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CanvasLayerOGL.cpp
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b=561168; convert canvas to use layers for rendering - followup; r=roc
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2010-05-17 21:04:22 -07:00 |
CanvasLayerOGL.h
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b=561168; convert canvas to use layers for rendering - followup; r=roc
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2010-05-17 21:04:22 -07:00 |
ColorLayerOGL.cpp
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Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
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2010-05-13 12:56:11 +12:00 |
ColorLayerOGL.h
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Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
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2010-05-13 12:56:11 +12:00 |
ContainerLayerOGL.cpp
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Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
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2010-05-13 12:56:11 +12:00 |
ContainerLayerOGL.h
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Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
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2010-04-27 04:09:47 +02:00 |
glDefs.h
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Bug 556288: Use linear filters so framebuffers can use the same texture on all hardware. Assert succes. r=joedrew
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2010-04-01 03:44:02 +02:00 |
ImageLayerOGL.cpp
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Bug 565875. Part 4: Recycle textures used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas
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2010-05-17 11:09:28 +12:00 |
ImageLayerOGL.h
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Bug 565875. Part 4: Recycle textures used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas
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2010-05-17 11:09:28 +12:00 |
LayerManagerOGL.cpp
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Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas
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2010-05-17 11:08:01 +12:00 |
LayerManagerOGL.h
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b=561168; convert canvas to use layers for rendering; r=roc,bas
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2010-05-17 21:04:22 -07:00 |
LayerManagerOGLShaders.h
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Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
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2010-05-13 12:56:11 +12:00 |
ThebesLayerOGL.cpp
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Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
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2010-04-27 04:09:47 +02:00 |
ThebesLayerOGL.h
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Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
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2010-04-27 04:09:47 +02:00 |