gecko/mobile/android/base/gfx/Layer.java
Kartikaya Gupta b54adee8aa Merge the origin (Point) and size (IntSize) properties of Layers into a single position (Rect) property.
Not only does this reduce the amount of cruft needed while getting and setting these properties, it
makes the code more consistent because we don't have half of this stored in the Layer base class and
the other half provided by an abstract method implementation in subclasses. Furthermore, this
allows the VirtualLayer size to be updated based on the area painted by gecko rather than remaining
fixed at the view size when the virtual layer was created.
2012-02-26 10:47:47 -05:00

215 lines
7.7 KiB
Java

/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Android code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2009-2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Patrick Walton <pcwalton@mozilla.com>
* Chris Lord <chrislord.net@gmail.com>
* Arkady Blyakher <rkadyb@mit.edu>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
package org.mozilla.gecko.gfx;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region;
import android.util.Log;
import java.nio.FloatBuffer;
import java.util.concurrent.locks.ReentrantLock;
import org.mozilla.gecko.FloatUtils;
public abstract class Layer {
private final ReentrantLock mTransactionLock;
private boolean mInTransaction;
private Rect mNewPosition;
private float mNewResolution;
protected Rect mPosition;
protected float mResolution;
public Layer() {
this(null);
}
public Layer(IntSize size) {
mTransactionLock = new ReentrantLock();
if (size == null) {
mPosition = new Rect(0, 0, 0, 0);
} else {
mPosition = new Rect(0, 0, size.width, size.height);
}
mResolution = 1.0f;
}
/**
* Updates the layer. This returns false if there is still work to be done
* after this update.
*/
public final boolean update(RenderContext context) {
if (mTransactionLock.isHeldByCurrentThread()) {
throw new RuntimeException("draw() called while transaction lock held by this " +
"thread?!");
}
if (mTransactionLock.tryLock()) {
try {
return performUpdates(context);
} finally {
mTransactionLock.unlock();
}
}
return false;
}
/** Subclasses override this function to draw the layer. */
public abstract void draw(RenderContext context);
/** Given the intrinsic size of the layer, returns the pixel boundaries of the layer rect. */
protected RectF getBounds(RenderContext context) {
return RectUtils.scale(new RectF(mPosition), context.zoomFactor / mResolution);
}
/**
* Returns the region of the layer that is considered valid. The default
* implementation of this will return the bounds of the layer, but this
* may be overridden.
*/
public Region getValidRegion(RenderContext context) {
return new Region(RectUtils.round(getBounds(context)));
}
/**
* Call this before modifying the layer. Note that, for TileLayers, "modifying the layer"
* includes altering the underlying CairoImage in any way. Thus you must call this function
* before modifying the byte buffer associated with this layer.
*
* This function may block, so you should never call this on the main UI thread.
*/
public void beginTransaction() {
if (mTransactionLock.isHeldByCurrentThread())
throw new RuntimeException("Nested transactions are not supported");
mTransactionLock.lock();
mInTransaction = true;
mNewResolution = mResolution;
}
/** Call this when you're done modifying the layer. */
public void endTransaction() {
if (!mInTransaction)
throw new RuntimeException("endTransaction() called outside a transaction");
mInTransaction = false;
mTransactionLock.unlock();
}
/** Returns true if the layer is currently in a transaction and false otherwise. */
protected boolean inTransaction() {
return mInTransaction;
}
/** Returns the current layer position. */
public Rect getPosition() {
return mPosition;
}
/** Sets the position. Only valid inside a transaction. */
public void setPosition(Rect newPosition) {
if (!mInTransaction)
throw new RuntimeException("setPosition() is only valid inside a transaction");
mNewPosition = newPosition;
}
/** Returns the current layer's resolution. */
public float getResolution() {
return mResolution;
}
/**
* Sets the layer resolution. This value is used to determine how many pixels per
* device pixel this layer was rendered at. This will be reflected by scaling by
* the reciprocal of the resolution in the layer's transform() function.
* Only valid inside a transaction. */
public void setResolution(float newResolution) {
if (!mInTransaction)
throw new RuntimeException("setResolution() is only valid inside a transaction");
mNewResolution = newResolution;
}
/**
* Subclasses may override this method to perform custom layer updates. This will be called
* with the transaction lock held. Subclass implementations of this method must call the
* superclass implementation. Returns false if there is still work to be done after this
* update is complete.
*/
protected boolean performUpdates(RenderContext context) {
if (mNewPosition != null) {
mPosition = mNewPosition;
mNewPosition = null;
}
if (mNewResolution != 0.0f) {
mResolution = mNewResolution;
mNewResolution = 0.0f;
}
return true;
}
public static class RenderContext {
public final RectF viewport;
public final FloatSize pageSize;
public final float zoomFactor;
public final int positionHandle;
public final int textureHandle;
public final FloatBuffer coordBuffer;
public RenderContext(RectF aViewport, FloatSize aPageSize, float aZoomFactor,
int aPositionHandle, int aTextureHandle, FloatBuffer aCoordBuffer) {
viewport = aViewport;
pageSize = aPageSize;
zoomFactor = aZoomFactor;
positionHandle = aPositionHandle;
textureHandle = aTextureHandle;
coordBuffer = aCoordBuffer;
}
public boolean fuzzyEquals(RenderContext other) {
if (other == null) {
return false;
}
return RectUtils.fuzzyEquals(viewport, other.viewport)
&& pageSize.fuzzyEquals(other.pageSize)
&& FloatUtils.fuzzyEquals(zoomFactor, other.zoomFactor);
}
}
}