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99 lines
4.7 KiB
JavaScript
Executable File
99 lines
4.7 KiB
JavaScript
Executable File
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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gTestfile = '8.6.2.1-1.js';
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/**
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File Name: 8.6.2.1-1.js
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ECMA Section: 8.6.2.1 Get (Value)
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Description:
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When the [[Get]] method of O is called with property name P, the following
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steps are taken:
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1. If O doesn't have a property with name P, go to step 4.
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2. Get the value of the property.
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3. Return Result(2).
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4. If the [[Prototype]] of O is null, return undefined.
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5. Call the [[Get]] method of [[Prototype]] with property name P.
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6. Return Result(5).
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This tests [[Get]] (Value).
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Author: christine@netscape.com
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Date: 12 november 1997
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*/
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var SECTION = "8.6.2.1-1";
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var VERSION = "ECMA_1";
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startTest();
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writeHeaderToLog( SECTION + " [[Get]] (Value)");
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new TestCase( SECTION, "var OBJ = new MyValuelessObject(true); OBJ.valueOf()", true, eval("var OBJ = new MyValuelessObject(true); OBJ.valueOf()") );
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// new TestCase( SECTION, "var OBJ = new MyProtoValuelessObject(true); OBJ + ''", "undefined", eval("var OBJ = new MyProtoValuelessObject(); OBJ + ''") );
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new TestCase( SECTION, "var OBJ = new MyProtolessObject(true); OBJ.valueOf()", true, eval("var OBJ = new MyProtolessObject(true); OBJ.valueOf()") );
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new TestCase( SECTION, "var OBJ = new MyValuelessObject(Number.POSITIVE_INFINITY); OBJ.valueOf()", Number.POSITIVE_INFINITY, eval("var OBJ = new MyValuelessObject(Number.POSITIVE_INFINITY); OBJ.valueOf()") );
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// new TestCase( SECTION, "var OBJ = new MyProtoValuelessObject(Number.POSITIVE_INFINITY); OBJ + ''", "undefined", eval("var OBJ = new MyProtoValuelessObject(); OBJ + ''") );
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new TestCase( SECTION, "var OBJ = new MyProtolessObject(Number.POSITIVE_INFINITY); OBJ.valueOf()", Number.POSITIVE_INFINITY, eval("var OBJ = new MyProtolessObject(Number.POSITIVE_INFINITY); OBJ.valueOf()") );
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new TestCase( SECTION, "var OBJ = new MyValuelessObject('string'); OBJ.valueOf()", 'string', eval("var OBJ = new MyValuelessObject('string'); OBJ.valueOf()") );
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// new TestCase( SECTION, "var OBJ = new MyProtoValuelessObject('string'); OJ + ''", "undefined", eval("var OBJ = new MyProtoValuelessObject(); OBJ + ''") );
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new TestCase( SECTION, "var OBJ = new MyProtolessObject('string'); OBJ.valueOf()", 'string', eval("var OBJ = new MyProtolessObject('string'); OBJ.valueOf()") );
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test();
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function MyProtoValuelessObject(value) {
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this.valueOf = new Function ( "" );
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this.__proto__ = null;
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}
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function MyProtolessObject( value ) {
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this.valueOf = new Function( "return this.value" );
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this.__proto__ = null;
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this.value = value;
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}
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function MyValuelessObject(value) {
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this.__proto__ = new MyPrototypeObject(value);
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}
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function MyPrototypeObject(value) {
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this.valueOf = new Function( "return this.value;" );
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this.toString = new Function( "return (this.value + '');" );
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this.value = value;
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}
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