mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
137 lines
4.7 KiB
Java
137 lines
4.7 KiB
Java
/* -*- Mode: Java; c-basic-offset: 4; tab-width: 4; indent-tabs-mode: nil; -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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package org.mozilla.gecko;
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import org.mozilla.gecko.gfx.GfxInfoThread;
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import org.mozilla.gecko.util.GeckoEventListener;
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import org.json.JSONObject;
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import android.content.Intent;
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import android.content.res.Configuration;
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import android.content.res.Resources;
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import android.os.SystemClock;
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import android.util.Log;
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import java.util.Locale;
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public class GeckoThread extends Thread implements GeckoEventListener {
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private static final String LOGTAG = "GeckoThread";
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public enum LaunchState {
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Launching,
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WaitForDebugger,
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Launched,
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GeckoRunning,
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GeckoExiting
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};
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private static LaunchState sLaunchState = LaunchState.Launching;
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private Intent mIntent;
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private final String mUri;
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GeckoThread(Intent intent, String uri) {
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mIntent = intent;
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mUri = uri;
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setName("Gecko");
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GeckoAppShell.getEventDispatcher().registerEventListener("Gecko:Ready", this);
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}
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private String initGeckoEnvironment() {
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// At some point while loading the gecko libs our default locale gets set
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// so just save it to locale here and reset it as default after the join
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Locale locale = Locale.getDefault();
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GeckoApp app = GeckoApp.mAppContext;
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String resourcePath = app.getApplication().getPackageResourcePath();
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GeckoAppShell.setupGeckoEnvironment(app);
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GeckoAppShell.loadSQLiteLibs(app, resourcePath);
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GeckoAppShell.loadNSSLibs(app, resourcePath);
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GeckoAppShell.loadGeckoLibs(resourcePath);
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Locale.setDefault(locale);
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Resources res = app.getBaseContext().getResources();
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Configuration config = res.getConfiguration();
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config.locale = locale;
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res.updateConfiguration(config, res.getDisplayMetrics());
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return resourcePath;
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}
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private String getTypeFromAction(String action) {
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if (action != null && action.startsWith(GeckoApp.ACTION_WEBAPP_PREFIX)) {
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return "-webapp";
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}
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if (GeckoApp.ACTION_BOOKMARK.equals(action)) {
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return "-bookmark";
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}
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return null;
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}
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private String addCustomProfileArg(String args) {
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String profile = GeckoApp.sIsUsingCustomProfile ? "" : (" -P " + GeckoApp.mAppContext.getProfile().getName());
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return (args != null ? args : "") + profile;
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}
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public void run() {
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// Here we start the GfxInfo thread, which will query OpenGL
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// system information for Gecko. This must be done early enough that the data will be
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// ready by the time it's needed to initialize the LayerManager (it takes about 100 ms
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// to obtain). Doing it here seems to have no negative effect on startup time. See bug 766251.
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// Starting the GfxInfoThread here from the GeckoThread, ensures that
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// the Gecko thread is started first, adding some determinism there.
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GeckoAppShell.sGfxInfoThread = new GfxInfoThread();
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GeckoAppShell.sGfxInfoThread.start();
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String path = initGeckoEnvironment();
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Log.w(LOGTAG, "zerdatime " + SystemClock.uptimeMillis() + " - runGecko");
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String args = addCustomProfileArg(mIntent.getStringExtra("args"));
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String type = getTypeFromAction(mIntent.getAction());
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mIntent = null;
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// and then fire us up
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Log.i(LOGTAG, "RunGecko - args = " + args);
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GeckoAppShell.runGecko(path, args, mUri, type);
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}
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public void handleMessage(String event, JSONObject message) {
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if ("Gecko:Ready".equals(event)) {
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GeckoAppShell.getEventDispatcher().unregisterEventListener(event, this);
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setLaunchState(LaunchState.GeckoRunning);
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GeckoAppShell.sendPendingEventsToGecko();
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}
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}
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public static boolean checkLaunchState(LaunchState checkState) {
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synchronized (sLaunchState) {
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return sLaunchState == checkState;
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}
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}
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static void setLaunchState(LaunchState setState) {
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synchronized (sLaunchState) {
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sLaunchState = setState;
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}
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}
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/**
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* Set the launch state to <code>setState</code> and return true if the current launch
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* state is <code>checkState</code>; otherwise do nothing and return false.
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*/
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static boolean checkAndSetLaunchState(LaunchState checkState, LaunchState setState) {
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synchronized (sLaunchState) {
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if (sLaunchState != checkState)
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return false;
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sLaunchState = setState;
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return true;
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}
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}
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}
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