gecko/toolkit/devtools/server/actors/eventlooplag.js

80 lines
2.1 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* The eventLoopLag actor emits "event-loop-lag" events when the event
* loop gets unresponsive. The event comes with a "time" property (the
* duration of the lag in milliseconds).
*/
const {Ci, Cu} = require("chrome");
const Services = require("Services");
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
const protocol = require("devtools/server/protocol");
const {method, Arg, RetVal} = protocol;
const events = require("sdk/event/core");
let EventLoopLagActor = exports.EventLoopLagActor = protocol.ActorClass({
typeName: "eventLoopLag",
_observerAdded: false,
events: {
"event-loop-lag" : {
type: "event-loop-lag",
time: Arg(0, "number") // duration of the lag in milliseconds.
}
},
/**
* Start tracking the event loop lags.
*/
start: method(function() {
if (!this._observerAdded) {
Services.obs.addObserver(this, 'event-loop-lag', false);
this._observerAdded = true;
}
return Services.appShell.startEventLoopLagTracking();
}, {
request: {},
response: {success: RetVal("number")}
}),
/**
* Stop tracking the event loop lags.
*/
stop: method(function() {
if (this._observerAdded) {
Services.obs.removeObserver(this, 'event-loop-lag');
this._observerAdded = false;
}
Services.appShell.stopEventLoopLagTracking();
}, {request: {},response: {}}),
destroy: function() {
this.stop();
protocol.Actor.prototype.destroy.call(this);
},
// nsIObserver
observe: function (subject, topic, data) {
if (topic == "event-loop-lag") {
// Forward event loop lag event
events.emit(this, "event-loop-lag", data);
}
},
QueryInterface: XPCOMUtils.generateQI([Ci.nsIObserver]),
});
exports.EventLoopLagFront = protocol.FrontClass(EventLoopLagActor, {
initialize: function(client, form) {
protocol.Front.prototype.initialize.call(this, client);
this.actorID = form.eventLoopLagActor;
this.manage(this);
},
});