gecko/dom/bluetooth/BluetoothHfpManager.h

161 lines
4.9 KiB
C++

/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_bluetooth_bluetoothhfpmanager_h__
#define mozilla_dom_bluetooth_bluetoothhfpmanager_h__
#include "BluetoothCommon.h"
#include "BluetoothProfileManagerBase.h"
#include "BluetoothSocketObserver.h"
#include "BluetoothTelephonyListener.h"
#include "mozilla/ipc/UnixSocket.h"
#include "nsIObserver.h"
BEGIN_BLUETOOTH_NAMESPACE
class BluetoothHfpManagerObserver;
class BluetoothReplyRunnable;
class BluetoothSocket;
class Call;
/**
* These costants are defined in 4.33.2 "AT Capabilities Re-Used from GSM 07.07
* and 3GPP 27.007" in Bluetooth hands-free profile 1.6
*/
enum BluetoothCmeError {
AG_FAILURE = 0,
NO_CONNECTION_TO_PHONE = 1,
OPERATION_NOT_ALLOWED = 3,
OPERATION_NOT_SUPPORTED = 4,
PIN_REQUIRED = 5,
SIM_NOT_INSERTED = 10,
SIM_PIN_REQUIRED = 11,
SIM_PUK_REQUIRED = 12,
SIM_FAILURE = 13,
SIM_BUSY = 14,
INCORRECT_PASSWORD = 16,
SIM_PIN2_REQUIRED = 17,
SIM_PUK2_REQUIRED = 18,
MEMORY_FULL = 20,
INVALID_INDEX = 21,
MEMORY_FAILURE = 23,
TEXT_STRING_TOO_LONG = 24,
INVALID_CHARACTERS_IN_TEXT_STRING = 25,
DIAL_STRING_TOO_LONG = 26,
INVALID_CHARACTERS_IN_DIAL_STRING = 27,
NO_NETWORK_SERVICE = 30,
NETWORK_TIMEOUT = 31,
NETWORK_NOT_ALLOWED = 32
};
class BluetoothHfpManager : public BluetoothSocketObserver
, public BluetoothProfileManagerBase
{
public:
static BluetoothHfpManager* Get();
~BluetoothHfpManager();
virtual void ReceiveSocketData(
BluetoothSocket* aSocket,
nsAutoPtr<mozilla::ipc::UnixSocketRawData>& aMessage) MOZ_OVERRIDE;
virtual void OnConnectSuccess(BluetoothSocket* aSocket) MOZ_OVERRIDE;
virtual void OnConnectError(BluetoothSocket* aSocket) MOZ_OVERRIDE;
virtual void OnDisconnect(BluetoothSocket* aSocket) MOZ_OVERRIDE;
virtual void OnGetServiceChannel(const nsAString& aDeviceAddress,
const nsAString& aServiceUuid,
int aChannel) MOZ_OVERRIDE;
void Connect(const nsAString& aDeviceObjectPath,
const bool aIsHandsfree,
BluetoothReplyRunnable* aRunnable);
void Disconnect();
bool Listen();
bool ConnectSco(BluetoothReplyRunnable* aRunnable = nullptr);
bool DisconnectSco();
bool ListenSco();
/**
* @param aSend A boolean indicates whether we need to notify headset or not
*/
void HandleCallStateChanged(uint32_t aCallIndex, uint16_t aCallState,
const nsAString& aNumber, const bool aIsOutgoing,
bool aSend);
bool IsConnected();
bool IsScoConnected();
void GetAddress(nsAString& aDeviceAddress);
private:
class GetVolumeTask;
class RespondToBLDNTask;
class SendRingIndicatorTask;
friend class GetVolumeTask;
friend class RespondToBLDNTask;
friend class SendRingIndicatorTask;
friend class BluetoothHfpManagerObserver;
BluetoothHfpManager();
nsresult HandleIccInfoChanged();
nsresult HandleShutdown();
nsresult HandleVolumeChanged(const nsAString& aData);
nsresult HandleVoiceConnectionChanged();
bool Init();
void Cleanup();
void Reset();
void ResetCallArray();
void NotifyDialer(const nsAString& aCommand);
void NotifyStatusChanged(const nsAString& aType);
void NotifyAudioManager(const nsAString& aAddress);
bool SendCommand(const char* aCommand, uint8_t aValue = 0);
bool SendLine(const char* aMessage);
void UpdateCIND(uint8_t aType, uint8_t aValue, bool aSend);
void OnScoConnectSuccess();
void OnScoConnectError();
void OnScoDisconnect();
int mCurrentVgs;
int mCurrentVgm;
uint32_t mCurrentCallIndex;
bool mCCWA;
bool mCLIP;
bool mCMEE;
bool mCMER;
bool mFirstCKPD;
int mNetworkSelectionMode;
bool mReceiveVgsFlag;
bool mBLDNProcessed;
nsString mDeviceAddress;
nsString mMsisdn;
nsString mOperatorName;
nsTArray<Call> mCurrentCallArray;
nsAutoPtr<BluetoothTelephonyListener> mListener;
nsRefPtr<BluetoothReplyRunnable> mRunnable;
nsRefPtr<BluetoothReplyRunnable> mScoRunnable;
// If a connection has been established, mSocket will be the socket
// communicating with the remote socket. We maintain the invariant that if
// mSocket is non-null, mHandsfreeSocket and mHeadsetSocket must be null (and
// vice versa).
nsRefPtr<BluetoothSocket> mSocket;
// Server sockets. Once an inbound connection is established, it will hand
// over the ownership to mSocket, and get a new server socket while Listen()
// is called.
nsRefPtr<BluetoothSocket> mHandsfreeSocket;
nsRefPtr<BluetoothSocket> mHeadsetSocket;
nsRefPtr<BluetoothSocket> mScoSocket;
SocketConnectionStatus mScoSocketStatus;
};
END_BLUETOOTH_NAMESPACE
#endif