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380 lines
10 KiB
C++
380 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef imgFrame_h
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#define imgFrame_h
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/Move.h"
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#include "mozilla/Mutex.h"
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#include "mozilla/VolatileBuffer.h"
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#include "gfxDrawable.h"
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#include "imgIContainer.h"
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namespace mozilla {
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namespace image {
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class ImageRegion;
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class DrawableFrameRef;
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class RawAccessFrameRef;
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class imgFrame
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{
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typedef gfx::Color Color;
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typedef gfx::DataSourceSurface DataSourceSurface;
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typedef gfx::DrawTarget DrawTarget;
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typedef gfx::IntSize IntSize;
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typedef gfx::SourceSurface SourceSurface;
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typedef gfx::SurfaceFormat SurfaceFormat;
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public:
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MOZ_DECLARE_REFCOUNTED_TYPENAME(imgFrame)
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(imgFrame)
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imgFrame();
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/**
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* Initialize this imgFrame with an empty surface and prepare it for being
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* written to by a decoder.
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*
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* This is appropriate for use with decoded images, but it should not be used
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* when drawing content into an imgFrame, as it may use a different graphics
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* backend than normal content drawing.
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*/
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nsresult InitForDecoder(const nsIntRect& aRect,
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SurfaceFormat aFormat,
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uint8_t aPaletteDepth = 0);
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nsresult InitForDecoder(const nsIntSize& aSize,
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SurfaceFormat aFormat,
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uint8_t aPaletteDepth = 0)
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{
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return InitForDecoder(nsIntRect(0, 0, aSize.width, aSize.height),
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aFormat, aPaletteDepth);
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}
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/**
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* Initialize this imgFrame with a new surface and draw the provided
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* gfxDrawable into it.
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*
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* This is appropriate to use when drawing content into an imgFrame, as it
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* uses the same graphics backend as normal content drawing. The downside is
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* that the underlying surface may not be stored in a volatile buffer on all
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* platforms, and raw access to the surface (using RawAccessRef() or
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* LockImageData()) may be much more expensive than in the InitForDecoder()
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* case.
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*/
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nsresult InitWithDrawable(gfxDrawable* aDrawable,
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const nsIntSize& aSize,
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const SurfaceFormat aFormat,
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GraphicsFilter aFilter,
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uint32_t aImageFlags);
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DrawableFrameRef DrawableRef();
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RawAccessFrameRef RawAccessRef();
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bool Draw(gfxContext* aContext, const ImageRegion& aRegion,
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const nsIntMargin& aPadding, GraphicsFilter aFilter,
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uint32_t aImageFlags);
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nsresult ImageUpdated(const nsIntRect &aUpdateRect);
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nsIntRect GetRect() const;
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IntSize GetSize() const { return mSize; }
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bool NeedsPadding() const { return mOffset != nsIntPoint(0, 0); }
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int32_t GetStride() const;
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SurfaceFormat GetFormat() const;
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bool GetNeedsBackground() const;
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uint32_t GetImageBytesPerRow() const;
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uint32_t GetImageDataLength() const;
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bool GetIsPaletted() const;
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bool GetHasAlpha() const;
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void GetImageData(uint8_t **aData, uint32_t *length) const;
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uint8_t* GetImageData() const;
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void GetPaletteData(uint32_t **aPalette, uint32_t *length) const;
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uint32_t* GetPaletteData() const;
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int32_t GetRawTimeout() const;
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void SetRawTimeout(int32_t aTimeout);
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int32_t GetFrameDisposalMethod() const;
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void SetFrameDisposalMethod(int32_t aFrameDisposalMethod);
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int32_t GetBlendMethod() const;
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void SetBlendMethod(int32_t aBlendMethod);
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bool ImageComplete() const;
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void SetHasNoAlpha();
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void SetAsNonPremult(bool aIsNonPremult);
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bool GetCompositingFailed() const;
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void SetCompositingFailed(bool val);
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nsresult LockImageData();
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nsresult UnlockImageData();
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void SetDiscardable();
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void SetOptimizable();
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TemporaryRef<SourceSurface> GetSurface();
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TemporaryRef<DrawTarget> GetDrawTarget();
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Color
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SinglePixelColor()
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{
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return mSinglePixelColor;
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}
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bool IsSinglePixel()
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{
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return mSinglePixel;
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}
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TemporaryRef<SourceSurface> CachedSurface();
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size_t SizeOfExcludingThisWithComputedFallbackIfHeap(
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gfxMemoryLocation aLocation,
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MallocSizeOf aMallocSizeOf) const;
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uint8_t GetPaletteDepth() const { return mPaletteDepth; }
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uint32_t PaletteDataLength() const {
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if (!mPaletteDepth)
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return 0;
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return ((1 << mPaletteDepth) * sizeof(uint32_t));
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}
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private: // methods
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~imgFrame();
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nsresult Optimize();
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struct SurfaceWithFormat {
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nsRefPtr<gfxDrawable> mDrawable;
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SurfaceFormat mFormat;
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SurfaceWithFormat() {}
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SurfaceWithFormat(gfxDrawable* aDrawable, SurfaceFormat aFormat)
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: mDrawable(aDrawable), mFormat(aFormat) {}
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bool IsValid() { return !!mDrawable; }
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};
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SurfaceWithFormat SurfaceForDrawing(bool aDoPadding,
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bool aDoPartialDecode,
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bool aDoTile,
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gfxContext* aContext,
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const nsIntMargin& aPadding,
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gfxRect& aImageRect,
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ImageRegion& aRegion,
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SourceSurface* aSurface);
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private: // data
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RefPtr<DataSourceSurface> mImageSurface;
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RefPtr<SourceSurface> mOptSurface;
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IntSize mSize;
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nsIntPoint mOffset;
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nsIntRect mDecoded;
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mutable Mutex mDecodedMutex;
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// The palette and image data for images that are paletted, since Cairo
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// doesn't support these images.
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// The paletted data comes first, then the image data itself.
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// Total length is PaletteDataLength() + GetImageDataLength().
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uint8_t* mPalettedImageData;
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// Note that the data stored in gfx::Color is *non-alpha-premultiplied*.
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Color mSinglePixelColor;
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int32_t mTimeout; // -1 means display forever
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int32_t mDisposalMethod;
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/** Indicates how many readers currently have locked this frame */
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int32_t mLockCount;
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RefPtr<VolatileBuffer> mVBuf;
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VolatileBufferPtr<uint8_t> mVBufPtr;
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SurfaceFormat mFormat;
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uint8_t mPaletteDepth;
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int8_t mBlendMethod;
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bool mSinglePixel;
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bool mCompositingFailed;
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bool mHasNoAlpha;
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bool mNonPremult;
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bool mDiscardable;
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bool mOptimizable;
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/** Have we called DiscardTracker::InformAllocation()? */
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bool mInformedDiscardTracker;
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friend class DrawableFrameRef;
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friend class RawAccessFrameRef;
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};
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/**
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* A reference to an imgFrame that holds the imgFrame's surface in memory,
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* allowing drawing. If you have a DrawableFrameRef |ref| and |if (ref)| returns
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* true, then calls to Draw() and GetSurface() are guaranteed to succeed.
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*/
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class DrawableFrameRef MOZ_FINAL
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{
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// Implementation details for safe boolean conversion.
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typedef void (DrawableFrameRef::* ConvertibleToBool)(float*****, double*****);
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void nonNull(float*****, double*****) {}
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public:
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DrawableFrameRef() { }
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explicit DrawableFrameRef(imgFrame* aFrame)
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: mFrame(aFrame)
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, mRef(aFrame->mVBuf)
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{
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if (mRef.WasBufferPurged()) {
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mFrame = nullptr;
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mRef = nullptr;
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}
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}
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DrawableFrameRef(DrawableFrameRef&& aOther)
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: mFrame(aOther.mFrame.forget())
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, mRef(Move(aOther.mRef))
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{ }
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DrawableFrameRef& operator=(DrawableFrameRef&& aOther)
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{
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MOZ_ASSERT(this != &aOther, "Self-moves are prohibited");
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mFrame = aOther.mFrame.forget();
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mRef = Move(aOther.mRef);
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return *this;
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}
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operator ConvertibleToBool() const
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{
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return bool(mFrame) ? &DrawableFrameRef::nonNull : 0;
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}
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imgFrame* operator->()
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{
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MOZ_ASSERT(mFrame);
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return mFrame;
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}
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const imgFrame* operator->() const
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{
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MOZ_ASSERT(mFrame);
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return mFrame;
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}
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imgFrame* get() { return mFrame; }
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const imgFrame* get() const { return mFrame; }
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void reset()
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{
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mFrame = nullptr;
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mRef = nullptr;
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}
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private:
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nsRefPtr<imgFrame> mFrame;
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VolatileBufferPtr<uint8_t> mRef;
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};
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/**
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* A reference to an imgFrame that holds the imgFrame's surface in memory in a
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* format appropriate for access as raw data. If you have a RawAccessFrameRef
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* |ref| and |if (ref)| is true, then calls to GetImageData(), GetPaletteData(),
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* and GetDrawTarget() are guaranteed to succeed. This guarantee is stronger
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* than DrawableFrameRef, so everything that a valid DrawableFrameRef guarantees
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* is also guaranteed by a valid RawAccessFrameRef.
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*
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* This may be considerably more expensive than is necessary just for drawing,
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* so only use this when you need to read or write the raw underlying image data
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* that the imgFrame holds.
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*/
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class RawAccessFrameRef MOZ_FINAL
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{
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// Implementation details for safe boolean conversion.
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typedef void (RawAccessFrameRef::* ConvertibleToBool)(float*****, double*****);
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void nonNull(float*****, double*****) {}
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public:
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RawAccessFrameRef() { }
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explicit RawAccessFrameRef(imgFrame* aFrame)
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: mFrame(aFrame)
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{
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MOZ_ASSERT(mFrame, "Need a frame");
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if (NS_FAILED(mFrame->LockImageData())) {
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mFrame->UnlockImageData();
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mFrame = nullptr;
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}
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}
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RawAccessFrameRef(RawAccessFrameRef&& aOther)
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: mFrame(aOther.mFrame.forget())
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{ }
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~RawAccessFrameRef()
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{
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if (mFrame) {
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mFrame->UnlockImageData();
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}
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}
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RawAccessFrameRef& operator=(RawAccessFrameRef&& aOther)
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{
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MOZ_ASSERT(this != &aOther, "Self-moves are prohibited");
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if (mFrame) {
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mFrame->UnlockImageData();
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}
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mFrame = aOther.mFrame.forget();
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return *this;
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}
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operator ConvertibleToBool() const
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{
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return bool(mFrame) ? &RawAccessFrameRef::nonNull : 0;
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}
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imgFrame* operator->()
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{
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MOZ_ASSERT(mFrame);
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return mFrame.get();
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}
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const imgFrame* operator->() const
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{
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MOZ_ASSERT(mFrame);
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return mFrame;
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}
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imgFrame* get() { return mFrame; }
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const imgFrame* get() const { return mFrame; }
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void reset()
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{
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if (mFrame) {
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mFrame->UnlockImageData();
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}
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mFrame = nullptr;
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}
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private:
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nsRefPtr<imgFrame> mFrame;
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};
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} // namespace image
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} // namespace mozilla
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#endif /* imgFrame_h */
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