gecko/gfx/angle/angle-limit-identifiers-to-250-chars.patch
Benoit Jacob 66a14ff3fd Bug 720438 - Update ANGLE to r963 - no review
No review because this is just syncing us with upstream:
  http://code.google.com/p/angleproject/

This is also doing some cleanup, removing stale/empty files and updating patches.

The main benefit from this update is that long-identifier-shortening has been fixed.
2012-01-26 12:04:15 -05:00

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Diff

# HG changeset patch
# Parent 761ca19e4ce1afe03e58beaea20149ba1ef243c4
diff --git a/gfx/angle/src/compiler/preprocessor/length_limits.h b/gfx/angle/src/compiler/preprocessor/length_limits.h
--- a/gfx/angle/src/compiler/preprocessor/length_limits.h
+++ b/gfx/angle/src/compiler/preprocessor/length_limits.h
@@ -10,12 +10,14 @@
#if !defined(__LENGTH_LIMITS_H)
#define __LENGTH_LIMITS_H 1
// These constants are factored out from the rest of the headers to
// make it easier to reference them from the compiler sources.
// These lengths do not include the NULL terminator.
-#define MAX_SYMBOL_NAME_LEN 256
+// see bug 675625: NVIDIA driver crash with lengths >= 253
+// this is only an interim fix, the real fix is name mapping, see ANGLE bug 144 / r619
+#define MAX_SYMBOL_NAME_LEN 250
#define MAX_STRING_LEN 511
#endif // !(defined(__LENGTH_LIMITS_H)