gecko/content/media/omx/AudioOutput.h
Vasanthakumar Pandurangan 2a4aa49d80 Bug 976172 - Part 2 Enable audio offloading in gecko r=padenot
Implements a new class AudioOffloadPlayer to make use of
Android::AudioTrack class's offloading capability
2014-03-22 18:40:05 +05:30

115 lines
3.6 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/*
* Copyright (c) 2014 The Linux Foundation. All rights reserved.
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AUDIOOUTPUT_H_
#define AUDIOOUTPUT_H_
#include <stagefright/foundation/ABase.h>
#include <utils/Mutex.h>
#include <AudioTrack.h>
#include "AudioSink.h"
#define LOG_TAG "AudioOffloadPlayer"
namespace mozilla {
/**
* Stripped version of Android KK MediaPlayerService::AudioOutput class
* Android MediaPlayer uses AudioOutput as a wrapper to handle
* Android::AudioTrack
* Similarly to ease handling offloaded tracks, part of AudioOutput is used here
*/
class AudioOutput : public AudioSink
{
typedef android::Mutex Mutex;
typedef android::String8 String8;
typedef android::status_t status_t;
typedef android::AudioTrack AudioTrack;
class CallbackData;
public:
AudioOutput(int aSessionId, int aUid);
virtual ~AudioOutput();
virtual ssize_t FrameSize() const;
virtual status_t GetPosition(uint32_t* aPosition) const;
virtual status_t SetVolume(float aVolume) const;
virtual status_t SetParameters(const String8& aKeyValuePairs);
// Creates an offloaded audio track with the given parameters
// TODO: Try to recycle audio tracks instead of creating new audio tracks
// every time
virtual status_t Open(uint32_t aSampleRate,
int aChannelCount,
audio_channel_mask_t aChannelMask,
audio_format_t aFormat,
AudioCallback aCb,
void* aCookie,
audio_output_flags_t aFlags = AUDIO_OUTPUT_FLAG_NONE,
const audio_offload_info_t* aOffloadInfo = nullptr);
virtual status_t Start();
virtual void Stop();
virtual void Flush();
virtual void Pause();
virtual void Close();
private:
static void CallbackWrapper(int aEvent, void* aMe, void* aInfo);
android::sp<AudioTrack> mTrack;
void* mCallbackCookie;
AudioCallback mCallback;
CallbackData* mCallbackData;
// Uid of the current process, need to create audio track
int mUid;
// Session id given by Android::AudioSystem and used to create audio track
int mSessionId;
// CallbackData is what is passed to the AudioTrack as the "user" data.
// We need to be able to target this to a different Output on the fly,
// so we can't use the Output itself for this.
class CallbackData
{
public:
CallbackData(AudioOutput* aCookie)
{
mData = aCookie;
}
AudioOutput* GetOutput() { return mData;}
void SetOutput(AudioOutput* aNewcookie) { mData = aNewcookie; }
// Lock/Unlock are used by the callback before accessing the payload of
// this object
void Lock() { mLock.lock(); }
void Unlock() { mLock.unlock(); }
private:
AudioOutput* mData;
mutable Mutex mLock;
DISALLOW_EVIL_CONSTRUCTORS(CallbackData);
};
}; // AudioOutput
} // namespace mozilla
#endif /* AUDIOOUTPUT_H_ */