gecko/layout/reftests/image-element
Jeff Muizelaar 2f4b7dc2b9 Bug 689707. Use lower precision bilinear interpolation. r=joe
This takes the bilinear interpolation code from Skia. It
uses 4 bits of precision instead of 8. This lets it interpolate
two components at a time because the results fit in 16 bits.

The lower precision code is only used in the fallback code
and not in any of the specialized code for NEON. This means
pixman gives different results depending on the cpu which isn't
great. However, this was easiest and the NEON code doesn't
gain as much from using lower precision.

Skia actually uses even lower interpolation when working with
565 but that's harder to plug in right now, and this gives
a reasonable improvement.
2012-05-10 22:12:52 -04:00
..
bug-364968-ref.html
bug-364968.html
bug-463204-ref.html
bug-463204.html
canvas-drawing.js
canvas-inside-document.html
canvas-outside-document-invalidate-01.html
canvas-outside-document-invalidate-02.html Bug 651858 - Part 10: Update reftests to reflect mozDrawText deprecation. r=roc 2011-06-24 19:41:18 +02:00
canvas-outside-document.html
element-paint-background-size-01-ref.html
element-paint-background-size-01.html
element-paint-background-size-02-ref.html
element-paint-background-size-02.html
element-paint-clippath-ref.html
element-paint-clippath.html
element-paint-continuation-ref.html
element-paint-continuation.html
element-paint-multiple-backgrounds-01-ref.html
element-paint-multiple-backgrounds-01a.html
element-paint-multiple-backgrounds-01b.html
element-paint-multiple-backgrounds-01c.html
element-paint-native-widget-ref.html
element-paint-native-widget.html
element-paint-paintserversize-rounding-01-ref.html
element-paint-paintserversize-rounding-01.html
element-paint-paintserversize-rounding-02-ref.html
element-paint-paintserversize-rounding-02.html
element-paint-recursion-ref.html
element-paint-recursion.html
element-paint-repeated-ref.html
element-paint-repeated.html
element-paint-sharpness-01a.html Bug 451134 (1/2): switch to the official border-radius property names: purely mechanical changes. r=dbaron a2.0=blocking2.0:beta6 2010-09-09 08:21:47 -07:00
element-paint-sharpness-01b.html Bug 451134 (1/2): switch to the official border-radius property names: purely mechanical changes. r=dbaron a2.0=blocking2.0:beta6 2010-09-09 08:21:47 -07:00
element-paint-sharpness-01c.html Bug 451134 (1/2): switch to the official border-radius property names: purely mechanical changes. r=dbaron a2.0=blocking2.0:beta6 2010-09-09 08:21:47 -07:00
element-paint-sharpness-01d.html Bug 451134 (1/2): switch to the official border-radius property names: purely mechanical changes. r=dbaron a2.0=blocking2.0:beta6 2010-09-09 08:21:47 -07:00
element-paint-sharpness-02a.html Bug 451134 (1/2): switch to the official border-radius property names: purely mechanical changes. r=dbaron a2.0=blocking2.0:beta6 2010-09-09 08:21:47 -07:00
element-paint-sharpness-02b.html Bug 451134 (1/2): switch to the official border-radius property names: purely mechanical changes. r=dbaron a2.0=blocking2.0:beta6 2010-09-09 08:21:47 -07:00
element-paint-sharpness-02c.html Bug 451134 (1/2): switch to the official border-radius property names: purely mechanical changes. r=dbaron a2.0=blocking2.0:beta6 2010-09-09 08:21:47 -07:00
element-paint-simple-ref.html
element-paint-simple.html
element-paint-subimage-sampling-restriction.html
element-paint-transform-01-ref.html
element-paint-transform-01.html
element-paint-transform-02-ref.html
element-paint-transform-02.html
element-paint-transform-03-ref.html
element-paint-transform-03.html
element-paint-transform-repeated-ref.html
element-paint-transform-repeated.html
gradient-html-01-ref.svg
gradient-html-01.html
gradient-html-02-ref.svg
gradient-html-02.html
gradient-html-03-ref.svg
gradient-html-03.html
gradient-html-04-ref.html
gradient-html-04.html
gradient-html-05-ref.html
gradient-html-05.html
gradient-html-06a.html
gradient-html-06b.html
gradient-html-06c.html
gradient-html-06d.html
gradient-html-06e.html
gradient-html-07a.html
gradient-html-07b.html Bug 609714 - Properly compute background image size for vector background images lacking intrinsic sizes or an intrinsic aspect ratio. r=dholbert, r=dbaron 2011-01-13 04:40:12 -06:00
gradient-html-07c.html
image-outside-document-invalidate.html
mozsetimageelement-01-ref.html
mozsetimageelement-01.html
mozsetimageelement-02.html
pattern-html-01-ref.svg
pattern-html-01.html
pattern-html-02-ref.svg
pattern-html-02.html Bug 689707. Use lower precision bilinear interpolation. r=joe 2012-05-10 22:12:52 -04:00
referenced-from-binding-01-ref.html Bug 587585 - Allow SVG effects on anonymous XBL elements to refer to elements in the bound document if the binding lives in different document, and don't attempt to start an external resource load in that case. r=bz, a=beta8 2010-11-05 17:01:17 +01:00
referenced-from-binding-01.html Bug 587585 - Allow SVG effects on anonymous XBL elements to refer to elements in the bound document if the binding lives in different document, and don't attempt to start an external resource load in that case. r=bz, a=beta8 2010-11-05 17:01:17 +01:00
referenced-from-binding-01.xbl Bug 587585 - Allow SVG effects on anonymous XBL elements to refer to elements in the bound document if the binding lives in different document, and don't attempt to start an external resource load in that case. r=bz, a=beta8 2010-11-05 17:01:17 +01:00
reftest.list Bug 634759 followup followup, remove the bug numbers that explain removed annotations DONTBUILD 2011-08-29 19:32:13 -07:00