gecko/content/media/VideoUtils.cpp
Ehsan Akhgari 0fd9123eac Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
This patch was generated by a script.  Here's the source of the script for
future reference:

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*/.hg*" \
       ! -wholename "obj-ff-dbg*" \
       ! -name nsXPCOMCID.h \
       ! -name prtypes.h \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t

convert PRIntn int
convert PRUintn unsigned

convert PRSize size_t

convert PROffset32 int32_t
convert PROffset64 int64_t

convert PRPtrdiff ptrdiff_t

convert PRFloat64 double
2012-08-22 11:56:38 -04:00

41 lines
1.2 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "VideoUtils.h"
#include "nsMathUtils.h"
#include "prtypes.h"
#include "mozilla/StandardInteger.h"
// Converts from number of audio frames to microseconds, given the specified
// audio rate.
CheckedInt64 FramesToUsecs(int64_t aFrames, uint32_t aRate) {
return (CheckedInt64(aFrames) * USECS_PER_S) / aRate;
}
// Converts from microseconds to number of audio frames, given the specified
// audio rate.
CheckedInt64 UsecsToFrames(int64_t aUsecs, uint32_t aRate) {
return (CheckedInt64(aUsecs) * aRate) / USECS_PER_S;
}
static int32_t ConditionDimension(float aValue)
{
// This will exclude NaNs and too-big values.
if (aValue > 1.0 && aValue <= PR_INT32_MAX)
return int32_t(NS_round(aValue));
return 0;
}
void ScaleDisplayByAspectRatio(nsIntSize& aDisplay, float aAspectRatio)
{
if (aAspectRatio > 1.0) {
// Increase the intrinsic width
aDisplay.width = ConditionDimension(aAspectRatio * aDisplay.width);
} else {
// Increase the intrinsic height
aDisplay.height = ConditionDimension(aDisplay.height / aAspectRatio);
}
}