gecko/gfx/layers/TextureDIB.cpp

381 lines
9.9 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TextureDIB.h"
#include "gfx2DGlue.h"
#include "mozilla/layers/ISurfaceAllocator.h"
#include "mozilla/ipc/ProtocolUtils.h"
namespace mozilla {
using namespace gfx;
namespace layers {
bool
TextureClientDIB::Lock(OpenMode)
{
MOZ_ASSERT(!mIsLocked);
if (!IsValid()) {
return false;
}
mIsLocked = true;
return true;
}
void
TextureClientDIB::Unlock()
{
MOZ_ASSERT(mIsLocked, "Unlocked called while the texture is not locked!");
if (mDrawTarget) {
if (mReadbackSink) {
RefPtr<SourceSurface> snapshot = mDrawTarget->Snapshot();
RefPtr<DataSourceSurface> dataSurf = snapshot->GetDataSurface();
mReadbackSink->ProcessReadback(dataSurf);
}
mDrawTarget->Flush();
mDrawTarget = nullptr;
}
mIsLocked = false;
}
gfx::DrawTarget*
TextureClientDIB::BorrowDrawTarget()
{
MOZ_ASSERT(mIsLocked && IsAllocated());
if (!mDrawTarget) {
mDrawTarget =
gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(mSurface, mSize);
}
return mDrawTarget;
}
void
TextureClientDIB::UpdateFromSurface(gfx::DataSourceSurface* aSurface)
{
MOZ_ASSERT(mIsLocked && IsAllocated());
nsRefPtr<gfxImageSurface> imgSurf = mSurface->GetAsImageSurface();
DataSourceSurface::MappedSurface sourceMap;
aSurface->Map(DataSourceSurface::READ, &sourceMap);
for (int y = 0; y < aSurface->GetSize().height; y++) {
memcpy(imgSurf->Data() + imgSurf->Stride() * y,
sourceMap.mData + sourceMap.mStride * y,
aSurface->GetSize().width * BytesPerPixel(aSurface->GetFormat()));
}
aSurface->Unmap();
}
TextureClientMemoryDIB::TextureClientMemoryDIB(ISurfaceAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
TextureFlags aFlags)
: TextureClientDIB(aAllocator, aFormat, aFlags)
{
MOZ_COUNT_CTOR(TextureClientMemoryDIB);
}
TextureClientMemoryDIB::~TextureClientMemoryDIB()
{
MOZ_COUNT_DTOR(TextureClientMemoryDIB);
}
already_AddRefed<TextureClient>
TextureClientMemoryDIB::CreateSimilar(TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
RefPtr<TextureClient> tex = new TextureClientMemoryDIB(mAllocator, mFormat,
mFlags | aFlags);
if (!tex->AllocateForSurface(mSize, aAllocFlags)) {
return nullptr;
}
return tex.forget();
}
bool
TextureClientMemoryDIB::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor)
{
MOZ_ASSERT(IsValid());
if (!IsAllocated()) {
return false;
}
MOZ_ASSERT(mSurface);
// The host will release this ref when it receives the surface descriptor.
// We AddRef in case we die before the host receives the pointer.
aOutDescriptor = SurfaceDescriptorDIB(reinterpret_cast<uintptr_t>(mSurface.get()));
mSurface->AddRef();
return true;
}
bool
TextureClientMemoryDIB::AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags)
{
MOZ_ASSERT(!IsAllocated());
mSize = aSize;
mSurface = new gfxWindowsSurface(aSize, SurfaceFormatToImageFormat(mFormat));
if (!mSurface || mSurface->CairoStatus())
{
NS_WARNING("Could not create surface");
mSurface = nullptr;
return false;
}
return true;
}
TextureClientShmemDIB::TextureClientShmemDIB(ISurfaceAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
TextureFlags aFlags)
: TextureClientDIB(aAllocator, aFormat, aFlags)
, mFileMapping(NULL)
, mHostHandle(NULL)
, mDC(NULL)
, mBitmap(NULL)
{
MOZ_COUNT_CTOR(TextureClientShmemDIB);
}
TextureClientShmemDIB::~TextureClientShmemDIB()
{
MOZ_COUNT_DTOR(TextureClientShmemDIB);
::DeleteObject(mBitmap);
::DeleteDC(mDC);
::CloseHandle(mFileMapping);
}
already_AddRefed<TextureClient>
TextureClientShmemDIB::CreateSimilar(TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
RefPtr<TextureClient> tex = new TextureClientShmemDIB(mAllocator, mFormat,
mFlags | aFlags);
if (!tex->AllocateForSurface(mSize, aAllocFlags)) {
return nullptr;
}
return tex.forget();
}
bool
TextureClientShmemDIB::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor)
{
MOZ_ASSERT(IsValid());
MOZ_ASSERT(mAllocator->ParentPid() != base::ProcessId());
if (!IsAllocated() || GetFormat() == gfx::SurfaceFormat::UNKNOWN) {
return false;
}
::GdiFlush();
aOutDescriptor = SurfaceDescriptorFileMapping((WindowsHandle)mHostHandle, mFormat, mSize);
return true;
}
bool
TextureClientShmemDIB::AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags)
{
MOZ_ASSERT(!IsAllocated());
MOZ_ASSERT(mAllocator->ParentPid() != base::ProcessId());
mSize = aSize;
DWORD mapSize = mSize.width * mSize.height * BytesPerPixel(mFormat);
mFileMapping = ::CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, mapSize, NULL);
if (!mFileMapping) {
gfxCriticalError() << "Failed to create memory file mapping for " << mapSize << " bytes.";
return false;
}
uint8_t* data = (uint8_t*)::MapViewOfFile(mFileMapping, FILE_MAP_WRITE | FILE_MAP_READ, 0, 0, mSize.width * mSize.height * BytesPerPixel(mFormat));
memset(data, 0x80, mSize.width * mSize.height * BytesPerPixel(mFormat));
::UnmapViewOfFile(mFileMapping);
BITMAPV4HEADER header;
memset(&header, 0, sizeof(BITMAPV4HEADER));
header.bV4Size = sizeof(BITMAPV4HEADER);
header.bV4Width = mSize.width;
header.bV4Height = -LONG(mSize.height); // top-to-buttom DIB
header.bV4Planes = 1;
header.bV4BitCount = 32;
header.bV4V4Compression = BI_BITFIELDS;
header.bV4RedMask = 0x00FF0000;
header.bV4GreenMask = 0x0000FF00;
header.bV4BlueMask = 0x000000FF;
mDC = ::CreateCompatibleDC(::GetDC(NULL));
if (!mDC) {
::CloseHandle(mFileMapping);
gfxCriticalError() << "Failed to create DC for bitmap.";
return false;
}
void* bits;
mBitmap = ::CreateDIBSection(mDC, (BITMAPINFO*)&header, DIB_RGB_COLORS, &bits, mFileMapping, 0);
if (!mBitmap) {
gfxCriticalError() << "Failed to create DIB section for a bitmap of size " << mSize;
::CloseHandle(mFileMapping);
::DeleteDC(mDC);
return false;
}
::SelectObject(mDC, mBitmap);
mSurface = new gfxWindowsSurface(mDC, 0);
if (mSurface->CairoStatus())
{
::DeleteObject(mBitmap);
::DeleteDC(mDC);
::CloseHandle(mFileMapping);
gfxCriticalError() << "Could not create surface, status: " << mSurface->CairoStatus();
mSurface = nullptr;
return false;
}
if (!ipc::DuplicateHandle(mFileMapping, mAllocator->ParentPid(), &mHostHandle, 0, DUPLICATE_SAME_ACCESS)) {
gfxCriticalError() << "Failed to duplicate handle to parent process for surface.";
::DeleteObject(mBitmap);
::DeleteDC(mDC);
::CloseHandle(mFileMapping);
return false;
}
return true;
}
bool
TextureHostDirectUpload::Lock()
{
MOZ_ASSERT(!mIsLocked);
mIsLocked = true;
return true;
}
void
TextureHostDirectUpload::Unlock()
{
MOZ_ASSERT(mIsLocked);
mIsLocked = false;
}
void
TextureHostDirectUpload::SetCompositor(Compositor* aCompositor)
{
mCompositor = aCompositor;
}
void
TextureHostDirectUpload::DeallocateDeviceData()
{
if (mTextureSource) {
mTextureSource->DeallocateDeviceData();
}
}
bool
TextureHostDirectUpload::BindTextureSource(CompositableTextureSourceRef& aTexture)
{
if (!mTextureSource) {
Updated();
}
aTexture = mTextureSource;
return !!aTexture;
}
DIBTextureHost::DIBTextureHost(TextureFlags aFlags,
const SurfaceDescriptorDIB& aDescriptor)
: TextureHostDirectUpload(aFlags, SurfaceFormat::B8G8R8X8, IntSize())
{
// We added an extra ref for transport, so we shouldn't AddRef now.
mSurface =
dont_AddRef(reinterpret_cast<gfxWindowsSurface*>(aDescriptor.surface()));
MOZ_ASSERT(mSurface);
mSize = mSurface->GetSize();
mFormat = mSurface->GetSurfaceFormat();
}
void
DIBTextureHost::UpdatedInternal(const nsIntRegion* aRegion)
{
if (!mCompositor) {
// This can happen if we send textures to a compositable that isn't yet
// attached to a layer.
return;
}
if (!mTextureSource) {
mTextureSource = mCompositor->CreateDataTextureSource(mFlags);
}
nsRefPtr<gfxImageSurface> imgSurf = mSurface->GetAsImageSurface();
RefPtr<DataSourceSurface> surf = Factory::CreateWrappingDataSourceSurface(imgSurf->Data(), imgSurf->Stride(), mSize, mFormat);
if (!mTextureSource->Update(surf, const_cast<nsIntRegion*>(aRegion))) {
mTextureSource = nullptr;
}
}
TextureHostFileMapping::TextureHostFileMapping(TextureFlags aFlags,
const SurfaceDescriptorFileMapping& aDescriptor)
: TextureHostDirectUpload(aFlags, aDescriptor.format(), aDescriptor.size())
, mFileMapping((HANDLE)aDescriptor.handle())
{
}
TextureHostFileMapping::~TextureHostFileMapping()
{
::CloseHandle(mFileMapping);
}
void
TextureHostFileMapping::UpdatedInternal(const nsIntRegion* aRegion)
{
if (!mCompositor) {
// This can happen if we send textures to a compositable that isn't yet
// attached to a layer.
return;
}
if (!mTextureSource) {
mTextureSource = mCompositor->CreateDataTextureSource(mFlags);
}
uint8_t* data = (uint8_t*)::MapViewOfFile(mFileMapping, FILE_MAP_READ, 0, 0, mSize.width * mSize.height * BytesPerPixel(mFormat));
if (data) {
RefPtr<DataSourceSurface> surf = Factory::CreateWrappingDataSourceSurface(data, mSize.width * BytesPerPixel(mFormat), mSize, mFormat);
if (!mTextureSource->Update(surf, const_cast<nsIntRegion*>(aRegion))) {
mTextureSource = nullptr;
}
} else {
mTextureSource = nullptr;
}
::UnmapViewOfFile(data);
}
}
}