cellRect.width) {
// We know the column hit now.
*aCol = currCol;
if (currCol->IsCycler())
// Cyclers contain only images. Fill this in immediately and return.
*aChildElt = nsCSSAnonBoxes::moztreeimage;
else
*aChildElt = GetItemWithinCellAt(aX, cellRect, *aRow, currCol);
break;
}
}
}
nsresult
nsTreeBodyFrame::GetCellWidth(int32_t aRow, nsTreeColumn* aCol,
nsRenderingContext* aRenderingContext,
nscoord& aDesiredSize, nscoord& aCurrentSize)
{
NS_PRECONDITION(aCol, "aCol must not be null");
NS_PRECONDITION(aRenderingContext, "aRenderingContext must not be null");
// The rect for the current cell.
nscoord colWidth;
nsresult rv = aCol->GetWidthInTwips(this, &colWidth);
NS_ENSURE_SUCCESS(rv, rv);
nsRect cellRect(0, 0, colWidth, mRowHeight);
int32_t overflow = cellRect.x+cellRect.width-(mInnerBox.x+mInnerBox.width);
if (overflow > 0)
cellRect.width -= overflow;
// Adjust borders and padding for the cell.
nsStyleContext* cellContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecell);
nsMargin bp(0,0,0,0);
GetBorderPadding(cellContext, bp);
aCurrentSize = cellRect.width;
aDesiredSize = bp.left + bp.right;
if (aCol->IsPrimary()) {
// If the current Column is a Primary, then we need to take into account
// the indentation and possibly a twisty.
// The amount of indentation is the indentation width (|mIndentation|) by the level.
int32_t level;
mView->GetLevel(aRow, &level);
aDesiredSize += mIndentation * level;
// Find the twisty rect by computing its size.
nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);
nsRect imageSize;
nsRect twistyRect(cellRect);
GetTwistyRect(aRow, aCol, imageSize, twistyRect, PresContext(),
*aRenderingContext, twistyContext);
// Add in the margins of the twisty element.
nsMargin twistyMargin;
twistyContext->StyleMargin()->GetMargin(twistyMargin);
twistyRect.Inflate(twistyMargin);
aDesiredSize += twistyRect.width;
}
nsStyleContext* imageContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeimage);
// Account for the width of the cell image.
nsRect imageSize = GetImageSize(aRow, aCol, false, imageContext);
// Add in the margins of the cell image.
nsMargin imageMargin;
imageContext->StyleMargin()->GetMargin(imageMargin);
imageSize.Inflate(imageMargin);
aDesiredSize += imageSize.width;
// Get the cell text.
nsAutoString cellText;
mView->GetCellText(aRow, aCol, cellText);
// We're going to measure this text so we need to ensure bidi is enabled if
// necessary
CheckTextForBidi(cellText);
nsStyleContext* textContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecelltext);
// Get the borders and padding for the text.
GetBorderPadding(textContext, bp);
nsRefPtr<nsFontMetrics> fm;
nsLayoutUtils::GetFontMetricsForStyleContext(textContext,
getter_AddRefs(fm));
aRenderingContext->SetFont(fm);
// Get the width of the text itself
nscoord width =
nsLayoutUtils::GetStringWidth(this, aRenderingContext, cellText.get(), cellText.Length());
nscoord totalTextWidth = width + bp.left + bp.right;
aDesiredSize += totalTextWidth;
return NS_OK;
}
nsresult
nsTreeBodyFrame::IsCellCropped(int32_t aRow, nsITreeColumn* aCol, bool *_retval)
{
nscoord currentSize, desiredSize;
nsresult rv;
nsRefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
if (!col)
return NS_ERROR_INVALID_ARG;
nsRefPtr<nsRenderingContext> rc =
PresContext()->PresShell()->GetReferenceRenderingContext();
NS_ENSURE_TRUE(rc, NS_ERROR_FAILURE);
rv = GetCellWidth(aRow, col, rc, desiredSize, currentSize);
NS_ENSURE_SUCCESS(rv, rv);
*_retval = desiredSize > currentSize;
return NS_OK;
}
void
nsTreeBodyFrame::MarkDirtyIfSelect()
{
nsIContent* baseElement = GetBaseElement();
if (baseElement && baseElement->Tag() == nsGkAtoms::select &&
baseElement->IsHTML()) {
// If we are an intrinsically sized select widget, we may need to
// resize, if the widest item was removed or a new item was added.
// XXX optimize this more
mStringWidth = -1;
PresContext()->PresShell()->FrameNeedsReflow(this,
nsIPresShell::eTreeChange,
NS_FRAME_IS_DIRTY);
}
}
nsresult
nsTreeBodyFrame::CreateTimer(const LookAndFeel::IntID aID,
nsTimerCallbackFunc aFunc, int32_t aType,
nsITimer** aTimer)
{
// Get the delay from the look and feel service.
int32_t delay = LookAndFeel::GetInt(aID, 0);
nsCOMPtr<nsITimer> timer;
// Create a new timer only if the delay is greater than zero.
// Zero value means that this feature is completely disabled.
if (delay > 0) {
timer = do_CreateInstance("@mozilla.org/timer;1");
if (timer)
timer->InitWithFuncCallback(aFunc, this, delay, aType);
}
NS_IF_ADDREF(*aTimer = timer);
return NS_OK;
}
nsresult
nsTreeBodyFrame::RowCountChanged(int32_t aIndex, int32_t aCount)
{
if (aCount == 0 || !mView)
return NS_OK; // Nothing to do.
#ifdef ACCESSIBILITY
if (nsIPresShell::IsAccessibilityActive())
FireRowCountChangedEvent(aIndex, aCount);
#endif
// Adjust our selection.
nsCOMPtr<nsITreeSelection> sel;
mView->GetSelection(getter_AddRefs(sel));
if (sel)
sel->AdjustSelection(aIndex, aCount);
if (mUpdateBatchNest)
return NS_OK;
mRowCount += aCount;
#ifdef DEBUG
int32_t rowCount = mRowCount;
mView->GetRowCount(&rowCount);
NS_ASSERTION(rowCount == mRowCount, "row count did not change by the amount suggested, check caller");
#endif
int32_t count = Abs(aCount);
int32_t last = LastVisibleRow();
if (aIndex >= mTopRowIndex && aIndex <= last)
InvalidateRange(aIndex, last);
ScrollParts parts = GetScrollParts();
if (mTopRowIndex == 0) {
// Just update the scrollbar and return.
if (FullScrollbarsUpdate(false)) {
MarkDirtyIfSelect();
}
return NS_OK;
}
bool needsInvalidation = false;
// Adjust our top row index.
if (aCount > 0) {
if (mTopRowIndex > aIndex) {
// Rows came in above us. Augment the top row index.
mTopRowIndex += aCount;
}
}
else if (aCount < 0) {
if (mTopRowIndex > aIndex+count-1) {
// No need to invalidate. The remove happened
// completely above us (offscreen).
mTopRowIndex -= count;
}
else if (mTopRowIndex >= aIndex) {
// This is a full-blown invalidate.
if (mTopRowIndex + mPageLength > mRowCount - 1) {
mTopRowIndex = std::max(0, mRowCount - 1 - mPageLength);
}
needsInvalidation = true;
}
}
if (FullScrollbarsUpdate(needsInvalidation)) {
MarkDirtyIfSelect();
}
return NS_OK;
}
nsresult
nsTreeBodyFrame::BeginUpdateBatch()
{
++mUpdateBatchNest;
return NS_OK;
}
nsresult
nsTreeBodyFrame::EndUpdateBatch()
{
NS_ASSERTION(mUpdateBatchNest > 0, "badly nested update batch");
if (--mUpdateBatchNest == 0) {
if (mView) {
Invalidate();
int32_t countBeforeUpdate = mRowCount;
mView->GetRowCount(&mRowCount);
if (countBeforeUpdate != mRowCount) {
if (mTopRowIndex + mPageLength > mRowCount - 1) {
mTopRowIndex = std::max(0, mRowCount - 1 - mPageLength);
}
FullScrollbarsUpdate(false);
}
}
}
return NS_OK;
}
void
nsTreeBodyFrame::PrefillPropertyArray(int32_t aRowIndex, nsTreeColumn* aCol)
{
NS_PRECONDITION(!aCol || aCol->GetFrame(), "invalid column passed");
mScratchArray.Clear();
// focus
if (mFocused)
mScratchArray.AppendElement(nsGkAtoms::focus);
// sort
bool sorted = false;
mView->IsSorted(&sorted);
if (sorted)
mScratchArray.AppendElement(nsGkAtoms::sorted);
// drag session
if (mSlots && mSlots->mIsDragging)
mScratchArray.AppendElement(nsGkAtoms::dragSession);
if (aRowIndex != -1) {
if (aRowIndex == mMouseOverRow)
mScratchArray.AppendElement(nsGkAtoms::hover);
nsCOMPtr<nsITreeSelection> selection;
mView->GetSelection(getter_AddRefs(selection));
if (selection) {
// selected
bool isSelected;
selection->IsSelected(aRowIndex, &isSelected);
if (isSelected)
mScratchArray.AppendElement(nsGkAtoms::selected);
// current
int32_t currentIndex;
selection->GetCurrentIndex(&currentIndex);
if (aRowIndex == currentIndex)
mScratchArray.AppendElement(nsGkAtoms::current);
// active
if (aCol) {
nsCOMPtr<nsITreeColumn> currentColumn;
selection->GetCurrentColumn(getter_AddRefs(currentColumn));
if (aCol == currentColumn)
mScratchArray.AppendElement(nsGkAtoms::active);
}
}
// container or leaf
bool isContainer = false;
mView->IsContainer(aRowIndex, &isContainer);
if (isContainer) {
mScratchArray.AppendElement(nsGkAtoms::container);
// open or closed
bool isOpen = false;
mView->IsContainerOpen(aRowIndex, &isOpen);
if (isOpen)
mScratchArray.AppendElement(nsGkAtoms::open);
else
mScratchArray.AppendElement(nsGkAtoms::closed);
}
else {
mScratchArray.AppendElement(nsGkAtoms::leaf);
}
// drop orientation
if (mSlots && mSlots->mDropAllowed && mSlots->mDropRow == aRowIndex) {
if (mSlots->mDropOrient == nsITreeView::DROP_BEFORE)
mScratchArray.AppendElement(nsGkAtoms::dropBefore);
else if (mSlots->mDropOrient == nsITreeView::DROP_ON)
mScratchArray.AppendElement(nsGkAtoms::dropOn);
else if (mSlots->mDropOrient == nsITreeView::DROP_AFTER)
mScratchArray.AppendElement(nsGkAtoms::dropAfter);
}
// odd or even
if (aRowIndex % 2)
mScratchArray.AppendElement(nsGkAtoms::odd);
else
mScratchArray.AppendElement(nsGkAtoms::even);
nsIContent* baseContent = GetBaseElement();
if (baseContent && baseContent->HasAttr(kNameSpaceID_None, nsGkAtoms::editing))
mScratchArray.AppendElement(nsGkAtoms::editing);
// multiple columns
if (mColumns->GetColumnAt(1))
mScratchArray.AppendElement(nsGkAtoms::multicol);
}
if (aCol) {
mScratchArray.AppendElement(aCol->GetAtom());
if (aCol->IsPrimary())
mScratchArray.AppendElement(nsGkAtoms::primary);
if (aCol->GetType() == nsITreeColumn::TYPE_CHECKBOX) {
mScratchArray.AppendElement(nsGkAtoms::checkbox);
if (aRowIndex != -1) {
nsAutoString value;
mView->GetCellValue(aRowIndex, aCol, value);
if (value.EqualsLiteral("true"))
mScratchArray.AppendElement(nsGkAtoms::checked);
}
}
else if (aCol->GetType() == nsITreeColumn::TYPE_PROGRESSMETER) {
mScratchArray.AppendElement(nsGkAtoms::progressmeter);
if (aRowIndex != -1) {
int32_t state;
mView->GetProgressMode(aRowIndex, aCol, &state);
if (state == nsITreeView::PROGRESS_NORMAL)
mScratchArray.AppendElement(nsGkAtoms::progressNormal);
else if (state == nsITreeView::PROGRESS_UNDETERMINED)
mScratchArray.AppendElement(nsGkAtoms::progressUndetermined);
}
}
// Read special properties from attributes on the column content node
if (aCol->mContent->AttrValueIs(kNameSpaceID_None,
nsGkAtoms::insertbefore,
nsGkAtoms::_true, eCaseMatters))
mScratchArray.AppendElement(nsGkAtoms::insertbefore);
if (aCol->mContent->AttrValueIs(kNameSpaceID_None,
nsGkAtoms::insertafter,
nsGkAtoms::_true, eCaseMatters))
mScratchArray.AppendElement(nsGkAtoms::insertafter);
}
}
nsITheme*
nsTreeBodyFrame::GetTwistyRect(int32_t aRowIndex,
nsTreeColumn* aColumn,
nsRect& aImageRect,
nsRect& aTwistyRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
nsStyleContext* aTwistyContext)
{
// The twisty rect extends all the way to the end of the cell. This is incorrect. We need to
// determine the twisty rect's true width. This is done by examining the style context for
// a width first. If it has one, we use that. If it doesn't, we use the image's natural width.
// If the image hasn't loaded and if no width is specified, then we just bail. If there is
// a -moz-appearance involved, adjust the rect by the minimum widget size provided by
// the theme implementation.
aImageRect = GetImageSize(aRowIndex, aColumn, true, aTwistyContext);
if (aImageRect.height > aTwistyRect.height)
aImageRect.height = aTwistyRect.height;
if (aImageRect.width > aTwistyRect.width)
aImageRect.width = aTwistyRect.width;
else
aTwistyRect.width = aImageRect.width;
bool useTheme = false;
nsITheme *theme = nullptr;
const nsStyleDisplay* twistyDisplayData = aTwistyContext->StyleDisplay();
if (twistyDisplayData->mAppearance) {
theme = aPresContext->GetTheme();
if (theme && theme->ThemeSupportsWidget(aPresContext, nullptr, twistyDisplayData->mAppearance))
useTheme = true;
}
if (useTheme) {
nsIntSize minTwistySizePx(0,0);
bool canOverride = true;
theme->GetMinimumWidgetSize(&aRenderingContext, this, twistyDisplayData->mAppearance,
&minTwistySizePx, &canOverride);
// GMWS() returns size in pixels, we need to convert it back to app units
nsSize minTwistySize;
minTwistySize.width = aPresContext->DevPixelsToAppUnits(minTwistySizePx.width);
minTwistySize.height = aPresContext->DevPixelsToAppUnits(minTwistySizePx.height);
if (aTwistyRect.width < minTwistySize.width || !canOverride)
aTwistyRect.width = minTwistySize.width;
}
return useTheme ? theme : nullptr;
}
nsresult
nsTreeBodyFrame::GetImage(int32_t aRowIndex, nsTreeColumn* aCol, bool aUseContext,
nsStyleContext* aStyleContext, bool& aAllowImageRegions, imgIContainer** aResult)
{
*aResult = nullptr;
nsAutoString imageSrc;
mView->GetImageSrc(aRowIndex, aCol, imageSrc);
nsRefPtr<imgRequestProxy> styleRequest;
if (!aUseContext && !imageSrc.IsEmpty()) {
aAllowImageRegions = false;
}
else {
// Obtain the URL from the style context.
aAllowImageRegions = true;
styleRequest = aStyleContext->StyleList()->GetListStyleImage();
if (!styleRequest)
return NS_OK;
nsCOMPtr<nsIURI> uri;
styleRequest->GetURI(getter_AddRefs(uri));
nsAutoCString spec;
uri->GetSpec(spec);
CopyUTF8toUTF16(spec, imageSrc);
}
// Look the image up in our cache.
nsTreeImageCacheEntry entry;
if (mImageCache.Get(imageSrc, &entry)) {
// Find out if the image has loaded.
uint32_t status;
imgIRequest *imgReq = entry.request;
imgReq->GetImageStatus(&status);
imgReq->GetImage(aResult); // We hand back the image here. The GetImage call addrefs *aResult.
bool animated = true; // Assuming animated is the safe option
// We can only call GetAnimated if we're decoded
if (*aResult && (status & imgIRequest::STATUS_DECODE_COMPLETE))
(*aResult)->GetAnimated(&animated);
if ((!(status & imgIRequest::STATUS_LOAD_COMPLETE)) || animated) {
// We either aren't done loading, or we're animating. Add our row as a listener for invalidations.
nsCOMPtr<imgINotificationObserver> obs;
imgReq->GetNotificationObserver(getter_AddRefs(obs));
if (obs) {
static_cast<nsTreeImageListener*> (obs.get())->AddCell(aRowIndex, aCol);
}
return NS_OK;
}
}
if (!*aResult) {
// Create a new nsTreeImageListener object and pass it our row and column
// information.
nsTreeImageListener* listener = new nsTreeImageListener(this);
if (!listener)
return NS_ERROR_OUT_OF_MEMORY;
if (!mCreatedListeners.PutEntry(listener)) {
return NS_ERROR_FAILURE;
}
listener->AddCell(aRowIndex, aCol);
nsCOMPtr<imgINotificationObserver> imgNotificationObserver = listener;
nsRefPtr<imgRequestProxy> imageRequest;
if (styleRequest) {
styleRequest->Clone(imgNotificationObserver, getter_AddRefs(imageRequest));
} else {
nsIDocument* doc = mContent->GetDocument();
if (!doc)
// The page is currently being torn down. Why bother.
return NS_ERROR_FAILURE;
nsCOMPtr<nsIURI> baseURI = mContent->GetBaseURI();
nsCOMPtr<nsIURI> srcURI;
nsContentUtils::NewURIWithDocumentCharset(getter_AddRefs(srcURI),
imageSrc,
doc,
baseURI);
if (!srcURI)
return NS_ERROR_FAILURE;
// XXXbz what's the origin principal for this stuff that comes from our
// view? I guess we should assume that it's the node's principal...
if (nsContentUtils::CanLoadImage(srcURI, mContent, doc,
mContent->NodePrincipal())) {
nsresult rv = nsContentUtils::LoadImage(srcURI,
doc,
mContent->NodePrincipal(),
doc->GetDocumentURI(),
imgNotificationObserver,
nsIRequest::LOAD_NORMAL,
getter_AddRefs(imageRequest));
NS_ENSURE_SUCCESS(rv, rv);
}
}
listener->UnsuppressInvalidation();
if (!imageRequest)
return NS_ERROR_FAILURE;
// We don't want discarding/decode-on-draw for xul images
imageRequest->StartDecoding();
imageRequest->LockImage();
// In a case it was already cached.
imageRequest->GetImage(aResult);
nsTreeImageCacheEntry cacheEntry(imageRequest, imgNotificationObserver);
mImageCache.Put(imageSrc, cacheEntry);
}
return NS_OK;
}
nsRect nsTreeBodyFrame::GetImageSize(int32_t aRowIndex, nsTreeColumn* aCol, bool aUseContext,
nsStyleContext* aStyleContext)
{
// XXX We should respond to visibility rules for collapsed vs. hidden.
// This method returns the width of the twisty INCLUDING borders and padding.
// It first checks the style context for a width. If none is found, it tries to
// use the default image width for the twisty. If no image is found, it defaults
// to border+padding.
nsRect r(0,0,0,0);
nsMargin bp(0,0,0,0);
GetBorderPadding(aStyleContext, bp);
r.Inflate(bp);
// Now r contains our border+padding info. We now need to get our width and
// height.
bool needWidth = false;
bool needHeight = false;
// We have to load image even though we already have a size.
// Don't change this, otherwise things start to go crazy.
bool useImageRegion = true;
nsCOMPtr<imgIContainer> image;
GetImage(aRowIndex, aCol, aUseContext, aStyleContext, useImageRegion, getter_AddRefs(image));
const nsStylePosition* myPosition = aStyleContext->StylePosition();
const nsStyleList* myList = aStyleContext->StyleList();
if (useImageRegion) {
r.x += myList->mImageRegion.x;
r.y += myList->mImageRegion.y;
}
if (myPosition->mWidth.GetUnit() == eStyleUnit_Coord) {
int32_t val = myPosition->mWidth.GetCoordValue();
r.width += val;
}
else if (useImageRegion && myList->mImageRegion.width > 0)
r.width += myList->mImageRegion.width;
else
needWidth = true;
if (myPosition->mHeight.GetUnit() == eStyleUnit_Coord) {
int32_t val = myPosition->mHeight.GetCoordValue();
r.height += val;
}
else if (useImageRegion && myList->mImageRegion.height > 0)
r.height += myList->mImageRegion.height;
else
needHeight = true;
if (image) {
if (needWidth || needHeight) {
// Get the natural image size.
if (needWidth) {
// Get the size from the image.
nscoord width;
image->GetWidth(&width);
r.width += nsPresContext::CSSPixelsToAppUnits(width);
}
if (needHeight) {
nscoord height;
image->GetHeight(&height);
r.height += nsPresContext::CSSPixelsToAppUnits(height);
}
}
}
return r;
}
// GetImageDestSize returns the destination size of the image.
// The width and height do not include borders and padding.
// The width and height have not been adjusted to fit in the row height
// or cell width.
// The width and height reflect the destination size specified in CSS,
// or the image region specified in CSS, or the natural size of the
// image.
// If only the destination width has been specified in CSS, the height is
// calculated to maintain the aspect ratio of the image.
// If only the destination height has been specified in CSS, the width is
// calculated to maintain the aspect ratio of the image.
nsSize
nsTreeBodyFrame::GetImageDestSize(nsStyleContext* aStyleContext,
bool useImageRegion,
imgIContainer* image)
{
nsSize size(0,0);
// We need to get the width and height.
bool needWidth = false;
bool needHeight = false;
// Get the style position to see if the CSS has specified the
// destination width/height.
const nsStylePosition* myPosition = aStyleContext->StylePosition();
if (myPosition->mWidth.GetUnit() == eStyleUnit_Coord) {
// CSS has specified the destination width.
size.width = myPosition->mWidth.GetCoordValue();
}
else {
// We'll need to get the width of the image/region.
needWidth = true;
}
if (myPosition->mHeight.GetUnit() == eStyleUnit_Coord) {
// CSS has specified the destination height.
size.height = myPosition->mHeight.GetCoordValue();
}
else {
// We'll need to get the height of the image/region.
needHeight = true;
}
if (needWidth || needHeight) {
// We need to get the size of the image/region.
nsSize imageSize(0,0);
const nsStyleList* myList = aStyleContext->StyleList();
if (useImageRegion && myList->mImageRegion.width > 0) {
// CSS has specified an image region.
// Use the width of the image region.
imageSize.width = myList->mImageRegion.width;
}
else if (image) {
nscoord width;
image->GetWidth(&width);
imageSize.width = nsPresContext::CSSPixelsToAppUnits(width);
}
if (useImageRegion && myList->mImageRegion.height > 0) {
// CSS has specified an image region.
// Use the height of the image region.
imageSize.height = myList->mImageRegion.height;
}
else if (image) {
nscoord height;
image->GetHeight(&height);
imageSize.height = nsPresContext::CSSPixelsToAppUnits(height);
}
if (needWidth) {
if (!needHeight && imageSize.height != 0) {
// The CSS specified the destination height, but not the destination
// width. We need to calculate the width so that we maintain the
// image's aspect ratio.
size.width = imageSize.width * size.height / imageSize.height;
}
else {
size.width = imageSize.width;
}
}
if (needHeight) {
if (!needWidth && imageSize.width != 0) {
// The CSS specified the destination width, but not the destination
// height. We need to calculate the height so that we maintain the
// image's aspect ratio.
size.height = imageSize.height * size.width / imageSize.width;
}
else {
size.height = imageSize.height;
}
}
}
return size;
}
// GetImageSourceRect returns the source rectangle of the image to be
// displayed.
// The width and height reflect the image region specified in CSS, or
// the natural size of the image.
// The width and height do not include borders and padding.
// The width and height do not reflect the destination size specified
// in CSS.
nsRect
nsTreeBodyFrame::GetImageSourceRect(nsStyleContext* aStyleContext,
bool useImageRegion,
imgIContainer* image)
{
nsRect r(0,0,0,0);
const nsStyleList* myList = aStyleContext->StyleList();
if (useImageRegion &&
(myList->mImageRegion.width > 0 || myList->mImageRegion.height > 0)) {
// CSS has specified an image region.
r = myList->mImageRegion;
}
else if (image) {
// Use the actual image size.
nscoord coord;
image->GetWidth(&coord);
r.width = nsPresContext::CSSPixelsToAppUnits(coord);
image->GetHeight(&coord);
r.height = nsPresContext::CSSPixelsToAppUnits(coord);
}
return r;
}
int32_t nsTreeBodyFrame::GetRowHeight()
{
// Look up the correct height. It is equal to the specified height
// + the specified margins.
mScratchArray.Clear();
nsStyleContext* rowContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreerow);
if (rowContext) {
const nsStylePosition* myPosition = rowContext->StylePosition();
nscoord minHeight = 0;
if (myPosition->mMinHeight.GetUnit() == eStyleUnit_Coord)
minHeight = myPosition->mMinHeight.GetCoordValue();
nscoord height = 0;
if (myPosition->mHeight.GetUnit() == eStyleUnit_Coord)
height = myPosition->mHeight.GetCoordValue();
if (height < minHeight)
height = minHeight;
if (height > 0) {
height = nsPresContext::AppUnitsToIntCSSPixels(height);
height += height % 2;
height = nsPresContext::CSSPixelsToAppUnits(height);
// XXX Check box-sizing to determine if border/padding should augment the height
// Inflate the height by our margins.
nsRect rowRect(0,0,0,height);
nsMargin rowMargin;
rowContext->StyleMargin()->GetMargin(rowMargin);
rowRect.Inflate(rowMargin);
height = rowRect.height;
return height;
}
}
return nsPresContext::CSSPixelsToAppUnits(18); // As good a default as any.
}
int32_t nsTreeBodyFrame::GetIndentation()
{
// Look up the correct indentation. It is equal to the specified indentation width.
mScratchArray.Clear();
nsStyleContext* indentContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeindentation);
if (indentContext) {
const nsStylePosition* myPosition = indentContext->StylePosition();
if (myPosition->mWidth.GetUnit() == eStyleUnit_Coord) {
nscoord val = myPosition->mWidth.GetCoordValue();
return val;
}
}
return nsPresContext::CSSPixelsToAppUnits(16); // As good a default as any.
}
void nsTreeBodyFrame::CalcInnerBox()
{
mInnerBox.SetRect(0, 0, mRect.width, mRect.height);
AdjustForBorderPadding(mStyleContext, mInnerBox);
}
nscoord
nsTreeBodyFrame::CalcHorzWidth(const ScrollParts& aParts)
{
// Compute the adjustment to the last column. This varies depending on the
// visibility of the columnpicker and the scrollbar.
if (aParts.mColumnsFrame)
mAdjustWidth = mRect.width - aParts.mColumnsFrame->GetRect().width;
else
mAdjustWidth = 0;
nscoord width = 0;
// We calculate this from the scrollable frame, so that it
// properly covers all contingencies of what could be
// scrollable (columns, body, etc...)
if (aParts.mColumnsScrollFrame) {
width = aParts.mColumnsScrollFrame->GetScrollRange().width +
aParts.mColumnsScrollFrame->GetScrollPortRect().width;
}
// If no horz scrolling periphery is present, then just return our width
if (width == 0)
width = mRect.width;
return width;
}
NS_IMETHODIMP
nsTreeBodyFrame::GetCursor(const nsPoint& aPoint,
nsIFrame::Cursor& aCursor)
{
// Check the GetScriptHandlingObject so we don't end up running code when
// the document is a zombie.
bool dummy;
if (mView && GetContent()->GetCurrentDoc()->GetScriptHandlingObject(dummy)) {
int32_t row;
nsTreeColumn* col;
nsIAtom* child;
GetCellAt(aPoint.x, aPoint.y, &row, &col, &child);
if (child) {
// Our scratch array is already prefilled.
nsStyleContext* childContext = GetPseudoStyleContext(child);
FillCursorInformationFromStyle(childContext->StyleUserInterface(),
aCursor);
if (aCursor.mCursor == NS_STYLE_CURSOR_AUTO)
aCursor.mCursor = NS_STYLE_CURSOR_DEFAULT;
return NS_OK;
}
}
return nsLeafBoxFrame::GetCursor(aPoint, aCursor);
}
static uint32_t GetDropEffect(nsGUIEvent* aEvent)
{
NS_ASSERTION(aEvent->eventStructType == NS_DRAG_EVENT, "wrong event type");
nsDragEvent* dragEvent = static_cast<nsDragEvent *>(aEvent);
nsContentUtils::SetDataTransferInEvent(dragEvent);
uint32_t action = 0;
if (dragEvent->dataTransfer)
dragEvent->dataTransfer->GetDropEffectInt(&action);
return action;
}
NS_IMETHODIMP
nsTreeBodyFrame::HandleEvent(nsPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
if (aEvent->message == NS_MOUSE_ENTER_SYNTH || aEvent->message == NS_MOUSE_MOVE) {
nsPoint pt = nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, this);
int32_t xTwips = pt.x - mInnerBox.x;
int32_t yTwips = pt.y - mInnerBox.y;
int32_t newrow = GetRowAt(xTwips, yTwips);
if (mMouseOverRow != newrow) {
// redraw the old and the new row
if (mMouseOverRow != -1)
InvalidateRow(mMouseOverRow);
mMouseOverRow = newrow;
if (mMouseOverRow != -1)
InvalidateRow(mMouseOverRow);
}
}
else if (aEvent->message == NS_MOUSE_EXIT_SYNTH) {
if (mMouseOverRow != -1) {
InvalidateRow(mMouseOverRow);
mMouseOverRow = -1;
}
}
else if (aEvent->message == NS_DRAGDROP_ENTER) {
if (!mSlots)
mSlots = new Slots();
// Cache several things we'll need throughout the course of our work. These
// will all get released on a drag exit.
if (mSlots->mTimer) {
mSlots->mTimer->Cancel();
mSlots->mTimer = nullptr;
}
// Cache the drag session.
mSlots->mIsDragging = true;
mSlots->mDropRow = -1;
mSlots->mDropOrient = -1;
mSlots->mDragAction = GetDropEffect(aEvent);
}
else if (aEvent->message == NS_DRAGDROP_OVER) {
// The mouse is hovering over this tree. If we determine things are
// different from the last time, invalidate the drop feedback at the old
// position, query the view to see if the current location is droppable,
// and then invalidate the drop feedback at the new location if it is.
// The mouse may or may not have changed position from the last time
// we were called, so optimize out a lot of the extra notifications by
// checking if anything changed first. For drop feedback we use drop,
// dropBefore and dropAfter property.
if (!mView || !mSlots)
return NS_OK;
// Save last values, we will need them.
int32_t lastDropRow = mSlots->mDropRow;
int16_t lastDropOrient = mSlots->mDropOrient;
#ifndef XP_MACOSX
int16_t lastScrollLines = mSlots->mScrollLines;
#endif
// Find out the current drag action
uint32_t lastDragAction = mSlots->mDragAction;
mSlots->mDragAction = GetDropEffect(aEvent);
// Compute the row mouse is over and the above/below/on state.
// Below we'll use this to see if anything changed.
// Also check if we want to auto-scroll.
ComputeDropPosition(aEvent, &mSlots->mDropRow, &mSlots->mDropOrient, &mSlots->mScrollLines);
// While we're here, handle tracking of scrolling during a drag.
if (mSlots->mScrollLines) {
if (mSlots->mDropAllowed) {
// Invalidate primary cell at old location.
mSlots->mDropAllowed = false;
InvalidateDropFeedback(lastDropRow, lastDropOrient);
}
#ifdef XP_MACOSX
ScrollByLines(mSlots->mScrollLines);
#else
if (!lastScrollLines) {
// Cancel any previously initialized timer.
if (mSlots->mTimer) {
mSlots->mTimer->Cancel();
mSlots->mTimer = nullptr;
}
// Set a timer to trigger the tree scrolling.
CreateTimer(LookAndFeel::eIntID_TreeLazyScrollDelay,
LazyScrollCallback, nsITimer::TYPE_ONE_SHOT,
getter_AddRefs(mSlots->mTimer));
}
#endif
// Bail out to prevent spring loaded timer and feedback line settings.
return NS_OK;
}
// If changed from last time, invalidate primary cell at the old location and if allowed,
// invalidate primary cell at the new location. If nothing changed, just bail.
if (mSlots->mDropRow != lastDropRow ||
mSlots->mDropOrient != lastDropOrient ||
mSlots->mDragAction != lastDragAction) {
// Invalidate row at the old location.
if (mSlots->mDropAllowed) {
mSlots->mDropAllowed = false;
InvalidateDropFeedback(lastDropRow, lastDropOrient);
}
if (mSlots->mTimer) {
// Timer is active but for a different row than the current one, kill it.
mSlots->mTimer->Cancel();
mSlots->mTimer = nullptr;
}
if (mSlots->mDropRow >= 0) {
if (!mSlots->mTimer && mSlots->mDropOrient == nsITreeView::DROP_ON) {
// Either there wasn't a timer running or it was just killed above.
// If over a folder, start up a timer to open the folder.
bool isContainer = false;
mView->IsContainer(mSlots->mDropRow, &isContainer);
if (isContainer) {
bool isOpen = false;
mView->IsContainerOpen(mSlots->mDropRow, &isOpen);
if (!isOpen) {
// This node isn't expanded, set a timer to expand it.
CreateTimer(LookAndFeel::eIntID_TreeOpenDelay,
OpenCallback, nsITimer::TYPE_ONE_SHOT,
getter_AddRefs(mSlots->mTimer));
}
}
}
// The dataTransfer was initialized by the call to GetDropEffect above.
bool canDropAtNewLocation = false;
nsDragEvent* dragEvent = static_cast<nsDragEvent *>(aEvent);
mView->CanDrop(mSlots->mDropRow, mSlots->mDropOrient,
dragEvent->dataTransfer, &canDropAtNewLocation);
if (canDropAtNewLocation) {
// Invalidate row at the new location.
mSlots->mDropAllowed = canDropAtNewLocation;
InvalidateDropFeedback(mSlots->mDropRow, mSlots->mDropOrient);
}
}
}
// Indicate that the drop is allowed by preventing the default behaviour.
if (mSlots->mDropAllowed)
*aEventStatus = nsEventStatus_eConsumeNoDefault;
}
else if (aEvent->message == NS_DRAGDROP_DROP) {
// this event was meant for another frame, so ignore it
if (!mSlots)
return NS_OK;
// Tell the view where the drop happened.
// Remove the drop folder and all its parents from the array.
int32_t parentIndex;
nsresult rv = mView->GetParentIndex(mSlots->mDropRow, &parentIndex);
while (NS_SUCCEEDED(rv) && parentIndex >= 0) {
mSlots->mArray.RemoveElement(parentIndex);
rv = mView->GetParentIndex(parentIndex, &parentIndex);
}
NS_ASSERTION(aEvent->eventStructType == NS_DRAG_EVENT, "wrong event type");
nsDragEvent* dragEvent = static_cast<nsDragEvent*>(aEvent);
nsContentUtils::SetDataTransferInEvent(dragEvent);
mView->Drop(mSlots->mDropRow, mSlots->mDropOrient, dragEvent->dataTransfer);
mSlots->mDropRow = -1;
mSlots->mDropOrient = -1;
mSlots->mIsDragging = false;
*aEventStatus = nsEventStatus_eConsumeNoDefault; // already handled the drop
}
else if (aEvent->message == NS_DRAGDROP_EXIT) {
// this event was meant for another frame, so ignore it
if (!mSlots)
return NS_OK;
// Clear out all our tracking vars.
if (mSlots->mDropAllowed) {
mSlots->mDropAllowed = false;
InvalidateDropFeedback(mSlots->mDropRow, mSlots->mDropOrient);
}
else
mSlots->mDropAllowed = false;
mSlots->mIsDragging = false;
mSlots->mScrollLines = 0;
// If a drop is occuring, the exit event will fire just before the drop
// event, so don't reset mDropRow or mDropOrient as these fields are used
// by the drop event.
if (mSlots->mTimer) {
mSlots->mTimer->Cancel();
mSlots->mTimer = nullptr;
}
if (!mSlots->mArray.IsEmpty()) {
// Close all spring loaded folders except the drop folder.
CreateTimer(LookAndFeel::eIntID_TreeCloseDelay,
CloseCallback, nsITimer::TYPE_ONE_SHOT,
getter_AddRefs(mSlots->mTimer));
}
}
return NS_OK;
}
static nsLineStyle
ConvertBorderStyleToLineStyle(uint8_t aBorderStyle)
{
switch (aBorderStyle) {
case NS_STYLE_BORDER_STYLE_DOTTED:
return nsLineStyle_kDotted;
case NS_STYLE_BORDER_STYLE_DASHED:
return nsLineStyle_kDashed;
default:
return nsLineStyle_kSolid;
}
}
static void
PaintTreeBody(nsIFrame* aFrame, nsRenderingContext* aCtx,
const nsRect& aDirtyRect, nsPoint aPt)
{
static_cast<nsTreeBodyFrame*>(aFrame)->PaintTreeBody(*aCtx, aDirtyRect, aPt);
}
// Painting routines
void
nsTreeBodyFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
// REVIEW: why did we paint if we were collapsed? that makes no sense!
if (!IsVisibleForPainting(aBuilder))
return; // We're invisible. Don't paint.
// Handles painting our background, border, and outline.
nsLeafBoxFrame::BuildDisplayList(aBuilder, aDirtyRect, aLists);
// Bail out now if there's no view or we can't run script because the
// document is a zombie
if (!mView || !GetContent()->GetCurrentDoc()->GetScriptGlobalObject())
return;
aLists.Content()->AppendNewToTop(new (aBuilder)
nsDisplayGeneric(aBuilder, this, ::PaintTreeBody, "XULTreeBody",
nsDisplayItem::TYPE_XUL_TREE_BODY));
}
void
nsTreeBodyFrame::PaintTreeBody(nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect, nsPoint aPt)
{
// Update our available height and our page count.
CalcInnerBox();
aRenderingContext.PushState();
aRenderingContext.IntersectClip(mInnerBox + aPt);
int32_t oldPageCount = mPageLength;
if (!mHasFixedRowCount)
mPageLength = mInnerBox.height/mRowHeight;
if (oldPageCount != mPageLength || mHorzWidth != CalcHorzWidth(GetScrollParts())) {
// Schedule a ResizeReflow that will update our info properly.
PresContext()->PresShell()->
FrameNeedsReflow(this, nsIPresShell::eResize, NS_FRAME_IS_DIRTY);
}
#ifdef DEBUG
int32_t rowCount = mRowCount;
mView->GetRowCount(&rowCount);
NS_WARN_IF_FALSE(mRowCount == rowCount, "row count changed unexpectedly");
#endif
// Loop through our columns and paint them (e.g., for sorting). This is only
// relevant when painting backgrounds, since columns contain no content. Content
// is contained in the rows.
for (nsTreeColumn* currCol = mColumns->GetFirstColumn(); currCol;
currCol = currCol->GetNext()) {
nsRect colRect;
nsresult rv = currCol->GetRect(this, mInnerBox.y, mInnerBox.height,
&colRect);
// Don't paint hidden columns.
if (NS_FAILED(rv) || colRect.width == 0) continue;
if (OffsetForHorzScroll(colRect, false)) {
nsRect dirtyRect;
colRect += aPt;
if (dirtyRect.IntersectRect(aDirtyRect, colRect)) {
PaintColumn(currCol, colRect, PresContext(), aRenderingContext, aDirtyRect);
}
}
}
// Loop through our on-screen rows.
for (int32_t i = mTopRowIndex; i < mRowCount && i <= mTopRowIndex+mPageLength; i++) {
nsRect rowRect(mInnerBox.x, mInnerBox.y+mRowHeight*(i-mTopRowIndex), mInnerBox.width, mRowHeight);
nsRect dirtyRect;
if (dirtyRect.IntersectRect(aDirtyRect, rowRect + aPt) &&
rowRect.y < (mInnerBox.y+mInnerBox.height)) {
PaintRow(i, rowRect + aPt, PresContext(), aRenderingContext, aDirtyRect, aPt);
}
}
if (mSlots && mSlots->mDropAllowed && (mSlots->mDropOrient == nsITreeView::DROP_BEFORE ||
mSlots->mDropOrient == nsITreeView::DROP_AFTER)) {
nscoord yPos = mInnerBox.y + mRowHeight * (mSlots->mDropRow - mTopRowIndex) - mRowHeight / 2;
nsRect feedbackRect(mInnerBox.x, yPos, mInnerBox.width, mRowHeight);
if (mSlots->mDropOrient == nsITreeView::DROP_AFTER)
feedbackRect.y += mRowHeight;
nsRect dirtyRect;
feedbackRect += aPt;
if (dirtyRect.IntersectRect(aDirtyRect, feedbackRect)) {
PaintDropFeedback(feedbackRect, PresContext(), aRenderingContext, aDirtyRect, aPt);
}
}
aRenderingContext.PopState();
}
void
nsTreeBodyFrame::PaintColumn(nsTreeColumn* aColumn,
const nsRect& aColumnRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");
// Now obtain the properties for our cell.
PrefillPropertyArray(-1, aColumn);
nsAutoString properties;
mView->GetColumnProperties(aColumn, properties);
nsTreeUtils::TokenizeProperties(properties, mScratchArray);
// Resolve style for the column. It contains all the info we need to lay ourselves
// out and to paint.
nsStyleContext* colContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecolumn);
// Obtain the margins for the cell and then deflate our rect by that
// amount. The cell is assumed to be contained within the deflated rect.
nsRect colRect(aColumnRect);
nsMargin colMargin;
colContext->StyleMargin()->GetMargin(colMargin);
colRect.Deflate(colMargin);
PaintBackgroundLayer(colContext, aPresContext, aRenderingContext, colRect, aDirtyRect);
}
void
nsTreeBodyFrame::PaintRow(int32_t aRowIndex,
const nsRect& aRowRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsPoint aPt)
{
// We have been given a rect for our row. We treat this row like a full-blown
// frame, meaning that it can have borders, margins, padding, and a background.
// Without a view, we have no data. Check for this up front.
if (!mView)
return;
nsresult rv;
// Now obtain the properties for our row.
// XXX Automatically fill in the following props: open, closed, container, leaf, selected, focused
PrefillPropertyArray(aRowIndex, nullptr);
nsAutoString properties;
mView->GetRowProperties(aRowIndex, properties);
nsTreeUtils::TokenizeProperties(properties, mScratchArray);
// Resolve style for the row. It contains all the info we need to lay ourselves
// out and to paint.
nsStyleContext* rowContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreerow);
// Obtain the margins for the row and then deflate our rect by that
// amount. The row is assumed to be contained within the deflated rect.
nsRect rowRect(aRowRect);
nsMargin rowMargin;
rowContext->StyleMargin()->GetMargin(rowMargin);
rowRect.Deflate(rowMargin);
// Paint our borders and background for our row rect.
// If a -moz-appearance is provided, use theme drawing only if the current row
// is not selected (since we draw the selection as part of drawing the background).
bool useTheme = false;
nsITheme *theme = nullptr;
const nsStyleDisplay* displayData = rowContext->StyleDisplay();
if (displayData->mAppearance) {
theme = aPresContext->GetTheme();
if (theme && theme->ThemeSupportsWidget(aPresContext, nullptr, displayData->mAppearance))
useTheme = true;
}
bool isSelected = false;
nsCOMPtr<nsITreeSelection> selection;
mView->GetSelection(getter_AddRefs(selection));
if (selection)
selection->IsSelected(aRowIndex, &isSelected);
if (useTheme && !isSelected) {
nsRect dirty;
dirty.IntersectRect(rowRect, aDirtyRect);
theme->DrawWidgetBackground(&aRenderingContext, this,
displayData->mAppearance, rowRect, dirty);
} else {
PaintBackgroundLayer(rowContext, aPresContext, aRenderingContext, rowRect, aDirtyRect);
}
// Adjust the rect for its border and padding.
nsRect originalRowRect = rowRect;
AdjustForBorderPadding(rowContext, rowRect);
bool isSeparator = false;
mView->IsSeparator(aRowIndex, &isSeparator);
if (isSeparator) {
// The row is a separator.
nscoord primaryX = rowRect.x;
nsTreeColumn* primaryCol = mColumns->GetPrimaryColumn();
if (primaryCol) {
// Paint the primary cell.
nsRect cellRect;
rv = primaryCol->GetRect(this, rowRect.y, rowRect.height, &cellRect);
if (NS_FAILED(rv)) {
NS_NOTREACHED("primary column is invalid");
return;
}
if (OffsetForHorzScroll(cellRect, false)) {
cellRect.x += aPt.x;
nsRect dirtyRect;
nsRect checkRect(cellRect.x, originalRowRect.y,
cellRect.width, originalRowRect.height);
if (dirtyRect.IntersectRect(aDirtyRect, checkRect))
PaintCell(aRowIndex, primaryCol, cellRect, aPresContext,
aRenderingContext, aDirtyRect, primaryX, aPt);
}
// Paint the left side of the separator.
nscoord currX;
nsTreeColumn* previousCol = primaryCol->GetPrevious();
if (previousCol) {
nsRect prevColRect;
rv = previousCol->GetRect(this, 0, 0, &prevColRect);
if (NS_SUCCEEDED(rv)) {
currX = (prevColRect.x - mHorzPosition) + prevColRect.width + aPt.x;
} else {
NS_NOTREACHED("The column before the primary column is invalid");
currX = rowRect.x;
}
} else {
currX = rowRect.x;
}
int32_t level;
mView->GetLevel(aRowIndex, &level);
if (level == 0)
currX += mIndentation;
if (currX > rowRect.x) {
nsRect separatorRect(rowRect);
separatorRect.width -= rowRect.x + rowRect.width - currX;
PaintSeparator(aRowIndex, separatorRect, aPresContext, aRenderingContext, aDirtyRect);
}
}
// Paint the right side (whole) separator.
nsRect separatorRect(rowRect);
if (primaryX > rowRect.x) {
separatorRect.width -= primaryX - rowRect.x;
separatorRect.x += primaryX - rowRect.x;
}
PaintSeparator(aRowIndex, separatorRect, aPresContext, aRenderingContext, aDirtyRect);
}
else {
// Now loop over our cells. Only paint a cell if it intersects with our dirty rect.
for (nsTreeColumn* currCol = mColumns->GetFirstColumn(); currCol;
currCol = currCol->GetNext()) {
nsRect cellRect;
rv = currCol->GetRect(this, rowRect.y, rowRect.height, &cellRect);
// Don't paint cells in hidden columns.
if (NS_FAILED(rv) || cellRect.width == 0)
continue;
if (OffsetForHorzScroll(cellRect, false)) {
cellRect.x += aPt.x;
// for primary columns, use the row's vertical size so that the
// lines get drawn properly
nsRect checkRect = cellRect;
if (currCol->IsPrimary())
checkRect = nsRect(cellRect.x, originalRowRect.y,
cellRect.width, originalRowRect.height);
nsRect dirtyRect;
nscoord dummy;
if (dirtyRect.IntersectRect(aDirtyRect, checkRect))
PaintCell(aRowIndex, currCol, cellRect, aPresContext,
aRenderingContext, aDirtyRect, dummy, aPt);
}
}
}
}
void
nsTreeBodyFrame::PaintSeparator(int32_t aRowIndex,
const nsRect& aSeparatorRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
// Resolve style for the separator.
nsStyleContext* separatorContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeseparator);
bool useTheme = false;
nsITheme *theme = nullptr;
const nsStyleDisplay* displayData = separatorContext->StyleDisplay();
if ( displayData->mAppearance ) {
theme = aPresContext->GetTheme();
if (theme && theme->ThemeSupportsWidget(aPresContext, nullptr, displayData->mAppearance))
useTheme = true;
}
// use -moz-appearance if provided.
if (useTheme) {
nsRect dirty;
dirty.IntersectRect(aSeparatorRect, aDirtyRect);
theme->DrawWidgetBackground(&aRenderingContext, this,
displayData->mAppearance, aSeparatorRect, dirty);
}
else {
const nsStylePosition* stylePosition = separatorContext->StylePosition();
// Obtain the height for the separator or use the default value.
nscoord height;
if (stylePosition->mHeight.GetUnit() == eStyleUnit_Coord)
height = stylePosition->mHeight.GetCoordValue();
else {
// Use default height 2px.
height = nsPresContext::CSSPixelsToAppUnits(2);
}
// Obtain the margins for the separator and then deflate our rect by that
// amount. The separator is assumed to be contained within the deflated rect.
nsRect separatorRect(aSeparatorRect.x, aSeparatorRect.y, aSeparatorRect.width, height);
nsMargin separatorMargin;
separatorContext->StyleMargin()->GetMargin(separatorMargin);
separatorRect.Deflate(separatorMargin);
// Center the separator.
separatorRect.y += (aSeparatorRect.height - height) / 2;
PaintBackgroundLayer(separatorContext, aPresContext, aRenderingContext, separatorRect, aDirtyRect);
}
}
void
nsTreeBodyFrame::PaintCell(int32_t aRowIndex,
nsTreeColumn* aColumn,
const nsRect& aCellRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nscoord& aCurrX,
nsPoint aPt)
{
NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");
// Now obtain the properties for our cell.
// XXX Automatically fill in the following props: open, closed, container, leaf, selected, focused, and the col ID.
PrefillPropertyArray(aRowIndex, aColumn);
nsAutoString properties;
mView->GetCellProperties(aRowIndex, aColumn, properties);
nsTreeUtils::TokenizeProperties(properties, mScratchArray);
// Resolve style for the cell. It contains all the info we need to lay ourselves
// out and to paint.
nsStyleContext* cellContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecell);
bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
// Obtain the margins for the cell and then deflate our rect by that
// amount. The cell is assumed to be contained within the deflated rect.
nsRect cellRect(aCellRect);
nsMargin cellMargin;
cellContext->StyleMargin()->GetMargin(cellMargin);
cellRect.Deflate(cellMargin);
// Paint our borders and background for our row rect.
PaintBackgroundLayer(cellContext, aPresContext, aRenderingContext, cellRect, aDirtyRect);
// Adjust the rect for its border and padding.
AdjustForBorderPadding(cellContext, cellRect);
nscoord currX = cellRect.x;
nscoord remainingWidth = cellRect.width;
// Now we paint the contents of the cells.
// Directionality of the tree determines the order in which we paint.
// NS_STYLE_DIRECTION_LTR means paint from left to right.
// NS_STYLE_DIRECTION_RTL means paint from right to left.
if (aColumn->IsPrimary()) {
// If we're the primary column, we need to indent and paint the twisty and any connecting lines
// between siblings.
int32_t level;
mView->GetLevel(aRowIndex, &level);
if (!isRTL)
currX += mIndentation * level;
remainingWidth -= mIndentation * level;
// Resolve the style to use for the connecting lines.
nsStyleContext* lineContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeline);
if (mIndentation && level &&
lineContext->StyleVisibility()->IsVisibleOrCollapsed()) {
// Paint the thread lines.
// Get the size of the twisty. We don't want to paint the twisty
// before painting of connecting lines since it would paint lines over
// the twisty. But we need to leave a place for it.
nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);
nsRect imageSize;
nsRect twistyRect(aCellRect);
GetTwistyRect(aRowIndex, aColumn, imageSize, twistyRect, aPresContext,
aRenderingContext, twistyContext);
nsMargin twistyMargin;
twistyContext->StyleMargin()->GetMargin(twistyMargin);
twistyRect.Inflate(twistyMargin);
aRenderingContext.PushState();
const nsStyleBorder* borderStyle = lineContext->StyleBorder();
nscolor color;
bool foreground;
borderStyle->GetBorderColor(NS_SIDE_LEFT, color, foreground);
if (foreground) {
// GetBorderColor didn't touch color, thus grab it from the treeline context
color = lineContext->StyleColor()->mColor;
}
aRenderingContext.SetColor(color);
uint8_t style;
style = borderStyle->GetBorderStyle(NS_SIDE_LEFT);
aRenderingContext.SetLineStyle(ConvertBorderStyleToLineStyle(style));
nscoord srcX = currX + twistyRect.width - mIndentation / 2;
nscoord lineY = (aRowIndex - mTopRowIndex) * mRowHeight + aPt.y;
// Don't paint off our cell.
if (srcX <= cellRect.x + cellRect.width) {
nscoord destX = currX + twistyRect.width;
if (destX > cellRect.x + cellRect.width)
destX = cellRect.x + cellRect.width;
if (isRTL) {
srcX = currX + remainingWidth - (srcX - cellRect.x);
destX = currX + remainingWidth - (destX - cellRect.x);
}
aRenderingContext.DrawLine(srcX, lineY + mRowHeight / 2, destX, lineY + mRowHeight / 2);
}
int32_t currentParent = aRowIndex;
for (int32_t i = level; i > 0; i--) {
if (srcX <= cellRect.x + cellRect.width) {
// Paint full vertical line only if we have next sibling.
bool hasNextSibling;
mView->HasNextSibling(currentParent, aRowIndex, &hasNextSibling);
if (hasNextSibling)
aRenderingContext.DrawLine(srcX, lineY, srcX, lineY + mRowHeight);
else if (i == level)
aRenderingContext.DrawLine(srcX, lineY, srcX, lineY + mRowHeight / 2);
}
int32_t parent;
if (NS_FAILED(mView->GetParentIndex(currentParent, &parent)) || parent < 0)
break;
currentParent = parent;
srcX -= mIndentation;
}
aRenderingContext.PopState();
}
// Always leave space for the twisty.
nsRect twistyRect(currX, cellRect.y, remainingWidth, cellRect.height);
PaintTwisty(aRowIndex, aColumn, twistyRect, aPresContext, aRenderingContext, aDirtyRect,
remainingWidth, currX);
}
// Now paint the icon for our cell.
nsRect iconRect(currX, cellRect.y, remainingWidth, cellRect.height);
nsRect dirtyRect;
if (dirtyRect.IntersectRect(aDirtyRect, iconRect))
PaintImage(aRowIndex, aColumn, iconRect, aPresContext, aRenderingContext, aDirtyRect,
remainingWidth, currX);
// Now paint our element, but only if we aren't a cycler column.
// XXX until we have the ability to load images, allow the view to
// insert text into cycler columns...
if (!aColumn->IsCycler()) {
nsRect elementRect(currX, cellRect.y, remainingWidth, cellRect.height);
nsRect dirtyRect;
if (dirtyRect.IntersectRect(aDirtyRect, elementRect)) {
bool textRTL = cellContext->StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
switch (aColumn->GetType()) {
case nsITreeColumn::TYPE_TEXT:
PaintText(aRowIndex, aColumn, elementRect, aPresContext, aRenderingContext, aDirtyRect, currX,
textRTL);
break;
case nsITreeColumn::TYPE_CHECKBOX:
PaintCheckbox(aRowIndex, aColumn, elementRect, aPresContext, aRenderingContext, aDirtyRect);
break;
case nsITreeColumn::TYPE_PROGRESSMETER:
int32_t state;
mView->GetProgressMode(aRowIndex, aColumn, &state);
switch (state) {
case nsITreeView::PROGRESS_NORMAL:
case nsITreeView::PROGRESS_UNDETERMINED:
PaintProgressMeter(aRowIndex, aColumn, elementRect, aPresContext, aRenderingContext, aDirtyRect);
break;
case nsITreeView::PROGRESS_NONE:
default:
PaintText(aRowIndex, aColumn, elementRect, aPresContext, aRenderingContext, aDirtyRect, currX,
textRTL);
break;
}
break;
}
}
}
aCurrX = currX;
}
void
nsTreeBodyFrame::PaintTwisty(int32_t aRowIndex,
nsTreeColumn* aColumn,
const nsRect& aTwistyRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nscoord& aRemainingWidth,
nscoord& aCurrX)
{
NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");
bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
nscoord rightEdge = aCurrX + aRemainingWidth;
// Paint the twisty, but only if we are a non-empty container.
bool shouldPaint = false;
bool isContainer = false;
mView->IsContainer(aRowIndex, &isContainer);
if (isContainer) {
bool isContainerEmpty = false;
mView->IsContainerEmpty(aRowIndex, &isContainerEmpty);
if (!isContainerEmpty)
shouldPaint = true;
}
// Resolve style for the twisty.
nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);
// Obtain the margins for the twisty and then deflate our rect by that
// amount. The twisty is assumed to be contained within the deflated rect.
nsRect twistyRect(aTwistyRect);
nsMargin twistyMargin;
twistyContext->StyleMargin()->GetMargin(twistyMargin);
twistyRect.Deflate(twistyMargin);
nsRect imageSize;
nsITheme* theme = GetTwistyRect(aRowIndex, aColumn, imageSize, twistyRect,
aPresContext, aRenderingContext, twistyContext);
// Subtract out the remaining width. This is done even when we don't actually paint a twisty in
// this cell, so that cells in different rows still line up.
nsRect copyRect(twistyRect);
copyRect.Inflate(twistyMargin);
aRemainingWidth -= copyRect.width;
if (!isRTL)
aCurrX += copyRect.width;
if (shouldPaint) {
// Paint our borders and background for our image rect.
PaintBackgroundLayer(twistyContext, aPresContext, aRenderingContext, twistyRect, aDirtyRect);
if (theme) {
if (isRTL)
twistyRect.x = rightEdge - twistyRect.width;
// yeah, I know it says we're drawing a background, but a twisty is really a fg
// object since it doesn't have anything that gecko would want to draw over it. Besides,
// we have to prevent imagelib from drawing it.
nsRect dirty;
dirty.IntersectRect(twistyRect, aDirtyRect);
theme->DrawWidgetBackground(&aRenderingContext, this,
twistyContext->StyleDisplay()->mAppearance, twistyRect, dirty);
}
else {
// Time to paint the twisty.
// Adjust the rect for its border and padding.
nsMargin bp(0,0,0,0);
GetBorderPadding(twistyContext, bp);
twistyRect.Deflate(bp);
if (isRTL)
twistyRect.x = rightEdge - twistyRect.width;
imageSize.Deflate(bp);
// Get the image for drawing.
nsCOMPtr<imgIContainer> image;
bool useImageRegion = true;
GetImage(aRowIndex, aColumn, true, twistyContext, useImageRegion, getter_AddRefs(image));
if (image) {
nsPoint pt = twistyRect.TopLeft();
// Center the image. XXX Obey vertical-align style prop?
if (imageSize.height < twistyRect.height) {
pt.y += (twistyRect.height - imageSize.height)/2;
}
// Paint the image.
nsLayoutUtils::DrawSingleUnscaledImage(&aRenderingContext, image,
gfxPattern::FILTER_NEAREST, pt, &aDirtyRect,
imgIContainer::FLAG_NONE, &imageSize);
}
}
}
}
void
nsTreeBodyFrame::PaintImage(int32_t aRowIndex,
nsTreeColumn* aColumn,
const nsRect& aImageRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nscoord& aRemainingWidth,
nscoord& aCurrX)
{
NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");
bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
nscoord rightEdge = aCurrX + aRemainingWidth;
// Resolve style for the image.
nsStyleContext* imageContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeimage);
// Obtain opacity value for the image.
float opacity = imageContext->StyleDisplay()->mOpacity;
// Obtain the margins for the image and then deflate our rect by that
// amount. The image is assumed to be contained within the deflated rect.
nsRect imageRect(aImageRect);
nsMargin imageMargin;
imageContext->StyleMargin()->GetMargin(imageMargin);
imageRect.Deflate(imageMargin);
// Get the image.
bool useImageRegion = true;
nsCOMPtr<imgIContainer> image;
GetImage(aRowIndex, aColumn, false, imageContext, useImageRegion, getter_AddRefs(image));
// Get the image destination size.
nsSize imageDestSize = GetImageDestSize(imageContext, useImageRegion, image);
if (!imageDestSize.width || !imageDestSize.height)
return;
// Get the borders and padding.
nsMargin bp(0,0,0,0);
GetBorderPadding(imageContext, bp);
// destRect will be passed as the aDestRect argument in the DrawImage method.
// Start with the imageDestSize width and height.
nsRect destRect(0, 0, imageDestSize.width, imageDestSize.height);
// Inflate destRect for borders and padding so that we can compare/adjust
// with respect to imageRect.
destRect.Inflate(bp);
// The destRect width and height have not been adjusted to fit within the
// cell width and height.
// We must adjust the width even if image is null, because the width is used
// to update the aRemainingWidth and aCurrX values.
// Since the height isn't used unless the image is not null, we will adjust
// the height inside the if (image) block below.
if (destRect.width > imageRect.width) {
// The destRect is too wide to fit within the cell width.
// Adjust destRect width to fit within the cell width.
destRect.width = imageRect.width;
}
else {
// The cell is wider than the destRect.
// In a cycler column, the image is centered horizontally.
if (!aColumn->IsCycler()) {
// If this column is not a cycler, we won't center the image horizontally.
// We adjust the imageRect width so that the image is placed at the start
// of the cell.
imageRect.width = destRect.width;
}
}
if (image) {
if (isRTL)
imageRect.x = rightEdge - imageRect.width;
// Paint our borders and background for our image rect
PaintBackgroundLayer(imageContext, aPresContext, aRenderingContext, imageRect, aDirtyRect);
// The destRect x and y have not been set yet. Let's do that now.
// Initially, we use the imageRect x and y.
destRect.x = imageRect.x;
destRect.y = imageRect.y;
if (destRect.width < imageRect.width) {
// The destRect width is smaller than the cell width.
// Center the image horizontally in the cell.
// Adjust the destRect x accordingly.
destRect.x += (imageRect.width - destRect.width)/2;
}
// Now it's time to adjust the destRect height to fit within the cell height.
if (destRect.height > imageRect.height) {
// The destRect height is larger than the cell height.
// Adjust destRect height to fit within the cell height.
destRect.height = imageRect.height;
}
else if (destRect.height < imageRect.height) {
// The destRect height is smaller than the cell height.
// Center the image vertically in the cell.
// Adjust the destRect y accordingly.
destRect.y += (imageRect.height - destRect.height)/2;
}
// It's almost time to paint the image.
// Deflate destRect for the border and padding.
destRect.Deflate(bp);
// Get the image source rectangle - the rectangle containing the part of
// the image that we are going to display.
// sourceRect will be passed as the aSrcRect argument in the DrawImage method.
nsRect sourceRect = GetImageSourceRect(imageContext, useImageRegion, image);
// Let's say that the image is 100 pixels tall and
// that the CSS has specified that the destination height should be 50
// pixels tall. Let's say that the cell height is only 20 pixels. So, in
// those 20 visible pixels, we want to see the top 20/50ths of the image.
// So, the sourceRect.height should be 100 * 20 / 50, which is 40 pixels.
// Essentially, we are scaling the image as dictated by the CSS destination
// height and width, and we are then clipping the scaled image by the cell
// width and height.
nsIntSize rawImageSize;
image->GetWidth(&rawImageSize.width);
image->GetHeight(&rawImageSize.height);
nsRect wholeImageDest =
nsLayoutUtils::GetWholeImageDestination(rawImageSize, sourceRect,
nsRect(destRect.TopLeft(), imageDestSize));
gfxContext* ctx = aRenderingContext.ThebesContext();
if (opacity != 1.0f) {
ctx->PushGroup(gfxASurface::CONTENT_COLOR_ALPHA);
}
nsLayoutUtils::DrawImage(&aRenderingContext, image,
nsLayoutUtils::GetGraphicsFilterForFrame(this),
wholeImageDest, destRect, destRect.TopLeft(), aDirtyRect,
imgIContainer::FLAG_NONE);
if (opacity != 1.0f) {
ctx->PopGroupToSource();
ctx->Paint(opacity);
}
}
// Update the aRemainingWidth and aCurrX values.
imageRect.Inflate(imageMargin);
aRemainingWidth -= imageRect.width;
if (!isRTL)
aCurrX += imageRect.width;
}
void
nsTreeBodyFrame::PaintText(int32_t aRowIndex,
nsTreeColumn* aColumn,
const nsRect& aTextRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nscoord& aCurrX,
bool aTextRTL)
{
NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");
bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
// Now obtain the text for our cell.
nsAutoString text;
mView->GetCellText(aRowIndex, aColumn, text);
// We're going to paint this text so we need to ensure bidi is enabled if
// necessary
CheckTextForBidi(text);
if (text.Length() == 0)
return; // Don't paint an empty string. XXX What about background/borders? Still paint?
// Resolve style for the text. It contains all the info we need to lay ourselves
// out and to paint.
nsStyleContext* textContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecelltext);
// Obtain opacity value for the image.
float opacity = textContext->StyleDisplay()->mOpacity;
// Obtain the margins for the text and then deflate our rect by that
// amount. The text is assumed to be contained within the deflated rect.
nsRect textRect(aTextRect);
nsMargin textMargin;
textContext->StyleMargin()->GetMargin(textMargin);
textRect.Deflate(textMargin);
// Adjust the rect for its border and padding.
nsMargin bp(0,0,0,0);
GetBorderPadding(textContext, bp);
textRect.Deflate(bp);
// Compute our text size.
nsRefPtr<nsFontMetrics> fontMet;
nsLayoutUtils::GetFontMetricsForStyleContext(textContext,
getter_AddRefs(fontMet));
nscoord height = fontMet->MaxHeight();
nscoord baseline = fontMet->MaxAscent();
// Center the text. XXX Obey vertical-align style prop?
if (height < textRect.height) {
textRect.y += (textRect.height - height)/2;
textRect.height = height;
}
// Set our font.
aRenderingContext.SetFont(fontMet);
AdjustForCellText(text, aRowIndex, aColumn, aRenderingContext, textRect);
textRect.Inflate(bp);
// Subtract out the remaining width.
if (!isRTL)
aCurrX += textRect.width + textMargin.LeftRight();
PaintBackgroundLayer(textContext, aPresContext, aRenderingContext, textRect, aDirtyRect);
// Time to paint our text.
textRect.Deflate(bp);
// Set our color.
aRenderingContext.SetColor(textContext->StyleColor()->mColor);
// Draw decorations.
uint8_t decorations = textContext->StyleTextReset()->mTextDecorationLine;
nscoord offset;
nscoord size;
if (decorations & (NS_FONT_DECORATION_OVERLINE | NS_FONT_DECORATION_UNDERLINE)) {
fontMet->GetUnderline(offset, size);
if (decorations & NS_FONT_DECORATION_OVERLINE)
aRenderingContext.FillRect(textRect.x, textRect.y, textRect.width, size);
if (decorations & NS_FONT_DECORATION_UNDERLINE)
aRenderingContext.FillRect(textRect.x, textRect.y + baseline - offset, textRect.width, size);
}
if (decorations & NS_FONT_DECORATION_LINE_THROUGH) {
fontMet->GetStrikeout(offset, size);
aRenderingContext.FillRect(textRect.x, textRect.y + baseline - offset, textRect.width, size);
}
uint8_t direction = aTextRTL ? NS_STYLE_DIRECTION_RTL :
NS_STYLE_DIRECTION_LTR;
gfxContext* ctx = aRenderingContext.ThebesContext();
if (opacity != 1.0f) {
ctx->PushGroup(gfxASurface::CONTENT_COLOR_ALPHA);
}
nsLayoutUtils::DrawString(this, &aRenderingContext, text.get(), text.Length(),
textRect.TopLeft() + nsPoint(0, baseline), direction);
if (opacity != 1.0f) {
ctx->PopGroupToSource();
ctx->Paint(opacity);
}
}
void
nsTreeBodyFrame::PaintCheckbox(int32_t aRowIndex,
nsTreeColumn* aColumn,
const nsRect& aCheckboxRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");
// Resolve style for the checkbox.
nsStyleContext* checkboxContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreecheckbox);
nscoord rightEdge = aCheckboxRect.XMost();
// Obtain the margins for the checkbox and then deflate our rect by that
// amount. The checkbox is assumed to be contained within the deflated rect.
nsRect checkboxRect(aCheckboxRect);
nsMargin checkboxMargin;
checkboxContext->StyleMargin()->GetMargin(checkboxMargin);
checkboxRect.Deflate(checkboxMargin);
nsRect imageSize = GetImageSize(aRowIndex, aColumn, true, checkboxContext);
if (imageSize.height > checkboxRect.height)
imageSize.height = checkboxRect.height;
if (imageSize.width > checkboxRect.width)
imageSize.width = checkboxRect.width;
if (StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL)
checkboxRect.x = rightEdge - checkboxRect.width;
// Paint our borders and background for our image rect.
PaintBackgroundLayer(checkboxContext, aPresContext, aRenderingContext, checkboxRect, aDirtyRect);
// Time to paint the checkbox.
// Adjust the rect for its border and padding.
nsMargin bp(0,0,0,0);
GetBorderPadding(checkboxContext, bp);
checkboxRect.Deflate(bp);
// Get the image for drawing.
nsCOMPtr<imgIContainer> image;
bool useImageRegion = true;
GetImage(aRowIndex, aColumn, true, checkboxContext, useImageRegion, getter_AddRefs(image));
if (image) {
nsPoint pt = checkboxRect.TopLeft();
if (imageSize.height < checkboxRect.height) {
pt.y += (checkboxRect.height - imageSize.height)/2;
}
if (imageSize.width < checkboxRect.width) {
pt.x += (checkboxRect.width - imageSize.width)/2;
}
// Paint the image.
nsLayoutUtils::DrawSingleUnscaledImage(&aRenderingContext, image,
gfxPattern::FILTER_NEAREST, pt, &aDirtyRect,
imgIContainer::FLAG_NONE, &imageSize);
}
}
void
nsTreeBodyFrame::PaintProgressMeter(int32_t aRowIndex,
nsTreeColumn* aColumn,
const nsRect& aProgressMeterRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
NS_PRECONDITION(aColumn && aColumn->GetFrame(), "invalid column passed");
// Resolve style for the progress meter. It contains all the info we need
// to lay ourselves out and to paint.
nsStyleContext* meterContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreeprogressmeter);
// Obtain the margins for the progress meter and then deflate our rect by that
// amount. The progress meter is assumed to be contained within the deflated
// rect.
nsRect meterRect(aProgressMeterRect);
nsMargin meterMargin;
meterContext->StyleMargin()->GetMargin(meterMargin);
meterRect.Deflate(meterMargin);
// Paint our borders and background for our progress meter rect.
PaintBackgroundLayer(meterContext, aPresContext, aRenderingContext, meterRect, aDirtyRect);
// Time to paint our progress.
int32_t state;
mView->GetProgressMode(aRowIndex, aColumn, &state);
if (state == nsITreeView::PROGRESS_NORMAL) {
// Adjust the rect for its border and padding.
AdjustForBorderPadding(meterContext, meterRect);
// Set our color.
aRenderingContext.SetColor(meterContext->StyleColor()->mColor);
// Now obtain the value for our cell.
nsAutoString value;
mView->GetCellValue(aRowIndex, aColumn, value);
nsresult rv;
int32_t intValue = value.ToInteger(&rv);
if (intValue < 0)
intValue = 0;
else if (intValue > 100)
intValue = 100;
nscoord meterWidth = NSToCoordRound((float)intValue / 100 * meterRect.width);
if (StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL)
meterRect.x += meterRect.width - meterWidth; // right align
meterRect.width = meterWidth;
bool useImageRegion = true;
nsCOMPtr<imgIContainer> image;
GetImage(aRowIndex, aColumn, true, meterContext, useImageRegion, getter_AddRefs(image));
if (image) {
int32_t width, height;
image->GetWidth(&width);
image->GetHeight(&height);
nsSize size(width*nsDeviceContext::AppUnitsPerCSSPixel(),
height*nsDeviceContext::AppUnitsPerCSSPixel());
nsLayoutUtils::DrawImage(&aRenderingContext, image,
nsLayoutUtils::GetGraphicsFilterForFrame(this),
nsRect(meterRect.TopLeft(), size), meterRect, meterRect.TopLeft(),
aDirtyRect, imgIContainer::FLAG_NONE);
} else {
aRenderingContext.FillRect(meterRect);
}
}
else if (state == nsITreeView::PROGRESS_UNDETERMINED) {
// Adjust the rect for its border and padding.
AdjustForBorderPadding(meterContext, meterRect);
bool useImageRegion = true;
nsCOMPtr<imgIContainer> image;
GetImage(aRowIndex, aColumn, true, meterContext, useImageRegion, getter_AddRefs(image));
if (image) {
int32_t width, height;
image->GetWidth(&width);
image->GetHeight(&height);
nsSize size(width*nsDeviceContext::AppUnitsPerCSSPixel(),
height*nsDeviceContext::AppUnitsPerCSSPixel());
nsLayoutUtils::DrawImage(&aRenderingContext, image,
nsLayoutUtils::GetGraphicsFilterForFrame(this),
nsRect(meterRect.TopLeft(), size), meterRect, meterRect.TopLeft(),
aDirtyRect, imgIContainer::FLAG_NONE);
}
}
}
void
nsTreeBodyFrame::PaintDropFeedback(const nsRect& aDropFeedbackRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsPoint aPt)
{
// Paint the drop feedback in between rows.
nscoord currX;
// Adjust for the primary cell.
nsTreeColumn* primaryCol = mColumns->GetPrimaryColumn();
if (primaryCol) {
#ifdef DEBUG
nsresult rv =
#endif
primaryCol->GetXInTwips(this, &currX);
NS_ASSERTION(NS_SUCCEEDED(rv), "primary column is invalid?");
currX += aPt.x - mHorzPosition;
} else {
currX = aDropFeedbackRect.x;
}
PrefillPropertyArray(mSlots->mDropRow, primaryCol);
// Resolve the style to use for the drop feedback.
nsStyleContext* feedbackContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreedropfeedback);
// Paint only if it is visible.
if (feedbackContext->StyleVisibility()->IsVisibleOrCollapsed()) {
int32_t level;
mView->GetLevel(mSlots->mDropRow, &level);
// If our previous or next row has greater level use that for
// correct visual indentation.
if (mSlots->mDropOrient == nsITreeView::DROP_BEFORE) {
if (mSlots->mDropRow > 0) {
int32_t previousLevel;
mView->GetLevel(mSlots->mDropRow - 1, &previousLevel);
if (previousLevel > level)
level = previousLevel;
}
}
else {
if (mSlots->mDropRow < mRowCount - 1) {
int32_t nextLevel;
mView->GetLevel(mSlots->mDropRow + 1, &nextLevel);
if (nextLevel > level)
level = nextLevel;
}
}
currX += mIndentation * level;
if (primaryCol){
nsStyleContext* twistyContext = GetPseudoStyleContext(nsCSSAnonBoxes::moztreetwisty);
nsRect imageSize;
nsRect twistyRect;
GetTwistyRect(mSlots->mDropRow, primaryCol, imageSize, twistyRect, aPresContext,
aRenderingContext, twistyContext);
nsMargin twistyMargin;
twistyContext->StyleMargin()->GetMargin(twistyMargin);
twistyRect.Inflate(twistyMargin);
currX += twistyRect.width;
}
const nsStylePosition* stylePosition = feedbackContext->StylePosition();
// Obtain the width for the drop feedback or use default value.
nscoord width;
if (stylePosition->mWidth.GetUnit() == eStyleUnit_Coord)
width = stylePosition->mWidth.GetCoordValue();
else {
// Use default width 50px.
width = nsPresContext::CSSPixelsToAppUnits(50);
}
// Obtain the height for the drop feedback or use default value.
nscoord height;
if (stylePosition->mHeight.GetUnit() == eStyleUnit_Coord)
height = stylePosition->mHeight.GetCoordValue();
else {
// Use default height 2px.
height = nsPresContext::CSSPixelsToAppUnits(2);
}
// Obtain the margins for the drop feedback and then deflate our rect
// by that amount.
nsRect feedbackRect(currX, aDropFeedbackRect.y, width, height);
nsMargin margin;
feedbackContext->StyleMargin()->GetMargin(margin);
feedbackRect.Deflate(margin);
feedbackRect.y += (aDropFeedbackRect.height - height) / 2;
// Finally paint the drop feedback.
PaintBackgroundLayer(feedbackContext, aPresContext, aRenderingContext, feedbackRect, aDirtyRect);
}
}
void
nsTreeBodyFrame::PaintBackgroundLayer(nsStyleContext* aStyleContext,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aRect,
const nsRect& aDirtyRect)
{
const nsStyleBorder* myBorder = aStyleContext->StyleBorder();
nsCSSRendering::PaintBackgroundWithSC(aPresContext, aRenderingContext,
this, aDirtyRect, aRect,
aStyleContext, *myBorder,
nsCSSRendering::PAINTBG_SYNC_DECODE_IMAGES);
nsCSSRendering::PaintBorderWithStyleBorder(aPresContext, aRenderingContext,
this, aDirtyRect, aRect,
*myBorder, mStyleContext);
nsCSSRendering::PaintOutline(aPresContext, aRenderingContext, this,
aDirtyRect, aRect, aStyleContext);
}
// Scrolling
nsresult
nsTreeBodyFrame::EnsureRowIsVisible(int32_t aRow)
{
ScrollParts parts = GetScrollParts();
nsresult rv = EnsureRowIsVisibleInternal(parts, aRow);
NS_ENSURE_SUCCESS(rv, rv);
UpdateScrollbars(parts);
return rv;
}
nsresult nsTreeBodyFrame::EnsureRowIsVisibleInternal(const ScrollParts& aParts, int32_t aRow)
{
if (!mView || !mPageLength)
return NS_OK;
if (mTopRowIndex <= aRow && mTopRowIndex+mPageLength > aRow)
return NS_OK;
if (aRow < mTopRowIndex)
ScrollToRowInternal(aParts, aRow);
else {
// Bring it just on-screen.
int32_t distance = aRow - (mTopRowIndex+mPageLength)+1;
ScrollToRowInternal(aParts, mTopRowIndex+distance);
}
return NS_OK;
}
nsresult
nsTreeBodyFrame::EnsureCellIsVisible(int32_t aRow, nsITreeColumn* aCol)
{
nsRefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
if (!col)
return NS_ERROR_INVALID_ARG;
ScrollParts parts = GetScrollParts();
nscoord result = -1;
nsresult rv;
nscoord columnPos;
rv = col->GetXInTwips(this, &columnPos);
if(NS_FAILED(rv)) return rv;
nscoord columnWidth;
rv = col->GetWidthInTwips(this, &columnWidth);
if(NS_FAILED(rv)) return rv;
// If the start of the column is before the
// start of the horizontal view, then scroll
if (columnPos < mHorzPosition)
result = columnPos;
// If the end of the column is past the end of
// the horizontal view, then scroll
else if ((columnPos + columnWidth) > (mHorzPosition + mInnerBox.width))
result = ((columnPos + columnWidth) - (mHorzPosition + mInnerBox.width)) + mHorzPosition;
if (result != -1) {
rv = ScrollHorzInternal(parts, result);
if(NS_FAILED(rv)) return rv;
}
rv = EnsureRowIsVisibleInternal(parts, aRow);
NS_ENSURE_SUCCESS(rv, rv);
UpdateScrollbars(parts);
return rv;
}
nsresult
nsTreeBodyFrame::ScrollToCell(int32_t aRow, nsITreeColumn* aCol)
{
ScrollParts parts = GetScrollParts();
nsresult rv = ScrollToRowInternal(parts, aRow);
NS_ENSURE_SUCCESS(rv, rv);
rv = ScrollToColumnInternal(parts, aCol);
NS_ENSURE_SUCCESS(rv, rv);
UpdateScrollbars(parts);
return rv;
}
nsresult
nsTreeBodyFrame::ScrollToColumn(nsITreeColumn* aCol)
{
ScrollParts parts = GetScrollParts();
nsresult rv = ScrollToColumnInternal(parts, aCol);
NS_ENSURE_SUCCESS(rv, rv);
UpdateScrollbars(parts);
return rv;
}
nsresult nsTreeBodyFrame::ScrollToColumnInternal(const ScrollParts& aParts,
nsITreeColumn* aCol)
{
nsRefPtr<nsTreeColumn> col = GetColumnImpl(aCol);
if (!col)
return NS_ERROR_INVALID_ARG;
nscoord x;
nsresult rv = col->GetXInTwips(this, &x);
if (NS_FAILED(rv))
return rv;
return ScrollHorzInternal(aParts, x);
}
nsresult
nsTreeBodyFrame::ScrollToHorizontalPosition(int32_t aHorizontalPosition)
{
ScrollParts parts = GetScrollParts();
int32_t position = nsPresContext::CSSPixelsToAppUnits(aHorizontalPosition);
nsresult rv = ScrollHorzInternal(parts, position);
NS_ENSURE_SUCCESS(rv, rv);
UpdateScrollbars(parts);
return rv;
}
nsresult
nsTreeBodyFrame::ScrollToRow(int32_t aRow)
{
ScrollParts parts = GetScrollParts();
nsresult rv = ScrollToRowInternal(parts, aRow);
NS_ENSURE_SUCCESS(rv, rv);
UpdateScrollbars(parts);
return rv;
}
nsresult nsTreeBodyFrame::ScrollToRowInternal(const ScrollParts& aParts, int32_t aRow)
{
ScrollInternal(aParts, aRow);
return NS_OK;
}
nsresult
nsTreeBodyFrame::ScrollByLines(int32_t aNumLines)
{
if (!mView)
return NS_OK;
int32_t newIndex = mTopRowIndex + aNumLines;
if (newIndex < 0)
newIndex = 0;
else {
int32_t lastPageTopRow = mRowCount - mPageLength;
if (newIndex > lastPageTopRow)
newIndex = lastPageTopRow;
}
ScrollToRow(newIndex);
return NS_OK;
}
nsresult
nsTreeBodyFrame::ScrollByPages(int32_t aNumPages)
{
if (!mView)
return NS_OK;
int32_t newIndex = mTopRowIndex + aNumPages * mPageLength;
if (newIndex < 0)
newIndex = 0;
else {
int32_t lastPageTopRow = mRowCount - mPageLength;
if (newIndex > lastPageTopRow)
newIndex = lastPageTopRow;
}
ScrollToRow(newIndex);
return NS_OK;
}
nsresult
nsTreeBodyFrame::ScrollInternal(const ScrollParts& aParts, int32_t aRow)
{
if (!mView)
return NS_OK;
int32_t delta = aRow - mTopRowIndex;
if (delta > 0) {
if (mTopRowIndex == (mRowCount - mPageLength + 1))
return NS_OK;
}
else {
if (mTopRowIndex == 0)
return NS_OK;
}
mTopRowIndex += delta;
Invalidate();
PostScrollEvent();
return NS_OK;
}
nsresult
nsTreeBodyFrame::ScrollHorzInternal(const ScrollParts& aParts, int32_t aPosition)
{
if (!mView || !aParts.mColumnsScrollFrame || !aParts.mHScrollbar)
return NS_OK;
if (aPosition == mHorzPosition)
return NS_OK;
if (aPosition < 0 || aPosition > mHorzWidth)
return NS_OK;
nsRect bounds = aParts.mColumnsFrame->GetRect();
if (aPosition > (mHorzWidth - bounds.width))
aPosition = mHorzWidth - bounds.width;
mHorzPosition = aPosition;
Invalidate();
// Update the column scroll view
aParts.mColumnsScrollFrame->ScrollTo(nsPoint(mHorzPosition, 0),
nsIScrollableFrame::INSTANT);
// And fire off an event about it all
PostScrollEvent();
return NS_OK;
}
NS_IMETHODIMP
nsTreeBodyFrame::ScrollbarButtonPressed(nsScrollbarFrame* aScrollbar, int32_t aOldIndex, int32_t aNewIndex)
{
ScrollParts parts = GetScrollParts();
if (aScrollbar == parts.mVScrollbar) {
if (aNewIndex > aOldIndex)
ScrollToRowInternal(parts, mTopRowIndex+1);
else if (aNewIndex < aOldIndex)
ScrollToRowInternal(parts, mTopRowIndex-1);
} else {
ScrollHorzInternal(parts, aNewIndex);
}
UpdateScrollbars(parts);
return NS_OK;
}
NS_IMETHODIMP
nsTreeBodyFrame::PositionChanged(nsScrollbarFrame* aScrollbar, int32_t aOldIndex, int32_t& aNewIndex)
{
ScrollParts parts = GetScrollParts();
if (aOldIndex == aNewIndex)
return NS_OK;
// Vertical Scrollbar
if (parts.mVScrollbar == aScrollbar) {
nscoord rh = nsPresContext::AppUnitsToIntCSSPixels(mRowHeight);
nscoord newrow = aNewIndex/rh;
ScrollInternal(parts, newrow);
// Horizontal Scrollbar
} else if (parts.mHScrollbar == aScrollbar) {
ScrollHorzInternal(parts, aNewIndex);
}
UpdateScrollbars(parts);
return NS_OK;
}
// The style cache.
nsStyleContext*
nsTreeBodyFrame::GetPseudoStyleContext(nsIAtom* aPseudoElement)
{
return mStyleCache.GetStyleContext(this, PresContext(), mContent,
mStyleContext, aPseudoElement,
mScratchArray);
}
// Our comparator for resolving our complex pseudos
bool
nsTreeBodyFrame::PseudoMatches(nsCSSSelector* aSelector)
{
// Iterate the class list. For each item in the list, see if
// it is contained in our scratch array. If we have a miss, then
// we aren't a match. If all items in the class list are
// present in the scratch array, then we have a match.
nsAtomList* curr = aSelector->mClassList;
while (curr) {
if (!mScratchArray.Contains(curr->mAtom))
return false;
curr = curr->mNext;
}
return true;
}
nsIContent*
nsTreeBodyFrame::GetBaseElement()
{
nsIFrame* parent = GetParent();
while (parent) {
nsIContent* content = parent->GetContent();
if (content) {
nsINodeInfo* ni = content->NodeInfo();
if (ni->Equals(nsGkAtoms::tree, kNameSpaceID_XUL) ||
(ni->Equals(nsGkAtoms::select) &&
content->IsHTML()))
return content;
}
parent = parent->GetParent();
}
return nullptr;
}
nsresult
nsTreeBodyFrame::ClearStyleAndImageCaches()
{
mStyleCache.Clear();
mImageCache.EnumerateRead(CancelImageRequest, this);
mImageCache.Clear();
return NS_OK;
}
/* virtual */ void
nsTreeBodyFrame::DidSetStyleContext(nsStyleContext* aOldStyleContext)
{
nsLeafBoxFrame::DidSetStyleContext(aOldStyleContext);
// Clear the style cache; the pointers are no longer even valid
mStyleCache.Clear();
// XXX The following is hacky, but it's not incorrect,
// and appears to fix a few bugs with style changes, like text zoom and
// dpi changes
mIndentation = GetIndentation();
mRowHeight = GetRowHeight();
mStringWidth = -1;
}
bool
nsTreeBodyFrame::OffsetForHorzScroll(nsRect& rect, bool clip)
{
rect.x -= mHorzPosition;
// Scrolled out before
if (rect.XMost() <= mInnerBox.x)
return false;
// Scrolled out after
if (rect.x > mInnerBox.XMost())
return false;
if (clip) {
nscoord leftEdge = std::max(rect.x, mInnerBox.x);
nscoord rightEdge = std::min(rect.XMost(), mInnerBox.XMost());
rect.x = leftEdge;
rect.width = rightEdge - leftEdge;
// Should have returned false above
NS_ASSERTION(rect.width >= 0, "horz scroll code out of sync");
}
return true;
}
bool
nsTreeBodyFrame::CanAutoScroll(int32_t aRowIndex)
{
// Check first for partially visible last row.
if (aRowIndex == mRowCount - 1) {
nscoord y = mInnerBox.y + (aRowIndex - mTopRowIndex) * mRowHeight;
if (y < mInnerBox.height && y + mRowHeight > mInnerBox.height)
return true;
}
if (aRowIndex > 0 && aRowIndex < mRowCount - 1)
return true;
return false;
}
// Given a dom event, figure out which row in the tree the mouse is over,
// if we should drop before/after/on that row or we should auto-scroll.
// Doesn't query the content about if the drag is allowable, that's done elsewhere.
//
// For containers, we break up the vertical space of the row as follows: if in
// the topmost 25%, the drop is _before_ the row the mouse is over; if in the
// last 25%, _after_; in the middle 50%, we consider it a drop _on_ the container.
//
// For non-containers, if the mouse is in the top 50% of the row, the drop is
// _before_ and the bottom 50% _after_
void
nsTreeBodyFrame::ComputeDropPosition(nsGUIEvent* aEvent, int32_t* aRow, int16_t* aOrient,
int16_t* aScrollLines)
{
*aOrient = -1;
*aScrollLines = 0;
// Convert the event's point to our coordinates. We want it in
// the coordinates of our inner box's coordinates.
nsPoint pt = nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, this);
int32_t xTwips = pt.x - mInnerBox.x;
int32_t yTwips = pt.y - mInnerBox.y;
*aRow = GetRowAt(xTwips, yTwips);
if (*aRow >=0) {
// Compute the top/bottom of the row in question.
int32_t yOffset = yTwips - mRowHeight * (*aRow - mTopRowIndex);
bool isContainer = false;
mView->IsContainer (*aRow, &isContainer);
if (isContainer) {
// for a container, use a 25%/50%/25% breakdown
if (yOffset < mRowHeight / 4)
*aOrient = nsITreeView::DROP_BEFORE;
else if (yOffset > mRowHeight - (mRowHeight / 4))
*aOrient = nsITreeView::DROP_AFTER;
else
*aOrient = nsITreeView::DROP_ON;
}
else {
// for a non-container use a 50%/50% breakdown
if (yOffset < mRowHeight / 2)
*aOrient = nsITreeView::DROP_BEFORE;
else
*aOrient = nsITreeView::DROP_AFTER;
}
}
if (CanAutoScroll(*aRow)) {
// Get the max value from the look and feel service.
int32_t scrollLinesMax =
LookAndFeel::GetInt(LookAndFeel::eIntID_TreeScrollLinesMax, 0);
scrollLinesMax--;
if (scrollLinesMax < 0)
scrollLinesMax = 0;
// Determine if we're w/in a margin of the top/bottom of the tree during a drag.
// This will ultimately cause us to scroll, but that's done elsewhere.
nscoord height = (3 * mRowHeight) / 4;
if (yTwips < height) {
// scroll up
*aScrollLines = NSToIntRound(-scrollLinesMax * (1 - (float)yTwips / height) - 1);
}
else if (yTwips > mRect.height - height) {
// scroll down
*aScrollLines = NSToIntRound(scrollLinesMax * (1 - (float)(mRect.height - yTwips) / height) + 1);
}
}
} // ComputeDropPosition
void
nsTreeBodyFrame::OpenCallback(nsITimer *aTimer, void *aClosure)
{
nsTreeBodyFrame* self = static_cast<nsTreeBodyFrame*>(aClosure);
if (self) {
aTimer->Cancel();
self->mSlots->mTimer = nullptr;
if (self->mSlots->mDropRow >= 0) {
self->mSlots->mArray.AppendElement(self->mSlots->mDropRow);
self->mView->ToggleOpenState(self->mSlots->mDropRow);
}
}
}
void
nsTreeBodyFrame::CloseCallback(nsITimer *aTimer, void *aClosure)
{
nsTreeBodyFrame* self = static_cast<nsTreeBodyFrame*>(aClosure);
if (self) {
aTimer->Cancel();
self->mSlots->mTimer = nullptr;
for (uint32_t i = self->mSlots->mArray.Length(); i--; ) {
if (self->mView)
self->mView->ToggleOpenState(self->mSlots->mArray[i]);
}
self->mSlots->mArray.Clear();
}
}
void
nsTreeBodyFrame::LazyScrollCallback(nsITimer *aTimer, void *aClosure)
{
nsTreeBodyFrame* self = static_cast<nsTreeBodyFrame*>(aClosure);
if (self) {
aTimer->Cancel();
self->mSlots->mTimer = nullptr;
if (self->mView) {
// Set a new timer to scroll the tree repeatedly.
self->CreateTimer(LookAndFeel::eIntID_TreeScrollDelay,
ScrollCallback, nsITimer::TYPE_REPEATING_SLACK,
getter_AddRefs(self->mSlots->mTimer));
self->ScrollByLines(self->mSlots->mScrollLines);
// ScrollByLines may have deleted |self|.
}
}
}
void
nsTreeBodyFrame::ScrollCallback(nsITimer *aTimer, void *aClosure)
{
nsTreeBodyFrame* self = static_cast<nsTreeBodyFrame*>(aClosure);
if (self) {
// Don't scroll if we are already at the top or bottom of the view.
if (self->mView && self->CanAutoScroll(self->mSlots->mDropRow)) {
self->ScrollByLines(self->mSlots->mScrollLines);
}
else {
aTimer->Cancel();
self->mSlots->mTimer = nullptr;
}
}
}
NS_IMETHODIMP
nsTreeBodyFrame::ScrollEvent::Run()
{
if (mInner) {
mInner->FireScrollEvent();
}
return NS_OK;
}
void
nsTreeBodyFrame::FireScrollEvent()
{
mScrollEvent.Forget();
nsScrollbarEvent event(true, NS_SCROLL_EVENT, nullptr);
// scroll events fired at elements don't bubble
event.mFlags.mBubbles = false;
nsEventDispatcher::Dispatch(GetContent(), PresContext(), &event);
}
void
nsTreeBodyFrame::PostScrollEvent()
{
if (mScrollEvent.IsPending())
return;
nsRefPtr<ScrollEvent> ev = new ScrollEvent(this);
if (NS_FAILED(NS_DispatchToCurrentThread(ev))) {
NS_WARNING("failed to dispatch ScrollEvent");
} else {
mScrollEvent = ev;
}
}
void
nsTreeBodyFrame::DetachImageListeners()
{
mCreatedListeners.Clear();
}
void
nsTreeBodyFrame::RemoveTreeImageListener(nsTreeImageListener* aListener)
{
if (aListener) {
mCreatedListeners.RemoveEntry(aListener);
}
}
#ifdef ACCESSIBILITY
void
nsTreeBodyFrame::FireRowCountChangedEvent(int32_t aIndex, int32_t aCount)
{
nsCOMPtr<nsIContent> content(GetBaseElement());
if (!content)
return;
nsCOMPtr<nsIDOMDocument> domDoc = do_QueryInterface(content->OwnerDoc());
if (!domDoc)
return;
nsCOMPtr<nsIDOMEvent> event;
domDoc->CreateEvent(NS_LITERAL_STRING("datacontainerevents"),
getter_AddRefs(event));
nsCOMPtr<nsIDOMDataContainerEvent> treeEvent(do_QueryInterface(event));
if (!treeEvent)
return;
event->InitEvent(NS_LITERAL_STRING("TreeRowCountChanged"), true, false);
// Set 'index' data - the row index rows are changed from.
nsCOMPtr<nsIWritableVariant> indexVariant(
do_CreateInstance("@mozilla.org/variant;1"));
if (!indexVariant)
return;
indexVariant->SetAsInt32(aIndex);
treeEvent->SetData(NS_LITERAL_STRING("index"), indexVariant);
// Set 'count' data - the number of changed rows.
nsCOMPtr<nsIWritableVariant> countVariant(
do_CreateInstance("@mozilla.org/variant;1"));
if (!countVariant)
return;
countVariant->SetAsInt32(aCount);
treeEvent->SetData(NS_LITERAL_STRING("count"), countVariant);
event->SetTrusted(true);
nsRefPtr<nsAsyncDOMEvent> plevent = new nsAsyncDOMEvent(content, event);
if (!plevent)
return;
plevent->PostDOMEvent();
}
void
nsTreeBodyFrame::FireInvalidateEvent(int32_t aStartRowIdx, int32_t aEndRowIdx,
nsITreeColumn *aStartCol,
nsITreeColumn *aEndCol)
{
nsCOMPtr<nsIContent> content(GetBaseElement());
if (!content)
return;
nsCOMPtr<nsIDOMDocument> domDoc = do_QueryInterface(content->OwnerDoc());
if (!domDoc)
return;
nsCOMPtr<nsIDOMEvent> event;
domDoc->CreateEvent(NS_LITERAL_STRING("datacontainerevents"),
getter_AddRefs(event));
nsCOMPtr<nsIDOMDataContainerEvent> treeEvent(do_QueryInterface(event));
if (!treeEvent)
return;
event->InitEvent(NS_LITERAL_STRING("TreeInvalidated"), true, false);
if (aStartRowIdx != -1 && aEndRowIdx != -1) {
// Set 'startrow' data - the start index of invalidated rows.
nsCOMPtr<nsIWritableVariant> startRowVariant(
do_CreateInstance("@mozilla.org/variant;1"));
if (!startRowVariant)
return;
startRowVariant->SetAsInt32(aStartRowIdx);
treeEvent->SetData(NS_LITERAL_STRING("startrow"), startRowVariant);
// Set 'endrow' data - the end index of invalidated rows.
nsCOMPtr<nsIWritableVariant> endRowVariant(
do_CreateInstance("@mozilla.org/variant;1"));
if (!endRowVariant)
return;
endRowVariant->SetAsInt32(aEndRowIdx);
treeEvent->SetData(NS_LITERAL_STRING("endrow"), endRowVariant);
}
if (aStartCol && aEndCol) {
// Set 'startcolumn' data - the start index of invalidated rows.
nsCOMPtr<nsIWritableVariant> startColVariant(
do_CreateInstance("@mozilla.org/variant;1"));
if (!startColVariant)
return;
int32_t startColIdx = 0;
nsresult rv = aStartCol->GetIndex(&startColIdx);
if (NS_FAILED(rv))
return;
startColVariant->SetAsInt32(startColIdx);
treeEvent->SetData(NS_LITERAL_STRING("startcolumn"), startColVariant);
// Set 'endcolumn' data - the start index of invalidated rows.
nsCOMPtr<nsIWritableVariant> endColVariant(
do_CreateInstance("@mozilla.org/variant;1"));
if (!endColVariant)
return;
int32_t endColIdx = 0;
rv = aEndCol->GetIndex(&endColIdx);
if (NS_FAILED(rv))
return;
endColVariant->SetAsInt32(endColIdx);
treeEvent->SetData(NS_LITERAL_STRING("endcolumn"), endColVariant);
}
event->SetTrusted(true);
nsRefPtr<nsAsyncDOMEvent> plevent = new nsAsyncDOMEvent(content, event);
if (plevent)
plevent->PostDOMEvent();
}
#endif
class nsOverflowChecker : public nsRunnable
{
public:
nsOverflowChecker(nsTreeBodyFrame* aFrame) : mFrame(aFrame) {}
NS_IMETHOD Run()
{
if (mFrame.IsAlive()) {
nsTreeBodyFrame* tree = static_cast<nsTreeBodyFrame*>(mFrame.GetFrame());
nsTreeBodyFrame::ScrollParts parts = tree->GetScrollParts();
tree->CheckOverflow(parts);
}
return NS_OK;
}
private:
nsWeakFrame mFrame;
};
bool
nsTreeBodyFrame::FullScrollbarsUpdate(bool aNeedsFullInvalidation)
{
ScrollParts parts = GetScrollParts();
nsWeakFrame weakFrame(this);
nsWeakFrame weakColumnsFrame(parts.mColumnsFrame);
UpdateScrollbars(parts);
NS_ENSURE_TRUE(weakFrame.IsAlive(), false);
if (aNeedsFullInvalidation) {
Invalidate();
}
InvalidateScrollbars(parts, weakColumnsFrame);
NS_ENSURE_TRUE(weakFrame.IsAlive(), false);
nsContentUtils::AddScriptRunner(new nsOverflowChecker(this));
return weakFrame.IsAlive();
}
nsresult
nsTreeBodyFrame::OnImageIsAnimated(imgIRequest* aRequest)
{
nsLayoutUtils::RegisterImageRequest(PresContext(),
aRequest, nullptr);
return NS_OK;
}