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https://gitlab.winehq.org/wine/wine-gecko.git
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410 lines
13 KiB
C++
410 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=8 sts=4 et sw=4 tw=99:
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* Helper classes encapsulating access to the callee, |this| value, arguments,
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* and argument count for a function call.
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*
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* The intent of JS::CallArgs and JS::CallReceiver is that they be used to
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* encapsulate access to the un-abstracted |unsigned argc, Value* vp| arguments
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* to a function. It's possible (albeit deprecated) to manually index into
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* |vp| to access the callee, |this|, and arguments of a function, and to set
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* its return value. It's also possible to use the supported API of JS_CALLEE,
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* JS_THIS, JS_ARGV, JS_RVAL and JS_SET_RVAL to the same ends. But neither API
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* has the error-handling or moving-GC correctness of CallArgs or CallReceiver.
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* New code should use CallArgs and CallReceiver instead whenever possible.
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*
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* The eventual plan is to change JSNative to take |const CallArgs&| directly,
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* for automatic assertion of correct use and to make calling functions more
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* efficient. Embedders should start internally switching away from using
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* |argc| and |vp| directly, except to create a |CallArgs|. Then, when an
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* eventual release making that change occurs, porting efforts will require
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* changing methods' signatures but won't require invasive changes to the
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* methods' implementations, potentially under time pressure.
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*/
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#ifndef js_CallArgs_h
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#define js_CallArgs_h
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/TypeTraits.h"
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#include "jstypes.h"
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#include "js/RootingAPI.h"
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#include "js/Value.h"
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/* Typedef for native functions called by the JS VM. */
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typedef bool
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(* JSNative)(JSContext* cx, unsigned argc, JS::Value* vp);
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/*
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* Compute |this| for the |vp| inside a JSNative, either boxing primitives or
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* replacing with the global object as necessary.
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*
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* This method will go away at some point: instead use |args.thisv()|. If the
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* value is an object, no further work is required. If that value is |null| or
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* |undefined|, use |JS_GetGlobalForObject| to compute the global object. If
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* the value is some other primitive, use |JS_ValueToObject| to box it.
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*/
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extern JS_PUBLIC_API(JS::Value)
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JS_ComputeThis(JSContext* cx, JS::Value* vp);
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namespace JS {
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extern JS_PUBLIC_DATA(const HandleValue) UndefinedHandleValue;
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/*
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* JS::CallReceiver encapsulates access to the callee, |this|, and eventual
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* return value for a function call. The principal way to create a
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* CallReceiver is using JS::CallReceiverFromVp:
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*
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* static bool
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* FunctionReturningThis(JSContext* cx, unsigned argc, JS::Value* vp)
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* {
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* JS::CallReceiver rec = JS::CallReceiverFromVp(vp);
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*
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* // Access to the callee must occur before accessing/setting
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* // the return value.
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* JSObject& callee = rec.callee();
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* rec.rval().set(JS::ObjectValue(callee));
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*
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* // callee() and calleev() will now assert.
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*
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* // It's always fine to access thisv().
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* HandleValue thisv = rec.thisv();
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* rec.rval().set(thisv);
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*
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* // As the return value was last set to |this|, returns |this|.
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* return true;
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* }
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*
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* A note on JS_ComputeThis and JS_THIS_OBJECT: these methods currently aren't
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* part of the CallReceiver interface. We will likely add them at some point.
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* Until then, you should probably continue using |vp| directly for these two
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* cases.
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*
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* CallReceiver is exposed publicly and used internally. Not all parts of its
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* public interface are meant to be used by embedders! See inline comments to
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* for details.
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*/
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namespace detail {
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#ifdef JS_DEBUG
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extern JS_PUBLIC_API(void)
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CheckIsValidConstructible(Value v);
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#endif
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enum UsedRval { IncludeUsedRval, NoUsedRval };
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template<UsedRval WantUsedRval>
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class MOZ_STACK_CLASS UsedRvalBase;
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template<>
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class MOZ_STACK_CLASS UsedRvalBase<IncludeUsedRval>
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{
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protected:
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mutable bool usedRval_;
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void setUsedRval() const { usedRval_ = true; }
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void clearUsedRval() const { usedRval_ = false; }
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};
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template<>
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class MOZ_STACK_CLASS UsedRvalBase<NoUsedRval>
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{
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protected:
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void setUsedRval() const {}
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void clearUsedRval() const {}
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};
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template<UsedRval WantUsedRval>
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class MOZ_STACK_CLASS CallReceiverBase : public UsedRvalBase<
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#ifdef JS_DEBUG
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WantUsedRval
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#else
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NoUsedRval
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#endif
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>
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{
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protected:
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Value* argv_;
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public:
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/*
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* Returns the function being called, as an object. Must not be called
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* after rval() has been used!
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*/
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JSObject& callee() const {
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MOZ_ASSERT(!this->usedRval_);
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return argv_[-2].toObject();
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}
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/*
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* Returns the function being called, as a value. Must not be called after
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* rval() has been used!
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*/
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HandleValue calleev() const {
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MOZ_ASSERT(!this->usedRval_);
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return HandleValue::fromMarkedLocation(&argv_[-2]);
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}
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/*
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* Returns the |this| value passed to the function. This method must not
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* be called when the function is being called as a constructor via |new|.
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* The value may or may not be an object: it is the individual function's
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* responsibility to box the value if needed.
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*/
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HandleValue thisv() const {
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// Some internal code uses thisv() in constructing cases, so don't do
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// this yet.
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// MOZ_ASSERT(!argv_[-1].isMagic(JS_IS_CONSTRUCTING));
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return HandleValue::fromMarkedLocation(&argv_[-1]);
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}
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Value computeThis(JSContext* cx) const {
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if (thisv().isObject())
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return thisv();
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return JS_ComputeThis(cx, base());
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}
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bool isConstructing() const {
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#ifdef JS_DEBUG
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if (this->usedRval_)
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CheckIsValidConstructible(calleev());
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#endif
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return argv_[-1].isMagic();
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}
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/*
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* Returns the currently-set return value. The initial contents of this
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* value are unspecified. Once this method has been called, callee() and
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* calleev() can no longer be used. (If you're compiling against a debug
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* build of SpiderMonkey, these methods will assert to aid debugging.)
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*
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* If the method you're implementing succeeds by returning true, you *must*
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* set this. (SpiderMonkey doesn't currently assert this, but it will do
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* so eventually.) You don't need to use or change this if your method
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* fails.
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*/
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MutableHandleValue rval() const {
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this->setUsedRval();
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return MutableHandleValue::fromMarkedLocation(&argv_[-2]);
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}
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public:
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// These methods are only intended for internal use. Embedders shouldn't
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// use them!
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Value* base() const { return argv_ - 2; }
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Value* spAfterCall() const {
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this->setUsedRval();
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return argv_ - 1;
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}
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public:
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// These methods are publicly exposed, but they are *not* to be used when
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// implementing a JSNative method and encapsulating access to |vp| within
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// it. You probably don't want to use these!
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void setCallee(Value aCalleev) const {
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this->clearUsedRval();
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argv_[-2] = aCalleev;
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}
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void setThis(Value aThisv) const {
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argv_[-1] = aThisv;
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}
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MutableHandleValue mutableThisv() const {
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return MutableHandleValue::fromMarkedLocation(&argv_[-1]);
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}
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};
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} // namespace detail
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class MOZ_STACK_CLASS CallReceiver : public detail::CallReceiverBase<detail::IncludeUsedRval>
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{
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private:
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friend CallReceiver CallReceiverFromVp(Value* vp);
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friend CallReceiver CallReceiverFromArgv(Value* argv);
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};
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MOZ_ALWAYS_INLINE CallReceiver
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CallReceiverFromArgv(Value* argv)
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{
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CallReceiver receiver;
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receiver.clearUsedRval();
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receiver.argv_ = argv;
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return receiver;
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}
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MOZ_ALWAYS_INLINE CallReceiver
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CallReceiverFromVp(Value* vp)
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{
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return CallReceiverFromArgv(vp + 2);
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}
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/*
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* JS::CallArgs encapsulates everything JS::CallReceiver does, plus access to
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* the function call's arguments. The principal way to create a CallArgs is
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* like so, using JS::CallArgsFromVp:
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*
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* static bool
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* FunctionReturningArgcTimesArg0(JSContext* cx, unsigned argc, JS::Value* vp)
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* {
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* JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
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*
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* // Guard against no arguments or a non-numeric arg0.
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* if (args.length() == 0 || !args[0].isNumber()) {
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* args.rval().setInt32(0);
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* return true;
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* }
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*
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* args.rval().set(JS::NumberValue(args.length() * args[0].toNumber()));
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* return true;
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* }
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*
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* CallArgs is exposed publicly and used internally. Not all parts of its
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* public interface are meant to be used by embedders! See inline comments to
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* for details.
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*/
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namespace detail {
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template<UsedRval WantUsedRval>
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class MOZ_STACK_CLASS CallArgsBase :
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public mozilla::Conditional<WantUsedRval == detail::IncludeUsedRval,
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CallReceiver,
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CallReceiverBase<NoUsedRval> >::Type
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{
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protected:
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unsigned argc_;
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bool constructing_;
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public:
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/* Returns the number of arguments. */
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unsigned length() const { return argc_; }
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/* Returns the i-th zero-indexed argument. */
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MutableHandleValue operator[](unsigned i) const {
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MOZ_ASSERT(i < argc_);
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return MutableHandleValue::fromMarkedLocation(&this->argv_[i]);
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}
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/*
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* Returns the i-th zero-indexed argument, or |undefined| if there's no
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* such argument.
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*/
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HandleValue get(unsigned i) const {
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return i < length()
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? HandleValue::fromMarkedLocation(&this->argv_[i])
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: UndefinedHandleValue;
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}
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/*
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* Returns true if the i-th zero-indexed argument is present and is not
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* |undefined|.
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*/
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bool hasDefined(unsigned i) const {
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return i < argc_ && !this->argv_[i].isUndefined();
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}
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MutableHandleValue newTarget() const {
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MOZ_ASSERT(constructing_);
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return MutableHandleValue::fromMarkedLocation(&this->argv_[argc_]);
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}
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public:
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// These methods are publicly exposed, but we're less sure of the interface
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// here than we'd like (because they're hackish and drop assertions). Try
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// to avoid using these if you can.
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Value* array() const { return this->argv_; }
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Value* end() const { return this->argv_ + argc_ + constructing_; }
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};
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} // namespace detail
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class MOZ_STACK_CLASS CallArgs : public detail::CallArgsBase<detail::IncludeUsedRval>
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{
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private:
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friend CallArgs CallArgsFromVp(unsigned argc, Value* vp);
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friend CallArgs CallArgsFromSp(unsigned stackSlots, Value* sp, bool constructing);
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static CallArgs create(unsigned argc, Value* argv, bool constructing) {
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CallArgs args;
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args.clearUsedRval();
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args.argv_ = argv;
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args.argc_ = argc;
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args.constructing_ = constructing;
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return args;
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}
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public:
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/*
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* Returns true if there are at least |required| arguments passed in. If
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* false, it reports an error message on the context.
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*/
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bool requireAtLeast(JSContext* cx, const char* fnname, unsigned required) const;
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};
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MOZ_ALWAYS_INLINE CallArgs
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CallArgsFromVp(unsigned argc, Value* vp)
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{
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return CallArgs::create(argc, vp + 2, vp[1].isMagic(JS_IS_CONSTRUCTING));
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}
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// This method is only intended for internal use in SpiderMonkey. We may
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// eventually move it to an internal header. Embedders should use
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// JS::CallArgsFromVp!
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MOZ_ALWAYS_INLINE CallArgs
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CallArgsFromSp(unsigned stackSlots, Value* sp, bool constructing = false)
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{
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return CallArgs::create(stackSlots - constructing, sp - stackSlots, constructing);
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}
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} // namespace JS
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/*
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* Macros to hide interpreter stack layout details from a JSNative using its
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* JS::Value* vp parameter. DO NOT USE THESE! Instead use JS::CallArgs and
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* friends, above. These macros will be removed when we change JSNative to
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* take a const JS::CallArgs&.
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*/
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#define JS_THIS_OBJECT(cx,vp) (JS_THIS(cx,vp).toObjectOrNull())
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/*
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* Note: if this method returns null, an error has occurred and must be
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* propagated or caught.
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*/
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MOZ_ALWAYS_INLINE JS::Value
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JS_THIS(JSContext* cx, JS::Value* vp)
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{
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return vp[1].isPrimitive() ? JS_ComputeThis(cx, vp) : vp[1];
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}
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/*
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* |this| is passed to functions in ES5 without change. Functions themselves
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* do any post-processing they desire to box |this|, compute the global object,
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* &c. This macro retrieves a function's unboxed |this| value.
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*
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* This macro must not be used in conjunction with JS_THIS or JS_THIS_OBJECT,
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* or vice versa. Either use the provided this value with this macro, or
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* compute the boxed |this| value using those. JS_THIS_VALUE must not be used
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* if the function is being called as a constructor.
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*
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* But: DO NOT USE THIS! Instead use JS::CallArgs::thisv(), above.
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*
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*/
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#define JS_THIS_VALUE(cx,vp) ((vp)[1])
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#endif /* js_CallArgs_h */
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