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CanvasUtils.cpp
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b=561168; convert canvas to use layers for rendering; r=roc,bas
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2010-05-17 21:04:22 -07:00 |
CanvasUtils.h
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Bug 584861 - Fix CheckSaneSubrectSize - r=vladimir a=blocking2.0
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2010-08-23 17:03:40 -04:00 |
CustomQS_Canvas2D.h
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Merge mozilla-central to tracemonkey.
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2010-07-27 13:09:04 -07:00 |
CustomQS_WebGL.h
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Bug 592737 - vertexAttrib3fv crash [@JSObject::getClass] - r=vladimir, a=blocking2.0
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2010-09-02 10:46:51 -04:00 |
DocumentRendererChild.cpp
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Fix some merge bustage.
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2010-03-08 14:16:41 -06:00 |
DocumentRendererNativeIDChild.cpp
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Bug 552809 - XSync the results of our out-of-process canvas draws after we've finished drawing, so we're able to reliably read the updated contents from the chrome process. r=cjones,romaxa a=blocking-fennec2.0a1+
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2010-08-05 13:46:00 -05:00 |
DocumentRendererNativeIDParent.cpp
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Bug 548437 - Implement a SysV shared memory backend for Shmem and allow them to be used with Xshm. r=joe,sr=vladimir
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2010-06-04 09:58:22 -04:00 |
DocumentRendererParent.cpp
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Electrolysis-plugin-only bookkeeping commit.
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2009-12-15 20:33:05 -05:00 |
DocumentRendererShmemChild.cpp
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Bug 548437 - Implement a SysV shared memory backend for Shmem and allow them to be used with Xshm. r=joe,sr=vladimir
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2010-06-04 09:58:22 -04:00 |
DocumentRendererShmemParent.cpp
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Bug 524180 - Implement async drawWindow/Element() using shared memory. r=cjones
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2010-03-24 03:47:18 -07:00 |
Makefile.in
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Bug 585199 - Implement WebGLActiveInfo, remove NativeJSContext, adapt WebGL code to that - r=vladimir a=blocking2.0
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2010-08-23 17:03:49 -04:00 |
nsCanvasRenderingContext2D.cpp
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Backing out Bug 599698. a=me
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2010-09-26 08:19:20 -04:00 |
WebGLContext.cpp
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Bug 585832 - Graphics feature tests are too strict - r+a=joe
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2010-09-20 13:20:45 -04:00 |
WebGLContext.h
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b=593720; make webgl less verbose; r=bjacob
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2010-09-13 08:40:01 -07:00 |
WebGLContextGL.cpp
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b=593850; [webgl] fix bad-arguments and null-object-behaviour tests; r=bjacob, a=b
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2010-09-13 08:57:25 -07:00 |
WebGLContextNotSupported.cpp
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bustage fix for webgl-disabled builds
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2010-06-02 14:05:24 -07:00 |
WebGLContextUtils.cpp
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b=593720; make webgl less verbose; r=bjacob
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2010-09-13 08:40:01 -07:00 |
WebGLContextValidate.cpp
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Bug 596034 - make sure gl_PointCoord is available in the shader language - r=vladimir, a=blocking-beta7
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2010-09-27 16:20:15 -04:00 |