gecko/gfx/layers/d3d9
2012-01-17 18:32:24 +01:00
..
CanvasLayerD3D9.cpp Bug 644199: Properly re-upload after clearing mTexture because of device reset. r=roc 2012-01-17 18:32:24 +01:00
CanvasLayerD3D9.h Bug 699258 - Get skia backend compiling and running on Windows. r=mattwoodrow 2011-11-18 17:00:37 +13:00
ColorLayerD3D9.cpp Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
ColorLayerD3D9.h Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
ContainerLayerD3D9.cpp Bug 571507 - Add checks for texture creation failure to ContainerLayerD3D* - r=bas.schouten 2011-11-03 12:10:10 -07:00
ContainerLayerD3D9.h Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
DeviceManagerD3D9.cpp Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
DeviceManagerD3D9.h Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
genshaders.sh Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
ImageLayerD3D9.cpp Bug 571507 - Add checks for texture creation failure to ContainerLayerD3D* - r=bas.schouten 2011-11-03 12:10:10 -07:00
ImageLayerD3D9.h Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
LayerManagerD3D9.cpp Bug 696398. Add an api to analyse frame rate. r=ajuma 2012-01-05 17:40:35 -05:00
LayerManagerD3D9.h Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
LayerManagerD3D9Shaders.h Bug 707563 - Restore the w component in the LayerManager shaders after applying the offset. r=Bas 2011-12-19 10:11:30 +13:00
LayerManagerD3D9Shaders.hlsl Bug 707563 - Restore the w component in the LayerManager shaders after applying the offset. r=Bas 2011-12-19 10:11:30 +13:00
Nv3DVUtils.cpp Bug 703491. Part 2: use bools, not nsresults, and silence the rest of the assertions. r=bas 2011-11-24 12:01:39 +13:00
Nv3DVUtils.h Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad 2011-01-12 17:51:27 +13:00
ReadbackLayerD3D9.h Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas 2011-02-16 16:43:30 -06:00
ShadowBufferD3D9.cpp Bug 571507 - Add checks for texture creation failure to ContainerLayerD3D* - r=bas.schouten 2011-11-03 12:10:10 -07:00
ShadowBufferD3D9.h Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
ThebesLayerD3D9.cpp Bug 571507 - Add checks for texture creation failure to ContainerLayerD3D* - r=bas.schouten 2011-11-03 12:10:10 -07:00
ThebesLayerD3D9.h Back out f7bf7ac18a79 (bug 684826), 3a910924c50c (bug 687367), and 524a6bb8744b (bug 693086) because of Android bustage on a CLOSED TREE 2011-10-10 09:47:27 -07:00