mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
764 lines
24 KiB
JavaScript
764 lines
24 KiB
JavaScript
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Bookmarks Sync.
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*
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* The Initial Developer of the Original Code is Mozilla.
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* Portions created by the Initial Developer are Copyright (C) 2007
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Dan Mills <thunder@mozilla.com>
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* Myk Melez <myk@mozilla.org>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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const EXPORTED_SYMBOLS = ['Engines', 'NewEngine', 'Engine', 'SyncEngine', 'BlobEngine'];
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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const Cr = Components.results;
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const Cu = Components.utils;
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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Cu.import("resource://weave/log4moz.js");
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Cu.import("resource://weave/constants.js");
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Cu.import("resource://weave/util.js");
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Cu.import("resource://weave/wrap.js");
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Cu.import("resource://weave/crypto.js");
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Cu.import("resource://weave/resource.js");
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Cu.import("resource://weave/clientData.js");
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Cu.import("resource://weave/identity.js");
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Cu.import("resource://weave/stores.js");
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Cu.import("resource://weave/syncCores.js");
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Cu.import("resource://weave/trackers.js");
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Cu.import("resource://weave/async.js");
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Cu.import("resource://weave/base_records/wbo.js");
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Cu.import("resource://weave/base_records/keys.js");
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Cu.import("resource://weave/base_records/crypto.js");
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Cu.import("resource://weave/base_records/collection.js");
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Function.prototype.async = Async.sugar;
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// Singleton service, holds registered engines
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Utils.lazy(this, 'Engines', EngineManagerSvc);
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function EngineManagerSvc() {
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this._engines = {};
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}
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EngineManagerSvc.prototype = {
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get: function EngMgr_get(name) {
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return this._engines[name];
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},
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getAll: function EngMgr_getAll() {
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let ret = [];
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for (key in this._engines) {
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ret.push(this._engines[key]);
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}
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return ret;
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},
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getEnabled: function EngMgr_getEnabled() {
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let ret = [];
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for (key in this._engines) {
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if(this._engines[key].enabled)
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ret.push(this._engines[key]);
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}
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return ret;
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},
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register: function EngMgr_register(engine) {
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this._engines[engine.name] = engine;
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},
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unregister: function EngMgr_unregister(val) {
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let name = val;
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if (val instanceof Engine)
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name = val.name;
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delete this._engines[name];
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}
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};
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function Engine() {}
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Engine.prototype = {
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_notify: Wrap.notify,
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// "default-engine";
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get name() { throw "name property must be overridden in subclasses"; },
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// "Default";
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get displayName() { throw "displayName property must be overriden in subclasses"; },
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// "DefaultEngine";
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get logName() { throw "logName property must be overridden in subclasses"; },
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// "user-data/default-engine/";
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get serverPrefix() { throw "serverPrefix property must be overridden in subclasses"; },
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get enabled() {
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return Utils.prefs.getBoolPref("engine." + this.name);
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},
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get _os() {
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let os = Cc["@mozilla.org/observer-service;1"].
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getService(Ci.nsIObserverService);
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this.__defineGetter__("_os", function() os);
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return os;
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},
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get _json() {
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let json = Cc["@mozilla.org/dom/json;1"].
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createInstance(Ci.nsIJSON);
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this.__defineGetter__("_json", function() json);
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return json;
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},
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// _core, _store and _tracker need to be overridden in subclasses
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get _store() {
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let store = new Store();
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this.__defineGetter__("_store", function() store);
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return store;
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},
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get _core() {
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let core = new SyncCore(this._store);
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this.__defineGetter__("_core", function() core);
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return core;
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},
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get _tracker() {
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let tracker = new tracker();
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this.__defineGetter__("_tracker", function() tracker);
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return tracker;
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},
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get engineId() {
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let id = ID.get('Engine:' + this.name);
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if (!id) {
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// Copy the service login from WeaveID
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let masterID = ID.get('WeaveID');
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id = new Identity(this.logName, masterID.username, masterID.password);
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ID.set('Engine:' + this.name, id);
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}
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return id;
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},
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_init: function Engine__init() {
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let levelPref = "log.logger.service.engine." + this.name;
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let level = "Debug";
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try { level = Utils.prefs.getCharPref(levelPref); }
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catch (e) { /* ignore unset prefs */ }
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this._log = Log4Moz.repository.getLogger("Service." + this.logName);
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this._log.level = Log4Moz.Level[level];
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this._osPrefix = "weave:" + this.name + ":";
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},
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_serializeCommands: function Engine__serializeCommands(commands) {
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let json = this._json.encode(commands);
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//json = json.replace(/ {action/g, "\n {action");
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return json;
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},
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_serializeConflicts: function Engine__serializeConflicts(conflicts) {
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let json = this._json.encode(conflicts);
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//json = json.replace(/ {action/g, "\n {action");
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return json;
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},
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_resetServer: function Engine__resetServer() {
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let self = yield;
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throw "_resetServer needs to be subclassed";
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},
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_resetClient: function Engine__resetClient() {
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let self = yield;
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this._log.debug("Resetting client state");
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this._store.wipe();
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this._log.debug("Client reset completed successfully");
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},
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_sync: function Engine__sync() {
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let self = yield;
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throw "_sync needs to be subclassed";
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},
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_initialUpload: function Engine__initialUpload() {
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let self = yield;
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throw "_initialUpload needs to be subclassed";
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},
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_share: function Engine__share(guid, username) {
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let self = yield;
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/* This should be overridden by the engine subclass for each datatype.
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Implementation should share the data node identified by guid,
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and all its children, if any, with the user identified by username. */
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self.done();
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},
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_stopSharing: function Engine__stopSharing(guid, username) {
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let self = yield;
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/* This should be overridden by the engine subclass for each datatype.
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Stop sharing the data node identified by guid with the user identified
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by username.*/
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self.done();
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},
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sync: function Engine_sync(onComplete) {
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return this._sync.async(this, onComplete);
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},
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share: function Engine_share(onComplete, guid, username) {
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return this._share.async(this, onComplete, guid, username);
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},
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stopSharing: function Engine_share(onComplete, guid, username) {
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return this._stopSharing.async(this, onComplete, guid, username);
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},
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resetServer: function Engimne_resetServer(onComplete) {
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this._notify("reset-server", "", this._resetServer).async(this, onComplete);
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},
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resetClient: function Engine_resetClient(onComplete) {
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this._notify("reset-client", "", this._resetClient).async(this, onComplete);
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}
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};
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function NewEngine() {}
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NewEngine.prototype = {
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__proto__: Engine.prototype,
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get _snapshot() {
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let snap = new SnapshotStore(this.name);
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this.__defineGetter__("_snapshot", function() snap);
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return snap;
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},
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get lastSync() {
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try {
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return Utils.prefs.getCharPref(this.name + ".lastSync");
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} catch (e) {
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return 0;
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}
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},
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set lastSync(value) {
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Utils.prefs.setCharPref(this.name + ".lastSync", value);
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},
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_incoming: null,
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get incoming() {
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if (!this._incoming)
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this._incoming = [];
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return this._incoming;
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},
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_outgoing: null,
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get outgoing() {
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if (!this._outgoing)
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this._outgoing = [];
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return this._outgoing;
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},
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get baseURL() {
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let url = Utils.prefs.getCharPref("serverURL");
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if (url && url[url.length-1] != '/')
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url = url + '/';
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return url;
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},
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get engineURL() {
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return this.baseURL + ID.get('WeaveID').username + '/' + this.name + '/';
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},
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get cryptoMetaURL() {
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return this.baseURL + ID.get('WeaveID').username + '/crypto/' + this.name;
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},
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_remoteSetup: function NewEngine__remoteSetup() {
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let self = yield;
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let meta = yield CryptoMetas.get(self.cb, this.cryptoMetaURL);
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if (!meta) {
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let cryptoSvc = Cc["@labs.mozilla.com/Weave/Crypto;1"].
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getService(Ci.IWeaveCrypto);
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let symkey = cryptoSvc.generateRandomKey();
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let pubkey = yield PubKeys.getDefaultKey(self.cb);
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meta = new CryptoMeta(this.cryptoMetaURL);
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meta.generateIV();
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yield meta.addUnwrappedKey(self.cb, pubkey, symkey);
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yield meta.put(self.cb);
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}
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},
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_createRecord: function NewEngine__newCryptoWrapper(id, payload, encrypt) {
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let self = yield;
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let record = new CryptoWrapper();
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record.uri = this.engineURL + id;
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record.encryption = this.cryptoMetaURL;
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record.cleartext = payload;
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if (encrypt || encrypt == undefined)
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yield record.encrypt(self.cb, ID.get('WeaveCryptoID').password);
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self.done(record);
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},
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_sync: function NewEngine__sync() {
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let self = yield;
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// STEP 0: Get our crypto records in order
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yield this._remoteSetup.async(this, self.cb);
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// STEP 1: Generate outgoing items
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if (!this.lastSync) {
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// first sync: upload all items
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let all = this._store.wrap();
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for (let key in all) {
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let record = yield this._createRecord.async(this, self.cb, key, all[key]);
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this.outgoing.push(record);
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}
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} else {
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// we've synced before: use snapshot to upload changes only
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this._snapshot.load();
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let newsnap = this._store.wrap();
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let updates = yield this._core.detectUpdates(self.cb,
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this._snapshot.data, newsnap);
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for each (let cmd in updates) {
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let data = "";
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if (cmd.action == "create" || cmd.action == "edit")
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data = newsnap[cmd.GUID];
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let record = yield this._createRecord.async(this, self.cb, cmd.GUID, data);
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this.outgoing.push(record);
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}
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}
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// STEP 2: Find new items from server, place into incoming queue
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let newitems = new Collection(this.engineURL);
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newitems.modified = this.lastSync;
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newitems.full = true;
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yield newitems.get(self.cb);
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let item;
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while ((item = newitems.iter.next())) {
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this.incoming.push(item);
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}
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// FIXME: need to sort incoming queue here (e.g. create parents first)
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// STEP 3: Reconcile
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// remove from incoming queue any items also in outgoing queue
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// FIXME: should attempt to match same items with different IDs here (same
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// item created on two different machines before syncing either one)
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let conflicts = [];
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for (let i = 0; i < this.incoming.length; i++) {
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for each (let out in this.outgoing) {
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if (this.incoming[i].id == out.id) {
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conflicts.push({in: this.incoming[i], out: out});
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delete this.incoming[i];
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break;
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}
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}
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}
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if (conflicts.length)
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this._log.warn("Conflicts found. Conflicting server changes discarded");
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// STEP 4: Apply incoming items
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let inc;
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while ((inc = this.incoming.pop())) {
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yield this._store.applyIncoming(self.cb, inc);
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if (inc.modified > this.lastSync)
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this.lastSync = inc.modified;
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}
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// STEP 5: Upload outgoing items
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if (this.outgoing.length) {
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let up = new Collection(this.engineURL);
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let out;
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while ((out = this.outgoing.pop())) {
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yield up.pushRecord(self.cb, out);
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}
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yield up.post(self.cb);
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// up.data now contains the post result, get the last timestamp from there
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for each (let ts in up.data.success) {
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if (ts > this.lastSync)
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this.lastSync = ts;
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}
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}
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// STEP 6: Save the current snapshot so as to calculate changes at next sync
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this._snapshot.data = this._store.wrap();
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this._snapshot.save();
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self.done();
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},
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_resetServer: function NewEngine__resetServer() {
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let self = yield;
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let all = new Resource(this.engineURL);
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yield all.delete(self.cb);
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}
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};
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function SyncEngine() {}
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SyncEngine.prototype = {
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__proto__: new Engine(),
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get _remote() {
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let remote = new RemoteStore(this);
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this.__defineGetter__("_remote", function() remote);
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return remote;
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},
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get _snapshot() {
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let snap = new SnapshotStore(this.name);
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this.__defineGetter__("_snapshot", function() snap);
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return snap;
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},
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_resetServer: function SyncEngine__resetServer() {
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let self = yield;
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yield this._remote.wipe(self.cb);
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},
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_resetClient: function SyncEngine__resetClient() {
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let self = yield;
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this._log.debug("Resetting client state");
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this._snapshot.wipe();
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this._store.wipe();
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this._log.debug("Client reset completed successfully");
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},
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_initialUpload: function Engine__initialUpload() {
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let self = yield;
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this._log.info("Initial upload to server");
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this._snapshot.data = this._store.wrap();
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this._snapshot.version = 0;
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this._snapshot.GUID = null; // in case there are other snapshots out there
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yield this._remote.initialize(self.cb, this._snapshot);
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this._snapshot.save();
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},
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// original
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// / \
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// A / \ B
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// / \
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// client --C-> server
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// \ /
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// D \ / C
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// \ /
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// final
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// If we have a saved snapshot, original == snapshot. Otherwise,
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// it's the empty set {}.
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// C is really the diff between server -> final, so if we determine
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// D we can calculate C from that. In the case where A and B have
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// no conflicts, C == A and D == B.
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// Sync flow:
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// 1) Fetch server deltas
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// 1.1) Construct current server status from snapshot + server deltas
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// 1.2) Generate single delta from snapshot -> current server status ("B")
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// 2) Generate local deltas from snapshot -> current client status ("A")
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// 3) Reconcile client/server deltas and generate new deltas for them.
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// Reconciliation won't generate C directly, we will simply diff
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// server->final after step 3.1.
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// 3.1) Apply local delta with server changes ("D")
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// 3.2) Append server delta to the delta file and upload ("C")
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_sync: function SyncEngine__sync() {
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let self = yield;
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this._log.info("Beginning sync");
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this._os.notifyObservers(null, "weave:service:sync:engine:start", this.displayName);
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this._snapshot.load();
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try {
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this._remote.status.data; // FIXME - otherwise we get an error...
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yield this._remote.openSession(self.cb, this._snapshot);
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} catch (e if e.status == 404) {
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yield this._initialUpload.async(this, self.cb);
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return;
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}
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// 1) Fetch server deltas
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this._os.notifyObservers(null, "weave:service:sync:status", "status.downloading-deltas");
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let serverSnap = yield this._remote.wrap(self.cb);
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let serverUpdates = yield this._core.detectUpdates(self.cb,
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this._snapshot.data, serverSnap);
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// 2) Generate local deltas from snapshot -> current client status
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this._os.notifyObservers(null, "weave:service:sync:status", "status.calculating-differences");
|
|
let localSnap = new SnapshotStore();
|
|
localSnap.data = this._store.wrap();
|
|
this._core.detectUpdates(self.cb, this._snapshot.data, localSnap.data);
|
|
let localUpdates = yield;
|
|
|
|
this._log.trace("local json:\n" + localSnap.serialize());
|
|
this._log.trace("Local updates: " + this._serializeCommands(localUpdates));
|
|
this._log.trace("Server updates: " + this._serializeCommands(serverUpdates));
|
|
|
|
if (serverUpdates.length == 0 && localUpdates.length == 0) {
|
|
this._os.notifyObservers(null, "weave:service:sync:status", "status.no-changes-required");
|
|
this._log.info("Sync complete: no changes needed on client or server");
|
|
this._snapshot.version = this._remote.status.data.maxVersion;
|
|
this._snapshot.save();
|
|
self.done(true);
|
|
return;
|
|
}
|
|
|
|
// 3) Reconcile client/server deltas and generate new deltas for them.
|
|
|
|
this._os.notifyObservers(null, "weave:service:sync:status", "status.reconciling-updates");
|
|
this._log.info("Reconciling client/server updates");
|
|
let ret = yield this._core.reconcile(self.cb, localUpdates, serverUpdates);
|
|
|
|
let clientChanges = ret.propagations[0];
|
|
let serverChanges = ret.propagations[1];
|
|
let clientConflicts = ret.conflicts[0];
|
|
let serverConflicts = ret.conflicts[1];
|
|
|
|
this._log.info("Changes for client: " + clientChanges.length);
|
|
this._log.info("Predicted changes for server: " + serverChanges.length);
|
|
this._log.info("Client conflicts: " + clientConflicts.length);
|
|
this._log.info("Server conflicts: " + serverConflicts.length);
|
|
this._log.trace("Changes for client: " + this._serializeCommands(clientChanges));
|
|
this._log.trace("Predicted changes for server: " + this._serializeCommands(serverChanges));
|
|
this._log.trace("Client conflicts: " + this._serializeConflicts(clientConflicts));
|
|
this._log.trace("Server conflicts: " + this._serializeConflicts(serverConflicts));
|
|
|
|
if (!(clientChanges.length || serverChanges.length ||
|
|
clientConflicts.length || serverConflicts.length)) {
|
|
this._os.notifyObservers(null, "weave:service:sync:status", "status.no-changes-required");
|
|
this._log.info("Sync complete: no changes needed on client or server");
|
|
this._snapshot.data = localSnap.data;
|
|
this._snapshot.version = this._remote.status.data.maxVersion;
|
|
this._snapshot.save();
|
|
self.done(true);
|
|
return;
|
|
}
|
|
|
|
if (clientConflicts.length || serverConflicts.length)
|
|
this._log.warn("Conflicts found! Discarding server changes");
|
|
|
|
// 3.1) Apply server changes to local store
|
|
|
|
if (clientChanges.length) {
|
|
this._log.info("Applying changes locally");
|
|
this._os.notifyObservers(null, "weave:service:sync:status", "status.applying-changes");
|
|
|
|
// apply to real store
|
|
yield this._store.applyCommands.async(this._store, self.cb, clientChanges);
|
|
|
|
// get the current state
|
|
let newSnap = new SnapshotStore();
|
|
newSnap.data = this._store.wrap();
|
|
|
|
// apply to the snapshot we got in step 1, and compare with current state
|
|
yield localSnap.applyCommands.async(localSnap, self.cb, clientChanges);
|
|
let diff = yield this._core.detectUpdates(self.cb,
|
|
localSnap.data, newSnap.data);
|
|
if (diff.length != 0) {
|
|
this._log.warn("Commands did not apply correctly");
|
|
this._log.trace("Diff from snapshot+commands -> " +
|
|
"new snapshot after commands:\n" +
|
|
this._serializeCommands(diff));
|
|
}
|
|
|
|
// update the local snap to the current state, we'll use it below
|
|
localSnap.data = newSnap.data;
|
|
localSnap.version = this._remote.status.data.maxVersion;
|
|
}
|
|
|
|
// 3.2) Append server delta to the delta file and upload
|
|
|
|
// Generate a new diff, from the current server snapshot to the
|
|
// current client snapshot. In the case where there are no
|
|
// conflicts, it should be the same as what the resolver returned
|
|
|
|
this._os.notifyObservers(null, "weave:service:sync:status",
|
|
"status.calculating-differences");
|
|
let serverDelta = yield this._core.detectUpdates(self.cb,
|
|
serverSnap, localSnap.data);
|
|
|
|
// Log an error if not the same
|
|
if (!(serverConflicts.length ||
|
|
Utils.deepEquals(serverChanges, serverDelta)))
|
|
this._log.warn("Predicted server changes differ from " +
|
|
"actual server->client diff (can be ignored in many cases)");
|
|
|
|
this._log.info("Actual changes for server: " + serverDelta.length);
|
|
this._log.trace("Actual changes for server: " +
|
|
this._serializeCommands(serverDelta));
|
|
|
|
if (serverDelta.length) {
|
|
this._log.info("Uploading changes to server");
|
|
this._os.notifyObservers(null, "weave:service:sync:status",
|
|
"status.uploading-deltas");
|
|
|
|
yield this._remote.appendDelta(self.cb, localSnap, serverDelta,
|
|
{maxVersion: this._snapshot.version,
|
|
deltasEncryption: Crypto.defaultAlgorithm});
|
|
localSnap.version = this._remote.status.data.maxVersion;
|
|
|
|
this._log.info("Successfully updated deltas and status on server");
|
|
}
|
|
|
|
this._snapshot.data = localSnap.data;
|
|
this._snapshot.version = localSnap.version;
|
|
this._snapshot.save();
|
|
|
|
this._log.info("Sync complete");
|
|
self.done(true);
|
|
}
|
|
};
|
|
|
|
function BlobEngine() {
|
|
// subclasses should call _init
|
|
// we don't call it here because it requires serverPrefix to be set
|
|
}
|
|
BlobEngine.prototype = {
|
|
__proto__: Engine.prototype,
|
|
|
|
get _profileID() {
|
|
return ClientData.GUID;
|
|
},
|
|
|
|
_init: function BlobEngine__init() {
|
|
// FIXME meep?
|
|
this.__proto__.__proto__.__proto__.__proto__._init.call(this);
|
|
this._keys = new Keychain(this.serverPrefix);
|
|
this._file = new Resource(this.serverPrefix + "data");
|
|
this._file.pushFilter(new JsonFilter());
|
|
this._file.pushFilter(new CryptoFilter(this.engineId));
|
|
},
|
|
|
|
_initialUpload: function BlobEngine__initialUpload() {
|
|
let self = yield;
|
|
this._log.info("Initial upload to server");
|
|
yield this._keys.initialize(self.cb, this.engineId);
|
|
this._file.data = {};
|
|
yield this._merge.async(this, self.cb);
|
|
yield this._file.put(self.cb);
|
|
},
|
|
|
|
// NOTE: Assumes this._file has latest server data
|
|
// this method is separate from _sync so it's easy to override in subclasses
|
|
_merge: function BlobEngine__merge() {
|
|
let self = yield;
|
|
this._file.data[this._profileID] = this._store.wrap();
|
|
},
|
|
|
|
// This engine is very simple:
|
|
// 1) Get the latest server data
|
|
// 2) Merge with our local data store
|
|
// 3) Upload new merged data
|
|
// NOTE: a version file will be needed in the future to optimize the case
|
|
// where there are no changes
|
|
_sync: function BlobEngine__sync() {
|
|
let self = yield;
|
|
|
|
this._log.info("Beginning sync");
|
|
this._os.notifyObservers(null, "weave:service:sync:engine:start", this.name);
|
|
|
|
// FIXME
|
|
//if (!(yield DAV.MKCOL(this.serverPrefix, self.cb)))
|
|
// throw "Could not create remote folder";
|
|
|
|
try {
|
|
if ("none" != Utils.prefs.getCharPref("encryption"))
|
|
yield this._keys.getKeyAndIV(self.cb, this.engineId);
|
|
yield this._file.get(self.cb);
|
|
yield this._merge.async(this, self.cb);
|
|
yield this._file.put(self.cb);
|
|
|
|
} catch (e if e.status == 404) {
|
|
yield this._initialUpload.async(this, self.cb);
|
|
}
|
|
|
|
this._log.info("Sync complete");
|
|
this._os.notifyObservers(null, "weave:service:sync:engine:success", this.name);
|
|
self.done(true);
|
|
}
|
|
};
|
|
|
|
function HeuristicEngine() {
|
|
}
|
|
HeuristicEngine.prototype = {
|
|
__proto__: new Engine(),
|
|
|
|
get _remote() {
|
|
let remote = new RemoteStore(this);
|
|
this.__defineGetter__("_remote", function() remote);
|
|
return remote;
|
|
},
|
|
|
|
get _snapshot() {
|
|
let snap = new SnapshotStore(this.name);
|
|
this.__defineGetter__("_snapshot", function() snap);
|
|
return snap;
|
|
},
|
|
|
|
_resetServer: function SyncEngine__resetServer() {
|
|
let self = yield;
|
|
yield this._remote.wipe(self.cb);
|
|
},
|
|
|
|
_resetClient: function SyncEngine__resetClient() {
|
|
let self = yield;
|
|
this._log.debug("Resetting client state");
|
|
this._snapshot.wipe();
|
|
this._store.wipe();
|
|
this._log.debug("Client reset completed successfully");
|
|
},
|
|
|
|
_initialUpload: function HeuristicEngine__initialUpload() {
|
|
let self = yield;
|
|
this._log.info("Initial upload to server");
|
|
this._snapshot.data = this._store.wrap();
|
|
this._snapshot.version = 0;
|
|
this._snapshot.GUID = null; // in case there are other snapshots out there
|
|
yield this._remote.initialize(self.cb, this._snapshot);
|
|
this._snapshot.save();
|
|
},
|
|
|
|
_sync: function HeuristicEngine__sync() {
|
|
let self = yield;
|
|
}
|
|
};
|