gecko/dom/canvas/moz.build
Dan Glastonbury f88bc8aa5e Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
--HG--
extra : rebase_source : 40fe3ec66b091ced40f5a773fdc23d06bf6abc11
2014-11-26 12:00:06 +10:00

146 lines
4.0 KiB
Python

# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*-
# vim: set filetype=python:
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
TEST_DIRS += ['test']
TEST_DIRS += ['compiledtest']
EXPORTS += [
'nsICanvasRenderingContextInternal.h',
]
EXPORTS.mozilla.ipc += [
'DocumentRendererChild.h',
'DocumentRendererParent.h',
]
EXPORTS.mozilla.dom += [
'CanvasGradient.h',
'CanvasPattern.h',
'CanvasRenderingContext2D.h',
'CanvasUtils.h',
'ImageData.h',
'TextMetrics.h',
]
# http://support.microsoft.com/kb/143208
DEFINES['NOMINMAX'] = True
# Canvas 2D and common sources
UNIFIED_SOURCES += [
'CanvasImageCache.cpp',
'CanvasRenderingContext2D.cpp',
'CanvasUtils.cpp',
'DocumentRendererChild.cpp',
'DocumentRendererParent.cpp',
'ImageData.cpp',
]
# WebGL Sources
UNIFIED_SOURCES += [
'MurmurHash3.cpp',
'WebGL1Context.cpp',
'WebGL1ContextBuffers.cpp',
'WebGL1ContextUniforms.cpp',
'WebGL2Context.cpp',
'WebGL2ContextBuffers.cpp',
'WebGL2ContextDraw.cpp',
'WebGL2ContextFramebuffers.cpp',
'WebGL2ContextMRTs.cpp',
'WebGL2ContextPrograms.cpp',
'WebGL2ContextQueries.cpp',
'WebGL2ContextSamplers.cpp',
'WebGL2ContextSync.cpp',
'WebGL2ContextTextures.cpp',
'WebGL2ContextTransformFeedback.cpp',
'WebGL2ContextUniforms.cpp',
'WebGL2ContextVAOs.cpp',
'WebGLActiveInfo.cpp',
'WebGLBuffer.cpp',
'WebGLContext.cpp',
'WebGLContextBuffers.cpp',
'WebGLContextDraw.cpp',
'WebGLContextExtensions.cpp',
'WebGLContextFramebufferOperations.cpp',
'WebGLContextGL.cpp',
'WebGLContextLossHandler.cpp',
'WebGLContextReporter.cpp',
'WebGLContextState.cpp',
'WebGLContextUnchecked.cpp',
'WebGLContextUtils.cpp',
'WebGLContextValidate.cpp',
'WebGLContextVertexArray.cpp',
'WebGLContextVertices.cpp',
'WebGLElementArrayCache.cpp',
'WebGLExtensionBase.cpp',
'WebGLExtensionBlendMinMax.cpp',
'WebGLExtensionColorBufferFloat.cpp',
'WebGLExtensionColorBufferHalfFloat.cpp',
'WebGLExtensionCompressedTextureATC.cpp',
'WebGLExtensionCompressedTextureETC1.cpp',
'WebGLExtensionCompressedTexturePVRTC.cpp',
'WebGLExtensionCompressedTextureS3TC.cpp',
'WebGLExtensionDebugRendererInfo.cpp',
'WebGLExtensionDebugShaders.cpp',
'WebGLExtensionDepthTexture.cpp',
'WebGLExtensionDrawBuffers.cpp',
'WebGLExtensionElementIndexUint.cpp',
'WebGLExtensionFragDepth.cpp',
'WebGLExtensionInstancedArrays.cpp',
'WebGLExtensionLoseContext.cpp',
'WebGLExtensionShaderTextureLod.cpp',
'WebGLExtensionSRGB.cpp',
'WebGLExtensionStandardDerivatives.cpp',
'WebGLExtensionTextureFilterAnisotropic.cpp',
'WebGLExtensionTextureFloat.cpp',
'WebGLExtensionTextureFloatLinear.cpp',
'WebGLExtensionTextureHalfFloat.cpp',
'WebGLExtensionTextureHalfFloatLinear.cpp',
'WebGLExtensionVertexArray.cpp',
'WebGLFramebuffer.cpp',
'WebGLFramebufferAttachable.cpp',
'WebGLObjectModel.cpp',
'WebGLProgram.cpp',
'WebGLQuery.cpp',
'WebGLRenderbuffer.cpp',
'WebGLSampler.cpp',
'WebGLShader.cpp',
'WebGLShaderPrecisionFormat.cpp',
'WebGLSync.cpp',
'WebGLTexelConversions.cpp',
'WebGLTexture.cpp',
'WebGLTransformFeedback.cpp',
'WebGLUniformLocation.cpp',
'WebGLVertexArray.cpp',
'WebGLVertexArrayFake.cpp',
'WebGLVertexArrayGL.cpp',
]
LOCAL_INCLUDES += [
'/js/xpconnect/wrappers',
]
FAIL_ON_WARNINGS = True
MSVC_ENABLE_PGO = True
include('/ipc/chromium/chromium-config.mozbuild')
FINAL_LIBRARY = 'xul'
LOCAL_INCLUDES += [
'/dom/base',
'/dom/html',
'/dom/svg',
'/dom/xul',
'/gfx/gl',
'/image/src',
'/js/xpconnect/src',
'/layout/generic',
'/layout/style',
'/layout/xul',
]
CXXFLAGS += CONFIG['MOZ_CAIRO_CFLAGS']
CXXFLAGS += CONFIG['TK_CFLAGS']