gecko/gfx/2d/FilterProcessing.cpp
Nathan Froyd 9c5965b035 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
2015-10-18 01:24:48 -04:00

263 lines
9.6 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "FilterProcessing.h"
#include "Logging.h"
namespace mozilla {
namespace gfx {
already_AddRefed<DataSourceSurface>
FilterProcessing::ExtractAlpha(DataSourceSurface* aSource)
{
IntSize size = aSource->GetSize();
RefPtr<DataSourceSurface> alpha = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
if (MOZ2D_WARN_IF(!alpha)) {
return nullptr;
}
DataSourceSurface::ScopedMap sourceMap(aSource, DataSourceSurface::READ);
DataSourceSurface::ScopedMap alphaMap(alpha, DataSourceSurface::WRITE);
if (MOZ2D_WARN_IF(!sourceMap.IsMapped() || !alphaMap.IsMapped())) {
return nullptr;
}
uint8_t* sourceData = sourceMap.GetData();
int32_t sourceStride = sourceMap.GetStride();
uint8_t* alphaData = alphaMap.GetData();
int32_t alphaStride = alphaMap.GetStride();
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
ExtractAlpha_SSE2(size, sourceData, sourceStride, alphaData, alphaStride);
#endif
} else {
ExtractAlpha_Scalar(size, sourceData, sourceStride, alphaData, alphaStride);
}
return alpha.forget();
}
already_AddRefed<DataSourceSurface>
FilterProcessing::ConvertToB8G8R8A8(SourceSurface* aSurface)
{
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
return ConvertToB8G8R8A8_SSE2(aSurface);
#endif
}
return ConvertToB8G8R8A8_Scalar(aSurface);
}
already_AddRefed<DataSourceSurface>
FilterProcessing::ApplyBlending(DataSourceSurface* aInput1, DataSourceSurface* aInput2,
BlendMode aBlendMode)
{
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
return ApplyBlending_SSE2(aInput1, aInput2, aBlendMode);
#endif
}
return nullptr;
}
void
FilterProcessing::ApplyMorphologyHorizontal(uint8_t* aSourceData, int32_t aSourceStride,
uint8_t* aDestData, int32_t aDestStride,
const IntRect& aDestRect, int32_t aRadius,
MorphologyOperator aOp)
{
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
ApplyMorphologyHorizontal_SSE2(
aSourceData, aSourceStride, aDestData, aDestStride, aDestRect, aRadius, aOp);
#endif
} else {
ApplyMorphologyHorizontal_Scalar(
aSourceData, aSourceStride, aDestData, aDestStride, aDestRect, aRadius, aOp);
}
}
void
FilterProcessing::ApplyMorphologyVertical(uint8_t* aSourceData, int32_t aSourceStride,
uint8_t* aDestData, int32_t aDestStride,
const IntRect& aDestRect, int32_t aRadius,
MorphologyOperator aOp)
{
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
ApplyMorphologyVertical_SSE2(
aSourceData, aSourceStride, aDestData, aDestStride, aDestRect, aRadius, aOp);
#endif
} else {
ApplyMorphologyVertical_Scalar(
aSourceData, aSourceStride, aDestData, aDestStride, aDestRect, aRadius, aOp);
}
}
already_AddRefed<DataSourceSurface>
FilterProcessing::ApplyColorMatrix(DataSourceSurface* aInput, const Matrix5x4 &aMatrix)
{
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
return ApplyColorMatrix_SSE2(aInput, aMatrix);
#endif
}
return ApplyColorMatrix_Scalar(aInput, aMatrix);
}
void
FilterProcessing::ApplyComposition(DataSourceSurface* aSource, DataSourceSurface* aDest,
CompositeOperator aOperator)
{
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
ApplyComposition_SSE2(aSource, aDest, aOperator);
#endif
} else {
ApplyComposition_Scalar(aSource, aDest, aOperator);
}
}
void
FilterProcessing::SeparateColorChannels(DataSourceSurface* aSource,
RefPtr<DataSourceSurface>& aChannel0,
RefPtr<DataSourceSurface>& aChannel1,
RefPtr<DataSourceSurface>& aChannel2,
RefPtr<DataSourceSurface>& aChannel3)
{
IntSize size = aSource->GetSize();
aChannel0 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
aChannel1 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
aChannel2 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
aChannel3 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
if (MOZ2D_WARN_IF(!(aChannel0 && aChannel1 && aChannel2 && aChannel3))) {
return;
}
DataSourceSurface::ScopedMap sourceMap(aSource, DataSourceSurface::READ);
DataSourceSurface::ScopedMap channel0Map(aChannel0, DataSourceSurface::WRITE);
DataSourceSurface::ScopedMap channel1Map(aChannel1, DataSourceSurface::WRITE);
DataSourceSurface::ScopedMap channel2Map(aChannel2, DataSourceSurface::WRITE);
DataSourceSurface::ScopedMap channel3Map(aChannel3, DataSourceSurface::WRITE);
if (MOZ2D_WARN_IF(!(sourceMap.IsMapped() &&
channel0Map.IsMapped() && channel1Map.IsMapped() &&
channel2Map.IsMapped() && channel3Map.IsMapped()))) {
return;
}
uint8_t* sourceData = sourceMap.GetData();
int32_t sourceStride = sourceMap.GetStride();
uint8_t* channel0Data = channel0Map.GetData();
uint8_t* channel1Data = channel1Map.GetData();
uint8_t* channel2Data = channel2Map.GetData();
uint8_t* channel3Data = channel3Map.GetData();
int32_t channelStride = channel0Map.GetStride();
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
SeparateColorChannels_SSE2(size, sourceData, sourceStride, channel0Data, channel1Data, channel2Data, channel3Data, channelStride);
#endif
} else {
SeparateColorChannels_Scalar(size, sourceData, sourceStride, channel0Data, channel1Data, channel2Data, channel3Data, channelStride);
}
}
already_AddRefed<DataSourceSurface>
FilterProcessing::CombineColorChannels(DataSourceSurface* aChannel0, DataSourceSurface* aChannel1,
DataSourceSurface* aChannel2, DataSourceSurface* aChannel3)
{
IntSize size = aChannel0->GetSize();
RefPtr<DataSourceSurface> result =
Factory::CreateDataSourceSurface(size, SurfaceFormat::B8G8R8A8);
if (MOZ2D_WARN_IF(!result)) {
return nullptr;
}
DataSourceSurface::ScopedMap resultMap(result, DataSourceSurface::WRITE);
DataSourceSurface::ScopedMap channel0Map(aChannel0, DataSourceSurface::READ);
DataSourceSurface::ScopedMap channel1Map(aChannel1, DataSourceSurface::READ);
DataSourceSurface::ScopedMap channel2Map(aChannel2, DataSourceSurface::READ);
DataSourceSurface::ScopedMap channel3Map(aChannel3, DataSourceSurface::READ);
if (MOZ2D_WARN_IF(!(resultMap.IsMapped() &&
channel0Map.IsMapped() && channel1Map.IsMapped() &&
channel2Map.IsMapped() && channel3Map.IsMapped()))) {
return nullptr;
}
int32_t resultStride = resultMap.GetStride();
uint8_t* resultData = resultMap.GetData();
int32_t channelStride = channel0Map.GetStride();
uint8_t* channel0Data = channel0Map.GetData();
uint8_t* channel1Data = channel1Map.GetData();
uint8_t* channel2Data = channel2Map.GetData();
uint8_t* channel3Data = channel3Map.GetData();
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
CombineColorChannels_SSE2(size, resultStride, resultData, channelStride, channel0Data, channel1Data, channel2Data, channel3Data);
#endif
} else {
CombineColorChannels_Scalar(size, resultStride, resultData, channelStride, channel0Data, channel1Data, channel2Data, channel3Data);
}
return result.forget();
}
void
FilterProcessing::DoPremultiplicationCalculation(const IntSize& aSize,
uint8_t* aTargetData, int32_t aTargetStride,
uint8_t* aSourceData, int32_t aSourceStride)
{
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
DoPremultiplicationCalculation_SSE2(
aSize, aTargetData, aTargetStride, aSourceData, aSourceStride);
#endif
} else {
DoPremultiplicationCalculation_Scalar(
aSize, aTargetData, aTargetStride, aSourceData, aSourceStride);
}
}
void
FilterProcessing::DoUnpremultiplicationCalculation(const IntSize& aSize,
uint8_t* aTargetData, int32_t aTargetStride,
uint8_t* aSourceData, int32_t aSourceStride)
{
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
DoUnpremultiplicationCalculation_SSE2(
aSize, aTargetData, aTargetStride, aSourceData, aSourceStride);
#endif
} else {
DoUnpremultiplicationCalculation_Scalar(
aSize, aTargetData, aTargetStride, aSourceData, aSourceStride);
}
}
already_AddRefed<DataSourceSurface>
FilterProcessing::RenderTurbulence(const IntSize &aSize, const Point &aOffset, const Size &aBaseFrequency,
int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch, const Rect &aTileRect)
{
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
return RenderTurbulence_SSE2(aSize, aOffset, aBaseFrequency, aSeed, aNumOctaves, aType, aStitch, aTileRect);
#endif
}
return RenderTurbulence_Scalar(aSize, aOffset, aBaseFrequency, aSeed, aNumOctaves, aType, aStitch, aTileRect);
}
already_AddRefed<DataSourceSurface>
FilterProcessing::ApplyArithmeticCombine(DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1, Float aK2, Float aK3, Float aK4)
{
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
return ApplyArithmeticCombine_SSE2(aInput1, aInput2, aK1, aK2, aK3, aK4);
#endif
}
return ApplyArithmeticCombine_Scalar(aInput1, aInput2, aK1, aK2, aK3, aK4);
}
} // namespace gfx
} // namespace mozilla