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206 lines
4.0 KiB
C++
206 lines
4.0 KiB
C++
// Compress/RangeCoder.h
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// 2009-05-30 : Igor Pavlov : Public domain
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#ifndef __COMPRESS_RANGE_CODER_H
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#define __COMPRESS_RANGE_CODER_H
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#include "../Common/InBuffer.h"
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#include "../Common/OutBuffer.h"
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namespace NCompress {
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namespace NRangeCoder {
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const int kNumTopBits = 24;
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const UInt32 kTopValue = (1 << kNumTopBits);
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class CEncoder
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{
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UInt32 _cacheSize;
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Byte _cache;
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public:
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UInt64 Low;
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UInt32 Range;
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COutBuffer Stream;
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bool Create(UInt32 bufferSize) { return Stream.Create(bufferSize); }
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void SetStream(ISequentialOutStream *stream) { Stream.SetStream(stream); }
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void Init()
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{
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Stream.Init();
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Low = 0;
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Range = 0xFFFFFFFF;
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_cacheSize = 1;
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_cache = 0;
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}
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void FlushData()
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{
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// Low += 1;
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for(int i = 0; i < 5; i++)
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ShiftLow();
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}
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HRESULT FlushStream() { return Stream.Flush(); }
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void ReleaseStream() { Stream.ReleaseStream(); }
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void Encode(UInt32 start, UInt32 size, UInt32 total)
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{
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Low += start * (Range /= total);
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Range *= size;
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while (Range < kTopValue)
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{
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Range <<= 8;
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ShiftLow();
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}
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}
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void ShiftLow()
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{
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if ((UInt32)Low < (UInt32)0xFF000000 || (int)(Low >> 32) != 0)
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{
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Byte temp = _cache;
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do
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{
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Stream.WriteByte((Byte)(temp + (Byte)(Low >> 32)));
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temp = 0xFF;
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}
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while(--_cacheSize != 0);
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_cache = (Byte)((UInt32)Low >> 24);
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}
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_cacheSize++;
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Low = (UInt32)Low << 8;
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}
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void EncodeDirectBits(UInt32 value, int numBits)
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{
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for (numBits--; numBits >= 0; numBits--)
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{
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Range >>= 1;
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Low += Range & (0 - ((value >> numBits) & 1));
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if (Range < kTopValue)
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{
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Range <<= 8;
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ShiftLow();
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}
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}
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}
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void EncodeBit(UInt32 size0, UInt32 numTotalBits, UInt32 symbol)
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{
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UInt32 newBound = (Range >> numTotalBits) * size0;
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if (symbol == 0)
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Range = newBound;
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else
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{
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Low += newBound;
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Range -= newBound;
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}
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while (Range < kTopValue)
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{
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Range <<= 8;
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ShiftLow();
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}
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}
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UInt64 GetProcessedSize() { return Stream.GetProcessedSize() + _cacheSize + 4; }
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};
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class CDecoder
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{
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public:
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CInBuffer Stream;
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UInt32 Range;
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UInt32 Code;
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bool Create(UInt32 bufferSize) { return Stream.Create(bufferSize); }
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void Normalize()
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{
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while (Range < kTopValue)
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{
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Code = (Code << 8) | Stream.ReadByte();
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Range <<= 8;
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}
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}
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void SetStream(ISequentialInStream *stream) { Stream.SetStream(stream); }
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void Init()
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{
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Stream.Init();
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Code = 0;
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Range = 0xFFFFFFFF;
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for(int i = 0; i < 5; i++)
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Code = (Code << 8) | Stream.ReadByte();
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}
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void ReleaseStream() { Stream.ReleaseStream(); }
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UInt32 GetThreshold(UInt32 total)
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{
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return (Code) / ( Range /= total);
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}
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void Decode(UInt32 start, UInt32 size)
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{
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Code -= start * Range;
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Range *= size;
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Normalize();
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}
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UInt32 DecodeDirectBits(int numTotalBits)
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{
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UInt32 range = Range;
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UInt32 code = Code;
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UInt32 result = 0;
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for (int i = numTotalBits; i != 0; i--)
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{
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range >>= 1;
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/*
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result <<= 1;
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if (code >= range)
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{
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code -= range;
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result |= 1;
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}
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*/
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UInt32 t = (code - range) >> 31;
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code -= range & (t - 1);
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result = (result << 1) | (1 - t);
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if (range < kTopValue)
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{
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code = (code << 8) | Stream.ReadByte();
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range <<= 8;
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}
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}
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Range = range;
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Code = code;
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return result;
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}
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UInt32 DecodeBit(UInt32 size0, UInt32 numTotalBits)
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{
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UInt32 newBound = (Range >> numTotalBits) * size0;
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UInt32 symbol;
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if (Code < newBound)
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{
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symbol = 0;
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Range = newBound;
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}
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else
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{
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symbol = 1;
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Code -= newBound;
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Range -= newBound;
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}
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Normalize();
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return symbol;
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}
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UInt64 GetProcessedSize() {return Stream.GetProcessedSize(); }
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};
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}}
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#endif
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