gecko/gfx/layers/d3d9
Vladimir Vukicevic 68637bd082 Bug 1179935, introduce complex viewport projections to Compositor, remove PrepareViewport; r=mstange
---
 gfx/layers/Compositor.h                          |  10 ---
 gfx/layers/basic/BasicCompositor.h               |   2 -
 gfx/layers/composite/TextureHost.h               |  34 +++++++-
 gfx/layers/d3d11/CompositorD3D11.cpp             |  47 +++++++---
 gfx/layers/d3d11/CompositorD3D11.h               |   4 +-
 gfx/layers/d3d9/CompositorD3D9.h                 |   2 +-
 gfx/layers/opengl/CompositingRenderTargetOGL.cpp |  23 +++--
 gfx/layers/opengl/CompositingRenderTargetOGL.h   |   2 +
 gfx/layers/opengl/CompositorOGL.cpp              | 104 +++++++++++++----------
 gfx/layers/opengl/CompositorOGL.h                |   6 +-
 10 files changed, 145 insertions(+), 89 deletions(-)
2015-05-19 13:51:26 -04:00
..
CompositorD3D9.cpp Move more compositor backend checks into gfxPlatform. (bug 1179051 part 4, r=mattwoodrow) 2015-07-16 15:18:38 -07:00
CompositorD3D9.h Bug 1179935, introduce complex viewport projections to Compositor, remove PrepareViewport; r=mstange 2015-05-19 13:51:26 -04:00
DeviceManagerD3D9.cpp Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan 2015-06-17 10:00:52 -04:00
DeviceManagerD3D9.h Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan 2015-06-17 10:00:52 -04:00
genshaders.sh
LayerManagerD3D9Shaders.h
LayerManagerD3D9Shaders.hlsl
Nv3DVUtils.cpp
Nv3DVUtils.h Bug 1182996 - Fix and add missing namespace comments. rs=ehsan 2015-07-13 08:25:42 -07:00
ReadbackLayerD3D9.h Bug 1182996 - Fix and add missing namespace comments. rs=ehsan 2015-07-13 08:25:42 -07:00
TextureD3D9.cpp Bug 1176363 - Part 1: Stop using DrawTargets off the main thread. r=mattwoodrow 2015-07-27 15:47:29 +00:00
TextureD3D9.h Bug 1176363 - Part 1: Stop using DrawTargets off the main thread. r=mattwoodrow 2015-07-27 15:47:29 +00:00