gecko/layout/generic/nsColumnSetFrame.cpp
Mats Palmgren 6539559550 Bug 1015844 - part 2, Add a call to ReflowOverflowContainerChildren() to reflow abs.pos. overflow containers. r=roc
nsColumnSetFrame puts true overflow containers on the principal child list
(which may then get pushed to the overflow list), but overflow containers
for abs.pos. children still go on the kOverflowContainersList and
kExcessOverflowContainersList lists as usual.
2014-06-03 14:17:14 +00:00

1081 lines
43 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* rendering object for css3 multi-column layout */
#include "nsColumnSetFrame.h"
#include "nsCSSRendering.h"
#include "nsDisplayList.h"
using namespace mozilla;
using namespace mozilla::layout;
/**
* Tracking issues:
*
* XXX cursor movement around the top and bottom of colums seems to make the editor
* lose the caret.
*
* XXX should we support CSS columns applied to table elements?
*/
nsContainerFrame*
NS_NewColumnSetFrame(nsIPresShell* aPresShell, nsStyleContext* aContext, nsFrameState aStateFlags)
{
nsColumnSetFrame* it = new (aPresShell) nsColumnSetFrame(aContext);
it->AddStateBits(aStateFlags | NS_BLOCK_MARGIN_ROOT);
return it;
}
NS_IMPL_FRAMEARENA_HELPERS(nsColumnSetFrame)
nsColumnSetFrame::nsColumnSetFrame(nsStyleContext* aContext)
: nsContainerFrame(aContext), mLastBalanceHeight(NS_INTRINSICSIZE),
mLastFrameStatus(NS_FRAME_COMPLETE)
{
}
nsIAtom*
nsColumnSetFrame::GetType() const
{
return nsGkAtoms::columnSetFrame;
}
static void
PaintColumnRule(nsIFrame* aFrame, nsRenderingContext* aCtx,
const nsRect& aDirtyRect, nsPoint aPt)
{
static_cast<nsColumnSetFrame*>(aFrame)->PaintColumnRule(aCtx, aDirtyRect, aPt);
}
void
nsColumnSetFrame::PaintColumnRule(nsRenderingContext* aCtx,
const nsRect& aDirtyRect,
const nsPoint& aPt)
{
nsIFrame* child = mFrames.FirstChild();
if (!child)
return; // no columns
nsIFrame* nextSibling = child->GetNextSibling();
if (!nextSibling)
return; // 1 column only - this means no gap to draw on
bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
const nsStyleColumn* colStyle = StyleColumn();
uint8_t ruleStyle;
// Per spec, inset => ridge and outset => groove
if (colStyle->mColumnRuleStyle == NS_STYLE_BORDER_STYLE_INSET)
ruleStyle = NS_STYLE_BORDER_STYLE_RIDGE;
else if (colStyle->mColumnRuleStyle == NS_STYLE_BORDER_STYLE_OUTSET)
ruleStyle = NS_STYLE_BORDER_STYLE_GROOVE;
else
ruleStyle = colStyle->mColumnRuleStyle;
nsPresContext* presContext = PresContext();
nscoord ruleWidth = colStyle->GetComputedColumnRuleWidth();
if (!ruleWidth)
return;
nscolor ruleColor =
GetVisitedDependentColor(eCSSProperty__moz_column_rule_color);
// In order to re-use a large amount of code, we treat the column rule as a border.
// We create a new border style object and fill in all the details of the column rule as
// the left border. PaintBorder() does all the rendering for us, so we not
// only save an enormous amount of code but we'll support all the line styles that
// we support on borders!
nsStyleBorder border(presContext);
border.SetBorderWidth(NS_SIDE_LEFT, ruleWidth);
border.SetBorderStyle(NS_SIDE_LEFT, ruleStyle);
border.SetBorderColor(NS_SIDE_LEFT, ruleColor);
// Get our content rect as an absolute coordinate, not relative to
// our parent (which is what the X and Y normally is)
nsRect contentRect = GetContentRect() - GetRect().TopLeft() + aPt;
nsSize ruleSize(ruleWidth, contentRect.height);
while (nextSibling) {
// The frame tree goes RTL in RTL
nsIFrame* leftSibling = isRTL ? nextSibling : child;
nsIFrame* rightSibling = isRTL ? child : nextSibling;
// Each child frame's position coordinates is actually relative to this nsColumnSetFrame.
// linePt will be at the top-left edge to paint the line.
nsPoint edgeOfLeftSibling = leftSibling->GetRect().TopRight() + aPt;
nsPoint edgeOfRightSibling = rightSibling->GetRect().TopLeft() + aPt;
nsPoint linePt((edgeOfLeftSibling.x + edgeOfRightSibling.x - ruleWidth) / 2,
contentRect.y);
nsRect lineRect(linePt, ruleSize);
nsCSSRendering::PaintBorderWithStyleBorder(presContext, *aCtx, this,
aDirtyRect, lineRect, border, StyleContext(),
// Remember, we only have the "left" "border". Skip everything else
(1 << NS_SIDE_TOP | 1 << NS_SIDE_RIGHT | 1 << NS_SIDE_BOTTOM));
child = nextSibling;
nextSibling = nextSibling->GetNextSibling();
}
}
static nscoord
GetAvailableContentWidth(const nsHTMLReflowState& aReflowState)
{
if (aReflowState.AvailableWidth() == NS_INTRINSICSIZE) {
return NS_INTRINSICSIZE;
}
nscoord borderPaddingWidth =
aReflowState.ComputedPhysicalBorderPadding().left +
aReflowState.ComputedPhysicalBorderPadding().right;
return std::max(0, aReflowState.AvailableWidth() - borderPaddingWidth);
}
nscoord
nsColumnSetFrame::GetAvailableContentHeight(const nsHTMLReflowState& aReflowState)
{
if (aReflowState.AvailableHeight() == NS_INTRINSICSIZE) {
return NS_INTRINSICSIZE;
}
nsMargin bp = aReflowState.ComputedPhysicalBorderPadding();
ApplySkipSides(bp, &aReflowState);
bp.bottom = aReflowState.ComputedPhysicalBorderPadding().bottom;
return std::max(0, aReflowState.AvailableHeight() - bp.TopBottom());
}
static nscoord
GetColumnGap(nsColumnSetFrame* aFrame,
const nsStyleColumn* aColStyle)
{
if (eStyleUnit_Normal == aColStyle->mColumnGap.GetUnit())
return aFrame->StyleFont()->mFont.size;
if (eStyleUnit_Coord == aColStyle->mColumnGap.GetUnit()) {
nscoord colGap = aColStyle->mColumnGap.GetCoordValue();
NS_ASSERTION(colGap >= 0, "negative column gap");
return colGap;
}
NS_NOTREACHED("Unknown gap type");
return 0;
}
nsColumnSetFrame::ReflowConfig
nsColumnSetFrame::ChooseColumnStrategy(const nsHTMLReflowState& aReflowState,
bool aForceAuto = false,
nscoord aFeasibleHeight = NS_INTRINSICSIZE,
nscoord aInfeasibleHeight = 0)
{
nscoord knownFeasibleHeight = aFeasibleHeight;
nscoord knownInfeasibleHeight = aInfeasibleHeight;
const nsStyleColumn* colStyle = StyleColumn();
nscoord availContentWidth = GetAvailableContentWidth(aReflowState);
if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) {
availContentWidth = aReflowState.ComputedWidth();
}
nscoord consumedHeight = GetConsumedHeight();
// The effective computed height is the height of the current continuation
// of the column set frame. This should be the same as the computed height
// if we have an unconstrained available height.
nscoord computedHeight = GetEffectiveComputedHeight(aReflowState,
consumedHeight);
nscoord colHeight = GetAvailableContentHeight(aReflowState);
if (aReflowState.ComputedHeight() != NS_INTRINSICSIZE) {
colHeight = aReflowState.ComputedHeight();
} else if (aReflowState.ComputedMaxHeight() != NS_INTRINSICSIZE) {
colHeight = std::min(colHeight, aReflowState.ComputedMaxHeight());
}
nscoord colGap = GetColumnGap(this, colStyle);
int32_t numColumns = colStyle->mColumnCount;
// If column-fill is set to 'balance', then we want to balance the columns.
const bool isBalancing = colStyle->mColumnFill == NS_STYLE_COLUMN_FILL_BALANCE
&& !aForceAuto;
if (isBalancing) {
const uint32_t MAX_NESTED_COLUMN_BALANCING = 2;
uint32_t cnt = 0;
for (const nsHTMLReflowState* rs = aReflowState.parentReflowState;
rs && cnt < MAX_NESTED_COLUMN_BALANCING; rs = rs->parentReflowState) {
if (rs->mFlags.mIsColumnBalancing) {
++cnt;
}
}
if (cnt == MAX_NESTED_COLUMN_BALANCING) {
numColumns = 1;
}
}
nscoord colWidth;
if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) {
colWidth = colStyle->mColumnWidth.GetCoordValue();
NS_ASSERTION(colWidth >= 0, "negative column width");
// Reduce column count if necessary to make columns fit in the
// available width. Compute max number of columns that fit in
// availContentWidth, satisfying colGap*(maxColumns - 1) +
// colWidth*maxColumns <= availContentWidth
if (availContentWidth != NS_INTRINSICSIZE && colGap + colWidth > 0
&& numColumns > 0) {
// This expression uses truncated rounding, which is what we
// want
int32_t maxColumns =
std::min(nscoord(nsStyleColumn::kMaxColumnCount),
(availContentWidth + colGap)/(colGap + colWidth));
numColumns = std::max(1, std::min(numColumns, maxColumns));
}
} else if (numColumns > 0 && availContentWidth != NS_INTRINSICSIZE) {
nscoord widthMinusGaps = availContentWidth - colGap*(numColumns - 1);
colWidth = widthMinusGaps/numColumns;
} else {
colWidth = NS_INTRINSICSIZE;
}
// Take care of the situation where there's only one column but it's
// still too wide
colWidth = std::max(1, std::min(colWidth, availContentWidth));
nscoord expectedWidthLeftOver = 0;
if (colWidth != NS_INTRINSICSIZE && availContentWidth != NS_INTRINSICSIZE) {
// distribute leftover space
// First, determine how many columns will be showing if the column
// count is auto
if (numColumns <= 0) {
// choose so that colGap*(nominalColumnCount - 1) +
// colWidth*nominalColumnCount is nearly availContentWidth
// make sure to round down
if (colGap + colWidth > 0) {
numColumns = (availContentWidth + colGap)/(colGap + colWidth);
// The number of columns should never exceed kMaxColumnCount.
numColumns = std::min(nscoord(nsStyleColumn::kMaxColumnCount),
numColumns);
}
if (numColumns <= 0) {
numColumns = 1;
}
}
// Compute extra space and divide it among the columns
nscoord extraSpace =
std::max(0, availContentWidth - (colWidth*numColumns + colGap*(numColumns - 1)));
nscoord extraToColumns = extraSpace/numColumns;
colWidth += extraToColumns;
expectedWidthLeftOver = extraSpace - (extraToColumns*numColumns);
}
if (isBalancing) {
if (numColumns <= 0) {
// Hmm, auto column count, column width or available width is unknown,
// and balancing is required. Let's just use one column then.
numColumns = 1;
}
colHeight = std::min(mLastBalanceHeight, colHeight);
} else {
// This is the case when the column-fill property is set to 'auto'.
// No balancing, so don't limit the column count
numColumns = INT32_MAX;
// XXX_jwir3: If a page's height is set to 0, we could continually
// create continuations, resulting in an infinite loop, since
// no progress is ever made. This is an issue with the spec
// (css3-multicol, css3-page, and css3-break) that is
// unresolved as of 27 Feb 2013. For the time being, we set this
// to have a minimum of 1 css px. Once a resolution is made
// on what minimum to have for a page height, we may need to
// change this value to match the appropriate spec(s).
colHeight = std::max(colHeight, nsPresContext::CSSPixelsToAppUnits(1));
}
#ifdef DEBUG_roc
printf("*** nsColumnSetFrame::ChooseColumnStrategy: numColumns=%d, colWidth=%d, expectedWidthLeftOver=%d, colHeight=%d, colGap=%d\n",
numColumns, colWidth, expectedWidthLeftOver, colHeight, colGap);
#endif
ReflowConfig config = { numColumns, colWidth, expectedWidthLeftOver, colGap,
colHeight, isBalancing, knownFeasibleHeight,
knownInfeasibleHeight, computedHeight, consumedHeight };
return config;
}
bool
nsColumnSetFrame::ReflowColumns(nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aReflowStatus,
ReflowConfig& aConfig,
bool aLastColumnUnbounded,
nsCollapsingMargin* aCarriedOutBottomMargin,
ColumnBalanceData& aColData)
{
bool feasible = ReflowChildren(aDesiredSize, aReflowState,
aReflowStatus, aConfig, aLastColumnUnbounded,
aCarriedOutBottomMargin, aColData);
if (aColData.mHasExcessHeight) {
aConfig = ChooseColumnStrategy(aReflowState, true);
// We need to reflow our children again one last time, otherwise we might
// end up with a stale column height for some of our columns, since we
// bailed out of balancing.
feasible = ReflowChildren(aDesiredSize, aReflowState, aReflowStatus,
aConfig, aLastColumnUnbounded,
aCarriedOutBottomMargin, aColData);
}
return feasible;
}
static void MoveChildTo(nsIFrame* aParent, nsIFrame* aChild, nsPoint aOrigin) {
if (aChild->GetPosition() == aOrigin) {
return;
}
aChild->SetPosition(aOrigin);
nsContainerFrame::PlaceFrameView(aChild);
}
nscoord
nsColumnSetFrame::GetMinWidth(nsRenderingContext *aRenderingContext) {
nscoord width = 0;
DISPLAY_MIN_WIDTH(this, width);
if (mFrames.FirstChild()) {
width = mFrames.FirstChild()->GetMinWidth(aRenderingContext);
}
const nsStyleColumn* colStyle = StyleColumn();
nscoord colWidth;
if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) {
colWidth = colStyle->mColumnWidth.GetCoordValue();
// As available width reduces to zero, we reduce our number of columns
// to one, and don't enforce the column width, so just return the min
// of the child's min-width with any specified column width.
width = std::min(width, colWidth);
} else {
NS_ASSERTION(colStyle->mColumnCount > 0,
"column-count and column-width can't both be auto");
// As available width reduces to zero, we still have mColumnCount columns,
// so multiply the child's min-width by the number of columns.
colWidth = width;
width *= colStyle->mColumnCount;
// The multiplication above can make 'width' negative (integer overflow),
// so use std::max to protect against that.
width = std::max(width, colWidth);
}
// XXX count forced column breaks here? Maybe we should return the child's
// min-width times the minimum number of columns.
return width;
}
nscoord
nsColumnSetFrame::GetPrefWidth(nsRenderingContext *aRenderingContext) {
// Our preferred width is our desired column width, if specified, otherwise
// the child's preferred width, times the number of columns, plus the width
// of any required column gaps
// XXX what about forced column breaks here?
nscoord result = 0;
DISPLAY_PREF_WIDTH(this, result);
const nsStyleColumn* colStyle = StyleColumn();
nscoord colGap = GetColumnGap(this, colStyle);
nscoord colWidth;
if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) {
colWidth = colStyle->mColumnWidth.GetCoordValue();
} else if (mFrames.FirstChild()) {
colWidth = mFrames.FirstChild()->GetPrefWidth(aRenderingContext);
} else {
colWidth = 0;
}
int32_t numColumns = colStyle->mColumnCount;
if (numColumns <= 0) {
// if column-count is auto, assume one column
numColumns = 1;
}
nscoord width = colWidth*numColumns + colGap*(numColumns - 1);
// The multiplication above can make 'width' negative (integer overflow),
// so use std::max to protect against that.
result = std::max(width, colWidth);
return result;
}
bool
nsColumnSetFrame::ReflowChildren(nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus,
const ReflowConfig& aConfig,
bool aUnboundedLastColumn,
nsCollapsingMargin* aBottomMarginCarriedOut,
ColumnBalanceData& aColData)
{
aColData.Reset();
bool allFit = true;
bool RTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
bool shrinkingHeightOnly = !NS_SUBTREE_DIRTY(this) &&
mLastBalanceHeight > aConfig.mColMaxHeight;
#ifdef DEBUG_roc
printf("*** Doing column reflow pass: mLastBalanceHeight=%d, mColMaxHeight=%d, RTL=%d\n, mBalanceColCount=%d, mColWidth=%d, mColGap=%d\n",
mLastBalanceHeight, aConfig.mColMaxHeight, RTL, aConfig.mBalanceColCount,
aConfig.mColWidth, aConfig.mColGap);
#endif
DrainOverflowColumns();
const bool colHeightChanged = mLastBalanceHeight != aConfig.mColMaxHeight;
if (colHeightChanged) {
mLastBalanceHeight = aConfig.mColMaxHeight;
// XXX Seems like this could fire if incremental reflow pushed the column set
// down so we reflow incrementally with a different available height.
// We need a way to do an incremental reflow and be sure availableHeight
// changes are taken account of! Right now I think block frames with absolute
// children might exit early.
//NS_ASSERTION(aKidReason != eReflowReason_Incremental,
// "incremental reflow should not have changed the balance height");
}
// get our border and padding
nsMargin borderPadding = aReflowState.ComputedPhysicalBorderPadding();
ApplySkipSides(borderPadding, &aReflowState);
nsRect contentRect(0, 0, 0, 0);
nsOverflowAreas overflowRects;
nsIFrame* child = mFrames.FirstChild();
nsPoint childOrigin = nsPoint(borderPadding.left, borderPadding.top);
// For RTL, figure out where the last column's left edge should be. Since the
// columns might not fill the frame exactly, we need to account for the
// slop. Otherwise we'll waste time moving the columns by some tiny
// amount unnecessarily.
if (RTL) {
nscoord availWidth = aReflowState.AvailableWidth();
if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) {
availWidth = aReflowState.ComputedWidth();
}
if (availWidth != NS_INTRINSICSIZE) {
childOrigin.x += availWidth - aConfig.mColWidth;
#ifdef DEBUG_roc
printf("*** childOrigin.x = %d\n", childOrigin.x);
#endif
}
}
int columnCount = 0;
int contentBottom = 0;
bool reflowNext = false;
while (child) {
// Try to skip reflowing the child. We can't skip if the child is dirty. We also can't
// skip if the next column is dirty, because the next column's first line(s)
// might be pullable back to this column. We can't skip if it's the last child
// because we need to obtain the bottom margin. We can't skip
// if this is the last column and we're supposed to assign unbounded
// height to it, because that could change the available height from
// the last time we reflowed it and we should try to pull all the
// content from its next sibling. (Note that it might be the last
// column, but not be the last child because the desired number of columns
// has changed.)
bool skipIncremental = !aReflowState.ShouldReflowAllKids()
&& !NS_SUBTREE_DIRTY(child)
&& child->GetNextSibling()
&& !(aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1)
&& !NS_SUBTREE_DIRTY(child->GetNextSibling());
// If we need to pull up content from the prev-in-flow then this is not just
// a height shrink. The prev in flow will have set the dirty bit.
// Check the overflow rect YMost instead of just the child's content height. The child
// may have overflowing content that cares about the available height boundary.
// (It may also have overflowing content that doesn't care about the available height
// boundary, but if so, too bad, this optimization is defeated.)
// We want scrollable overflow here since this is a calculation that
// affects layout.
bool skipResizeHeightShrink = shrinkingHeightOnly
&& child->GetScrollableOverflowRect().YMost() <= aConfig.mColMaxHeight;
nscoord childContentBottom = 0;
if (!reflowNext && (skipIncremental || skipResizeHeightShrink)) {
// This child does not need to be reflowed, but we may need to move it
MoveChildTo(this, child, childOrigin);
// If this is the last frame then make sure we get the right status
nsIFrame* kidNext = child->GetNextSibling();
if (kidNext) {
aStatus = (kidNext->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)
? NS_FRAME_OVERFLOW_INCOMPLETE
: NS_FRAME_NOT_COMPLETE;
} else {
aStatus = mLastFrameStatus;
}
childContentBottom = nsLayoutUtils::CalculateContentBottom(child);
#ifdef DEBUG_roc
printf("*** Skipping child #%d %p (incremental %d, resize height shrink %d): status = %d\n",
columnCount, (void*)child, skipIncremental, skipResizeHeightShrink, aStatus);
#endif
} else {
nsSize availSize(aConfig.mColWidth, aConfig.mColMaxHeight);
if (aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) {
availSize.height = GetAvailableContentHeight(aReflowState);
}
if (reflowNext)
child->AddStateBits(NS_FRAME_IS_DIRTY);
nsHTMLReflowState kidReflowState(PresContext(), aReflowState, child,
availSize, availSize.width,
aReflowState.ComputedHeight());
kidReflowState.mFlags.mIsTopOfPage = true;
kidReflowState.mFlags.mTableIsSplittable = false;
kidReflowState.mFlags.mIsColumnBalancing = aConfig.mBalanceColCount < INT32_MAX;
// We need to reflow any float placeholders, even if our column height
// hasn't changed.
kidReflowState.mFlags.mMustReflowPlaceholders = !colHeightChanged;
#ifdef DEBUG_roc
printf("*** Reflowing child #%d %p: availHeight=%d\n",
columnCount, (void*)child,availSize.height);
#endif
// Note if the column's next in flow is not being changed by this incremental reflow.
// This may allow the current column to avoid trying to pull lines from the next column.
if (child->GetNextSibling() &&
!(GetStateBits() & NS_FRAME_IS_DIRTY) &&
!(child->GetNextSibling()->GetStateBits() & NS_FRAME_IS_DIRTY)) {
kidReflowState.mFlags.mNextInFlowUntouched = true;
}
nsHTMLReflowMetrics kidDesiredSize(aReflowState.GetWritingMode(),
aDesiredSize.mFlags);
// XXX it would be cool to consult the float manager for the
// previous block to figure out the region of floats from the
// previous column that extend into this column, and subtract
// that region from the new float manager. So you could stick a
// really big float in the first column and text in following
// columns would flow around it.
// Reflow the frame
ReflowChild(child, PresContext(), kidDesiredSize, kidReflowState,
childOrigin.x + kidReflowState.ComputedPhysicalMargin().left,
childOrigin.y + kidReflowState.ComputedPhysicalMargin().top,
0, aStatus);
reflowNext = (aStatus & NS_FRAME_REFLOW_NEXTINFLOW) != 0;
#ifdef DEBUG_roc
printf("*** Reflowed child #%d %p: status = %d, desiredSize=%d,%d CarriedOutBottomMargin=%d\n",
columnCount, (void*)child, aStatus, kidDesiredSize.Width(), kidDesiredSize.Height(),
kidDesiredSize.mCarriedOutBottomMargin.get());
#endif
NS_FRAME_TRACE_REFLOW_OUT("Column::Reflow", aStatus);
*aBottomMarginCarriedOut = kidDesiredSize.mCarriedOutBottomMargin;
FinishReflowChild(child, PresContext(), kidDesiredSize,
&kidReflowState, childOrigin.x, childOrigin.y, 0);
childContentBottom = nsLayoutUtils::CalculateContentBottom(child);
if (childContentBottom > aConfig.mColMaxHeight) {
allFit = false;
}
if (childContentBottom > availSize.height) {
aColData.mMaxOverflowingHeight = std::max(childContentBottom,
aColData.mMaxOverflowingHeight);
}
}
contentRect.UnionRect(contentRect, child->GetRect());
ConsiderChildOverflow(overflowRects, child);
contentBottom = std::max(contentBottom, childContentBottom);
aColData.mLastHeight = childContentBottom;
aColData.mSumHeight += childContentBottom;
// Build a continuation column if necessary
nsIFrame* kidNextInFlow = child->GetNextInFlow();
if (NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)) {
NS_ASSERTION(!kidNextInFlow, "next in flow should have been deleted");
child = nullptr;
break;
} else {
++columnCount;
// Make sure that the column has a next-in-flow. If not, we must
// create one to hold the overflowing stuff, even if we're just
// going to put it on our overflow list and let *our*
// next in flow handle it.
if (!kidNextInFlow) {
NS_ASSERTION(aStatus & NS_FRAME_REFLOW_NEXTINFLOW,
"We have to create a continuation, but the block doesn't want us to reflow it?");
// We need to create a continuing column
nsresult rv = CreateNextInFlow(child, kidNextInFlow);
if (NS_FAILED(rv)) {
NS_NOTREACHED("Couldn't create continuation");
child = nullptr;
break;
}
}
// Make sure we reflow a next-in-flow when it switches between being
// normal or overflow container
if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) {
if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) {
aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
reflowNext = true;
kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
}
}
else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
reflowNext = true;
kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
}
if ((contentBottom > aReflowState.ComputedMaxHeight() ||
contentBottom > aReflowState.ComputedHeight()) &&
aConfig.mBalanceColCount < INT32_MAX) {
// We overflowed vertically, but have not exceeded the number of
// columns. We're going to go into overflow columns now, so balancing
// no longer applies.
aColData.mHasExcessHeight = true;
}
if (columnCount >= aConfig.mBalanceColCount) {
// No more columns allowed here. Stop.
aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY);
// Move any of our leftover columns to our overflow list. Our
// next-in-flow will eventually pick them up.
const nsFrameList& continuationColumns = mFrames.RemoveFramesAfter(child);
if (continuationColumns.NotEmpty()) {
SetOverflowFrames(continuationColumns);
}
child = nullptr;
break;
}
}
if (PresContext()->HasPendingInterrupt()) {
// Stop the loop now while |child| still points to the frame that bailed
// out. We could keep going here and condition a bunch of the code in
// this loop on whether there's an interrupt, or even just keep going and
// trying to reflow the blocks (even though we know they'll interrupt
// right after their first line), but stopping now is conceptually the
// simplest (and probably fastest) thing.
break;
}
// Advance to the next column
child = child->GetNextSibling();
if (child) {
if (!RTL) {
childOrigin.x += aConfig.mColWidth + aConfig.mColGap;
} else {
childOrigin.x -= aConfig.mColWidth + aConfig.mColGap;
}
#ifdef DEBUG_roc
printf("*** NEXT CHILD ORIGIN.x = %d\n", childOrigin.x);
#endif
}
}
if (PresContext()->CheckForInterrupt(this) &&
(GetStateBits() & NS_FRAME_IS_DIRTY)) {
// Mark all our kids starting with |child| dirty
// Note that this is a CheckForInterrupt call, not a HasPendingInterrupt,
// because we might have interrupted while reflowing |child|, and since
// we're about to add a dirty bit to |child| we need to make sure that
// |this| is scheduled to have dirty bits marked on it and its ancestors.
// Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll
// bail out immediately, since it'll already have a dirty bit.
for (; child; child = child->GetNextSibling()) {
child->AddStateBits(NS_FRAME_IS_DIRTY);
}
}
aColData.mMaxHeight = contentBottom;
contentRect.height = std::max(contentRect.height, contentBottom);
mLastFrameStatus = aStatus;
// contentRect included the borderPadding.left,borderPadding.top of the child rects
contentRect -= nsPoint(borderPadding.left, borderPadding.top);
nsSize contentSize = nsSize(contentRect.XMost(), contentRect.YMost());
// Apply computed and min/max values
if (aConfig.mComputedHeight != NS_INTRINSICSIZE) {
if (aReflowState.AvailableHeight() != NS_INTRINSICSIZE) {
contentSize.height = std::min(contentSize.height,
aConfig.mComputedHeight);
} else {
contentSize.height = aConfig.mComputedHeight;
}
} else {
// We add the "consumed" height back in so that we're applying
// constraints to the correct height value, then subtract it again
// after we've finished with the min/max calculation. This prevents us from
// having a last continuation that is smaller than the min height. but which
// has prev-in-flows, trigger a larger height than actually required.
contentSize.height = aReflowState.ApplyMinMaxHeight(contentSize.height,
aConfig.mConsumedHeight);
}
if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) {
contentSize.width = aReflowState.ComputedWidth();
} else {
contentSize.width = aReflowState.ApplyMinMaxWidth(contentSize.width);
}
aDesiredSize.Height() = contentSize.height +
borderPadding.TopBottom();
aDesiredSize.Width() = contentSize.width +
borderPadding.LeftRight();
aDesiredSize.mOverflowAreas = overflowRects;
aDesiredSize.UnionOverflowAreasWithDesiredBounds();
#ifdef DEBUG_roc
printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
&& !NS_FRAME_IS_TRUNCATED(aStatus));
#endif
return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
&& !NS_FRAME_IS_TRUNCATED(aStatus);
}
void
nsColumnSetFrame::DrainOverflowColumns()
{
// First grab the prev-in-flows overflows and reparent them to this
// frame.
nsPresContext* presContext = PresContext();
nsColumnSetFrame* prev = static_cast<nsColumnSetFrame*>(GetPrevInFlow());
if (prev) {
AutoFrameListPtr overflows(presContext, prev->StealOverflowFrames());
if (overflows) {
nsContainerFrame::ReparentFrameViewList(*overflows, prev, this);
mFrames.InsertFrames(this, nullptr, *overflows);
}
}
// Now pull back our own overflows and append them to our children.
// We don't need to reparent them since we're already their parent.
AutoFrameListPtr overflows(presContext, StealOverflowFrames());
if (overflows) {
// We're already the parent for these frames, so no need to set
// their parent again.
mFrames.AppendFrames(nullptr, *overflows);
}
}
void
nsColumnSetFrame::FindBestBalanceHeight(const nsHTMLReflowState& aReflowState,
nsPresContext* aPresContext,
ReflowConfig& aConfig,
ColumnBalanceData& aColData,
nsHTMLReflowMetrics& aDesiredSize,
nsCollapsingMargin& aOutMargin,
bool& aUnboundedLastColumn,
bool& aRunWasFeasible,
nsReflowStatus& aStatus)
{
bool feasible = aRunWasFeasible;
nsMargin bp = aReflowState.ComputedPhysicalBorderPadding();
ApplySkipSides(bp);
bp.bottom = aReflowState.ComputedPhysicalBorderPadding().bottom;
nscoord availableContentHeight =
GetAvailableContentHeight(aReflowState);
// Termination of the algorithm below is guaranteed because
// aConfig.knownFeasibleHeight - aConfig.knownInfeasibleHeight decreases in every
// iteration.
// We set this flag when we detect that we may contain a frame
// that can break anywhere (thus foiling the linear decrease-by-one
// search)
bool maybeContinuousBreakingDetected = false;
while (!aPresContext->HasPendingInterrupt()) {
nscoord lastKnownFeasibleHeight = aConfig.mKnownFeasibleHeight;
// Record what we learned from the last reflow
if (feasible) {
// maxHeight is feasible. Also, mLastBalanceHeight is feasible.
aConfig.mKnownFeasibleHeight = std::min(aConfig.mKnownFeasibleHeight,
aColData.mMaxHeight);
aConfig.mKnownFeasibleHeight = std::min(aConfig.mKnownFeasibleHeight,
mLastBalanceHeight);
// Furthermore, no height less than the height of the last
// column can ever be feasible. (We might be able to reduce the
// height of a non-last column by moving content to a later column,
// but we can't do that with the last column.)
if (mFrames.GetLength() == aConfig.mBalanceColCount) {
aConfig.mKnownInfeasibleHeight = std::max(aConfig.mKnownInfeasibleHeight,
aColData.mLastHeight - 1);
}
} else {
aConfig.mKnownInfeasibleHeight = std::max(aConfig.mKnownInfeasibleHeight,
mLastBalanceHeight);
// If a column didn't fit in its available height, then its current
// height must be the minimum height for unbreakable content in
// the column, and therefore no smaller height can be feasible.
aConfig.mKnownInfeasibleHeight = std::max(aConfig.mKnownInfeasibleHeight,
aColData.mMaxOverflowingHeight - 1);
if (aUnboundedLastColumn) {
// The last column is unbounded, so all content got reflowed, so the
// mColMaxHeight is feasible.
aConfig.mKnownFeasibleHeight = std::min(aConfig.mKnownFeasibleHeight,
aColData.mMaxHeight);
}
}
#ifdef DEBUG_roc
printf("*** nsColumnSetFrame::Reflow balancing knownInfeasible=%d knownFeasible=%d\n",
aConfig.mKnownInfeasibleHeight, aConfig.mKnownFeasibleHeight);
#endif
if (aConfig.mKnownInfeasibleHeight >= aConfig.mKnownFeasibleHeight - 1) {
// aConfig.mKnownFeasibleHeight is where we want to be
break;
}
if (aConfig.mKnownInfeasibleHeight >= availableContentHeight) {
break;
}
if (lastKnownFeasibleHeight - aConfig.mKnownFeasibleHeight == 1) {
// We decreased the feasible height by one twip only. This could
// indicate that there is a continuously breakable child frame
// that we are crawling through.
maybeContinuousBreakingDetected = true;
}
nscoord nextGuess = (aConfig.mKnownFeasibleHeight + aConfig.mKnownInfeasibleHeight)/2;
// The constant of 600 twips is arbitrary. It's about two line-heights.
if (aConfig.mKnownFeasibleHeight - nextGuess < 600 &&
!maybeContinuousBreakingDetected) {
// We're close to our target, so just try shrinking just the
// minimum amount that will cause one of our columns to break
// differently.
nextGuess = aConfig.mKnownFeasibleHeight - 1;
} else if (aUnboundedLastColumn) {
// Make a guess by dividing that into N columns. Add some slop
// to try to make it on the feasible side. The constant of
// 600 twips is arbitrary. It's about two line-heights.
nextGuess = aColData.mSumHeight/aConfig.mBalanceColCount + 600;
// Sanitize it
nextGuess = clamped(nextGuess, aConfig.mKnownInfeasibleHeight + 1,
aConfig.mKnownFeasibleHeight - 1);
} else if (aConfig.mKnownFeasibleHeight == NS_INTRINSICSIZE) {
// This can happen when we had a next-in-flow so we didn't
// want to do an unbounded height measuring step. Let's just increase
// from the infeasible height by some reasonable amount.
nextGuess = aConfig.mKnownInfeasibleHeight*2 + 600;
}
// Don't bother guessing more than our height constraint.
nextGuess = std::min(availableContentHeight, nextGuess);
#ifdef DEBUG_roc
printf("*** nsColumnSetFrame::Reflow balancing choosing next guess=%d\n", nextGuess);
#endif
aConfig.mColMaxHeight = nextGuess;
aUnboundedLastColumn = false;
AddStateBits(NS_FRAME_IS_DIRTY);
feasible = ReflowColumns(aDesiredSize, aReflowState, aStatus, aConfig, false,
&aOutMargin, aColData);
if (!aConfig.mIsBalancing) {
// Looks like we had excess height when balancing, so we gave up on
// trying to balance.
break;
}
}
if (aConfig.mIsBalancing && !feasible &&
!aPresContext->HasPendingInterrupt()) {
// We may need to reflow one more time at the feasible height to
// get a valid layout.
bool skip = false;
if (aConfig.mKnownInfeasibleHeight >= availableContentHeight) {
aConfig.mColMaxHeight = availableContentHeight;
if (mLastBalanceHeight == availableContentHeight) {
skip = true;
}
} else {
aConfig.mColMaxHeight = aConfig.mKnownFeasibleHeight;
}
if (!skip) {
// If our height is unconstrained, make sure that the last column is
// allowed to have arbitrary height here, even though we were balancing.
// Otherwise we'd have to split, and it's not clear what we'd do with
// that.
AddStateBits(NS_FRAME_IS_DIRTY);
feasible = ReflowColumns(aDesiredSize, aReflowState, aStatus, aConfig,
availableContentHeight == NS_UNCONSTRAINEDSIZE,
&aOutMargin, aColData);
}
}
aRunWasFeasible = feasible;
}
void
nsColumnSetFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
// Don't support interruption in columns
nsPresContext::InterruptPreventer noInterrupts(aPresContext);
DO_GLOBAL_REFLOW_COUNT("nsColumnSetFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
// Initialize OUT parameter
aStatus = NS_FRAME_COMPLETE;
// Our children depend on our height if we have a fixed height.
if (aReflowState.ComputedHeight() != NS_AUTOHEIGHT) {
NS_ASSERTION(aReflowState.ComputedHeight() != NS_INTRINSICSIZE,
"Unexpected computed height");
AddStateBits(NS_FRAME_CONTAINS_RELATIVE_HEIGHT);
}
else {
RemoveStateBits(NS_FRAME_CONTAINS_RELATIVE_HEIGHT);
}
#ifdef DEBUG
nsFrameList::Enumerator oc(GetChildList(kOverflowContainersList));
for (; !oc.AtEnd(); oc.Next()) {
MOZ_ASSERT(!IS_TRUE_OVERFLOW_CONTAINER(oc.get()));
}
nsFrameList::Enumerator eoc(GetChildList(kExcessOverflowContainersList));
for (; !eoc.AtEnd(); eoc.Next()) {
MOZ_ASSERT(!IS_TRUE_OVERFLOW_CONTAINER(eoc.get()));
}
#endif
nsOverflowAreas ocBounds;
nsReflowStatus ocStatus = NS_FRAME_COMPLETE;
if (GetPrevInFlow()) {
ReflowOverflowContainerChildren(aPresContext, aReflowState, ocBounds, 0,
ocStatus);
}
//------------ Handle Incremental Reflow -----------------
ReflowConfig config = ChooseColumnStrategy(aReflowState);
// If balancing, then we allow the last column to grow to unbounded
// height during the first reflow. This gives us a way to estimate
// what the average column height should be, because we can measure
// the heights of all the columns and sum them up. But don't do this
// if we have a next in flow because we don't want to suck all its
// content back here and then have to push it out again!
nsIFrame* nextInFlow = GetNextInFlow();
bool unboundedLastColumn = config.mIsBalancing && !nextInFlow;
nsCollapsingMargin carriedOutBottomMargin;
ColumnBalanceData colData;
colData.mHasExcessHeight = false;
bool feasible = ReflowColumns(aDesiredSize, aReflowState, aStatus, config,
unboundedLastColumn, &carriedOutBottomMargin,
colData);
// If we're not balancing, then we're already done, since we should have
// reflown all of our children, and there is no need for a binary search to
// determine proper column height.
if (config.mIsBalancing && !aPresContext->HasPendingInterrupt()) {
FindBestBalanceHeight(aReflowState, aPresContext, config, colData,
aDesiredSize, carriedOutBottomMargin,
unboundedLastColumn, feasible, aStatus);
}
if (aPresContext->HasPendingInterrupt() &&
aReflowState.AvailableHeight() == NS_UNCONSTRAINEDSIZE) {
// In this situation, we might be lying about our reflow status, because
// our last kid (the one that got interrupted) was incomplete. Fix that.
aStatus = NS_FRAME_COMPLETE;
}
NS_ASSERTION(NS_FRAME_IS_FULLY_COMPLETE(aStatus) ||
aReflowState.AvailableHeight() != NS_UNCONSTRAINEDSIZE,
"Column set should be complete if the available height is unconstrained");
// Merge overflow container bounds and status.
aDesiredSize.mOverflowAreas.UnionWith(ocBounds);
NS_MergeReflowStatusInto(&aStatus, ocStatus);
FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, aStatus, false);
aDesiredSize.mCarriedOutBottomMargin = carriedOutBottomMargin;
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
}
void
nsColumnSetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists) {
DisplayBorderBackgroundOutline(aBuilder, aLists);
if (IsVisibleForPainting(aBuilder)) {
aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
nsDisplayGenericOverflow(aBuilder, this, ::PaintColumnRule, "ColumnRule",
nsDisplayItem::TYPE_COLUMN_RULE));
}
// Our children won't have backgrounds so it doesn't matter where we put them.
for (nsFrameList::Enumerator e(mFrames); !e.AtEnd(); e.Next()) {
BuildDisplayListForChild(aBuilder, e.get(), aDirtyRect, aLists);
}
}
#ifdef DEBUG
void
nsColumnSetFrame::SetInitialChildList(ChildListID aListID,
nsFrameList& aChildList)
{
MOZ_ASSERT(aListID == kPrincipalList, "unexpected child list");
MOZ_ASSERT(aChildList.OnlyChild(),
"initial child list must have exactly one child");
nsContainerFrame::SetInitialChildList(kPrincipalList, aChildList);
}
void
nsColumnSetFrame::AppendFrames(ChildListID aListID,
nsFrameList& aFrameList)
{
MOZ_CRASH("unsupported operation");
}
void
nsColumnSetFrame::InsertFrames(ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList)
{
MOZ_CRASH("unsupported operation");
}
void
nsColumnSetFrame::RemoveFrame(ChildListID aListID,
nsIFrame* aOldFrame)
{
MOZ_CRASH("unsupported operation");
}
#endif