gecko/gfx/tests
Jeff Muizelaar 8a2b69cc87 Bug 845874. Switch to Y-X banded regions. r=roc
Previously our region code was just a simple y,x sorted list of
non-intersecting rectangles. This can cause us to have simple regions
represented in a complex unoptimizable way.

Switching to pixman regions gives us a canonical region implementation.

There are some cases when this can cause performance regressions.

For example, with the old region code we end up with this region:
http://people.mozilla.org/~jmuizelaar/region-pre.html
which is represented like this:
http://people.mozilla.org/~jmuizelaar/region-post.html
with the new code.

We call SimplifyOutward(4) on this. With old regions we can't simplify it so we
end up taking the bounds and get 1 rect. With the new regions we have only 3
rects to start and so we do nothing. The difference between 3 rects and 1 rect
cause D2D to do a PushLayer() instead of a ClipRect() and that seems to be the
causes for the regression.

--HG--
extra : rebase_source : 65e0d29d67b51a3780448eaecfde33dbcb6b99b1
2013-11-18 13:01:54 -05:00
..
crashtests Bug 624198 - Crashtest. 2013-11-12 14:37:22 +00:00
gtest Bug 845874. Switch to Y-X banded regions. r=roc 2013-11-18 13:01:54 -05:00
mochitest Bug 911573 - Mochitest fixup to prepare removing Components-in-content with UniversalXPConnect. r=bholley 2013-09-05 01:02:34 +09:00
reftest Bug 877266 - Add AndroidVersion to reftests and modify manifests for pandaboards. r=jmaher 2013-06-24 08:51:32 -04:00
unit
Makefile.in Bug 912293 - Remove now redundant boilerplate from Makefile.in. r=gps 2013-09-05 09:01:46 +09:00
moz.build Bug 939044 - Remove most definitions of MODULE. r=mshal 2013-11-19 11:47:39 +09:00
process-textruns.pl