mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
208 lines
7.2 KiB
Plaintext
208 lines
7.2 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
*
|
|
* ***** BEGIN LICENSE BLOCK *****
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
*
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
* the License. You may obtain a copy of the License at
|
|
* http://www.mozilla.org/MPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
* for the specific language governing rights and limitations under the
|
|
* License.
|
|
*
|
|
* The Original Code is mozilla.org code.
|
|
*
|
|
* The Initial Developer of the Original Code is
|
|
* Netscape Communications Corporation.
|
|
* Portions created by the Initial Developer are Copyright (C) 2002
|
|
* the Initial Developer. All Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
*
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
* either of the GNU General Public License Version 2 or later (the "GPL"),
|
|
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
* the provisions above, a recipient may use your version of this file under
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
*
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
#include "nsISupports.idl"
|
|
|
|
interface nsIObserver;
|
|
interface nsIEventTarget;
|
|
|
|
%{C++
|
|
/**
|
|
* The signature of the timer callback function passed to initWithFuncCallback.
|
|
* This is the function that will get called when the timer expires if the
|
|
* timer is initialized via initWithFuncCallback.
|
|
*
|
|
* @param aTimer the timer which has expired
|
|
* @param aClosure opaque parameter passed to initWithFuncCallback
|
|
*
|
|
* Implementers should return the following:
|
|
*
|
|
* @return NS_OK
|
|
*
|
|
*/
|
|
class nsITimer;
|
|
typedef void (*nsTimerCallbackFunc) (nsITimer *aTimer, void *aClosure);
|
|
%}
|
|
|
|
native nsTimerCallbackFunc(nsTimerCallbackFunc);
|
|
|
|
/**
|
|
* The callback interface for timers.
|
|
*/
|
|
interface nsITimer;
|
|
|
|
[function, scriptable, uuid(a796816d-7d47-4348-9ab8-c7aeb3216a7d)]
|
|
interface nsITimerCallback : nsISupports
|
|
{
|
|
/**
|
|
* @param aTimer the timer which has expired
|
|
*/
|
|
void notify(in nsITimer timer);
|
|
};
|
|
|
|
|
|
/**
|
|
* nsITimer instances must be initialized by calling one of the "init" methods
|
|
* documented below. You may also re-initialize (using one of the init()
|
|
* methods) an existing instance to avoid the overhead of destroying and
|
|
* creating a timer. It is not necessary to cancel the timer in that case.
|
|
*/
|
|
[scriptable, uuid(193fc37a-8aa4-4d29-aa57-1acd87c26b66)]
|
|
interface nsITimer : nsISupports
|
|
{
|
|
/* Timer types */
|
|
|
|
/**
|
|
* Type of a timer that fires once only.
|
|
*/
|
|
const short TYPE_ONE_SHOT = 0;
|
|
|
|
/**
|
|
* After firing, a TYPE_REPEATING_SLACK timer is stopped and not restarted
|
|
* until its callback completes. Specified timer period will be at least
|
|
* the time between when processing for last firing the callback completes
|
|
* and when the next firing occurs.
|
|
*
|
|
* This is the preferable repeating type for most situations.
|
|
*/
|
|
const short TYPE_REPEATING_SLACK = 1;
|
|
|
|
/**
|
|
* An TYPE_REPEATING_PRECISE repeating timer aims to have constant period
|
|
* between firings. The processing time for each timer callback should not
|
|
* influence the timer period. However, if the processing for the last
|
|
* timer firing could not be completed until just before the next firing
|
|
* occurs, then you could have two timer notification routines being
|
|
* executed in quick succession.
|
|
*/
|
|
const short TYPE_REPEATING_PRECISE = 2;
|
|
|
|
/**
|
|
* Initialize a timer that will fire after the said delay.
|
|
* A user must keep a reference to this timer till it is
|
|
* is no longer needed or has been cancelled.
|
|
*
|
|
* @param aObserver the callback object that observes the
|
|
* ``timer-callback'' topic with the subject being
|
|
* the timer itself when the timer fires:
|
|
*
|
|
* observe(nsISupports aSubject, => nsITimer
|
|
* string aTopic, => ``timer-callback''
|
|
* wstring data => null
|
|
*
|
|
* @param aDelay delay in milliseconds for timer to fire
|
|
* @param aType timer type per TYPE* consts defined above
|
|
*/
|
|
void init(in nsIObserver aObserver, in unsigned long aDelay,
|
|
in unsigned long aType);
|
|
|
|
|
|
/**
|
|
* Initialize a timer to fire after the given millisecond interval.
|
|
* This version takes a function to call and a closure to pass to
|
|
* that function.
|
|
*
|
|
* @param aFunc The function to invoke
|
|
* @param aClosure An opaque pointer to pass to that function
|
|
* @param aDelay The millisecond interval
|
|
* @param aType Timer type per TYPE* consts defined above
|
|
*/
|
|
[noscript] void initWithFuncCallback(in nsTimerCallbackFunc aCallback,
|
|
in voidPtr aClosure,
|
|
in unsigned long aDelay,
|
|
in unsigned long aType);
|
|
|
|
/**
|
|
* Initialize a timer to fire after the given millisecond interval.
|
|
* This version takes a function to call and a closure to pass to
|
|
* that function.
|
|
*
|
|
* @param aFunc nsITimerCallback interface to call when timer expires
|
|
* @param aDelay The millisecond interval
|
|
* @param aType Timer type per TYPE* consts defined above
|
|
*/
|
|
void initWithCallback(in nsITimerCallback aCallback,
|
|
in unsigned long aDelay,
|
|
in unsigned long aType);
|
|
|
|
/**
|
|
* Cancel the timer. This method works on all types, not just on repeating
|
|
* timers -- you might want to cancel a TYPE_ONE_SHOT timer, and even reuse
|
|
* it by re-initializing it (to avoid object destruction and creation costs
|
|
* by conserving one timer instance).
|
|
*/
|
|
void cancel();
|
|
|
|
/**
|
|
* The millisecond delay of the timeout.
|
|
*
|
|
* NOTE: Re-setting the delay on a one-shot timer that has already fired
|
|
* doesn't restart the timer. Call one of the init() methods to restart
|
|
* a one-shot timer.
|
|
*/
|
|
attribute unsigned long delay;
|
|
|
|
/**
|
|
* The timer type - one of the above TYPE_* constants.
|
|
*/
|
|
attribute unsigned long type;
|
|
|
|
/**
|
|
* The opaque pointer pass to initWithFuncCallback.
|
|
*/
|
|
[noscript] readonly attribute voidPtr closure;
|
|
|
|
/**
|
|
* The nsITimerCallback object passed to initWithCallback.
|
|
*/
|
|
readonly attribute nsITimerCallback callback;
|
|
|
|
/**
|
|
* The nsIEventTarget where the callback will be dispatched. Note that this
|
|
* target may only be set before the call to one of the init methods above.
|
|
*/
|
|
attribute nsIEventTarget target;
|
|
};
|
|
|
|
%{C++
|
|
#define NS_TIMER_CONTRACTID "@mozilla.org/timer;1"
|
|
#define NS_TIMER_CALLBACK_TOPIC "timer-callback"
|
|
%}
|
|
|