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CanvasLayerD3D9.cpp
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Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc
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2011-01-04 02:37:10 +01:00 |
CanvasLayerD3D9.h
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Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc
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2011-01-04 02:37:10 +01:00 |
ColorLayerD3D9.cpp
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
ColorLayerD3D9.h
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
ContainerLayerD3D9.cpp
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Bug 593604. Back out changeset c20f34eefa5d to fix regression. a=blocking
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2011-01-03 23:55:32 +13:00 |
ContainerLayerD3D9.h
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
DeviceManagerD3D9.cpp
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Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking
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2011-01-03 14:48:09 +13:00 |
DeviceManagerD3D9.h
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Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking
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2011-01-03 14:48:09 +13:00 |
genshaders.sh
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Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking
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2011-01-03 14:48:09 +13:00 |
ImageLayerD3D9.cpp
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Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad
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2011-01-12 17:51:27 +13:00 |
ImageLayerD3D9.h
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Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9
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2010-12-29 01:07:15 +00:00 |
LayerManagerD3D9.cpp
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Bug 623446. Turn the layer acceleration prefs into a tri-state. r=joe,a=b
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2011-01-11 17:01:37 -05:00 |
LayerManagerD3D9.h
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Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc
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2011-01-04 02:37:10 +01:00 |
LayerManagerD3D9Shaders.h
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Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking
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2011-01-03 14:48:09 +13:00 |
LayerManagerD3D9Shaders.hlsl
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Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking
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2011-01-03 14:48:09 +13:00 |
Nv3DVUtils.cpp
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Bug 584259 - Add support for StereoMode element. r=roc a=roc
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2010-11-03 12:43:29 +13:00 |
Nv3DVUtils.h
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Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad
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2011-01-12 17:51:27 +13:00 |
ThebesLayerD3D9.cpp
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Bug 624170. Part 1: Don't try to release the DC for null surfaces. r=bas; a=blocking-beta9+ landed on a CLOSED TREE
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2011-01-10 17:24:10 -05:00 |
ThebesLayerD3D9.h
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Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc
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2011-01-04 02:37:10 +01:00 |